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Chapter4 Comp354

Chapter 4 of 'Operating System Concepts' focuses on threads and concurrency, introducing the concept of threads as fundamental units of CPU utilization in multithreaded systems. It discusses various threading models, thread libraries, and the benefits of multithreading, such as responsiveness and resource sharing. The chapter also covers multicore programming challenges, implicit threading methods, and threading issues relevant to operating systems like Windows and Linux.
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0% found this document useful (0 votes)
13 views49 pages

Chapter4 Comp354

Chapter 4 of 'Operating System Concepts' focuses on threads and concurrency, introducing the concept of threads as fundamental units of CPU utilization in multithreaded systems. It discusses various threading models, thread libraries, and the benefits of multithreading, such as responsiveness and resource sharing. The chapter also covers multicore programming challenges, implicit threading methods, and threading issues relevant to operating systems like Windows and Linux.
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© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as PDF, TXT or read online on Scribd
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Chapter 4: Threads &

Concurrency

Operating System Concepts – 10th Edition Silberschatz, Galvin and Gagne ©2018
Chapter 4: Threads
! Overview
! Multicore Programming
! Multithreading Models
! Thread Libraries
! Implicit Threading
! Threading Issues
! Operating System Examples

Operating System Concepts – 10th Edition 4.2 Silberschatz, Galvin and Gagne ©2018
Objectives
! To introduce the notion of a thread—a fundamental unit of CPU
utilization that forms the basis of multithreaded computer
systems
! To discuss the APIs for the Pthreads, Windows, and Java
thread libraries
! To explore several strategies that provide implicit threading
! To examine issues related to multithreaded programming
! To cover operating system support for threads in Windows and
Linux

Operating System Concepts – 10th Edition 4.3 Silberschatz, Galvin and Gagne ©2018
Motivation

! Most modern applications are multithreaded


! Threads run within application
! Multiple tasks with the application can be implemented by
separate threads
! Update display
! Fetch data
! Spell checking
! Answer a network request
! Process creation is heavy-weight while thread creation is
light-weight
! Can simplify code, increase efficiency
! Kernels are generally multithreaded

Operating System Concepts – 10th Edition 4.4 Silberschatz, Galvin and Gagne ©2018
Multithreaded Server Architecture

(2) create new


(1) request thread to service
the request
client server thread

(3) resume listening


for additional
client requests

Operating System Concepts – 10th Edition 4.5 Silberschatz, Galvin and Gagne ©2018
Benefits

! Responsiveness – may allow continued execution if part of


process is blocked, especially important for user interfaces
! Resource Sharing – threads share resources of process, easier
than shared memory or message passing
! Economy – cheaper than process creation, thread switching
lower overhead than context switching
! Scalability – process can take advantage of multiprocessor
architectures

Operating System Concepts – 10th Edition 4.6 Silberschatz, Galvin and Gagne ©2018
Multicore Programming

! Multicore or multiprocessor systems putting pressure on


programmers, challenges include:
! Dividing activities
! Balance
! Data splitting
! Data dependency
! Testing and debugging
! Parallelism implies a system can perform more than one task
simultaneously
! Concurrency supports more than one task making progress
! Single processor / core, scheduler providing concurrency

Operating System Concepts – 10th Edition 4.7 Silberschatz, Galvin and Gagne ©2018
Multicore Programming (Cont.)

! Types of parallelism
! Data parallelism – distributes subsets of the same data
across multiple cores, same operation on each
! Task parallelism – distributing threads across cores, each
thread performing unique operation
! As # of threads grows, so does architectural support for threading
! CPUs have cores as well as hardware threads
! Consider Oracle SPARC T4 with 8 cores, and 8 hardware
threads per core

Operating System Concepts – 10th Edition 4.8 Silberschatz, Galvin and Gagne ©2018
Concurrency vs. Parallelism
! Concurrent execution on single-core system:

single core T1 T2 T3 T4 T1 T2 T3 T4 T1 …
time

! Parallelism on a multi-core system:

core 1 T1 T3 T1 T3 T1 …

core 2 T2 T4 T2 T4 T2 …
time

Operating System Concepts – 10th Edition 4.9 Silberschatz, Galvin and Gagne ©2018
Single and Multithreaded Processes

code data files code data files

registers stack registers registers registers

stack stack stack

thread thread

single-threaded process multithreaded process

Operating System Concepts – 10th Edition 4.10 Silberschatz, Galvin and Gagne ©2018
Multithreaded Processes (FireFox)
! Firefox a few years ago created 2 threads per tab

Operating System Concepts – 10th Edition 4.11 Silberschatz, Galvin and Gagne ©2018
Multithreaded Processes (FireFox)
! Firefox (v58, Jan 2018)
are using a thread pool.
! When a new page is
loaded the thread
count goes up for a
short time
! When the page is
done loading, the
thread count goes
down again

Operating System Concepts – 10th Edition 4.12 Silberschatz, Galvin and Gagne ©2018
Amdahl’s Law
! Identifies performance gains from adding additional cores to an
application that has both serial and parallel components
! S is serial portion
! N processing cores

! That is, if application is 75% parallel / 25% serial, moving from 1 to 2


cores results in speedup of 1.6 times
! As N approaches infinity, speedup approaches 1 / S

Serial portion of an application has disproportionate effect on


performance gained by adding additional cores

! But does the law take into account contemporary multicore systems?

Operating System Concepts – 10th Edition 4.13 Silberschatz, Galvin and Gagne ©2018
User Threads and Kernel Threads

! User threads - management done by user-level threads library


! Three primary thread libraries:
! POSIX Pthreads
! Windows threads
! Java threads
! Kernel threads - Supported by the Kernel
! Examples – virtually all general purpose operating systems, including:
! Windows
! Solaris
! Linux
! Tru64 UNIX
! macOS

Operating System Concepts – 10th Edition 4.14 Silberschatz, Galvin and Gagne ©2018
Multithreading Models

! Many-to-One

! One-to-One

! Many-to-Many

Operating System Concepts – 10th Edition 4.15 Silberschatz, Galvin and Gagne ©2018
Many-to-One

! Many user-level threads mapped to


single kernel thread
! One thread blocking causes all to block
! Multiple threads may not run in parallel
on muticore system because only one
may be in kernel at a time user thread

! Few systems currently use this model


! Examples:
! Solaris Green Threads
! GNU Portable Threads

k kernel thread

Operating System Concepts – 10th Edition 4.16 Silberschatz, Galvin and Gagne ©2018
One-to-One
! Each user-level thread maps to kernel thread
! Creating a user-level thread creates a kernel thread
! More concurrency than many-to-one
! Number of threads per process sometimes
restricted due to overhead
! Examples
user thread
! Windows
! Linux
! Solaris 9 and later
k k k k kernel thread

Operating System Concepts – 10th Edition 4.17 Silberschatz, Galvin and Gagne ©2018
Many-to-Many Model
! Allows many user level threads to be
mapped to many kernel threads
! Allows the operating system to create
a sufficient number of kernel threads
! Solaris prior to version 9
! Windows with the ThreadFiber user thread
package

k k k kernel thread

Operating System Concepts – 10th Edition 4.18 Silberschatz, Galvin and Gagne ©2018
Two-level Model

! Similar to M:M, except that it allows a user thread to be


bound to kernel thread
! Examples
! IRIX
user thread
! HP-UX
! Tru64 UNIX
! Solaris 8 and earlier

k k k k kernel thread

Operating System Concepts – 10th Edition 4.19 Silberschatz, Galvin and Gagne ©2018
Thread Libraries

! Thread library provides programmer with API for creating


and managing threads
! Two primary ways of implementing
! Library entirely in user space
! Kernel-level library supported by the OS

Operating System Concepts – 10th Edition 4.20 Silberschatz, Galvin and Gagne ©2018
Pthreads

! May be provided either as user-level or kernel-level


! A POSIX standard (IEEE 1003.1c) API for thread creation and
synchronization
! Specification, not implementation
! API specifies behavior of the thread library, implementation is
up to development of the library
! Common in UNIX operating systems (Solaris, Linux, macOS)

Operating System Concepts – 10th Edition 4.21 Silberschatz, Galvin and Gagne ©2018
Pthreads Example

Operating System Concepts – 10th Edition 4.22 Silberschatz, Galvin and Gagne ©2018
Pthreads Example (Cont.)

Operating System Concepts – 10th Edition 4.23 Silberschatz, Galvin and Gagne ©2018
Pthreads Code for Joining 10 Threads

Operating System Concepts – 10th Edition 4.24 Silberschatz, Galvin and Gagne ©2018
C++ (v11 and newer) Threads
! Threads added to C++ starting with the 0x11 version.
! Current specification version is v20
! See how the different compilers are compliant with the standard at:
http://en.cppreference.com/w/cpp/compiler_support
! may need to add the following arguments to GCC: -std=c++17 -pthread
! API specifies behavior of the thread library, implementation is up to
development of the library
! You include the <thread> library

// Function executing as a thread


void runner(const int upper){
sum = 0;

if (upper > 0) {
A thread runner function for (int i = 1; i <= upper; ++i)
sum += i;
}
}
Operating System Concepts – 10th Edition 4.25 Silberschatz, Galvin and Gagne ©2018
#include <iostream>
#include <cstdlib>
#include <thread>
using namespace std;

void runner(const int); // Fun prototypes


volatile int sum; // Global variables, accessible by all threads

// Main Function
int main(const int argc, char *argv[]) {
int max;
if (2 != argc) {
cerr << "\nUsage: a.out <integer value>\n";
return -1;
}
if ((max = atoi(((char*)argv[1]))) < 0) {
cerr << "\nArgument must be positive\n";
return -2;
} Start the thread

thread t1(runner, max); // Create and start thread

// Makes the main thread wait for the new thread to finish execution,
// therefore blocks its own execution.
t1.join(); Wait for thread
to finish
cout << "\nThe sum is: " << sum;

return 0;
}
Operating System Concepts – 10th Edition 4.26 Silberschatz, Galvin and Gagne ©2018
C++ (v11 and newer) Threads
! How to compile and run
! Can use an IDE like Visual Studio or Eclipse
4 The you will need to set the command line arguments
! Use a terminal

Operating System Concepts – 10th Edition 4.27 Silberschatz, Galvin and Gagne ©2018
Windows Multithreaded C Program

Operating System Concepts – 10th Edition 4.28 Silberschatz, Galvin and Gagne ©2018
Windows Multithreaded C Program (Cont.)

Operating System Concepts – 10th Edition 4.29 Silberschatz, Galvin and Gagne ©2018
Java Threads

! Java threads are managed by the JVM


! Typically implemented using the threads model provided by
underlying OS
! Java threads may be created by:

! Extending Thread class


! Implementing the Runnable interface

Operating System Concepts – 10th Edition 4.30 Silberschatz, Galvin and Gagne ©2018
Java Multithreaded Program

Operating System Concepts – 10th Edition 4.31 Silberschatz, Galvin and Gagne ©2018
Java Multithreaded Program (Cont.)

Operating System Concepts – 10th Edition 4.32 Silberschatz, Galvin and Gagne ©2018
Implicit Threading

! Growing in popularity as numbers of threads increase,


program correctness more difficult with explicit threads
! Creation and management of threads done by compilers and
run-time libraries rather than programmers
! Three methods explored
! Thread Pools
! OpenMP
! Grand Central Dispatch
! Other methods include Microsoft Threading Building Blocks
(TBB), java.util.concurrent package

Operating System Concepts – 10th Edition 4.33 Silberschatz, Galvin and Gagne ©2018
Thread Pools
! Create a number of threads in a pool where they await work
! Advantages:
! Usually slightly faster to service a request with an existing
thread than create a new thread
! Allows the number of threads in the application(s) to be
bound to the size of the pool
! Separating task to be performed from mechanics of
creating task allows different strategies for running task
4 i.e.Tasks could be scheduled to run periodically
! Windows API supports thread pools:

Operating System Concepts – 10th Edition 4.34 Silberschatz, Galvin and Gagne ©2018
OpenMP
" Set of compiler directives and an
API for C, C++, FORTRAN
" Provides support for parallel
programming in shared-memory
environments
" Identifies parallel regions –
blocks of code that can run in
parallel
#pragma omp parallel
Create as many threads as there are
cores
#pragma omp parallel for
for(i=0;i<N;i++) {
c[i] = a[i] + b[i];
}
Run for loop in parallel

Operating System Concepts – 10th Edition 4.35 Silberschatz, Galvin and Gagne ©2018
Grand Central Dispatch

! Apple technology for macOS and iOS operating systems


! Extensions to C, C++ languages, API, and run-time library
! Allows identification of parallel sections
! Manages most of the details of threading
! Block is in “^{ }” - ˆ{ printf("I am a block"); }
! Blocks placed in dispatch queue
! Assigned to available thread in thread pool when removed
from queue

Operating System Concepts – 10th Edition 4.36 Silberschatz, Galvin and Gagne ©2018
Grand Central Dispatch

! Two types of dispatch queues:


! serial – blocks removed in FIFO order, queue is per process,
called main queue
4 Programmers can create additional serial queues within
program
! concurrent – removed in FIFO order but several may be
removed at a time
4 Three system wide queues with priorities low, default, high

Operating System Concepts – 10th Edition 4.37 Silberschatz, Galvin and Gagne ©2018
Threading Issues

! Semantics of fork() and exec() system calls


! Signal handling
! Synchronous and asynchronous
! Thread cancellation of target thread
! Asynchronous or deferred
! Thread-local storage
! Scheduler Activations

Operating System Concepts – 10th Edition 4.38 Silberschatz, Galvin and Gagne ©2018
Semantics of fork() and exec()

! Does fork()duplicate only the calling thread or all


threads?
! Some UNIXes have two versions of fork
! exec() usually works as normal – replace the running
process including all threads

Operating System Concepts – 10th Edition 4.39 Silberschatz, Galvin and Gagne ©2018
Thread Cancellation
! Terminating a thread before it has finished
! Thread to be canceled is target thread
! Two general approaches:
! Asynchronous cancellation terminates the target thread
immediately
! Deferred cancellation allows the target thread to periodically
check if it should be cancelled
! Pthread code to create and cancel a thread:

Operating System Concepts – 10th Edition 4.42 Silberschatz, Galvin and Gagne ©2018
Thread Cancellation (Cont.)
! Invoking thread cancellation requests cancellation, but actual
cancellation depends on thread state

! If thread has cancellation disabled, cancellation remains pending


until thread enables it
! Default type is deferred
! Cancellation only occurs when thread reaches cancellation
point
4 I.e. pthread_testcancel()
4 Then cleanup handler is invoked
! On Linux systems, thread cancellation is handled through signals

Operating System Concepts – 10th Edition 4.43 Silberschatz, Galvin and Gagne ©2018
Thread-Local Storage

! Thread-local storage (TLS) allows each thread to have its


own copy of data
! Useful when you do not have control over the thread creation
process (i.e., when using a thread pool)
! Different from local variables
! Local variables visible only during single function
invocation
! TLS visible across function invocations
! Similar to static data
! TLS is unique to each thread

Operating System Concepts – 10th Edition 4.44 Silberschatz, Galvin and Gagne ©2018
Scheduler Activations
! Both M:M and Two-level models require
communication to maintain the appropriate
number of kernel threads allocated to the
application
! Typically use an intermediate data structure
between user and kernel threads – lightweight
process (LWP)
! Appears to be a virtual processor on which
process can schedule user thread to run
! Each LWP attached to kernel thread
! How many LWPs to create?
! Scheduler activations provide upcalls - a
communication mechanism from the kernel to
the upcall handler in the thread library
! This communication allows an application to
maintain the correct number kernel threads

Operating System Concepts – 10th Edition 4.45 Silberschatz, Galvin and Gagne ©2018
Operating System Examples

! Windows Threads
! Linux Threads

Operating System Concepts – 10th Edition 4.46 Silberschatz, Galvin and Gagne ©2018
Windows Threads

! Windows implements the Windows API – primary API for Win


98, Win NT, Win 2000, Win XP, and Win 7
! Implements the one-to-one mapping, kernel-level
! Each thread contains
! A thread id
! Register set representing state of processor
! Separate user and kernel stacks for when thread runs in
user mode or kernel mode
! Private data storage area used by run-time libraries and
dynamic link libraries (DLLs)
! The register set, stacks, and private storage area are known as
the context of the thread

Operating System Concepts – 10th Edition 4.47 Silberschatz, Galvin and Gagne ©2018
Windows Threads (Cont.)

! The primary data structures of a thread include:


! ETHREAD (executive thread block) – includes pointer to
process to which thread belongs and to KTHREAD, in
kernel space
! KTHREAD (kernel thread block) – scheduling and
synchronization info, kernel-mode stack, pointer to TEB, in
kernel space
! TEB (thread environment block) – thread id, user-mode
stack, thread-local storage, in user space

Operating System Concepts – 10th Edition 4.48 Silberschatz, Galvin and Gagne ©2018
Windows Threads Data Structures

ETHREAD

thread start
address

pointer to
parent process KTHREAD

scheduling
and
synchronization
• information


kernel TEB
stack

thread identifier

• user
• stack

thread-local
storage



kernel space user space

Operating System Concepts – 10th Edition 4.49 Silberschatz, Galvin and Gagne ©2018
Linux Threads
! Linux refers to them as tasks rather than threads
! Thread creation is done through clone() system call
! clone() allows a child task to share the address space of the
parent task (process)
! Flags control behavior

flag meaning

CLONE_FS File-system information is shared.


CLONE_VM The same memory space is shared.
CLONE_SIGHAND Signal handlers are shared.
CLONE_FILES The set of open files is shared.

! struct task_struct points to process data structures


(shared or unique)

Operating System Concepts – 10th Edition 4.50 Silberschatz, Galvin and Gagne ©2018
End of Chapter 4

Operating System Concepts – 10th Edition Silberschatz, Galvin and Gagne ©2018

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