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Module 3A.pptx-3

Chapter 3A discusses CPU scheduling, which is essential for multiprogrammed operating systems, and outlines various scheduling algorithms and their evaluation criteria. It covers basic concepts such as CPU utilization, burst cycles, and different scheduling methods including First-Come, First-Served, Shortest Job First, Priority Scheduling, Round Robin, and Multilevel Queue Scheduling. The chapter emphasizes the importance of selecting appropriate scheduling algorithms based on performance metrics like turnaround time, waiting time, and response time.
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0% found this document useful (0 votes)
2 views

Module 3A.pptx-3

Chapter 3A discusses CPU scheduling, which is essential for multiprogrammed operating systems, and outlines various scheduling algorithms and their evaluation criteria. It covers basic concepts such as CPU utilization, burst cycles, and different scheduling methods including First-Come, First-Served, Shortest Job First, Priority Scheduling, Round Robin, and Multilevel Queue Scheduling. The chapter emphasizes the importance of selecting appropriate scheduling algorithms based on performance metrics like turnaround time, waiting time, and response time.
Copyright
© © All Rights Reserved
Available Formats
Download as PDF, TXT or read online on Scribd
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Chapter 3A: CPU Scheduling

Operating System Concepts – 8th Edition Silberschatz, Galvin and Gagne ©2009

Outline: CPU Scheduling


● Basic Concepts
● Scheduling Criteria
● Scheduling Algorithms
● Algorithm Evaluation

Operating System Concepts – 8th Edition 5.2 Silberschatz, Galvin and Gagne ©2009
Objectives
● To introduce CPU scheduling, which is the basis for multiprogrammed operating
systems

● To describe various CPU-scheduling algorithms

● To discuss evaluation criteria for selecting a CPU-scheduling algorithm for a particular


system
Operating System Concepts – 8th Edition 5.3 Silberschatz, Galvin and Gagne ©2009

Basic Concepts
● Maximum CPU utilization obtained with multiprogramming

● CPU–I/O Burst Cycle – Process execution consists of a cycle of CPU


execution and I/O wait

● CPU burst distribution

Operating System Concepts – 8th Edition 5.4 Silberschatz, Galvin and Gagne ©2009

Alternating Sequence of CPU and


I/O Bursts
Operating System Concepts – 8th Edition 5.5 Silberschatz, Galvin and Gagne ©2009
Histogram of CPU-burst Times

Operating System Concepts – 8th Edition 5.6 Silberschatz, Galvin and Gagne ©2009
CPU Scheduler
● Selects from among the processes in ready queue, and allocates the CPU to one of
them
● Queue may be ordered in various ways
● CPU scheduling decisions may take place when a process:
1. Switches from running to waiting state(in case of I/O request)
2. Switches from running to ready state(in case of interrupt)
3. Switches from waiting to ready(in case of I/O completion)
4. When a process Terminates
● Scheduling under 1 and 4 is nonpreemptive
● All other scheduling is preemptive
● Consider access to shared data
● Consider preemption while in kernel mode
● Consider interrupts occurring during crucial OS activities
● Non-preemptive- Once CPU is assigned to a process, it remains with it until it
releases CPU on termination or entering a waiting state
● All other scheduling is preemptive
Operating System Concepts – 8th Edition 5.7 Silberschatz, Galvin and Gagne ©2009

Dispatcher
● Dispatcher module gives control of the CPU to the process selected by the
short-term scheduler; this involves:
● switching context
● switching to user mode
● jumping to the proper location in the user program to restart that program

● Dispatch latency – time it takes for the dispatcher to stop one process and start
another running
Operating System Concepts – 8th Edition 5.8 Silberschatz, Galvin and Gagne ©2009

Scheduling Criteria
● CPU utilization – keep the CPU as busy as possible

● Throughput – # of processes that complete their execution per time unit ●


Turnaround time – amount of time to execute a particular process

● Waiting time – amount of time a process has been waiting in the ready queue

● Response time – amount of time it takes from when a request was submitted
until the first response is produced, not output (for time-sharing environment)

Operating System Concepts – 8th Edition 5.9 Silberschatz, Galvin and Gagne ©2009

Scheduling Algorithm Optimization Criteria


● Max CPU utilization
● Max throughput
● Min turnaround time
● Min waiting time
● Min response time

Operating System Concepts – 8th Edition 5.10 Silberschatz, Galvin and Gagne ©2009
First-Come, First-Served (FCFS) Scheduling
Process Burst Time
P1 24
P2 3
P3 3
3
● Suppose that the processes arrive in the order: P1 , P2 , P The Gantt Chart for the schedule is:

P1 P2 P3

0 24 27 30

● Waiting time for P1 = 0; P2 = 24; P3 = 27


● Average waiting time: (0 + 24 + 27)/3 = 17
Operating System Concepts – 8th Edition 5.11 Silberschatz, Galvin and Gagne ©2009

FCFS Scheduling (Cont.)


Suppose that the processes arrive in the order:
P2 , P3 , P1
● The Gantt chart for the schedule is:

P1 P3 P2

0 3 6 30
● Waiting time for P1 = 6; P2 = 0; P3 = 3
● Average waiting time: (6 + 0 + 3)/3 = 3
● Much better than previous case
● Convoy effect - short process behind long process
● Consider one CPU-bound and many I/O-bound processes

Operating System Concepts – 8th Edition 5.12 Silberschatz, Galvin and Gagne ©2009

Example

Process Id Arrival time Burst time


P1 3 4

P2 5 3

P3 0 2

P4 5 1

P5 4 3

Operating System Concepts – 8th Edition 5.13 Silberschatz, Galvin and Gagne ©2009

Solution
Operating System Concepts – 8th Edition 5.14 Silberschatz, Galvin and Gagne ©2009

Cont…
Exit time Turn Waiting time
Process Id Around time

P1 7 7 – 3 = 4 4 – 4 = 0

P2 13 13 – 5 = 8 8 – 3 = 5
P3 2 2 – 0 = 2 2 – 2 = 0

P4 14 14 – 5 = 9 9 – 1 = 8

P5 10 10 – 4 = 6 6 – 3 = 3

● Turn Around time = Exit time – Arrival time


● Waiting time = Turn Around time – Burst time
● Average Turn Around time = (4 + 8 + 2 + 9 + 6) / 5 = 29 / 5 = 5.8 unit
● Average waiting time = (0 + 5 + 0 + 8 + 3) / 5 = 16 / 5 = 3.2 unit

Operating System Concepts – 8th Edition 5.15 Silberschatz, Galvin and Gagne ©2009

Question
Process Id Arrival time Burst time

P1 0 2

P2 3 1

P3 5 6

Operating System Concepts – 8th Edition 5.16 Silberschatz, Galvin and Gagne ©2009
Shortest-Job-First (SJF) Scheduling
● Associate with each process the length of its next CPU burst
● Use these lengths to schedule the process with the shortest time

● SJF is optimal – gives minimum average waiting time for a given set of
processes
● The difficulty is knowing the length of the next CPU request
● Could ask the user
Operating System Concepts – 8th Edition 5.17 Silberschatz, Galvin and Gagne ©2009

Example of SJF
ProcessArriBurst Time

P10.0 6
P2 2.0 8
P34.0 7
P45.0 3
● SJF scheduling chart

P
P4 P 3
1

0 3 9 16 ● Average waiting time = (3 + 16 + 9 + 0) / 4 = 7

P2

24
Operating System Concepts – 8th Edition 5.18 Silberschatz, Galvin and Gagne ©2009

Shortest-remaining-time-first(Preemptive) ●
Now we add the concepts of varying arrival times and preemption to the analysis
ProcessA arri Arrival TimeT Burst Time
P1 0 8
P2 1 4
P3 2 9
P4 3 5
● Preemptive SJF Gantt Chart

P1P P2 1
P3
P4

0 1 10 17
5 26
● Average waiting time = [(10-1)+(1-1)+(17-2)+5-3)]/4 = 26/4 = 6.5 msec
Operating System Concepts – 8th Edition 5.19 Silberschatz, Galvin and Gagne ©2009

Priority Scheduling
● A priority number (integer) is associated with each process

● The CPU is allocated to the process with the highest priority (smallest integer ≡
highest priority)
● Preemptive
● Nonpreemptive

● SJF is priority scheduling where priority is the inverse of predicted next CPU burst
time
● Problem ≡ Starvation – low priority processes may never execute

● Solution ≡ Aging – as time progresses increase the priority of the process

Operating System Concepts – 8th Edition 5.20 Silberschatz, Galvin and Gagne ©2009

Example of Priority Scheduling


ProcessA arri Burst TimeT Priority
P1 10 3
P2 1 1
P3 2 4
P4 1 5
P5 5 2
● Priority scheduling Gantt Chart

P1
P2 P3 P5 P4

0 1 6 ● Average waiting time

= 8.2 msec

16
18
19

Operating System Concepts – 8th Edition 5.21 Silberschatz, Galvin and Gagne ©2009

Practise question
ProcessA arri Burst TimeT Priority Arrival Time
P1 4 1 0
P2 3 2 0
P3 7 1 6
P4 4 3 11
P5 2 2 12

Operating System Concepts – 8th Edition 5.22 Silberschatz, Galvin and Gagne ©2009

Example-Preemptive priority
ProcessA arri Burst TimeT Priority Arrival Time

P1 4 1 0
P2 3 2 0
P3 7 1 6
P4 4 3 11
P5 2 2 12

P1 P2 P3 P2 P5 P4
0 4 6 13 14 16 20

Average WT= Exit time - burst time


= (0 + ((4-0)+(13-6)) + (6-6) +(16-11) + (14-12))/5=3.6 ms
Average TAT=Exit time- Arrival Time =(4-0) +(14-0)+(13-6)+(20-11)+(16-12)=38/5=7.6ms

Operating System Concepts – 8th Edition 5.23 Silberschatz, Galvin and Gagne ©2009
Practise problem
Operating System Concepts – 8th Edition 5.24 Silberschatz, Galvin and Gagne ©2009

Solution

Average Waiting Time is : 5.6


Average Turn Around time is : 8.8
Operating System Concepts – 8th Edition 5.25 Silberschatz, Galvin and Gagne ©2009

Round Robin (RR)


● Each process gets a small unit of CPU time (time quantum q), usually 10-100
milliseconds. After this time has elapsed, the process is preempted and added to the
end of the ready queue.
● If there are n processes in the ready queue and the time quantum is q, then each
process gets 1/n of the CPU time in chunks of at most q time units at once. No
process waits more than (n-1)q time units.
● Timer interrupts every quantum to schedule next process
● Performance
● q large ⇒ FIFO
● q small ⇒ q must be large with respect to context switch, otherwise overhead is
too high

Operating System Concepts – 8th Edition 5.26 Silberschatz, Galvin and Gagne ©2009

Example of RR with Time Quantum = 4


Process Burst Time AT
P1 24 0
P2 3 1
P3 3 2

● The Gantt chart is:

P1 P2 P3 P1 P1 P1 P1 P1

410 14 18 22 26 30
● Typically, higher average turnaround than SJF, but better response
● q should be large compared to context switch time
● q usually 10ms to 100ms, context switch < 10 usec

Operating System Concepts – 8th Edition 5.27 Silberschatz, Galvin and Gagne ©2009

Question on RR
Process Burst Time AT
P1 24 0
P2 3 1
P3 3 2
P4 6 5

0 4 7 10 14 18 22 24 36 P1 P2 P3 P1 P4 P1 P4 P1 P1 P1

WT(P1)= 6+4+2=12 ,WT(P2)=4-1,WT(P3)= 7-2=5, WT(P4)=14-5= 9 +4=13 , AWT=(12+3+5+13)=33/4=8.25 ms


TAT(P1)=36,TAT(P2)=6,TAT(P3)=8,TAT(P4)=24-5=19,ATAT=69/4=17.25 ms

Operating System Concepts – 8th Edition 5.28 Silberschatz, Galvin and Gagne ©2009
Time Quantum and Context Switch

Time
Operating System Concepts – 8th Edition 5.29 Silberschatz, Galvin and Gagne ©2009

Turnaround Time Varies With


The Time Quantum

80% of CPU bursts should


be shorter than q
Operating System Concepts – 8th Edition 5.30 Silberschatz, Galvin and Gagne ©2009

Practise problem
Process Id Arrival Time Burst Time P1 0 5
P2 1 6
P3 2 3
P4 3 1
P5 4 5
P6 6 4

Time quantum =4 ms

Operating System Concepts – 8th Edition 5.31 Silberschatz, Galvin and Gagne ©2009

Multilevel Queue Scheduling


Operating System Concepts – 8th Edition 5.32 Silberschatz, Galvin and Gagne ©2009
Multilevel Queue
● Ready queue is partitioned into separate queues, eg:
● foreground (interactive)
● background (batch)
● Process permanently in a given queue

● Each queue has its own scheduling algorithm:


● foreground – RR
● background – FCFS

● Scheduling must be done between the queues:


● Fixed priority scheduling; (i.e., serve all from foreground then from background). Possibility of
starvation.
● Time slice – each queue gets a certain amount of CPU time which it can schedule amongst its
processes; i.e., 80% to foreground in RR
● 20% to background in FCFS
Operating System Concepts – 8th Edition 5.33 Silberschatz, Galvin and Gagne ©2009

Multilevel Feedback Queue


● A process can move between the various queues; aging can be implemented this way

● Multilevel-feedback-queue scheduler defined by the following parameters:


● number of queues
● scheduling algorithms for each queue
● method used to determine when to upgrade a process
● method used to determine when to demote a process
● method used to determine which queue a process will enter when that process needs service
Operating System Concepts – 8th Edition 5.34 Silberschatz, Galvin and Gagne ©2009

Example of Multilevel Feedback Queue


● Three queues:
● Q0 – RR with time quantum 8 milliseconds
● Q1 – RR time quantum 16 milliseconds
● Q2 – FCFS

● Scheduling
●A new job enters queue Q0 which is served FCFS
4 When it gains CPU, job receives 8 milliseconds

4 If it does not finish in 8 milliseconds, job is moved to queue Q1


● At Q1 job is again served FCFS and receives 16 additional milliseconds
4 If it still does not complete, it is preempted and moved to queue Q2

Operating System Concepts – 8th Edition 5.35 Silberschatz, Galvin and Gagne ©2009

Multilevel Feedback Queues


Operating System Concepts – 8th Edition 5.36 Silberschatz, Galvin and Gagne ©2009
End of Chapter 3A

Operating System Concepts – 8th Edition Silberschatz, Galvin and Gagne ©2009

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