Script
Script
com/H20CalibreYT/
SystemBroken/main/script\"))()\r\nloadstring(game:HttpGet('https://
raw.githubusercontent.com/EdgeIY/infiniteyield/master/source'))()\r\
nloadstring(game:HttpGet(\"https://raw.githubusercontent.com/Clipszz/Micup/refs/
heads/main/mic%20up%20acks.txt\"))()\r\nloadstring(game:HttpGet('https://
pastebin.com/raw/3Rnd9rHf'))()\r\nloadstring(game:HttpGet(\"https://pastefy.app/
YZoglOyJ/raw\"))()\r\n\r\n--Credits\r\n--https:SCRIPT
REVERSEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
EEEEEEEEEEEEEEEEEE\r\n\r\nlocal key = \"V\" --key to intiate the flashback. see
https://create.roblox.com/docs/reference/engine/enums/KeyCode for an exhaustive
list\r\nlocal flashbacklength = 80 --how long the flashback should be stored in
approx seconds\r\nlocal flashbackspeed = 0.9 --how many frames to skip during
flashback (set to 0 to disable)\r\n\r\nlocal name =
game:GetService(\"RbxAnalyticsService\"):GetSessionId() --unique id that games
cannot access but does not change on subsequent executions (used for the name of
the binded function)\r\nlocal frames,uis,LP,RS =
{},game:GetService(\"UserInputService\"),game:GetService(\"Players\").LocalPlayer,g
ame:GetService(\"RunService\") --set some vars\r\n\r\
npcall(RS.UnbindFromRenderStep,RS,name) --unbind the function if previously binded\
r\n\r\nlocal function getchar()\r\n return LP.Character or
LP.CharacterAdded:Wait()\r\nend\r\n\r\nfunction gethrp(c) --gethrp ripped from my
env script and stripped of arguments\r\nreturn
c:FindFirstChild(\"HumanoidRootPart\") or c.RootPart or c.PrimaryPart or
c:FindFirstChild(\"Torso\") or c:FindFirstChild(\"UpperTorso\") or
c:FindFirstChildWhichIsA(\"BasePart\")\r\nend\r\n\r\nlocal flashback =
{lastinput=false,canrevert=true}\r\n\r\nfunction
flashback:Advance(char,hrp,hum,allowinput)\r\n \r\n if
#frames>flashbacklength*60 then --make sure we don't have too much history\r\n
table.remove(frames,1)\r\n end\r\n \r\n if allowinput and not self.canrevert
then\r\n self.canrevert = true\r\n end\r\n \r\n if self.lastinput then
--make sure platformstand goes back to normal\r\n hum.PlatformStand = false\
r\n self.lastinput = false\r\n end\r\n \r\n table.insert(frames,{\r\n
hrp.CFrame,\r\n hrp.Velocity,\r\n hum:GetState(),\r\n
hum.PlatformStand,\r\n char:FindFirstChildOfClass(\"Tool\")\r\n })\r\nend\
r\n\r\nfunction flashback:Revert(char,hrp,hum)\r\n local num = #frames\r\n if
num==0 or not self.canrevert then --add to history and return if no history is
present\r\n self.canrevert = false\r\n self:Advance(char,hrp,hum)\r\n
return\r\n end\r\n for i=1,flashbackspeed do --skip frames (if enabled)\r\n
table.remove(frames,num)\r\n num=num-1\r\n end\r\n self.lastinput = true\
r\n local lastframe = frames[num]\r\n table.remove(frames,num)\r\n hrp.CFrame
= lastframe[1]\r\n hrp.Velocity = -lastframe[2]\r\n
hum:ChangeState(lastframe[3])\r\n hum.PlatformStand = lastframe[4] --
platformstand to make flying look normal again\r\n local currenttool =
char:FindFirstChildOfClass(\"Tool\")\r\n if lastframe[5] then --equip/unequip
tools\r\n if not currenttool then\r\n hum:EquipTool(lastframe[5])\
r\n end\r\n else\r\n hum:UnequipTools()\r\n end\r\nend\r\n\r\nlocal
function step() --function that runs every frame\r\n local char = getchar()\r\n
local hrp = gethrp(char)\r\n local hum =
char:FindFirstChildWhichIsA(\"Humanoid\")\r\n if uis:IsKeyDown(Enum.KeyCode[key])
then --begin flashback\r\n flashback:Revert(char,hrp,hum)\r\n else\r\n
flashback:Advance(char,hrp,hum,true)\r\n end\r\nend\r\
nRS:BindToRenderStep(name,1,step) --finally, bind our function\r\n\r\n-- SCRIPT
BACKFLIPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPPP\
r\n \r\n-- Discord server coming soon\r\n \r\nwait(1)\r\n \r\n--[[ Info ]]--\r\n \
r\nlocal ver = \"2.00\"\r\nlocal scriptname = \"feFlip\"\r\n \r\n \r\n--[[ Keybinds
]]--\r\n \r\nlocal FrontflipKey = Enum.KeyCode.Z\r\nlocal BackflipKey =
Enum.KeyCode.X\r\nlocal AirjumpKey = Enum.KeyCode.C\r\n \r\n \r\n--
[[ Dependencies ]]--\r\n \r\nlocal ca = game:GetService(\"ContextActionService\")\
r\nlocal zeezy = game:GetService(\"Players\").LocalPlayer\r\nlocal h = 0.0174533\r\
nlocal antigrav\r\n \r\n \r\n--[[ Functions ]]--\r\n \r\nfunction
zeezyFrontflip(act,inp,obj)\r\n\tif inp == Enum.UserInputState.Begin then\r\n\t\
tzeezy.Character.Humanoid:ChangeState(\"Jumping\")\r\n\t\twait()\r\n\t\
tzeezy.Character.Humanoid.Sit = true\r\n\t\tfor i = 1,360 do
\r\n\t\t\tdelay(i/720,function()\r\n\t\t\tzeezy.Character.Humanoid.Sit = true\r\n\
t\t\t\tzeezy.Character.HumanoidRootPart.CFrame =
zeezy.Character.HumanoidRootPart.CFrame * CFrame.Angles(-h,0,0)\r\n\t\t\tend)\r\n\
t\tend\r\n\t\twait(0.55)\r\n\t\tzeezy.Character.Humanoid.Sit = false\r\n\tend\r\
nend\r\n \r\nfunction zeezyBackflip(act,inp,obj)\r\n\tif inp ==
Enum.UserInputState.Begin then\r\n\t\
tzeezy.Character.Humanoid:ChangeState(\"Jumping\")\r\n\t\twait()\r\n\t\
tzeezy.Character.Humanoid.Sit = true\r\n\t\tfor i = 1,360
do\r\n\t\t\tdelay(i/720,function()\r\n\t\t\tzeezy.Character.Humanoid.Sit = true\r\
n\t\t\t\tzeezy.Character.HumanoidRootPart.CFrame =
zeezy.Character.HumanoidRootPart.CFrame * CFrame.Angles(h,0,0)\r\n\t\t\tend)\r\n\t\
tend\r\n\t\twait(0.55)\r\n\t\tzeezy.Character.Humanoid.Sit = false\r\n\tend\r\nend\
r\n \r\nfunction zeezyAirjump(act,inp,obj)\r\n\tif inp == Enum.UserInputState.Begin
then\r\n\t\
tzeezy.Character:FindFirstChildOfClass'Humanoid':ChangeState(\"Seated\")\r\n\t\
twait()\r\n\t\
tzeezy.Character:FindFirstChildOfClass'Humanoid':ChangeState(\"Jumping\")\t\r\n\
tend\r\nend\r\n \r\n \r\n--[[ Binds ]]--\r\n \r\
nca:BindAction(\"zeezyFrontflip\",zeezyFrontflip,false,FrontflipKey)\r\
nca:BindAction(\"zeezyBackflip\",zeezyBackflip,false,BackflipKey)\r\
nca:BindAction(\"zeezyAirjump\",zeezyAirjump,false,AirjumpKey)\r\n \r\n--[[ Load
Message ]]--\r\n \r\nprint(scriptname .. \" \" .. ver .. \" loaded successfully\")\
r\nprint(\"made by Zeezy#7203\")\r\n \r\nlocal notifSound =
Instance.new(\"Sound\",workspace)\r\nnotifSound.PlaybackSpeed = 1.5\r\
nnotifSound.Volume = 0.15\r\nnotifSound.SoundId = \"rbxassetid://170765130\"\r\
nnotifSound.PlayOnRemove = true\r\nnotifSound:Destroy()\r\
ngame.StarterGui:SetCore(\"SendNotification\", {Title = \"Bem Vindo Zeca\", Text
= \"Z.Frontflip X.Backflip\", Icon = \"rbxassetid://505845268\", Duration = 5,
Button1 = \"Okay\"})"