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shader_log

The document logs the operations of a shader cache system, detailing the creation and processing of various cache directories for NVIDIA graphics. It includes error messages related to the execution of a driver query program and the handling of cache files. The logs indicate multiple attempts to find current buckets and write cache data across different temporary directories.

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gamingg1345
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as TXT, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
22 views

shader_log

The document logs the operations of a shader cache system, detailing the creation and processing of various cache directories for NVIDIA graphics. It includes error messages related to the execution of a driver query program and the handling of cache files. The logs indicate multiple attempts to find current buckets and write cache data across different temporary directories.

Uploaded by

gamingg1345
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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[2025-03-06 20:02:35] Client version: 1738026274

[2025-03-06 20:02:35] Attempting to find current bucket; temporary dir: D:\steam\


shader_cache_temp_dir_gl_64
[2025-03-06 20:02:35] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-06 20:02:35] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-06 20:02:36] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-06 20:02:36] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-06 20:02:36] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-06 20:02:36] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-06 20:02:37] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-06 20:02:37] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-06 20:02:37] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-06 20:02:37] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process
exit code 3221225781: .\bin\gldriverquery.exe
[2025-03-06 20:02:37] Unknown shader cache type, ignoring.
[2025-03-06 20:02:37] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-06 20:02:37] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-06 20:02:37] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-06 20:02:38] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-06 20:02:38] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-06 20:02:38] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-06 20:02:38] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-06 20:02:38] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-06 20:02:38] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-06 20:02:38] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-06 20:02:39] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-06 20:02:39] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0\steamapp_shader_cache0.toc.
[2025-03-06 20:02:39] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-06 20:02:39] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0/steamapp_merged_shader_cache.toc.
[2025-03-06 20:02:40] Found 2 current buckets:
[2025-03-06 20:02:40] e244b08099732e37 / W2:a4e2125e24b55d0f50e28aad66b756ef
[2025-03-06 20:02:40] f0e0e3f2424b60c0 / W2:2c166376b986d2c0e732bd14da469953
[2025-03-06 20:23:59] Creating shader cache directory: D:\steam\steamapps\
shadercache\2484861885
[2025-03-06 20:23:59] Setting MESA_GLSL_CACHE_DIR=D:\steam\steamapps\shadercache\
2484861885 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-06 20:26:41] Creating shader cache directory: D:\steam\steamapps\
shadercache\3652195780
[2025-03-06 20:26:41] Setting MESA_GLSL_CACHE_DIR=D:\steam\steamapps\shadercache\
3652195780 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled

[2025-03-07 12:41:08] Client version: 1738026274


[2025-03-07 12:41:08] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-07 12:41:08] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-07 12:41:08] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-07 12:41:08] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-07 12:41:08] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-07 12:41:09] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-07 12:41:09] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-07 12:41:09] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-07 12:41:09] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-07 12:41:09] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-07 12:41:09] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process
exit code 3221225781: .\bin\gldriverquery.exe
[2025-03-07 12:41:09] Unknown shader cache type, ignoring.
[2025-03-07 12:41:10] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-07 12:41:10] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-07 12:41:10] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-07 12:41:10] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-07 12:41:10] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-07 12:41:10] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-07 12:41:10] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-07 12:41:11] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-07 12:41:11] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-07 12:41:11] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-07 12:41:11] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-07 12:41:11] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0\steamapp_shader_cache0.toc.
[2025-03-07 12:41:11] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-07 12:41:11] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0/steamapp_merged_shader_cache.toc.
[2025-03-07 12:41:12] Found 2 current buckets:
[2025-03-07 12:41:12] e244b08099732e37 / W2:a4e2125e24b55d0f50e28aad66b756ef
[2025-03-07 12:41:12] f0e0e3f2424b60c0 / W2:2c166376b986d2c0e732bd14da469953

[2025-03-07 14:14:35] Client version: 1738026274


[2025-03-07 14:14:35] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-07 14:14:35] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-07 14:14:35] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-07 14:14:36] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-07 14:14:36] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-07 14:14:36] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-07 14:14:36] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-07 14:14:37] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-07 14:14:37] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-07 14:14:37] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-07 14:14:37] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process
exit code 3221225781: .\bin\gldriverquery.exe
[2025-03-07 14:14:37] Unknown shader cache type, ignoring.
[2025-03-07 14:14:37] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-07 14:14:37] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-07 14:14:37] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-07 14:14:38] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-07 14:14:38] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-07 14:14:38] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-07 14:14:38] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-07 14:14:38] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-07 14:14:38] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-07 14:14:38] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-07 14:14:39] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-07 14:14:39] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0\steamapp_shader_cache0.toc.
[2025-03-07 14:14:39] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-07 14:14:39] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0/steamapp_merged_shader_cache.toc.
[2025-03-07 14:14:39] Found 2 current buckets:
[2025-03-07 14:14:39] e244b08099732e37 / W2:a4e2125e24b55d0f50e28aad66b756ef
[2025-03-07 14:14:39] f0e0e3f2424b60c0 / W2:2c166376b986d2c0e732bd14da469953

[2025-03-07 18:05:57] Client version: 1738026274


[2025-03-07 18:05:57] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-07 18:05:57] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-07 18:05:57] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-07 18:05:58] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-07 18:05:58] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-07 18:05:58] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-07 18:05:58] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-07 18:05:59] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-07 18:05:59] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-07 18:05:59] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-07 18:05:59] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process
exit code 3221225781: .\bin\gldriverquery.exe
[2025-03-07 18:05:59] Unknown shader cache type, ignoring.
[2025-03-07 18:05:59] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-07 18:05:59] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-07 18:05:59] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-07 18:06:00] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-07 18:06:00] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-07 18:06:00] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-07 18:06:00] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-07 18:06:00] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-07 18:06:00] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-07 18:06:00] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-07 18:06:01] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-07 18:06:01] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0\steamapp_shader_cache0.toc.
[2025-03-07 18:06:01] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-07 18:06:01] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0/steamapp_merged_shader_cache.toc.
[2025-03-07 18:06:02] Found 2 current buckets:
[2025-03-07 18:06:02] e244b08099732e37 / W2:a4e2125e24b55d0f50e28aad66b756ef
[2025-03-07 18:06:02] f0e0e3f2424b60c0 / W2:2c166376b986d2c0e732bd14da469953

[2025-03-07 21:52:57] Client version: 1738026274


[2025-03-07 21:52:57] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-07 21:52:57] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-07 21:52:57] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-07 21:52:58] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-07 21:52:58] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-07 21:52:58] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-07 21:52:58] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-07 21:52:58] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-07 21:52:58] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-07 21:52:58] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-07 21:52:58] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process
exit code 3221225781: .\bin\gldriverquery.exe
[2025-03-07 21:52:58] Unknown shader cache type, ignoring.
[2025-03-07 21:52:59] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-07 21:52:59] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-07 21:52:59] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-07 21:52:59] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-07 21:52:59] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-07 21:52:59] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-07 21:53:00] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-07 21:53:00] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-07 21:53:00] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-07 21:53:00] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-07 21:53:00] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-07 21:53:00] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0\steamapp_shader_cache0.toc.
[2025-03-07 21:53:00] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-07 21:53:00] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0/steamapp_merged_shader_cache.toc.
[2025-03-07 21:53:01] Found 2 current buckets:
[2025-03-07 21:53:01] e244b08099732e37 / W2:a4e2125e24b55d0f50e28aad66b756ef
[2025-03-07 21:53:01] f0e0e3f2424b60c0 / W2:2c166376b986d2c0e732bd14da469953

[2025-03-07 23:01:22] Client version: 1738026274


[2025-03-07 23:01:22] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-07 23:01:22] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-07 23:01:22] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-07 23:01:23] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-07 23:01:23] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-07 23:01:23] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-07 23:01:23] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-07 23:01:23] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-07 23:01:23] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-07 23:01:23] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-07 23:01:23] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process
exit code 3221225781: .\bin\gldriverquery.exe
[2025-03-07 23:01:23] Unknown shader cache type, ignoring.
[2025-03-07 23:01:24] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-07 23:01:24] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-07 23:01:24] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-07 23:01:24] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-07 23:01:24] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-07 23:01:24] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-07 23:01:25] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-07 23:01:25] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-07 23:01:25] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-07 23:01:25] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-07 23:01:25] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-07 23:01:25] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0\steamapp_shader_cache0.toc.
[2025-03-07 23:01:25] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-07 23:01:26] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0/steamapp_merged_shader_cache.toc.
[2025-03-07 23:01:26] Found 2 current buckets:
[2025-03-07 23:01:26] e244b08099732e37 / W2:a4e2125e24b55d0f50e28aad66b756ef
[2025-03-07 23:01:26] f0e0e3f2424b60c0 / W2:2c166376b986d2c0e732bd14da469953

[2025-03-08 09:47:27] Client version: 1738026274


[2025-03-08 09:47:27] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-08 09:47:27] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-08 09:47:27] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-08 09:47:28] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-08 09:47:28] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-08 09:47:28] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-08 09:47:28] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-08 09:47:28] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-08 09:47:28] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-08 09:47:28] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-08 09:47:28] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process
exit code 3221225781: .\bin\gldriverquery.exe
[2025-03-08 09:47:28] Unknown shader cache type, ignoring.
[2025-03-08 09:47:29] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-08 09:47:29] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-08 09:47:29] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-08 09:47:29] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-08 09:47:29] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-08 09:47:29] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-08 09:47:29] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-08 09:47:30] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-08 09:47:30] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-08 09:47:30] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-08 09:47:30] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-08 09:47:30] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0\steamapp_shader_cache0.toc.
[2025-03-08 09:47:30] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-08 09:47:30] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0/steamapp_merged_shader_cache.toc.
[2025-03-08 09:47:31] Found 2 current buckets:
[2025-03-08 09:47:31] e244b08099732e37 / W2:a4e2125e24b55d0f50e28aad66b756ef
[2025-03-08 09:47:31] f0e0e3f2424b60c0 / W2:2c166376b986d2c0e732bd14da469953

[2025-03-08 10:49:35] Client version: 1738026274


[2025-03-08 10:49:35] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-08 10:49:35] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-08 10:49:35] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-08 10:49:36] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-08 10:49:36] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-08 10:49:36] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-08 10:49:36] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-08 10:49:36] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-08 10:49:36] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-08 10:49:36] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-08 10:49:36] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process
exit code 3221225781: .\bin\gldriverquery.exe
[2025-03-08 10:49:36] Unknown shader cache type, ignoring.
[2025-03-08 10:49:37] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-08 10:49:37] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-08 10:49:37] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-08 10:49:37] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-08 10:49:37] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-08 10:49:37] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-08 10:49:38] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-08 10:49:38] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-08 10:49:38] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-08 10:49:38] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-08 10:49:38] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-08 10:49:38] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0\steamapp_shader_cache0.toc.
[2025-03-08 10:49:38] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-08 10:49:38] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0/steamapp_merged_shader_cache.toc.
[2025-03-08 10:49:39] Found 2 current buckets:
[2025-03-08 10:49:39] e244b08099732e37 / W2:a4e2125e24b55d0f50e28aad66b756ef
[2025-03-08 10:49:39] f0e0e3f2424b60c0 / W2:2c166376b986d2c0e732bd14da469953

[2025-03-08 11:37:03] Client version: 1738026274


[2025-03-08 11:37:03] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-08 11:37:03] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-08 11:37:03] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-08 11:37:03] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-08 11:37:03] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-08 11:37:03] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-08 11:37:03] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-08 11:37:04] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-08 11:37:04] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-08 11:37:04] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-08 11:37:04] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process
exit code 3221225781: .\bin\gldriverquery.exe
[2025-03-08 11:37:04] Unknown shader cache type, ignoring.
[2025-03-08 11:37:04] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-08 11:37:04] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-08 11:37:04] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-08 11:37:05] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-08 11:37:05] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-08 11:37:05] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-08 11:37:05] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-08 11:37:06] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-08 11:37:06] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-08 11:37:06] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-08 11:37:06] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-08 11:37:06] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0\steamapp_shader_cache0.toc.
[2025-03-08 11:37:06] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-08 11:37:06] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0/steamapp_merged_shader_cache.toc.
[2025-03-08 11:37:07] Found 2 current buckets:
[2025-03-08 11:37:07] e244b08099732e37 / W2:a4e2125e24b55d0f50e28aad66b756ef
[2025-03-08 11:37:07] f0e0e3f2424b60c0 / W2:2c166376b986d2c0e732bd14da469953

[2025-03-08 14:35:23] Client version: 1738026274


[2025-03-08 14:35:23] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-08 14:35:23] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-08 14:35:23] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-08 14:35:24] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-08 14:35:24] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-08 14:35:24] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-08 14:35:24] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-08 14:35:25] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-08 14:35:25] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-08 14:35:25] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-08 14:35:25] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process
exit code 3221225781: .\bin\gldriverquery.exe
[2025-03-08 14:35:25] Unknown shader cache type, ignoring.
[2025-03-08 14:35:25] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-08 14:35:25] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-08 14:35:25] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-08 14:35:26] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-08 14:35:26] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-08 14:35:26] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-08 14:35:26] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-08 14:35:27] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-08 14:35:27] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-08 14:35:27] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-08 14:35:27] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-08 14:35:27] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0\steamapp_shader_cache0.toc.
[2025-03-08 14:35:27] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-08 14:35:29] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0/steamapp_merged_shader_cache.toc.
[2025-03-08 14:35:29] Found 2 current buckets:
[2025-03-08 14:35:29] e244b08099732e37 / W2:a4e2125e24b55d0f50e28aad66b756ef
[2025-03-08 14:35:29] f0e0e3f2424b60c0 / W2:2c166376b986d2c0e732bd14da469953

[2025-03-08 17:30:29] Client version: 1738026274


[2025-03-08 17:30:29] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-08 17:30:29] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-08 17:30:29] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-08 17:30:30] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-08 17:30:30] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-08 17:30:30] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-08 17:30:31] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-08 17:30:31] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-08 17:30:31] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-08 17:30:31] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-08 17:30:31] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process
exit code 3221225781: .\bin\gldriverquery.exe
[2025-03-08 17:30:31] Unknown shader cache type, ignoring.
[2025-03-08 17:30:31] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-08 17:30:31] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-08 17:30:31] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-08 17:30:32] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-08 17:30:32] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-08 17:30:32] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-08 17:30:32] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-08 17:30:32] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-08 17:30:32] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-08 17:30:32] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-08 17:30:34] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-08 17:30:34] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0\steamapp_shader_cache0.toc.
[2025-03-08 17:30:34] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-08 17:30:35] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0/steamapp_merged_shader_cache.toc.
[2025-03-08 17:30:35] Found 2 current buckets:
[2025-03-08 17:30:35] e244b08099732e37 / W2:a4e2125e24b55d0f50e28aad66b756ef
[2025-03-08 17:30:35] f0e0e3f2424b60c0 / W2:2c166376b986d2c0e732bd14da469953

[2025-03-08 17:35:07] Client version: 1738026274


[2025-03-08 17:35:07] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-08 17:35:07] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-08 17:35:07] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-08 17:35:08] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-08 17:35:08] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-08 17:35:08] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-08 17:35:08] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-08 17:35:08] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-08 17:35:08] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-08 17:35:08] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-08 17:35:08] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process
exit code 3221225781: .\bin\gldriverquery.exe
[2025-03-08 17:35:08] Unknown shader cache type, ignoring.
[2025-03-08 17:35:09] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-08 17:35:09] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-08 17:35:09] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-08 17:35:09] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-08 17:35:09] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-08 17:35:09] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-08 17:35:09] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-08 17:35:10] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-08 17:35:10] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-08 17:35:10] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-08 17:35:10] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-08 17:35:10] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0\steamapp_shader_cache0.toc.
[2025-03-08 17:35:10] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-08 17:35:10] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0/steamapp_merged_shader_cache.toc.
[2025-03-08 17:35:11] Found 2 current buckets:
[2025-03-08 17:35:11] e244b08099732e37 / W2:a4e2125e24b55d0f50e28aad66b756ef
[2025-03-08 17:35:11] f0e0e3f2424b60c0 / W2:2c166376b986d2c0e732bd14da469953

[2025-03-08 18:12:55] Client version: 1738026274


[2025-03-08 18:12:55] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-08 18:12:55] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-08 18:12:55] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-08 18:12:56] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-08 18:12:56] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-08 18:12:56] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-08 18:12:56] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-08 18:12:56] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-08 18:12:56] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-08 18:12:56] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-08 18:12:56] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process
exit code 3221225781: .\bin\gldriverquery.exe
[2025-03-08 18:12:56] Unknown shader cache type, ignoring.
[2025-03-08 18:12:57] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-08 18:12:57] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-08 18:12:57] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-08 18:12:57] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-08 18:12:57] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-08 18:12:57] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-08 18:12:57] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-08 18:12:58] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-08 18:12:58] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-08 18:12:58] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-08 18:12:58] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-08 18:12:58] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0\steamapp_shader_cache0.toc.
[2025-03-08 18:12:58] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-08 18:12:58] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0/steamapp_merged_shader_cache.toc.
[2025-03-08 18:12:59] Found 2 current buckets:
[2025-03-08 18:12:59] e244b08099732e37 / W2:a4e2125e24b55d0f50e28aad66b756ef
[2025-03-08 18:12:59] f0e0e3f2424b60c0 / W2:2c166376b986d2c0e732bd14da469953

[2025-03-08 20:03:40] Client version: 1738026274


[2025-03-08 20:03:40] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-08 20:03:40] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-08 20:03:40] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-08 20:03:41] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-08 20:03:41] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-08 20:03:41] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-08 20:03:41] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-08 20:03:42] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-08 20:03:42] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-08 20:03:42] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-08 20:03:42] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process
exit code 3221225781: .\bin\gldriverquery.exe
[2025-03-08 20:03:42] Unknown shader cache type, ignoring.
[2025-03-08 20:03:42] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-08 20:03:42] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-08 20:03:42] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-08 20:03:43] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-08 20:03:43] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-08 20:03:43] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-08 20:03:43] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-08 20:03:44] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-08 20:03:44] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-08 20:03:44] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-08 20:03:45] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-08 20:03:45] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0\steamapp_shader_cache0.toc.
[2025-03-08 20:03:45] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-08 20:03:45] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0/steamapp_merged_shader_cache.toc.
[2025-03-08 20:03:45] Found 2 current buckets:
[2025-03-08 20:03:45] e244b08099732e37 / W2:a4e2125e24b55d0f50e28aad66b756ef
[2025-03-08 20:03:45] f0e0e3f2424b60c0 / W2:2c166376b986d2c0e732bd14da469953

[2025-03-09 08:51:48] Client version: 1738026274


[2025-03-09 08:51:48] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-09 08:51:48] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-09 08:51:48] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-09 08:51:49] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-09 08:51:49] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-09 08:51:49] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-09 08:51:49] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-09 08:51:50] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-09 08:51:50] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-09 08:51:50] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-09 08:51:50] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process
exit code 3221225781: .\bin\gldriverquery.exe
[2025-03-09 08:51:50] Unknown shader cache type, ignoring.
[2025-03-09 08:51:50] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-09 08:51:50] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-09 08:51:50] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-09 08:51:51] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-09 08:51:51] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-09 08:51:51] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-09 08:51:51] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-09 08:51:51] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-09 08:51:51] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-09 08:51:51] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-09 08:51:52] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-09 08:51:52] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0\steamapp_shader_cache0.toc.
[2025-03-09 08:51:52] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-09 08:51:52] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0/steamapp_merged_shader_cache.toc.
[2025-03-09 08:51:52] Found 2 current buckets:
[2025-03-09 08:51:52] e244b08099732e37 / W2:a4e2125e24b55d0f50e28aad66b756ef
[2025-03-09 08:51:52] f0e0e3f2424b60c0 / W2:2c166376b986d2c0e732bd14da469953

[2025-03-09 09:52:56] Client version: 1738026274


[2025-03-09 09:52:56] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-09 09:52:56] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-09 09:52:56] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-09 09:52:57] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-09 09:52:57] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-09 09:52:57] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-09 09:52:58] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-09 09:52:58] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-09 09:52:58] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-09 09:52:58] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-09 09:52:58] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process
exit code 3221225781: .\bin\gldriverquery.exe
[2025-03-09 09:52:58] Unknown shader cache type, ignoring.
[2025-03-09 09:52:58] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-09 09:52:58] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-09 09:52:58] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-09 09:53:02] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-09 09:53:02] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-09 09:53:02] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-09 09:53:02] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-09 09:53:02] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-09 09:53:02] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-09 09:53:02] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-09 09:53:03] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-09 09:53:03] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0\steamapp_shader_cache0.toc.
[2025-03-09 09:53:03] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-09 09:53:03] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0/steamapp_merged_shader_cache.toc.
[2025-03-09 09:53:03] Found 2 current buckets:
[2025-03-09 09:53:03] e244b08099732e37 / W2:a4e2125e24b55d0f50e28aad66b756ef
[2025-03-09 09:53:03] f0e0e3f2424b60c0 / W2:2c166376b986d2c0e732bd14da469953

[2025-03-09 12:10:51] Client version: 1738026274


[2025-03-09 12:10:51] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-09 12:10:51] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-09 12:10:51] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-09 12:10:52] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-09 12:10:52] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-09 12:10:52] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-09 12:10:52] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-09 12:10:52] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-09 12:10:52] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-09 12:10:52] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-09 12:10:52] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process
exit code 3221225781: .\bin\gldriverquery.exe
[2025-03-09 12:10:52] Unknown shader cache type, ignoring.
[2025-03-09 12:10:53] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-09 12:10:53] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-09 12:10:53] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-09 12:10:53] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-09 12:10:53] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-09 12:10:53] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-09 12:10:54] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-09 12:10:54] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-09 12:10:54] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-09 12:10:54] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-09 12:10:54] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-09 12:10:54] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0\steamapp_shader_cache0.toc.
[2025-03-09 12:10:54] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-09 12:10:55] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0/steamapp_merged_shader_cache.toc.
[2025-03-09 12:10:55] Found 2 current buckets:
[2025-03-09 12:10:55] e244b08099732e37 / W2:a4e2125e24b55d0f50e28aad66b756ef
[2025-03-09 12:10:55] f0e0e3f2424b60c0 / W2:2c166376b986d2c0e732bd14da469953

[2025-03-09 13:15:02] Client version: 1738026274


[2025-03-09 13:15:02] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-09 13:15:02] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-09 13:15:02] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-09 13:15:02] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-09 13:15:02] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-09 13:15:02] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-09 13:15:03] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-09 13:15:03] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-09 13:15:03] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-09 13:15:03] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-09 13:15:03] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process
exit code 3221225781: .\bin\gldriverquery.exe
[2025-03-09 13:15:03] Unknown shader cache type, ignoring.
[2025-03-09 13:15:03] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-09 13:15:03] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-09 13:15:03] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-09 13:15:04] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-09 13:15:04] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-09 13:15:04] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-09 13:15:04] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-09 13:15:04] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-09 13:15:04] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-09 13:15:04] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-09 13:15:05] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-09 13:15:05] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0\steamapp_shader_cache0.toc.
[2025-03-09 13:15:05] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-09 13:15:05] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0/steamapp_merged_shader_cache.toc.
[2025-03-09 13:15:05] Found 2 current buckets:
[2025-03-09 13:15:05] e244b08099732e37 / W2:a4e2125e24b55d0f50e28aad66b756ef
[2025-03-09 13:15:05] f0e0e3f2424b60c0 / W2:2c166376b986d2c0e732bd14da469953

[2025-03-09 16:15:05] Client version: 1738026274


[2025-03-09 16:15:05] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-09 16:15:05] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-09 16:15:05] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-09 16:15:05] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-09 16:15:05] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-09 16:15:05] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-09 16:15:06] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-09 16:15:06] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-09 16:15:06] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-09 16:15:06] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-09 16:15:06] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process
exit code 3221225781: .\bin\gldriverquery.exe
[2025-03-09 16:15:06] Unknown shader cache type, ignoring.
[2025-03-09 16:15:07] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-09 16:15:07] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-09 16:15:07] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-09 16:15:07] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-09 16:15:07] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-09 16:15:07] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-09 16:15:07] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-09 16:15:08] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-09 16:15:08] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-09 16:15:08] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-09 16:15:08] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-09 16:15:08] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0\steamapp_shader_cache0.toc.
[2025-03-09 16:15:08] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-09 16:15:08] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0/steamapp_merged_shader_cache.toc.
[2025-03-09 16:15:09] Found 2 current buckets:
[2025-03-09 16:15:09] e244b08099732e37 / W2:a4e2125e24b55d0f50e28aad66b756ef
[2025-03-09 16:15:09] f0e0e3f2424b60c0 / W2:2c166376b986d2c0e732bd14da469953

[2025-03-09 16:39:16] Client version: 1738026274


[2025-03-09 16:39:16] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-09 16:39:16] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-09 16:39:16] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-09 16:39:17] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-09 16:39:17] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-09 16:39:17] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-09 16:39:17] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-09 16:39:18] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-09 16:39:18] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-09 16:39:18] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-09 16:39:18] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process
exit code 3221225781: .\bin\gldriverquery.exe
[2025-03-09 16:39:18] Unknown shader cache type, ignoring.
[2025-03-09 16:39:18] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-09 16:39:18] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-09 16:39:18] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-09 16:39:19] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-09 16:39:19] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-09 16:39:19] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-09 16:39:19] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-09 16:39:19] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-09 16:39:19] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-09 16:39:19] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-09 16:39:20] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-09 16:39:20] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0\steamapp_shader_cache0.toc.
[2025-03-09 16:39:20] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-09 16:39:20] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0/steamapp_merged_shader_cache.toc.
[2025-03-09 16:39:20] Found 2 current buckets:
[2025-03-09 16:39:20] e244b08099732e37 / W2:a4e2125e24b55d0f50e28aad66b756ef
[2025-03-09 16:39:20] f0e0e3f2424b60c0 / W2:2c166376b986d2c0e732bd14da469953

[2025-03-09 17:58:28] Client version: 1738026274


[2025-03-09 17:58:28] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-09 17:58:28] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-09 17:58:28] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-09 17:58:31] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-09 17:58:31] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-09 17:58:31] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-09 17:58:31] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-09 17:58:31] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-09 17:58:31] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-09 17:58:31] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-09 17:58:31] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process
exit code 3221225781: .\bin\gldriverquery.exe
[2025-03-09 17:58:31] Unknown shader cache type, ignoring.
[2025-03-09 17:58:32] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-09 17:58:32] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-09 17:58:32] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-09 17:58:32] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-09 17:58:32] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-09 17:58:32] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-09 17:58:33] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-09 17:58:33] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-09 17:58:33] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-09 17:58:33] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-09 17:58:33] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-09 17:58:33] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0\steamapp_shader_cache0.toc.
[2025-03-09 17:58:33] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-09 17:58:34] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0/steamapp_merged_shader_cache.toc.
[2025-03-09 17:58:34] Found 2 current buckets:
[2025-03-09 17:58:34] e244b08099732e37 / W2:a4e2125e24b55d0f50e28aad66b756ef
[2025-03-09 17:58:34] f0e0e3f2424b60c0 / W2:2c166376b986d2c0e732bd14da469953
[2025-03-09 20:07:02] Client version: 1738026274
[2025-03-09 20:07:02] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-09 20:07:02] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-09 20:07:02] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-09 20:07:03] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-09 20:07:03] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-09 20:07:03] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-09 20:07:03] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-09 20:07:03] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-09 20:07:03] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-09 20:07:03] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-09 20:07:03] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process
exit code 3221225781: .\bin\gldriverquery.exe
[2025-03-09 20:07:03] Unknown shader cache type, ignoring.
[2025-03-09 20:07:04] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-09 20:07:04] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-09 20:07:04] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-09 20:07:05] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-09 20:07:05] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-09 20:07:05] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-09 20:07:05] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-09 20:07:05] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-09 20:07:05] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-09 20:07:05] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-09 20:07:06] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-09 20:07:06] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0\steamapp_shader_cache0.toc.
[2025-03-09 20:07:06] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-09 20:07:06] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0/steamapp_merged_shader_cache.toc.
[2025-03-09 20:07:06] Found 2 current buckets:
[2025-03-09 20:07:06] e244b08099732e37 / W2:a4e2125e24b55d0f50e28aad66b756ef
[2025-03-09 20:07:06] f0e0e3f2424b60c0 / W2:2c166376b986d2c0e732bd14da469953

[2025-03-09 21:09:20] Client version: 1738026274


[2025-03-09 21:09:20] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-09 21:09:20] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-09 21:09:20] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-09 21:09:21] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-09 21:09:21] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-09 21:09:21] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-09 21:09:21] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-09 21:09:22] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-09 21:09:22] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-09 21:09:22] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-09 21:09:22] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process
exit code 3221225781: .\bin\gldriverquery.exe
[2025-03-09 21:09:22] Unknown shader cache type, ignoring.
[2025-03-09 21:09:22] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-09 21:09:22] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-09 21:09:22] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-09 21:09:23] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-09 21:09:23] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-09 21:09:23] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-09 21:09:23] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-09 21:09:23] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-09 21:09:23] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-09 21:09:23] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-09 21:09:24] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-09 21:09:24] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0\steamapp_shader_cache0.toc.
[2025-03-09 21:09:24] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-09 21:09:24] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0/steamapp_merged_shader_cache.toc.
[2025-03-09 21:09:24] Found 2 current buckets:
[2025-03-09 21:09:24] e244b08099732e37 / W2:a4e2125e24b55d0f50e28aad66b756ef
[2025-03-09 21:09:24] f0e0e3f2424b60c0 / W2:2c166376b986d2c0e732bd14da469953

[2025-03-09 23:02:06] Client version: 1738026274


[2025-03-09 23:02:06] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-09 23:02:06] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-09 23:02:06] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-09 23:02:07] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-09 23:02:07] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-09 23:02:07] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-09 23:02:07] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-09 23:02:07] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-09 23:02:07] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-09 23:02:07] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-09 23:02:07] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process
exit code 3221225781: .\bin\gldriverquery.exe
[2025-03-09 23:02:07] Unknown shader cache type, ignoring.
[2025-03-09 23:02:08] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-09 23:02:08] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-09 23:02:08] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-09 23:02:08] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-09 23:02:08] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-09 23:02:08] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-09 23:02:09] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-09 23:02:09] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-09 23:02:09] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-09 23:02:09] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-09 23:02:09] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-09 23:02:09] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0\steamapp_shader_cache0.toc.
[2025-03-09 23:02:09] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-09 23:02:09] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0/steamapp_merged_shader_cache.toc.
[2025-03-09 23:02:10] Found 2 current buckets:
[2025-03-09 23:02:10] e244b08099732e37 / W2:a4e2125e24b55d0f50e28aad66b756ef
[2025-03-09 23:02:10] f0e0e3f2424b60c0 / W2:2c166376b986d2c0e732bd14da469953

[2025-03-10 08:51:03] Client version: 1738026274


[2025-03-10 08:51:03] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-10 08:51:03] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-10 08:51:03] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-10 08:51:04] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-10 08:51:04] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-10 08:51:04] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-10 08:51:04] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-10 08:51:04] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-10 08:51:04] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-10 08:51:04] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-10 08:51:04] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process
exit code 3221225781: .\bin\gldriverquery.exe
[2025-03-10 08:51:04] Unknown shader cache type, ignoring.
[2025-03-10 08:51:05] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-10 08:51:05] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-10 08:51:05] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-10 08:51:05] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-10 08:51:05] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-10 08:51:05] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-10 08:51:06] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-10 08:51:06] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-10 08:51:06] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-10 08:51:06] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-10 08:51:06] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-10 08:51:06] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0\steamapp_shader_cache0.toc.
[2025-03-10 08:51:06] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-10 08:51:07] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0/steamapp_merged_shader_cache.toc.
[2025-03-10 08:51:07] Found 2 current buckets:
[2025-03-10 08:51:07] e244b08099732e37 / W2:a4e2125e24b55d0f50e28aad66b756ef
[2025-03-10 08:51:07] f0e0e3f2424b60c0 / W2:2c166376b986d2c0e732bd14da469953

[2025-03-10 08:53:02] Client version: 1738026274


[2025-03-10 08:53:02] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-10 08:53:02] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-10 08:53:02] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-10 08:53:02] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-10 08:53:02] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-10 08:53:02] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-10 08:53:03] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-10 08:53:03] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-10 08:53:03] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-10 08:53:03] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-10 08:53:03] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process
exit code 3221225781: .\bin\gldriverquery.exe
[2025-03-10 08:53:03] Unknown shader cache type, ignoring.
[2025-03-10 08:53:04] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-10 08:53:04] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-10 08:53:04] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-10 08:53:04] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-10 08:53:04] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-10 08:53:04] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-10 08:53:05] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-10 08:53:05] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-10 08:53:05] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-10 08:53:05] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-10 08:53:05] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-10 08:53:05] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0\steamapp_shader_cache0.toc.
[2025-03-10 08:53:05] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-10 08:53:06] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0/steamapp_merged_shader_cache.toc.
[2025-03-10 08:53:06] Found 2 current buckets:
[2025-03-10 08:53:06] e244b08099732e37 / W2:a4e2125e24b55d0f50e28aad66b756ef
[2025-03-10 08:53:06] f0e0e3f2424b60c0 / W2:2c166376b986d2c0e732bd14da469953

[2025-03-10 08:58:52] Client version: 1738026274


[2025-03-10 08:58:52] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-10 08:58:52] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-10 08:58:52] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-10 08:58:53] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-10 08:58:53] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-10 08:58:53] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-10 08:58:53] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-10 08:58:53] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-10 08:58:53] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-10 08:58:53] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-10 08:58:53] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process
exit code 3221225781: .\bin\gldriverquery.exe
[2025-03-10 08:58:53] Unknown shader cache type, ignoring.
[2025-03-10 08:58:54] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-10 08:58:54] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-10 08:58:54] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-10 08:58:54] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-10 08:58:54] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-10 08:58:54] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-10 08:58:54] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-10 08:58:55] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-10 08:58:55] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-10 08:58:55] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-10 08:58:55] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-10 08:58:55] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0\steamapp_shader_cache0.toc.
[2025-03-10 08:58:55] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-10 08:58:55] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0/steamapp_merged_shader_cache.toc.
[2025-03-10 08:58:56] Found 2 current buckets:
[2025-03-10 08:58:56] e244b08099732e37 / W2:a4e2125e24b55d0f50e28aad66b756ef
[2025-03-10 08:58:56] f0e0e3f2424b60c0 / W2:2c166376b986d2c0e732bd14da469953

[2025-03-10 08:59:53] Client version: 1738026274


[2025-03-10 08:59:53] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-10 08:59:53] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-10 08:59:53] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-10 08:59:54] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-10 08:59:54] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-10 08:59:54] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-10 08:59:54] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-10 08:59:54] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-10 08:59:54] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-10 08:59:54] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-10 08:59:54] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process
exit code 3221225781: .\bin\gldriverquery.exe
[2025-03-10 08:59:54] Unknown shader cache type, ignoring.
[2025-03-10 08:59:55] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-10 08:59:55] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-10 08:59:55] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-10 08:59:55] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-10 08:59:55] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-10 08:59:55] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-10 08:59:55] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-10 08:59:55] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-10 08:59:55] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-10 08:59:55] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-10 08:59:56] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-10 08:59:56] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0\steamapp_shader_cache0.toc.
[2025-03-10 08:59:56] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-10 08:59:56] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0/steamapp_merged_shader_cache.toc.
[2025-03-10 08:59:56] Found 2 current buckets:
[2025-03-10 08:59:56] e244b08099732e37 / W2:a4e2125e24b55d0f50e28aad66b756ef
[2025-03-10 08:59:56] f0e0e3f2424b60c0 / W2:2c166376b986d2c0e732bd14da469953

[2025-03-10 09:15:25] Client version: 1738026274


[2025-03-10 09:15:25] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-10 09:15:25] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-10 09:15:25] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-10 09:15:25] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-10 09:15:25] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-10 09:15:25] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-10 09:15:25] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-10 09:15:26] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-10 09:15:26] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-10 09:15:26] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-10 09:15:26] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process
exit code 3221225781: .\bin\gldriverquery.exe
[2025-03-10 09:15:26] Unknown shader cache type, ignoring.
[2025-03-10 09:15:26] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-10 09:15:26] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-10 09:15:26] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-10 09:15:27] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-10 09:15:27] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-10 09:15:27] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-10 09:15:27] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-10 09:15:27] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-10 09:15:27] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-10 09:15:27] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-10 09:15:28] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-10 09:15:28] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0\steamapp_shader_cache0.toc.
[2025-03-10 09:15:28] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-10 09:15:28] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0/steamapp_merged_shader_cache.toc.
[2025-03-10 09:15:28] Found 2 current buckets:
[2025-03-10 09:15:28] e244b08099732e37 / W2:a4e2125e24b55d0f50e28aad66b756ef
[2025-03-10 09:15:28] f0e0e3f2424b60c0 / W2:2c166376b986d2c0e732bd14da469953

[2025-03-10 10:08:58] Client version: 1738026274


[2025-03-10 10:08:58] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-10 10:08:58] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-10 10:08:58] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-10 10:08:59] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-10 10:08:59] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-10 10:08:59] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-10 10:08:59] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-10 10:09:00] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-10 10:09:00] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-10 10:09:00] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-10 10:09:00] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process
exit code 3221225781: .\bin\gldriverquery.exe
[2025-03-10 10:09:00] Unknown shader cache type, ignoring.
[2025-03-10 10:09:00] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-10 10:09:00] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-10 10:09:00] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-10 10:09:01] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-10 10:09:01] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-10 10:09:01] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-10 10:09:01] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-10 10:09:01] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-10 10:09:01] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-10 10:09:01] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-10 10:09:01] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-10 10:09:01] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0\steamapp_shader_cache0.toc.
[2025-03-10 10:09:01] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-10 10:09:02] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0/steamapp_merged_shader_cache.toc.
[2025-03-10 10:09:02] Found 2 current buckets:
[2025-03-10 10:09:02] e244b08099732e37 / W2:a4e2125e24b55d0f50e28aad66b756ef
[2025-03-10 10:09:02] f0e0e3f2424b60c0 / W2:2c166376b986d2c0e732bd14da469953

[2025-03-10 10:13:47] Client version: 1738026274


[2025-03-10 10:13:47] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-10 10:13:47] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-10 10:13:47] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-10 10:13:48] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-10 10:13:48] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-10 10:13:48] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-10 10:13:48] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-10 10:13:48] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-10 10:13:48] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-10 10:13:48] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-10 10:13:48] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process
exit code 3221225781: .\bin\gldriverquery.exe
[2025-03-10 10:13:48] Unknown shader cache type, ignoring.
[2025-03-10 10:13:49] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-10 10:13:49] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-10 10:13:49] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-10 10:13:49] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-10 10:13:49] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-10 10:13:49] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-10 10:13:49] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-10 10:13:50] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-10 10:13:50] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-10 10:13:50] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-10 10:13:50] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-10 10:13:50] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0\steamapp_shader_cache0.toc.
[2025-03-10 10:13:50] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-10 10:13:50] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0/steamapp_merged_shader_cache.toc.
[2025-03-10 10:13:51] Found 2 current buckets:
[2025-03-10 10:13:51] e244b08099732e37 / W2:a4e2125e24b55d0f50e28aad66b756ef
[2025-03-10 10:13:51] f0e0e3f2424b60c0 / W2:2c166376b986d2c0e732bd14da469953

[2025-03-10 12:03:11] Client version: 1738026274


[2025-03-10 12:03:11] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-10 12:03:11] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-10 12:03:11] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-10 12:03:12] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-10 12:03:12] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-10 12:03:12] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-10 12:03:12] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-10 12:03:12] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-10 12:03:12] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-10 12:03:12] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-10 12:03:12] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process
exit code 3221225781: .\bin\gldriverquery.exe
[2025-03-10 12:03:12] Unknown shader cache type, ignoring.
[2025-03-10 12:03:13] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-10 12:03:13] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-10 12:03:13] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-10 12:03:13] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-10 12:03:13] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-10 12:03:13] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-10 12:03:13] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-10 12:03:14] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-10 12:03:14] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-10 12:03:14] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-10 12:03:14] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-10 12:03:14] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0\steamapp_shader_cache0.toc.
[2025-03-10 12:03:14] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-10 12:03:15] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0/steamapp_merged_shader_cache.toc.
[2025-03-10 12:03:15] Found 2 current buckets:
[2025-03-10 12:03:15] e244b08099732e37 / W2:a4e2125e24b55d0f50e28aad66b756ef
[2025-03-10 12:03:15] f0e0e3f2424b60c0 / W2:2c166376b986d2c0e732bd14da469953

[2025-03-10 16:13:24] Client version: 1738026274


[2025-03-10 16:13:24] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-10 16:13:24] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-10 16:13:24] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-10 16:13:24] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-10 16:13:24] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-10 16:13:24] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-10 16:13:25] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-10 16:13:25] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-10 16:13:25] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-10 16:13:25] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-10 16:13:25] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process
exit code 3221225781: .\bin\gldriverquery.exe
[2025-03-10 16:13:25] Unknown shader cache type, ignoring.
[2025-03-10 16:13:25] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-10 16:13:25] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-10 16:13:25] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-10 16:13:27] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-10 16:13:27] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-10 16:13:27] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-10 16:13:27] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-10 16:13:27] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-10 16:13:27] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-10 16:13:27] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-10 16:13:31] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-10 16:13:31] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0\steamapp_shader_cache0.toc.
[2025-03-10 16:13:31] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-10 16:13:31] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0/steamapp_merged_shader_cache.toc.
[2025-03-10 16:13:31] Found 2 current buckets:
[2025-03-10 16:13:31] e244b08099732e37 / W2:a4e2125e24b55d0f50e28aad66b756ef
[2025-03-10 16:13:31] f0e0e3f2424b60c0 / W2:2c166376b986d2c0e732bd14da469953

[2025-03-10 17:23:27] Client version: 1738026274


[2025-03-10 17:23:27] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-10 17:23:27] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-10 17:23:27] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-10 17:23:28] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-10 17:23:28] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-10 17:23:28] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-10 17:23:28] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-10 17:23:28] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-10 17:23:28] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-10 17:23:28] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-10 17:23:28] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process
exit code 3221225781: .\bin\gldriverquery.exe
[2025-03-10 17:23:28] Unknown shader cache type, ignoring.
[2025-03-10 17:23:29] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-10 17:23:29] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-10 17:23:29] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-10 17:23:29] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-10 17:23:29] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-10 17:23:29] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-10 17:23:29] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-10 17:23:30] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-10 17:23:30] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-10 17:23:30] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-10 17:23:30] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-10 17:23:30] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0\steamapp_shader_cache0.toc.
[2025-03-10 17:23:30] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-10 17:23:30] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0/steamapp_merged_shader_cache.toc.
[2025-03-10 17:23:31] Found 2 current buckets:
[2025-03-10 17:23:31] e244b08099732e37 / W2:a4e2125e24b55d0f50e28aad66b756ef
[2025-03-10 17:23:31] f0e0e3f2424b60c0 / W2:2c166376b986d2c0e732bd14da469953

[2025-03-10 17:39:06] Client version: 1738026274


[2025-03-10 17:39:06] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-10 17:39:06] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-10 17:39:06] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-10 17:39:07] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-10 17:39:07] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-10 17:39:07] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-10 17:39:07] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-10 17:39:07] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-10 17:39:07] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-10 17:39:07] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-10 17:39:07] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process
exit code 3221225781: .\bin\gldriverquery.exe
[2025-03-10 17:39:07] Unknown shader cache type, ignoring.
[2025-03-10 17:39:08] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-10 17:39:08] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-10 17:39:08] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-10 17:39:08] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-10 17:39:08] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-10 17:39:08] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-10 17:39:09] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-10 17:39:09] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-10 17:39:09] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-10 17:39:09] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-10 17:39:09] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-10 17:39:09] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0\steamapp_shader_cache0.toc.
[2025-03-10 17:39:09] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-10 17:39:10] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0/steamapp_merged_shader_cache.toc.
[2025-03-10 17:39:10] Found 2 current buckets:
[2025-03-10 17:39:10] e244b08099732e37 / W2:a4e2125e24b55d0f50e28aad66b756ef
[2025-03-10 17:39:10] f0e0e3f2424b60c0 / W2:2c166376b986d2c0e732bd14da469953

[2025-03-10 20:54:57] Client version: 1738026274


[2025-03-10 20:54:57] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-10 20:54:57] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-10 20:54:57] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-10 20:54:58] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-10 20:54:58] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-10 20:54:58] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-10 20:54:58] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-10 20:54:59] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-10 20:54:59] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-10 20:54:59] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-10 20:54:59] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process
exit code 3221225781: .\bin\gldriverquery.exe
[2025-03-10 20:54:59] Unknown shader cache type, ignoring.
[2025-03-10 20:54:59] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-10 20:54:59] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-10 20:54:59] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-10 20:55:00] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-10 20:55:00] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-10 20:55:00] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-10 20:55:00] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-10 20:55:01] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-10 20:55:01] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-10 20:55:01] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-10 20:55:01] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-10 20:55:01] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0\steamapp_shader_cache0.toc.
[2025-03-10 20:55:01] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-10 20:55:02] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0/steamapp_merged_shader_cache.toc.
[2025-03-10 20:55:02] Found 2 current buckets:
[2025-03-10 20:55:02] e244b08099732e37 / W2:a4e2125e24b55d0f50e28aad66b756ef
[2025-03-10 20:55:02] f0e0e3f2424b60c0 / W2:2c166376b986d2c0e732bd14da469953

[2025-03-11 18:07:03] Client version: 1738026274


[2025-03-11 18:07:03] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-11 18:07:03] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-11 18:07:03] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-11 18:07:13] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-11 18:07:13] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-11 18:07:13] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-11 18:07:13] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-11 18:07:14] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-11 18:07:14] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-11 18:07:14] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-11 18:07:14] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process
exit code 3221225781: .\bin\gldriverquery.exe
[2025-03-11 18:07:14] Unknown shader cache type, ignoring.
[2025-03-11 18:07:14] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-11 18:07:14] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-11 18:07:14] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-11 18:07:18] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-11 18:07:18] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-11 18:07:18] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-11 18:07:18] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-11 18:07:19] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-11 18:07:19] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-11 18:07:19] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-11 18:07:22] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-11 18:07:22] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0\steamapp_shader_cache0.toc.
[2025-03-11 18:07:22] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-11 18:07:22] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0/steamapp_merged_shader_cache.toc.
[2025-03-11 18:07:22] Found 2 current buckets:
[2025-03-11 18:07:22] e244b08099732e37 / W2:a4e2125e24b55d0f50e28aad66b756ef
[2025-03-11 18:07:22] f0e0e3f2424b60c0 / W2:2c166376b986d2c0e732bd14da469953

[2025-03-11 20:02:58] Client version: 1741636428


[2025-03-11 20:02:58] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-11 20:02:58] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-11 20:02:58] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-11 20:03:07] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-11 20:03:07] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-11 20:03:07] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-11 20:03:07] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-11 20:03:07] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-11 20:03:07] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-11 20:03:07] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-11 20:03:08] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process
exit code 3221225781: .\bin\gldriverquery.exe
[2025-03-11 20:03:08] Unknown shader cache type, ignoring.
[2025-03-11 20:03:09] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-11 20:03:09] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-11 20:03:09] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-11 20:03:33] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-11 20:03:33] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-11 20:03:33] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-11 20:03:33] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-11 20:03:34] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-11 20:03:34] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-11 20:03:34] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-11 20:03:46] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-11 20:03:46] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0\steamapp_shader_cache0.toc.
[2025-03-11 20:03:46] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-11 20:03:46] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0/steamapp_merged_shader_cache.toc.
[2025-03-11 20:03:46] Found 2 current buckets:
[2025-03-11 20:03:46] e244b08099732e37 / W2:a4e2125e24b55d0f50e28aad66b756ef
[2025-03-11 20:03:46] f0e0e3f2424b60c0 / W2:2c166376b986d2c0e732bd14da469953

[2025-03-12 09:28:57] Client version: 1741636428


[2025-03-12 09:28:57] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-12 09:28:57] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-12 09:28:57] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-12 09:28:58] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-12 09:28:58] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-12 09:28:58] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-12 09:28:58] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-12 09:28:58] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-12 09:28:58] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-12 09:28:58] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-12 09:28:58] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process
exit code 3221225781: .\bin\gldriverquery.exe
[2025-03-12 09:28:58] Unknown shader cache type, ignoring.
[2025-03-12 09:28:59] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-12 09:28:59] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-12 09:28:59] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-12 09:29:00] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-12 09:29:00] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-12 09:29:00] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-12 09:29:00] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-12 09:29:00] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-12 09:29:00] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-12 09:29:00] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-12 09:29:01] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-12 09:29:01] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0\steamapp_shader_cache0.toc.
[2025-03-12 09:29:01] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-12 09:29:01] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0/steamapp_merged_shader_cache.toc.
[2025-03-12 09:29:01] Found 2 current buckets:
[2025-03-12 09:29:01] e244b08099732e37 / W2:a4e2125e24b55d0f50e28aad66b756ef
[2025-03-12 09:29:01] f0e0e3f2424b60c0 / W2:2c166376b986d2c0e732bd14da469953

[2025-03-12 12:05:37] Client version: 1741636428


[2025-03-12 12:05:37] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-12 12:05:37] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-12 12:05:37] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-12 12:05:39] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-12 12:05:39] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-12 12:05:39] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-12 12:05:39] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-12 12:05:39] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-12 12:05:39] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-12 12:05:39] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-12 12:05:40] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process
exit code 3221225781: .\bin\gldriverquery.exe
[2025-03-12 12:05:40] Unknown shader cache type, ignoring.
[2025-03-12 12:05:40] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-12 12:05:40] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-12 12:05:40] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-12 12:05:41] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-12 12:05:41] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-12 12:05:41] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-12 12:05:42] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-12 12:05:42] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-12 12:05:42] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-12 12:05:42] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-12 12:05:43] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-12 12:05:43] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0\steamapp_shader_cache0.toc.
[2025-03-12 12:05:43] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-12 12:05:43] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0/steamapp_merged_shader_cache.toc.
[2025-03-12 12:05:43] Found 2 current buckets:
[2025-03-12 12:05:43] e244b08099732e37 / W2:a4e2125e24b55d0f50e28aad66b756ef
[2025-03-12 12:05:43] f0e0e3f2424b60c0 / W2:2c166376b986d2c0e732bd14da469953
[2025-03-12 13:35:22] Setting MESA_GLSL_CACHE_DIR=D:\steam\steamapps\shadercache\
3652195780 MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled

[2025-03-13 10:21:35] Client version: 1741737356


[2025-03-13 10:21:35] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-13 10:21:35] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-13 10:21:35] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-13 10:21:36] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-13 10:21:36] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-13 10:21:36] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-13 10:21:36] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-13 10:21:37] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-13 10:21:37] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-13 10:21:37] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-13 10:21:37] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process
exit code 3221225781: .\bin\gldriverquery.exe
[2025-03-13 10:21:37] Unknown shader cache type, ignoring.
[2025-03-13 10:21:37] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-13 10:21:37] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-13 10:21:37] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-13 10:21:38] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-13 10:21:38] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-13 10:21:38] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-13 10:21:38] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-13 10:21:39] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-13 10:21:39] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-13 10:21:39] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-13 10:21:39] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-13 10:21:39] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0\steamapp_shader_cache0.toc.
[2025-03-13 10:21:39] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-13 10:21:39] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0/steamapp_merged_shader_cache.toc.
[2025-03-13 10:21:40] Found 2 current buckets:
[2025-03-13 10:21:40] e244b08099732e37 / W2:a4e2125e24b55d0f50e28aad66b756ef
[2025-03-13 10:21:40] f0e0e3f2424b60c0 / W2:2c166376b986d2c0e732bd14da469953

[2025-03-13 17:32:41] Client version: 1741737356


[2025-03-13 17:32:41] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-13 17:32:41] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-13 17:32:41] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-13 17:32:42] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-13 17:32:42] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-13 17:32:42] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-13 17:32:42] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-13 17:32:42] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-13 17:32:42] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-13 17:32:42] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-13 17:32:42] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process
exit code 3221225781: .\bin\gldriverquery.exe
[2025-03-13 17:32:42] Unknown shader cache type, ignoring.
[2025-03-13 17:32:43] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-13 17:32:43] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-13 17:32:43] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-13 17:32:43] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-13 17:32:43] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-13 17:32:43] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-13 17:32:44] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-13 17:32:44] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-13 17:32:44] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-13 17:32:44] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-13 17:32:44] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-13 17:32:44] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0\steamapp_shader_cache0.toc.
[2025-03-13 17:32:44] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-13 17:32:45] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0/steamapp_merged_shader_cache.toc.
[2025-03-13 17:32:45] Found 2 current buckets:
[2025-03-13 17:32:45] e244b08099732e37 / W2:a4e2125e24b55d0f50e28aad66b756ef
[2025-03-13 17:32:45] f0e0e3f2424b60c0 / W2:2c166376b986d2c0e732bd14da469953

[2025-03-13 18:03:54] Client version: 1741737356


[2025-03-13 18:03:54] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-13 18:03:54] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-13 18:03:54] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-13 18:03:55] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-13 18:03:55] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-13 18:03:55] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-13 18:03:55] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-13 18:03:55] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-13 18:03:55] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-13 18:03:55] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-13 18:03:55] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process
exit code 3221225781: .\bin\gldriverquery.exe
[2025-03-13 18:03:55] Unknown shader cache type, ignoring.
[2025-03-13 18:03:56] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-13 18:03:56] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-13 18:03:56] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-13 18:03:57] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-13 18:03:57] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-13 18:03:57] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-13 18:03:57] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-13 18:03:57] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-13 18:03:57] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-13 18:03:57] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-13 18:03:58] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-13 18:03:58] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0\steamapp_shader_cache0.toc.
[2025-03-13 18:03:58] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-13 18:03:58] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0/steamapp_merged_shader_cache.toc.
[2025-03-13 18:03:58] Found 2 current buckets:
[2025-03-13 18:03:58] e244b08099732e37 / W2:a4e2125e24b55d0f50e28aad66b756ef
[2025-03-13 18:03:58] f0e0e3f2424b60c0 / W2:2c166376b986d2c0e732bd14da469953
[2025-03-13 19:55:03] Client version: 1741737356
[2025-03-13 19:55:03] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-13 19:55:03] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-13 19:55:03] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-13 19:55:04] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-13 19:55:04] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-13 19:55:04] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-13 19:55:05] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-13 19:55:05] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-13 19:55:05] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-13 19:55:05] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-13 19:55:05] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process
exit code 3221225781: .\bin\gldriverquery.exe
[2025-03-13 19:55:05] Unknown shader cache type, ignoring.
[2025-03-13 19:55:05] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-13 19:55:05] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-13 19:55:05] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-13 19:55:06] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-13 19:55:06] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-13 19:55:06] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-13 19:55:06] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-13 19:55:06] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-13 19:55:06] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-13 19:55:06] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-13 19:55:07] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-13 19:55:07] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0\steamapp_shader_cache0.toc.
[2025-03-13 19:55:07] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-13 19:55:07] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0/steamapp_merged_shader_cache.toc.
[2025-03-13 19:55:08] Found 2 current buckets:
[2025-03-13 19:55:08] e244b08099732e37 / W2:a4e2125e24b55d0f50e28aad66b756ef
[2025-03-13 19:55:08] f0e0e3f2424b60c0 / W2:2c166376b986d2c0e732bd14da469953

[2025-03-13 23:09:18] Client version: 1741737356


[2025-03-13 23:09:18] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-13 23:09:18] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-13 23:09:18] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-13 23:09:18] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-13 23:09:18] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-13 23:09:18] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-13 23:09:18] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-13 23:09:19] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-13 23:09:19] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-13 23:09:19] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-13 23:09:19] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process
exit code 3221225781: .\bin\gldriverquery.exe
[2025-03-13 23:09:19] Unknown shader cache type, ignoring.
[2025-03-13 23:09:19] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-13 23:09:19] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-13 23:09:19] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-13 23:09:20] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-13 23:09:20] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-13 23:09:20] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-13 23:09:20] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-13 23:09:20] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-13 23:09:20] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-13 23:09:20] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-13 23:09:21] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-13 23:09:21] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0\steamapp_shader_cache0.toc.
[2025-03-13 23:09:21] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-13 23:09:21] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0/steamapp_merged_shader_cache.toc.
[2025-03-13 23:09:21] Found 2 current buckets:
[2025-03-13 23:09:21] e244b08099732e37 / W2:a4e2125e24b55d0f50e28aad66b756ef
[2025-03-13 23:09:21] f0e0e3f2424b60c0 / W2:2c166376b986d2c0e732bd14da469953

[2025-03-14 10:30:53] Client version: 1741737356


[2025-03-14 10:30:53] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-14 10:30:53] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-14 10:30:53] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-14 10:30:54] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-14 10:30:54] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-14 10:30:54] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-14 10:30:54] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-14 10:30:54] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-14 10:30:54] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-14 10:30:54] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-14 10:30:54] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process
exit code 3221225781: .\bin\gldriverquery.exe
[2025-03-14 10:30:54] Unknown shader cache type, ignoring.
[2025-03-14 10:30:55] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-14 10:30:55] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-14 10:30:55] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-14 10:30:55] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-14 10:30:55] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-14 10:30:55] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-14 10:30:56] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-14 10:30:56] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-14 10:30:56] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-14 10:30:56] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-14 10:30:56] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-14 10:30:56] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0\steamapp_shader_cache0.toc.
[2025-03-14 10:30:56] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-14 10:30:57] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0/steamapp_merged_shader_cache.toc.
[2025-03-14 10:30:57] Found 2 current buckets:
[2025-03-14 10:30:57] e244b08099732e37 / W2:a4e2125e24b55d0f50e28aad66b756ef
[2025-03-14 10:30:57] f0e0e3f2424b60c0 / W2:2c166376b986d2c0e732bd14da469953

[2025-03-14 12:56:11] Client version: 1741737356


[2025-03-14 12:56:11] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-14 12:56:11] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-14 12:56:11] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-14 12:56:12] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-14 12:56:12] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-14 12:56:12] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-14 12:56:12] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-14 12:56:12] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-14 12:56:12] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-14 12:56:12] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-14 12:56:12] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process
exit code 3221225781: .\bin\gldriverquery.exe
[2025-03-14 12:56:12] Unknown shader cache type, ignoring.
[2025-03-14 12:56:13] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-14 12:56:13] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-14 12:56:13] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-14 12:56:13] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-14 12:56:13] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-14 12:56:13] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-14 12:56:14] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-14 12:56:14] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-14 12:56:14] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-14 12:56:14] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-14 12:56:14] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-14 12:56:14] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0\steamapp_shader_cache0.toc.
[2025-03-14 12:56:14] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-14 12:56:15] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0/steamapp_merged_shader_cache.toc.
[2025-03-14 12:56:15] Found 2 current buckets:
[2025-03-14 12:56:15] e244b08099732e37 / W2:a4e2125e24b55d0f50e28aad66b756ef
[2025-03-14 12:56:15] f0e0e3f2424b60c0 / W2:2c166376b986d2c0e732bd14da469953

[2025-03-14 21:07:16] Client version: 1741737356


[2025-03-14 21:07:16] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-14 21:07:16] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-14 21:07:16] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-14 21:07:18] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-14 21:07:18] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-14 21:07:18] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-14 21:07:19] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-14 21:07:19] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-14 21:07:19] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-14 21:07:19] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-14 21:07:19] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process
exit code 3221225781: .\bin\gldriverquery.exe
[2025-03-14 21:07:19] Unknown shader cache type, ignoring.
[2025-03-14 21:07:20] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-14 21:07:20] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-14 21:07:20] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-14 21:07:23] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-14 21:07:23] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-14 21:07:23] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-14 21:07:23] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-14 21:07:24] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-14 21:07:24] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-14 21:07:24] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-14 21:07:25] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-14 21:07:25] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0\steamapp_shader_cache0.toc.
[2025-03-14 21:07:25] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-14 21:07:26] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0/steamapp_merged_shader_cache.toc.
[2025-03-14 21:07:26] Found 2 current buckets:
[2025-03-14 21:07:26] e244b08099732e37 / W2:a4e2125e24b55d0f50e28aad66b756ef
[2025-03-14 21:07:26] f0e0e3f2424b60c0 / W2:2c166376b986d2c0e732bd14da469953

[2025-03-14 23:00:21] Client version: 1741737356


[2025-03-14 23:00:21] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-14 23:00:21] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-14 23:00:21] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-14 23:00:22] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-14 23:00:22] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-14 23:00:22] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-14 23:00:22] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-14 23:00:22] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-14 23:00:22] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-14 23:00:22] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-14 23:00:22] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process
exit code 3221225781: .\bin\gldriverquery.exe
[2025-03-14 23:00:22] Unknown shader cache type, ignoring.
[2025-03-14 23:00:23] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-14 23:00:23] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-14 23:00:23] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-14 23:00:24] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-14 23:00:24] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-14 23:00:24] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-14 23:00:24] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-14 23:00:24] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-14 23:00:24] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-14 23:00:24] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-14 23:00:25] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-14 23:00:25] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0\steamapp_shader_cache0.toc.
[2025-03-14 23:00:25] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-14 23:00:25] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0/steamapp_merged_shader_cache.toc.
[2025-03-14 23:00:25] Found 2 current buckets:
[2025-03-14 23:00:25] e244b08099732e37 / W2:a4e2125e24b55d0f50e28aad66b756ef
[2025-03-14 23:00:25] f0e0e3f2424b60c0 / W2:2c166376b986d2c0e732bd14da469953

[2025-03-15 10:59:01] Client version: 1741737356


[2025-03-15 10:59:01] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-15 10:59:01] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-15 10:59:01] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-15 10:59:03] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-15 10:59:03] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-15 10:59:03] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-15 10:59:03] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-15 10:59:03] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-15 10:59:03] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-15 10:59:03] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-15 10:59:03] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process
exit code 3221225781: .\bin\gldriverquery.exe
[2025-03-15 10:59:03] Unknown shader cache type, ignoring.
[2025-03-15 10:59:04] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-15 10:59:04] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-15 10:59:04] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-15 10:59:05] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-15 10:59:05] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-15 10:59:05] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-15 10:59:05] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-15 10:59:06] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-15 10:59:06] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-15 10:59:06] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-15 10:59:07] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-15 10:59:07] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0\steamapp_shader_cache0.toc.
[2025-03-15 10:59:07] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-15 10:59:07] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0/steamapp_merged_shader_cache.toc.
[2025-03-15 10:59:07] Found 2 current buckets:
[2025-03-15 10:59:07] e244b08099732e37 / W2:a4e2125e24b55d0f50e28aad66b756ef
[2025-03-15 10:59:07] f0e0e3f2424b60c0 / W2:2c166376b986d2c0e732bd14da469953

[2025-03-15 11:14:08] Client version: 1741737356


[2025-03-15 11:14:08] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-15 11:14:08] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-15 11:14:08] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-15 11:14:09] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-15 11:14:09] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-15 11:14:09] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-15 11:14:10] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-15 11:14:10] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-15 11:14:10] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-15 11:14:10] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-15 11:14:10] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process
exit code 3221225781: .\bin\gldriverquery.exe
[2025-03-15 11:14:10] Unknown shader cache type, ignoring.
[2025-03-15 11:14:10] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-15 11:14:10] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-15 11:14:10] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-15 11:14:11] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-15 11:14:11] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-15 11:14:11] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-15 11:14:11] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-15 11:14:12] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-15 11:14:12] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-15 11:14:12] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-15 11:14:12] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-15 11:14:12] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0\steamapp_shader_cache0.toc.
[2025-03-15 11:14:12] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-15 11:14:13] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0/steamapp_merged_shader_cache.toc.
[2025-03-15 11:14:13] Found 2 current buckets:
[2025-03-15 11:14:13] e244b08099732e37 / W2:a4e2125e24b55d0f50e28aad66b756ef
[2025-03-15 11:14:13] f0e0e3f2424b60c0 / W2:2c166376b986d2c0e732bd14da469953

[2025-03-15 13:58:46] Client version: 1741737356


[2025-03-15 13:58:46] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-15 13:58:46] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-15 13:58:46] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-15 13:58:52] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-15 13:58:52] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-15 13:58:52] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-15 13:58:52] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-15 13:58:53] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-15 13:58:53] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-15 13:58:53] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-15 13:58:53] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process
exit code 3221225781: .\bin\gldriverquery.exe
[2025-03-15 13:58:53] Unknown shader cache type, ignoring.
[2025-03-15 13:58:53] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-15 13:58:53] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-15 13:58:53] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-15 13:58:54] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-15 13:58:54] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-15 13:58:54] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-15 13:58:54] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-15 13:58:55] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-15 13:58:55] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-15 13:58:55] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-15 13:58:55] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-15 13:58:55] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0\steamapp_shader_cache0.toc.
[2025-03-15 13:58:55] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-15 13:58:56] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0/steamapp_merged_shader_cache.toc.
[2025-03-15 13:58:56] Found 2 current buckets:
[2025-03-15 13:58:56] e244b08099732e37 / W2:a4e2125e24b55d0f50e28aad66b756ef
[2025-03-15 13:58:56] f0e0e3f2424b60c0 / W2:2c166376b986d2c0e732bd14da469953

[2025-03-15 21:33:31] Client version: 1741737356


[2025-03-15 21:33:31] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-15 21:33:31] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-15 21:33:31] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-15 21:33:32] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-15 21:33:32] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-15 21:33:32] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-15 21:33:32] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-15 21:33:33] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-15 21:33:33] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-15 21:33:33] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-15 21:33:33] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process
exit code 3221225781: .\bin\gldriverquery.exe
[2025-03-15 21:33:33] Unknown shader cache type, ignoring.
[2025-03-15 21:33:33] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-15 21:33:33] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-15 21:33:33] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-15 21:33:34] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-15 21:33:34] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-15 21:33:34] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-15 21:33:34] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-15 21:33:34] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-15 21:33:34] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-15 21:33:34] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-15 21:33:35] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-15 21:33:35] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0\steamapp_shader_cache0.toc.
[2025-03-15 21:33:35] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-15 21:33:35] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0/steamapp_merged_shader_cache.toc.
[2025-03-15 21:33:35] Found 2 current buckets:
[2025-03-15 21:33:35] e244b08099732e37 / W2:a4e2125e24b55d0f50e28aad66b756ef
[2025-03-15 21:33:35] f0e0e3f2424b60c0 / W2:2c166376b986d2c0e732bd14da469953

[2025-03-16 11:33:35] Client version: 1741737356


[2025-03-16 11:33:35] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-16 11:33:35] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-16 11:33:35] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-16 11:33:36] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-16 11:33:36] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-16 11:33:36] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-16 11:33:36] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-16 11:33:36] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-16 11:33:36] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-16 11:33:36] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-16 11:33:37] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process
exit code 3221225781: .\bin\gldriverquery.exe
[2025-03-16 11:33:37] Unknown shader cache type, ignoring.
[2025-03-16 11:33:37] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-16 11:33:37] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-16 11:33:37] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-16 11:33:38] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-16 11:33:38] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-16 11:33:38] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-16 11:33:38] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-16 11:33:38] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-16 11:33:38] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-16 11:33:38] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-16 11:33:39] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-16 11:33:39] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0\steamapp_shader_cache0.toc.
[2025-03-16 11:33:39] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-16 11:33:39] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0/steamapp_merged_shader_cache.toc.
[2025-03-16 11:33:39] Found 2 current buckets:
[2025-03-16 11:33:39] e244b08099732e37 / W2:a4e2125e24b55d0f50e28aad66b756ef
[2025-03-16 11:33:39] f0e0e3f2424b60c0 / W2:2c166376b986d2c0e732bd14da469953

[2025-03-16 14:09:37] Client version: 1741737356


[2025-03-16 14:09:37] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-16 14:09:37] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-16 14:09:37] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-16 14:09:41] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-16 14:09:41] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-16 14:09:41] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-16 14:09:41] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-16 14:09:42] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-16 14:09:42] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-16 14:09:42] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-16 14:09:42] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process
exit code 3221225781: .\bin\gldriverquery.exe
[2025-03-16 14:09:42] Unknown shader cache type, ignoring.
[2025-03-16 14:09:43] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-16 14:09:43] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-16 14:09:43] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-16 14:09:45] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-16 14:09:45] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-16 14:09:45] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-16 14:09:46] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-16 14:09:46] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-16 14:09:46] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-16 14:09:46] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-16 14:09:47] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-16 14:09:47] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0\steamapp_shader_cache0.toc.
[2025-03-16 14:09:47] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-16 14:09:48] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0/steamapp_merged_shader_cache.toc.
[2025-03-16 14:09:48] Found 2 current buckets:
[2025-03-16 14:09:48] e244b08099732e37 / W2:a4e2125e24b55d0f50e28aad66b756ef
[2025-03-16 14:09:48] f0e0e3f2424b60c0 / W2:2c166376b986d2c0e732bd14da469953

[2025-03-16 15:05:18] Client version: 1741737356


[2025-03-16 15:05:18] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-16 15:05:18] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-16 15:05:18] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-16 15:05:21] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-16 15:05:21] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-16 15:05:21] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-16 15:05:21] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-16 15:05:21] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-16 15:05:21] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-16 15:05:21] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-16 15:05:22] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process
exit code 3221225781: .\bin\gldriverquery.exe
[2025-03-16 15:05:22] Unknown shader cache type, ignoring.
[2025-03-16 15:05:22] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-16 15:05:22] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-16 15:05:22] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-16 15:05:24] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-16 15:05:24] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-16 15:05:24] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-16 15:05:24] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-16 15:05:25] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-16 15:05:25] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-16 15:05:25] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-16 15:05:26] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-16 15:05:26] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0\steamapp_shader_cache0.toc.
[2025-03-16 15:05:26] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-16 15:05:27] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0/steamapp_merged_shader_cache.toc.
[2025-03-16 15:05:27] Found 2 current buckets:
[2025-03-16 15:05:27] e244b08099732e37 / W2:a4e2125e24b55d0f50e28aad66b756ef
[2025-03-16 15:05:27] f0e0e3f2424b60c0 / W2:2c166376b986d2c0e732bd14da469953

[2025-03-16 15:49:05] Client version: 1741737356


[2025-03-16 15:49:05] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-16 15:49:05] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-16 15:49:05] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-16 15:49:07] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-16 15:49:07] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-16 15:49:07] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-16 15:49:07] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-16 15:49:07] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-16 15:49:07] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-16 15:49:07] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-16 15:49:07] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process
exit code 3221225781: .\bin\gldriverquery.exe
[2025-03-16 15:49:07] Unknown shader cache type, ignoring.
[2025-03-16 15:49:08] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-16 15:49:08] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-16 15:49:08] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-16 15:49:09] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-16 15:49:09] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-16 15:49:09] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-16 15:49:09] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-16 15:49:09] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-16 15:49:09] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-16 15:49:09] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-16 15:49:10] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-16 15:49:10] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0\steamapp_shader_cache0.toc.
[2025-03-16 15:49:10] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-16 15:49:10] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0/steamapp_merged_shader_cache.toc.
[2025-03-16 15:49:10] Found 2 current buckets:
[2025-03-16 15:49:10] e244b08099732e37 / W2:a4e2125e24b55d0f50e28aad66b756ef
[2025-03-16 15:49:10] f0e0e3f2424b60c0 / W2:2c166376b986d2c0e732bd14da469953

[2025-03-16 23:21:47] Client version: 1741737356


[2025-03-16 23:21:47] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-16 23:21:47] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-16 23:21:47] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-16 23:21:50] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-16 23:21:50] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-16 23:21:50] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-16 23:21:50] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-16 23:21:50] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-16 23:21:50] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-16 23:21:50] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-16 23:21:50] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process
exit code 3221225781: .\bin\gldriverquery.exe
[2025-03-16 23:21:50] Unknown shader cache type, ignoring.
[2025-03-16 23:21:51] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-16 23:21:51] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-16 23:21:51] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-16 23:21:52] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-16 23:21:52] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-16 23:21:52] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-16 23:21:52] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-16 23:21:53] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-16 23:21:53] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-16 23:21:53] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-16 23:21:54] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-16 23:21:54] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0\steamapp_shader_cache0.toc.
[2025-03-16 23:21:54] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-16 23:21:54] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0/steamapp_merged_shader_cache.toc.
[2025-03-16 23:21:54] Found 2 current buckets:
[2025-03-16 23:21:54] e244b08099732e37 / W2:a4e2125e24b55d0f50e28aad66b756ef
[2025-03-16 23:21:54] f0e0e3f2424b60c0 / W2:2c166376b986d2c0e732bd14da469953

[2025-03-17 17:10:49] Client version: 1741737356


[2025-03-17 17:10:49] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-17 17:10:49] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-17 17:10:49] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-17 17:10:50] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-17 17:10:50] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-17 17:10:50] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-17 17:10:50] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-17 17:10:50] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-17 17:10:50] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-17 17:10:50] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-17 17:10:51] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process
exit code 3221225781: .\bin\gldriverquery.exe
[2025-03-17 17:10:51] Unknown shader cache type, ignoring.
[2025-03-17 17:10:51] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-17 17:10:51] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-17 17:10:51] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-17 17:10:52] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-17 17:10:52] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-17 17:10:52] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-17 17:10:52] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-17 17:10:52] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-17 17:10:52] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-17 17:10:52] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-17 17:10:53] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-17 17:10:53] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0\steamapp_shader_cache0.toc.
[2025-03-17 17:10:53] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-17 17:10:53] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0/steamapp_merged_shader_cache.toc.
[2025-03-17 17:10:54] Found 2 current buckets:
[2025-03-17 17:10:54] e244b08099732e37 / W2:a4e2125e24b55d0f50e28aad66b756ef
[2025-03-17 17:10:54] f0e0e3f2424b60c0 / W2:2c166376b986d2c0e732bd14da469953

[2025-03-18 13:24:26] Client version: 1741737356


[2025-03-18 13:24:26] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-18 13:24:26] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-18 13:24:26] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-18 13:24:31] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-18 13:24:31] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-18 13:24:31] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-18 13:24:31] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-18 13:24:31] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-18 13:24:31] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-18 13:24:31] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-18 13:24:32] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process
exit code 3221225781: .\bin\gldriverquery.exe
[2025-03-18 13:24:32] Unknown shader cache type, ignoring.
[2025-03-18 13:24:32] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-18 13:24:32] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-18 13:24:32] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-18 13:24:35] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-18 13:24:35] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-18 13:24:35] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-18 13:24:35] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-18 13:24:36] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-18 13:24:36] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-18 13:24:36] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-18 13:24:37] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-18 13:24:37] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0\steamapp_shader_cache0.toc.
[2025-03-18 13:24:37] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-18 13:24:37] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0/steamapp_merged_shader_cache.toc.
[2025-03-18 13:24:37] Found 2 current buckets:
[2025-03-18 13:24:37] e244b08099732e37 / W2:a4e2125e24b55d0f50e28aad66b756ef
[2025-03-18 13:24:37] f0e0e3f2424b60c0 / W2:2c166376b986d2c0e732bd14da469953

[2025-03-18 22:57:41] Client version: 1741737356


[2025-03-18 22:57:41] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-18 22:57:41] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-18 22:57:41] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-18 22:57:43] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-18 22:57:43] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-18 22:57:43] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-18 22:57:44] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-18 22:57:44] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-18 22:57:44] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-18 22:57:44] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-18 22:57:44] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process
exit code 3221225781: .\bin\gldriverquery.exe
[2025-03-18 22:57:44] Unknown shader cache type, ignoring.
[2025-03-18 22:57:44] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-18 22:57:44] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-18 22:57:44] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-18 22:57:45] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-18 22:57:45] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-18 22:57:45] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-18 22:57:46] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-18 22:57:47] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-18 22:57:47] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-18 22:57:47] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-18 22:57:47] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-18 22:57:47] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0\steamapp_shader_cache0.toc.
[2025-03-18 22:57:47] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-18 22:57:48] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0/steamapp_merged_shader_cache.toc.
[2025-03-18 22:57:48] Found 2 current buckets:
[2025-03-18 22:57:48] e244b08099732e37 / W2:a4e2125e24b55d0f50e28aad66b756ef
[2025-03-18 22:57:48] f0e0e3f2424b60c0 / W2:2c166376b986d2c0e732bd14da469953

[2025-03-19 20:23:08] Client version: 1741737356


[2025-03-19 20:23:08] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-19 20:23:08] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-19 20:23:08] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-19 20:23:09] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-19 20:23:09] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-19 20:23:09] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-19 20:23:09] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-19 20:23:09] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-19 20:23:09] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-19 20:23:09] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-19 20:23:10] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process
exit code 3221225781: .\bin\gldriverquery.exe
[2025-03-19 20:23:10] Unknown shader cache type, ignoring.
[2025-03-19 20:23:10] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-19 20:23:10] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-19 20:23:10] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-19 20:23:11] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-19 20:23:11] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-19 20:23:11] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-19 20:23:11] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-19 20:23:11] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-19 20:23:11] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-19 20:23:11] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-19 20:23:12] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-19 20:23:12] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0\steamapp_shader_cache0.toc.
[2025-03-19 20:23:12] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-19 20:23:13] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0/steamapp_merged_shader_cache.toc.
[2025-03-19 20:23:13] Found 2 current buckets:
[2025-03-19 20:23:13] e244b08099732e37 / W2:a4e2125e24b55d0f50e28aad66b756ef
[2025-03-19 20:23:13] f0e0e3f2424b60c0 / W2:2c166376b986d2c0e732bd14da469953

[2025-03-20 13:31:34] Client version: 1741737356


[2025-03-20 13:31:34] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-20 13:31:34] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-20 13:31:34] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-20 13:31:35] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-20 13:31:35] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-20 13:31:35] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-20 13:31:36] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-20 13:31:36] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-20 13:31:36] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-20 13:31:36] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-20 13:31:36] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process
exit code 3221225781: .\bin\gldriverquery.exe
[2025-03-20 13:31:36] Unknown shader cache type, ignoring.
[2025-03-20 13:31:36] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-20 13:31:36] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-20 13:31:36] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-20 13:31:37] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-20 13:31:37] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-20 13:31:37] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-20 13:31:37] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-20 13:31:38] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-20 13:31:38] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-20 13:31:38] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-20 13:31:38] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-20 13:31:38] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0\steamapp_shader_cache0.toc.
[2025-03-20 13:31:38] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-20 13:31:38] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0/steamapp_merged_shader_cache.toc.
[2025-03-20 13:31:39] Found 2 current buckets:
[2025-03-20 13:31:39] e244b08099732e37 / W2:a4e2125e24b55d0f50e28aad66b756ef
[2025-03-20 13:31:39] f0e0e3f2424b60c0 / W2:2c166376b986d2c0e732bd14da469953

[2025-03-21 14:39:13] Client version: 1741737356


[2025-03-21 14:39:13] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-21 14:39:13] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-21 14:39:13] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-21 14:39:15] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-21 14:39:15] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-21 14:39:15] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-21 14:39:15] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-21 14:39:15] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-21 14:39:15] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-21 14:39:15] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-21 14:39:15] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process
exit code 3221225781: .\bin\gldriverquery.exe
[2025-03-21 14:39:15] Unknown shader cache type, ignoring.
[2025-03-21 14:39:16] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-21 14:39:16] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-21 14:39:16] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-21 14:39:17] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-21 14:39:17] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-21 14:39:17] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-21 14:39:17] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-21 14:39:17] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-21 14:39:17] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-21 14:39:17] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-21 14:39:18] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-21 14:39:18] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0\steamapp_shader_cache0.toc.
[2025-03-21 14:39:18] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-21 14:39:18] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0/steamapp_merged_shader_cache.toc.
[2025-03-21 14:39:19] Found 2 current buckets:
[2025-03-21 14:39:19] e244b08099732e37 / W2:a4e2125e24b55d0f50e28aad66b756ef
[2025-03-21 14:39:19] f0e0e3f2424b60c0 / W2:2c166376b986d2c0e732bd14da469953

[2025-03-22 23:53:25] Client version: 1741737356


[2025-03-22 23:53:25] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-22 23:53:25] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-22 23:53:25] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-22 23:53:26] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-22 23:53:26] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-22 23:53:26] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-22 23:53:27] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-22 23:53:27] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-22 23:53:27] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-22 23:53:27] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-22 23:53:27] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process
exit code 3221225781: .\bin\gldriverquery.exe
[2025-03-22 23:53:27] Unknown shader cache type, ignoring.
[2025-03-22 23:53:28] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-22 23:53:28] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-22 23:53:28] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-22 23:53:28] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-22 23:53:28] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-22 23:53:28] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-22 23:53:29] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-22 23:53:29] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-22 23:53:29] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-22 23:53:29] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-22 23:53:30] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-22 23:53:30] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0\steamapp_shader_cache0.toc.
[2025-03-22 23:53:30] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-22 23:53:30] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0/steamapp_merged_shader_cache.toc.
[2025-03-22 23:53:30] Found 2 current buckets:
[2025-03-22 23:53:30] e244b08099732e37 / W2:a4e2125e24b55d0f50e28aad66b756ef
[2025-03-22 23:53:30] f0e0e3f2424b60c0 / W2:2c166376b986d2c0e732bd14da469953
[2025-03-23 11:15:39] Client version: 1741737356
[2025-03-23 11:15:39] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-23 11:15:39] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-23 11:15:39] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-23 11:15:40] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-23 11:15:40] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-23 11:15:40] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-23 11:15:40] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-23 11:15:40] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-23 11:15:40] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-23 11:15:40] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-23 11:15:40] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process
exit code 3221225781: .\bin\gldriverquery.exe
[2025-03-23 11:15:40] Unknown shader cache type, ignoring.
[2025-03-23 11:15:41] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-23 11:15:41] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-23 11:15:41] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-23 11:15:41] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-23 11:15:41] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-23 11:15:41] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-23 11:15:42] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-23 11:15:42] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-23 11:15:42] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-23 11:15:42] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-23 11:15:42] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-23 11:15:42] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0\steamapp_shader_cache0.toc.
[2025-03-23 11:15:42] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-23 11:15:43] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0/steamapp_merged_shader_cache.toc.
[2025-03-23 11:15:43] Found 2 current buckets:
[2025-03-23 11:15:43] e244b08099732e37 / W2:a4e2125e24b55d0f50e28aad66b756ef
[2025-03-23 11:15:43] f0e0e3f2424b60c0 / W2:2c166376b986d2c0e732bd14da469953

[2025-03-23 19:34:41] Client version: 1741737356


[2025-03-23 19:34:41] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-23 19:34:41] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-23 19:34:41] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-23 19:34:42] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-23 19:34:42] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-23 19:34:42] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-23 19:34:43] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-23 19:34:43] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-23 19:34:43] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-23 19:34:43] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-23 19:34:43] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process
exit code 3221225781: .\bin\gldriverquery.exe
[2025-03-23 19:34:43] Unknown shader cache type, ignoring.
[2025-03-23 19:34:44] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-23 19:34:44] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-23 19:34:44] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-23 19:34:44] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-23 19:34:44] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-23 19:34:44] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-23 19:34:44] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-23 19:34:45] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-23 19:34:45] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-23 19:34:45] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-23 19:34:45] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-23 19:34:45] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0\steamapp_shader_cache0.toc.
[2025-03-23 19:34:45] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-23 19:34:45] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0/steamapp_merged_shader_cache.toc.
[2025-03-23 19:34:46] Found 2 current buckets:
[2025-03-23 19:34:46] e244b08099732e37 / W2:a4e2125e24b55d0f50e28aad66b756ef
[2025-03-23 19:34:46] f0e0e3f2424b60c0 / W2:2c166376b986d2c0e732bd14da469953

[2025-03-23 19:42:49] Client version: 1741737356


[2025-03-23 19:42:49] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-23 19:42:49] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-23 19:42:49] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-23 19:42:50] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-23 19:42:50] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-23 19:42:50] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-23 19:42:51] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-23 19:42:51] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-23 19:42:51] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-23 19:42:51] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-23 19:42:51] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process
exit code 3221225781: .\bin\gldriverquery.exe
[2025-03-23 19:42:51] Unknown shader cache type, ignoring.
[2025-03-23 19:42:52] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-23 19:42:52] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-23 19:42:52] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-23 19:42:52] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-23 19:42:52] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-23 19:42:52] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-23 19:42:52] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-23 19:42:53] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-23 19:42:53] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-23 19:42:53] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-23 19:42:53] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-23 19:42:53] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0\steamapp_shader_cache0.toc.
[2025-03-23 19:42:53] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-23 19:42:54] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0/steamapp_merged_shader_cache.toc.
[2025-03-23 19:42:54] Found 2 current buckets:
[2025-03-23 19:42:54] e244b08099732e37 / W2:a4e2125e24b55d0f50e28aad66b756ef
[2025-03-23 19:42:54] f0e0e3f2424b60c0 / W2:2c166376b986d2c0e732bd14da469953

[2025-03-23 23:13:45] Client version: 1741737356


[2025-03-23 23:13:45] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-23 23:13:45] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-23 23:13:45] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-23 23:13:47] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-23 23:13:47] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-23 23:13:47] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-23 23:13:47] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-23 23:13:47] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-23 23:13:47] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-23 23:13:47] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-23 23:13:47] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process
exit code 3221225781: .\bin\gldriverquery.exe
[2025-03-23 23:13:47] Unknown shader cache type, ignoring.
[2025-03-23 23:13:48] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-23 23:13:48] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-23 23:13:48] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-23 23:13:49] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-23 23:13:49] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-23 23:13:49] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-23 23:13:49] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-23 23:13:49] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-23 23:13:49] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-23 23:13:49] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-23 23:13:50] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-23 23:13:50] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0\steamapp_shader_cache0.toc.
[2025-03-23 23:13:50] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-23 23:13:50] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0/steamapp_merged_shader_cache.toc.
[2025-03-23 23:13:50] Found 2 current buckets:
[2025-03-23 23:13:50] e244b08099732e37 / W2:a4e2125e24b55d0f50e28aad66b756ef
[2025-03-23 23:13:50] f0e0e3f2424b60c0 / W2:2c166376b986d2c0e732bd14da469953

[2025-03-24 09:58:13] Client version: 1741737356


[2025-03-24 09:58:13] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-24 09:58:13] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-24 09:58:13] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-24 09:58:14] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-24 09:58:14] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-24 09:58:14] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-24 09:58:14] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-24 09:58:14] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-24 09:58:14] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-24 09:58:14] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-24 09:58:14] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process
exit code 3221225781: .\bin\gldriverquery.exe
[2025-03-24 09:58:14] Unknown shader cache type, ignoring.
[2025-03-24 09:58:15] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-24 09:58:15] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-24 09:58:15] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-24 09:58:15] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-24 09:58:15] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-24 09:58:15] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-24 09:58:16] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-24 09:58:16] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-24 09:58:16] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-24 09:58:16] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-24 09:58:17] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-24 09:58:17] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0\steamapp_shader_cache0.toc.
[2025-03-24 09:58:17] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-24 09:58:17] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0/steamapp_merged_shader_cache.toc.
[2025-03-24 09:58:17] Found 2 current buckets:
[2025-03-24 09:58:17] e244b08099732e37 / W2:a4e2125e24b55d0f50e28aad66b756ef
[2025-03-24 09:58:17] f0e0e3f2424b60c0 / W2:2c166376b986d2c0e732bd14da469953

[2025-03-25 11:06:53] Client version: 1741737356


[2025-03-25 11:06:53] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-25 11:06:53] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-25 11:06:53] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-25 11:06:55] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-25 11:06:55] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-25 11:06:55] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-25 11:06:55] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-25 11:06:55] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-25 11:06:55] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-25 11:06:55] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-25 11:06:55] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process
exit code 3221225781: .\bin\gldriverquery.exe
[2025-03-25 11:06:55] Unknown shader cache type, ignoring.
[2025-03-25 11:06:56] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-25 11:06:56] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-25 11:06:56] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-25 11:06:56] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-25 11:06:56] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-25 11:06:56] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-25 11:06:57] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-25 11:06:58] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-25 11:06:58] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-25 11:06:58] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-25 11:06:58] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-25 11:06:58] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0\steamapp_shader_cache0.toc.
[2025-03-25 11:06:58] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-25 11:06:59] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0/steamapp_merged_shader_cache.toc.
[2025-03-25 11:06:59] Found 2 current buckets:
[2025-03-25 11:06:59] e244b08099732e37 / W2:a4e2125e24b55d0f50e28aad66b756ef
[2025-03-25 11:06:59] f0e0e3f2424b60c0 / W2:2c166376b986d2c0e732bd14da469953

[2025-03-25 20:48:47] Client version: 1741737356


[2025-03-25 20:48:47] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-25 20:48:47] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-25 20:48:47] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-25 20:48:48] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-25 20:48:48] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-25 20:48:48] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-25 20:48:48] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-25 20:48:48] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-25 20:48:48] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-25 20:48:48] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-25 20:48:48] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process
exit code 3221225781: .\bin\gldriverquery.exe
[2025-03-25 20:48:48] Unknown shader cache type, ignoring.
[2025-03-25 20:48:49] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-25 20:48:49] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-25 20:48:49] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-25 20:48:50] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-25 20:48:50] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-25 20:48:50] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-25 20:48:50] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-25 20:48:50] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-25 20:48:50] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-25 20:48:50] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-25 20:48:51] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-25 20:48:51] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0\steamapp_shader_cache0.toc.
[2025-03-25 20:48:51] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-25 20:48:51] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0/steamapp_merged_shader_cache.toc.
[2025-03-25 20:48:51] Found 2 current buckets:
[2025-03-25 20:48:51] e244b08099732e37 / W2:a4e2125e24b55d0f50e28aad66b756ef
[2025-03-25 20:48:51] f0e0e3f2424b60c0 / W2:2c166376b986d2c0e732bd14da469953

[2025-03-26 11:46:20] Client version: 1741737356


[2025-03-26 11:46:20] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-26 11:46:20] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-26 11:46:20] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-26 11:46:21] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-26 11:46:21] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-26 11:46:21] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-26 11:46:21] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-26 11:46:21] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-26 11:46:21] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-26 11:46:21] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-26 11:46:21] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process
exit code 3221225781: .\bin\gldriverquery.exe
[2025-03-26 11:46:21] Unknown shader cache type, ignoring.
[2025-03-26 11:46:22] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-26 11:46:22] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-26 11:46:22] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-26 11:46:22] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-26 11:46:22] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-26 11:46:22] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-26 11:46:23] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-26 11:46:23] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-26 11:46:23] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-26 11:46:23] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-26 11:46:24] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-26 11:46:24] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0\steamapp_shader_cache0.toc.
[2025-03-26 11:46:24] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-26 11:46:24] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0/steamapp_merged_shader_cache.toc.
[2025-03-26 11:46:24] Found 2 current buckets:
[2025-03-26 11:46:24] e244b08099732e37 / W2:a4e2125e24b55d0f50e28aad66b756ef
[2025-03-26 11:46:24] f0e0e3f2424b60c0 / W2:2c166376b986d2c0e732bd14da469953

[2025-03-26 12:43:02] Client version: 1741737356


[2025-03-26 12:43:02] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-26 12:43:02] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-26 12:43:02] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-26 12:43:02] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-26 12:43:02] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-26 12:43:02] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-26 12:43:03] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-26 12:43:03] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-26 12:43:03] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-26 12:43:03] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-26 12:43:03] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process
exit code 3221225781: .\bin\gldriverquery.exe
[2025-03-26 12:43:03] Unknown shader cache type, ignoring.
[2025-03-26 12:43:03] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-26 12:43:03] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-26 12:43:03] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-26 12:43:04] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-26 12:43:04] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-26 12:43:04] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-26 12:43:04] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-26 12:43:04] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-26 12:43:04] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-26 12:43:04] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-26 12:43:05] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-26 12:43:05] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0\steamapp_shader_cache0.toc.
[2025-03-26 12:43:05] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-26 12:43:05] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0/steamapp_merged_shader_cache.toc.
[2025-03-26 12:43:05] Found 2 current buckets:
[2025-03-26 12:43:05] e244b08099732e37 / W2:a4e2125e24b55d0f50e28aad66b756ef
[2025-03-26 12:43:05] f0e0e3f2424b60c0 / W2:2c166376b986d2c0e732bd14da469953

[2025-03-26 19:47:25] Client version: 1741737356


[2025-03-26 19:47:25] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-26 19:47:25] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-26 19:47:25] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-26 19:47:26] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-26 19:47:26] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-26 19:47:26] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-26 19:47:26] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-26 19:47:26] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-26 19:47:26] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-26 19:47:26] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-26 19:47:27] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process
exit code 3221225781: .\bin\gldriverquery.exe
[2025-03-26 19:47:27] Unknown shader cache type, ignoring.
[2025-03-26 19:47:27] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-26 19:47:27] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-26 19:47:27] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-26 19:47:28] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-26 19:47:28] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-26 19:47:28] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-26 19:47:28] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-26 19:47:28] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-26 19:47:28] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-26 19:47:28] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-26 19:47:29] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-26 19:47:29] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0\steamapp_shader_cache0.toc.
[2025-03-26 19:47:29] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-26 19:47:29] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0/steamapp_merged_shader_cache.toc.
[2025-03-26 19:47:29] Found 2 current buckets:
[2025-03-26 19:47:29] e244b08099732e37 / W2:a4e2125e24b55d0f50e28aad66b756ef
[2025-03-26 19:47:29] f0e0e3f2424b60c0 / W2:2c166376b986d2c0e732bd14da469953

[2025-03-27 10:24:00] Client version: 1741737356


[2025-03-27 10:24:00] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-27 10:24:00] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-27 10:24:00] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-27 10:24:03] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-27 10:24:03] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-27 10:24:03] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-27 10:24:03] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-27 10:24:04] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-27 10:24:04] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-27 10:24:04] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-27 10:24:04] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process
exit code 3221225781: .\bin\gldriverquery.exe
[2025-03-27 10:24:04] Unknown shader cache type, ignoring.
[2025-03-27 10:24:04] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-27 10:24:04] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-27 10:24:04] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-27 10:24:05] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-27 10:24:05] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-27 10:24:05] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-27 10:24:05] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-27 10:24:06] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-27 10:24:06] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-27 10:24:06] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-27 10:24:06] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-27 10:24:06] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0\steamapp_shader_cache0.toc.
[2025-03-27 10:24:06] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-27 10:24:07] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0/steamapp_merged_shader_cache.toc.
[2025-03-27 10:24:07] Found 2 current buckets:
[2025-03-27 10:24:07] e244b08099732e37 / W2:a4e2125e24b55d0f50e28aad66b756ef
[2025-03-27 10:24:07] f0e0e3f2424b60c0 / W2:2c166376b986d2c0e732bd14da469953

[2025-03-27 18:18:28] Client version: 1741737356


[2025-03-27 18:18:28] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-27 18:18:28] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-27 18:18:28] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-27 18:18:29] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-27 18:18:29] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-27 18:18:29] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-27 18:18:30] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-27 18:18:30] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-27 18:18:30] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-27 18:18:30] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-27 18:18:30] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process
exit code 3221225781: .\bin\gldriverquery.exe
[2025-03-27 18:18:30] Unknown shader cache type, ignoring.
[2025-03-27 18:18:31] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-27 18:18:31] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-27 18:18:31] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-27 18:18:31] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-27 18:18:31] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-27 18:18:31] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-27 18:18:31] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-27 18:18:32] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-27 18:18:32] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-27 18:18:32] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-27 18:18:32] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-27 18:18:32] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0\steamapp_shader_cache0.toc.
[2025-03-27 18:18:32] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-27 18:18:32] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0/steamapp_merged_shader_cache.toc.
[2025-03-27 18:18:33] Found 2 current buckets:
[2025-03-27 18:18:33] e244b08099732e37 / W2:a4e2125e24b55d0f50e28aad66b756ef
[2025-03-27 18:18:33] f0e0e3f2424b60c0 / W2:2c166376b986d2c0e732bd14da469953

[2025-03-27 21:32:55] Client version: 1741737356


[2025-03-27 21:32:55] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-27 21:32:55] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-27 21:32:55] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-27 21:32:56] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-27 21:32:56] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-27 21:32:56] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-27 21:32:56] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-27 21:32:57] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-27 21:32:57] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-27 21:32:57] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-27 21:32:57] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process
exit code 3221225781: .\bin\gldriverquery.exe
[2025-03-27 21:32:57] Unknown shader cache type, ignoring.
[2025-03-27 21:32:57] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-27 21:32:57] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-27 21:32:57] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-27 21:32:58] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-27 21:32:58] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-27 21:32:58] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-27 21:32:59] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-27 21:32:59] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-27 21:32:59] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-27 21:32:59] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-27 21:33:00] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-27 21:33:00] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0\steamapp_shader_cache0.toc.
[2025-03-27 21:33:00] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-27 21:33:00] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0/steamapp_merged_shader_cache.toc.
[2025-03-27 21:33:00] Found 2 current buckets:
[2025-03-27 21:33:00] e244b08099732e37 / W2:a4e2125e24b55d0f50e28aad66b756ef
[2025-03-27 21:33:00] f0e0e3f2424b60c0 / W2:2c166376b986d2c0e732bd14da469953

[2025-03-28 13:32:24] Client version: 1741737356


[2025-03-28 13:32:24] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-28 13:32:24] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-28 13:32:24] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-28 13:32:26] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-28 13:32:26] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-28 13:32:26] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-28 13:32:26] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-28 13:32:26] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-28 13:32:26] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-28 13:32:26] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-28 13:32:26] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process
exit code 3221225781: .\bin\gldriverquery.exe
[2025-03-28 13:32:26] Unknown shader cache type, ignoring.
[2025-03-28 13:32:27] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-28 13:32:27] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-28 13:32:27] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-28 13:32:29] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-28 13:32:29] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-28 13:32:29] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-28 13:32:30] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-28 13:32:30] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-28 13:32:30] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-28 13:32:30] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-28 13:32:32] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-28 13:32:32] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0\steamapp_shader_cache0.toc.
[2025-03-28 13:32:32] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-28 13:32:32] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0/steamapp_merged_shader_cache.toc.
[2025-03-28 13:32:32] Found 2 current buckets:
[2025-03-28 13:32:32] e244b08099732e37 / W2:a4e2125e24b55d0f50e28aad66b756ef
[2025-03-28 13:32:32] f0e0e3f2424b60c0 / W2:2c166376b986d2c0e732bd14da469953

[2025-03-28 18:49:19] Client version: 1741737356


[2025-03-28 18:49:19] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-28 18:49:19] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-28 18:49:19] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-28 18:49:20] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-28 18:49:20] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-28 18:49:20] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-28 18:49:20] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-28 18:49:20] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-28 18:49:20] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-28 18:49:20] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-28 18:49:21] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process
exit code 3221225781: .\bin\gldriverquery.exe
[2025-03-28 18:49:21] Unknown shader cache type, ignoring.
[2025-03-28 18:49:21] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-28 18:49:21] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-28 18:49:21] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-28 18:49:22] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-28 18:49:22] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-28 18:49:22] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-28 18:49:22] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-28 18:49:22] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-28 18:49:22] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-28 18:49:22] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-28 18:49:23] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-28 18:49:23] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0\steamapp_shader_cache0.toc.
[2025-03-28 18:49:23] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-28 18:49:23] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0/steamapp_merged_shader_cache.toc.
[2025-03-28 18:49:23] Found 2 current buckets:
[2025-03-28 18:49:23] e244b08099732e37 / W2:a4e2125e24b55d0f50e28aad66b756ef
[2025-03-28 18:49:23] f0e0e3f2424b60c0 / W2:2c166376b986d2c0e732bd14da469953

[2025-03-29 11:40:22] Client version: 1741737356


[2025-03-29 11:40:22] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-29 11:40:22] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-29 11:40:22] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-29 11:40:24] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-29 11:40:24] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-29 11:40:24] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-29 11:40:25] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-29 11:40:25] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-29 11:40:25] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-29 11:40:25] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-29 11:40:25] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process
exit code 3221225781: .\bin\gldriverquery.exe
[2025-03-29 11:40:25] Unknown shader cache type, ignoring.
[2025-03-29 11:40:26] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-29 11:40:26] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-29 11:40:26] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-29 11:40:26] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-29 11:40:26] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-29 11:40:26] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-29 11:40:27] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-29 11:40:27] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-29 11:40:27] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-29 11:40:27] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-29 11:40:28] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-29 11:40:28] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0\steamapp_shader_cache0.toc.
[2025-03-29 11:40:28] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-29 11:40:28] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0/steamapp_merged_shader_cache.toc.
[2025-03-29 11:40:28] Found 2 current buckets:
[2025-03-29 11:40:28] e244b08099732e37 / W2:a4e2125e24b55d0f50e28aad66b756ef
[2025-03-29 11:40:28] f0e0e3f2424b60c0 / W2:2c166376b986d2c0e732bd14da469953

[2025-03-29 12:18:41] Client version: 1741737356


[2025-03-29 12:18:41] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-29 12:18:41] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-29 12:18:41] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-29 12:18:42] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-29 12:18:42] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-29 12:18:42] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-29 12:18:42] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-29 12:18:42] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-29 12:18:42] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-29 12:18:42] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-29 12:18:43] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process
exit code 3221225781: .\bin\gldriverquery.exe
[2025-03-29 12:18:43] Unknown shader cache type, ignoring.
[2025-03-29 12:18:43] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-29 12:18:43] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-29 12:18:43] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-29 12:18:44] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-29 12:18:44] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-29 12:18:44] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-29 12:18:44] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-29 12:18:44] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-29 12:18:44] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-29 12:18:44] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-29 12:18:45] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-29 12:18:45] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0\steamapp_shader_cache0.toc.
[2025-03-29 12:18:45] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-29 12:18:45] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0/steamapp_merged_shader_cache.toc.
[2025-03-29 12:18:45] Found 2 current buckets:
[2025-03-29 12:18:45] e244b08099732e37 / W2:a4e2125e24b55d0f50e28aad66b756ef
[2025-03-29 12:18:45] f0e0e3f2424b60c0 / W2:2c166376b986d2c0e732bd14da469953

[2025-03-30 09:40:34] Client version: 1741737356


[2025-03-30 09:40:34] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-30 09:40:34] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-30 09:40:34] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-30 09:40:37] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-30 09:40:37] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-30 09:40:37] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-30 09:40:37] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-30 09:40:38] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-30 09:40:38] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-30 09:40:38] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-30 09:40:38] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process
exit code 3221225781: .\bin\gldriverquery.exe
[2025-03-30 09:40:38] Unknown shader cache type, ignoring.
[2025-03-30 09:40:39] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-30 09:40:39] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-30 09:40:39] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-30 09:40:39] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-30 09:40:39] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-30 09:40:39] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-30 09:40:39] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-30 09:40:40] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-30 09:40:40] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-30 09:40:40] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-30 09:40:41] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-30 09:40:41] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0\steamapp_shader_cache0.toc.
[2025-03-30 09:40:41] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-30 09:40:41] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0/steamapp_merged_shader_cache.toc.
[2025-03-30 09:40:42] Found 2 current buckets:
[2025-03-30 09:40:42] e244b08099732e37 / W2:a4e2125e24b55d0f50e28aad66b756ef
[2025-03-30 09:40:42] f0e0e3f2424b60c0 / W2:2c166376b986d2c0e732bd14da469953

[2025-03-30 11:59:15] Client version: 1741737356


[2025-03-30 11:59:15] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-30 11:59:15] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-30 11:59:15] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-30 11:59:17] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-30 11:59:17] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-30 11:59:17] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-30 11:59:17] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-30 11:59:17] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-30 11:59:17] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-30 11:59:17] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-30 11:59:17] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process
exit code 3221225781: .\bin\gldriverquery.exe
[2025-03-30 11:59:18] Unknown shader cache type, ignoring.
[2025-03-30 11:59:18] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-30 11:59:18] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-30 11:59:18] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-30 11:59:19] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-30 11:59:19] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-30 11:59:19] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-30 11:59:20] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-30 11:59:20] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-30 11:59:20] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-30 11:59:20] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-30 11:59:20] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-30 11:59:20] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0\steamapp_shader_cache0.toc.
[2025-03-30 11:59:20] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-30 11:59:21] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0/steamapp_merged_shader_cache.toc.
[2025-03-30 11:59:21] Found 2 current buckets:
[2025-03-30 11:59:21] e244b08099732e37 / W2:a4e2125e24b55d0f50e28aad66b756ef
[2025-03-30 11:59:21] f0e0e3f2424b60c0 / W2:2c166376b986d2c0e732bd14da469953

[2025-03-30 15:45:27] Client version: 1741737356


[2025-03-30 15:45:27] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-30 15:45:27] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-30 15:45:27] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-30 15:45:28] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-30 15:45:28] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-30 15:45:28] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-30 15:45:28] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-30 15:45:28] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-30 15:45:28] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-30 15:45:28] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-30 15:45:28] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process
exit code 3221225781: .\bin\gldriverquery.exe
[2025-03-30 15:45:28] Unknown shader cache type, ignoring.
[2025-03-30 15:45:29] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-30 15:45:29] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-30 15:45:29] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-30 15:45:30] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-30 15:45:30] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-30 15:45:30] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-30 15:45:30] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-30 15:45:30] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-30 15:45:30] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-30 15:45:30] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-30 15:45:31] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-30 15:45:31] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0\steamapp_shader_cache0.toc.
[2025-03-30 15:45:31] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-30 15:45:31] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0/steamapp_merged_shader_cache.toc.
[2025-03-30 15:45:31] Found 2 current buckets:
[2025-03-30 15:45:31] e244b08099732e37 / W2:a4e2125e24b55d0f50e28aad66b756ef
[2025-03-30 15:45:31] f0e0e3f2424b60c0 / W2:2c166376b986d2c0e732bd14da469953

[2025-03-30 16:10:54] Client version: 1741737356


[2025-03-30 16:10:54] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-30 16:10:54] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-30 16:10:54] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-30 16:10:56] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-30 16:10:56] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-30 16:10:56] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-30 16:10:56] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-30 16:10:56] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-30 16:10:56] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-30 16:10:56] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-30 16:10:56] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process
exit code 3221225781: .\bin\gldriverquery.exe
[2025-03-30 16:10:56] Unknown shader cache type, ignoring.
[2025-03-30 16:10:57] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-30 16:10:57] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-30 16:10:57] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-30 16:10:58] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-30 16:10:58] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-30 16:10:58] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-30 16:10:58] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-30 16:10:58] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-30 16:10:58] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-30 16:10:58] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-30 16:10:59] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-30 16:10:59] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0\steamapp_shader_cache0.toc.
[2025-03-30 16:10:59] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-30 16:10:59] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0/steamapp_merged_shader_cache.toc.
[2025-03-30 16:10:59] Found 2 current buckets:
[2025-03-30 16:10:59] e244b08099732e37 / W2:a4e2125e24b55d0f50e28aad66b756ef
[2025-03-30 16:10:59] f0e0e3f2424b60c0 / W2:2c166376b986d2c0e732bd14da469953

[2025-03-30 16:13:40] Client version: 1741737356


[2025-03-30 16:13:40] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-30 16:13:40] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-30 16:13:40] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-30 16:13:41] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-30 16:13:41] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-30 16:13:41] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-30 16:13:41] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-30 16:13:41] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-30 16:13:41] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-30 16:13:41] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-30 16:13:41] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process
exit code 3221225781: .\bin\gldriverquery.exe
[2025-03-30 16:13:41] Unknown shader cache type, ignoring.
[2025-03-30 16:13:42] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-30 16:13:42] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-30 16:13:42] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-30 16:13:42] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-30 16:13:42] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-30 16:13:42] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-30 16:13:43] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-30 16:13:43] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-30 16:13:43] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-30 16:13:43] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-30 16:13:43] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-30 16:13:43] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0\steamapp_shader_cache0.toc.
[2025-03-30 16:13:43] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-30 16:13:44] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0/steamapp_merged_shader_cache.toc.
[2025-03-30 16:13:44] Found 2 current buckets:
[2025-03-30 16:13:44] e244b08099732e37 / W2:a4e2125e24b55d0f50e28aad66b756ef
[2025-03-30 16:13:44] f0e0e3f2424b60c0 / W2:2c166376b986d2c0e732bd14da469953
[2025-03-31 13:57:29] Client version: 1741737356
[2025-03-31 13:57:29] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-31 13:57:29] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-31 13:57:29] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-31 13:57:31] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-31 13:57:31] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-31 13:57:31] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-31 13:57:31] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-31 13:57:31] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-31 13:57:31] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-31 13:57:31] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-31 13:57:31] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process
exit code 3221225781: .\bin\gldriverquery.exe
[2025-03-31 13:57:31] Unknown shader cache type, ignoring.
[2025-03-31 13:57:32] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-31 13:57:32] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-31 13:57:32] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-31 13:57:33] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-31 13:57:33] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-31 13:57:33] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-31 13:57:33] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-31 13:57:33] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-31 13:57:33] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-31 13:57:33] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-31 13:57:34] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-31 13:57:34] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0\steamapp_shader_cache0.toc.
[2025-03-31 13:57:34] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-31 13:57:34] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0/steamapp_merged_shader_cache.toc.
[2025-03-31 13:57:34] Found 2 current buckets:
[2025-03-31 13:57:34] e244b08099732e37 / W2:a4e2125e24b55d0f50e28aad66b756ef
[2025-03-31 13:57:34] f0e0e3f2424b60c0 / W2:2c166376b986d2c0e732bd14da469953

[2025-03-31 14:37:18] Client version: 1741737356


[2025-03-31 14:37:18] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-31 14:37:18] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_64
[2025-03-31 14:37:18] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-31 14:37:19] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-31 14:37:19] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-31 14:37:19] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_gl_64.
[2025-03-31 14:37:19] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-31 14:37:20] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-31 14:37:20] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_32
[2025-03-31 14:37:20] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-31 14:37:20] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process
exit code 3221225781: .\bin\gldriverquery.exe
[2025-03-31 14:37:20] Unknown shader cache type, ignoring.
[2025-03-31 14:37:20] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-31 14:37:20] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_64
[2025-03-31 14:37:20] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-31 14:37:21] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-31 14:37:21] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-03-31 14:37:21] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_64.
[2025-03-31 14:37:21] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-03-31 14:37:21] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-31 14:37:21] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_32
[2025-03-31 14:37:21] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-31 14:37:22] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-31 14:37:22] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0\steamapp_shader_cache0.toc.
[2025-03-31 14:37:22] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_32.
[2025-03-31 14:37:22] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0/steamapp_merged_shader_cache.toc.
[2025-03-31 14:37:22] Found 2 current buckets:
[2025-03-31 14:37:22] e244b08099732e37 / W2:a4e2125e24b55d0f50e28aad66b756ef
[2025-03-31 14:37:22] f0e0e3f2424b60c0 / W2:2c166376b986d2c0e732bd14da469953

[2025-04-01 10:01:25] Client version: 1741737356


[2025-04-01 10:01:25] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_64
[2025-04-01 10:01:25] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_64
[2025-04-01 10:01:25] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-04-01 10:01:26] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_gl_64.
[2025-04-01 10:01:26] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-04-01 10:01:26] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_gl_64.
[2025-04-01 10:01:26] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-04-01 10:01:26] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_32
[2025-04-01 10:01:26] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_32
[2025-04-01 10:01:26] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-04-01 10:01:26] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process
exit code 3221225781: .\bin\gldriverquery.exe
[2025-04-01 10:01:26] Unknown shader cache type, ignoring.
[2025-04-01 10:01:27] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_64
[2025-04-01 10:01:27] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_64
[2025-04-01 10:01:27] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-04-01 10:01:27] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_64.
[2025-04-01 10:01:27] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-04-01 10:01:27] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_64.
[2025-04-01 10:01:28] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\a4e2125e24b55d0f50e28aad66b756ef\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-04-01 10:01:28] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_32
[2025-04-01 10:01:28] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_32
[2025-04-01 10:01:28] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-04-01 10:01:29] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_32.
[2025-04-01 10:01:29] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0\steamapp_shader_cache0.toc.
[2025-04-01 10:01:29] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_32.
[2025-04-01 10:01:29] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\2c166376b986d2c0e732bd14da469953\
f0e0e3f2424b60c0/steamapp_merged_shader_cache.toc.
[2025-04-01 10:01:29] Found 2 current buckets:
[2025-04-01 10:01:29] e244b08099732e37 / W2:a4e2125e24b55d0f50e28aad66b756ef
[2025-04-01 10:01:29] f0e0e3f2424b60c0 / W2:2c166376b986d2c0e732bd14da469953

[2025-04-01 14:34:38] Client version: 1741737356


[2025-04-01 14:34:38] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_64
[2025-04-01 14:34:38] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_64
[2025-04-01 14:34:38] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-04-01 14:34:40] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_gl_64.
[2025-04-01 14:34:40] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\85e8d682a838c7dc79d6497efb825f9b\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-04-01 14:34:40] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_gl_64.
[2025-04-01 14:34:40] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\85e8d682a838c7dc79d6497efb825f9b\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-04-01 14:34:41] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_32
[2025-04-01 14:34:41] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_32
[2025-04-01 14:34:41] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-04-01 14:34:41] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process
exit code 3221225781: .\bin\gldriverquery.exe
[2025-04-01 14:34:41] Unknown shader cache type, ignoring.
[2025-04-01 14:34:41] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_64
[2025-04-01 14:34:41] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_64
[2025-04-01 14:34:41] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-04-01 14:34:43] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_64.
[2025-04-01 14:34:43] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\85e8d682a838c7dc79d6497efb825f9b\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-04-01 14:34:43] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_64.
[2025-04-01 14:34:43] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\85e8d682a838c7dc79d6497efb825f9b\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-04-01 14:34:43] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_32
[2025-04-01 14:34:43] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_32
[2025-04-01 14:34:43] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-04-01 14:34:44] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_32.
[2025-04-01 14:34:44] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\56c6c65497ee0912dcde94dd0ef1a5a7\
f0e0e3f2424b60c0\steamapp_shader_cache0.toc.
[2025-04-01 14:34:44] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_32.
[2025-04-01 14:34:44] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\56c6c65497ee0912dcde94dd0ef1a5a7\
f0e0e3f2424b60c0/steamapp_merged_shader_cache.toc.
[2025-04-01 14:34:45] Found 2 current buckets:
[2025-04-01 14:34:45] e244b08099732e37 / W2:85e8d682a838c7dc79d6497efb825f9b
[2025-04-01 14:34:45] f0e0e3f2424b60c0 / W2:56c6c65497ee0912dcde94dd0ef1a5a7
[2025-04-01 14:35:41] Current buckets changed! Pruning old entries.
[2025-04-01 14:35:41] Pruning done.

[2025-04-01 16:57:35] Client version: 1741737356


[2025-04-01 16:57:35] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_64
[2025-04-01 16:57:35] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_64
[2025-04-01 16:57:35] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-04-01 16:57:38] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_gl_64.
[2025-04-01 16:57:38] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\85e8d682a838c7dc79d6497efb825f9b\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-04-01 16:57:38] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_gl_64.
[2025-04-01 16:57:38] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\85e8d682a838c7dc79d6497efb825f9b\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-04-01 16:57:39] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_32
[2025-04-01 16:57:39] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_32
[2025-04-01 16:57:39] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-04-01 16:57:39] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process
exit code 3221225781: .\bin\gldriverquery.exe
[2025-04-01 16:57:39] Unknown shader cache type, ignoring.
[2025-04-01 16:57:40] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_64
[2025-04-01 16:57:40] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_64
[2025-04-01 16:57:40] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-04-01 16:57:41] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_64.
[2025-04-01 16:57:41] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\85e8d682a838c7dc79d6497efb825f9b\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-04-01 16:57:41] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_64.
[2025-04-01 16:57:41] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\85e8d682a838c7dc79d6497efb825f9b\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-04-01 16:57:41] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_32
[2025-04-01 16:57:41] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_32
[2025-04-01 16:57:41] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-04-01 16:57:42] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_32.
[2025-04-01 16:57:42] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\56c6c65497ee0912dcde94dd0ef1a5a7\
f0e0e3f2424b60c0\steamapp_shader_cache0.toc.
[2025-04-01 16:57:42] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_32.
[2025-04-01 16:57:43] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\56c6c65497ee0912dcde94dd0ef1a5a7\
f0e0e3f2424b60c0/steamapp_merged_shader_cache.toc.
[2025-04-01 16:57:43] Found 2 current buckets:
[2025-04-01 16:57:43] e244b08099732e37 / W2:85e8d682a838c7dc79d6497efb825f9b
[2025-04-01 16:57:43] f0e0e3f2424b60c0 / W2:56c6c65497ee0912dcde94dd0ef1a5a7

[2025-04-01 17:02:07] Client version: 1741737356


[2025-04-01 17:02:07] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_64
[2025-04-01 17:02:07] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_64
[2025-04-01 17:02:07] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-04-01 17:02:08] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_gl_64.
[2025-04-01 17:02:08] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\85e8d682a838c7dc79d6497efb825f9b\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-04-01 17:02:08] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_gl_64.
[2025-04-01 17:02:09] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\85e8d682a838c7dc79d6497efb825f9b\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-04-01 17:02:09] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_32
[2025-04-01 17:02:09] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_32
[2025-04-01 17:02:09] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-04-01 17:02:09] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process
exit code 3221225781: .\bin\gldriverquery.exe
[2025-04-01 17:02:09] Unknown shader cache type, ignoring.
[2025-04-01 17:02:10] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_64
[2025-04-01 17:02:10] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_64
[2025-04-01 17:02:10] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-04-01 17:02:10] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_64.
[2025-04-01 17:02:10] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\85e8d682a838c7dc79d6497efb825f9b\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-04-01 17:02:10] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_64.
[2025-04-01 17:02:11] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\85e8d682a838c7dc79d6497efb825f9b\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-04-01 17:02:11] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_32
[2025-04-01 17:02:11] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_32
[2025-04-01 17:02:11] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-04-01 17:02:11] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_32.
[2025-04-01 17:02:11] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\56c6c65497ee0912dcde94dd0ef1a5a7\
f0e0e3f2424b60c0\steamapp_shader_cache0.toc.
[2025-04-01 17:02:11] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_32.
[2025-04-01 17:02:12] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\56c6c65497ee0912dcde94dd0ef1a5a7\
f0e0e3f2424b60c0/steamapp_merged_shader_cache.toc.
[2025-04-01 17:02:12] Found 2 current buckets:
[2025-04-01 17:02:12] e244b08099732e37 / W2:85e8d682a838c7dc79d6497efb825f9b
[2025-04-01 17:02:12] f0e0e3f2424b60c0 / W2:56c6c65497ee0912dcde94dd0ef1a5a7

[2025-04-01 17:21:37] Client version: 1741737356


[2025-04-01 17:21:37] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_64
[2025-04-01 17:21:37] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_64
[2025-04-01 17:21:37] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-04-01 17:21:38] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_gl_64.
[2025-04-01 17:21:38] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\85e8d682a838c7dc79d6497efb825f9b\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-04-01 17:21:38] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_gl_64.
[2025-04-01 17:21:39] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\85e8d682a838c7dc79d6497efb825f9b\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-04-01 17:21:39] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_32
[2025-04-01 17:21:39] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_32
[2025-04-01 17:21:39] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-04-01 17:21:39] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process
exit code 3221225781: .\bin\gldriverquery.exe
[2025-04-01 17:21:39] Unknown shader cache type, ignoring.
[2025-04-01 17:21:40] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_64
[2025-04-01 17:21:40] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_64
[2025-04-01 17:21:40] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-04-01 17:21:40] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_64.
[2025-04-01 17:21:40] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\85e8d682a838c7dc79d6497efb825f9b\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-04-01 17:21:40] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_64.
[2025-04-01 17:21:40] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\85e8d682a838c7dc79d6497efb825f9b\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-04-01 17:21:41] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_32
[2025-04-01 17:21:41] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_32
[2025-04-01 17:21:41] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-04-01 17:21:41] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_32.
[2025-04-01 17:21:41] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\56c6c65497ee0912dcde94dd0ef1a5a7\
f0e0e3f2424b60c0\steamapp_shader_cache0.toc.
[2025-04-01 17:21:41] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_32.
[2025-04-01 17:21:41] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\56c6c65497ee0912dcde94dd0ef1a5a7\
f0e0e3f2424b60c0/steamapp_merged_shader_cache.toc.
[2025-04-01 17:21:42] Found 2 current buckets:
[2025-04-01 17:21:42] e244b08099732e37 / W2:85e8d682a838c7dc79d6497efb825f9b
[2025-04-01 17:21:42] f0e0e3f2424b60c0 / W2:56c6c65497ee0912dcde94dd0ef1a5a7

[2025-04-01 19:07:04] Client version: 1741737356


[2025-04-01 19:07:04] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_64
[2025-04-01 19:07:04] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_64
[2025-04-01 19:07:04] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-04-01 19:07:05] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_gl_64.
[2025-04-01 19:07:05] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\85e8d682a838c7dc79d6497efb825f9b\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-04-01 19:07:05] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_gl_64.
[2025-04-01 19:07:06] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\85e8d682a838c7dc79d6497efb825f9b\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-04-01 19:07:06] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_32
[2025-04-01 19:07:06] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_32
[2025-04-01 19:07:06] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-04-01 19:07:06] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process
exit code 3221225781: .\bin\gldriverquery.exe
[2025-04-01 19:07:06] Unknown shader cache type, ignoring.
[2025-04-01 19:07:07] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_64
[2025-04-01 19:07:07] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_64
[2025-04-01 19:07:07] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-04-01 19:07:07] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_64.
[2025-04-01 19:07:07] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\85e8d682a838c7dc79d6497efb825f9b\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-04-01 19:07:07] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_64.
[2025-04-01 19:07:08] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\85e8d682a838c7dc79d6497efb825f9b\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-04-01 19:07:08] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_32
[2025-04-01 19:07:08] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_32
[2025-04-01 19:07:08] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-04-01 19:07:09] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_32.
[2025-04-01 19:07:09] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\56c6c65497ee0912dcde94dd0ef1a5a7\
f0e0e3f2424b60c0\steamapp_shader_cache0.toc.
[2025-04-01 19:07:09] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_32.
[2025-04-01 19:07:09] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\56c6c65497ee0912dcde94dd0ef1a5a7\
f0e0e3f2424b60c0/steamapp_merged_shader_cache.toc.
[2025-04-01 19:07:09] Found 2 current buckets:
[2025-04-01 19:07:09] e244b08099732e37 / W2:85e8d682a838c7dc79d6497efb825f9b
[2025-04-01 19:07:09] f0e0e3f2424b60c0 / W2:56c6c65497ee0912dcde94dd0ef1a5a7

[2025-04-01 21:27:10] Client version: 1741737356


[2025-04-01 21:27:10] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_64
[2025-04-01 21:27:10] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_64
[2025-04-01 21:27:10] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-04-01 21:27:12] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_gl_64.
[2025-04-01 21:27:12] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\85e8d682a838c7dc79d6497efb825f9b\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-04-01 21:27:12] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_gl_64.
[2025-04-01 21:27:13] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\85e8d682a838c7dc79d6497efb825f9b\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-04-01 21:27:13] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_32
[2025-04-01 21:27:13] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_32
[2025-04-01 21:27:13] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-04-01 21:27:13] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process
exit code 3221225781: .\bin\gldriverquery.exe
[2025-04-01 21:27:13] Unknown shader cache type, ignoring.
[2025-04-01 21:27:14] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_64
[2025-04-01 21:27:14] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_64
[2025-04-01 21:27:14] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-04-01 21:27:15] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_64.
[2025-04-01 21:27:15] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\85e8d682a838c7dc79d6497efb825f9b\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-04-01 21:27:15] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_64.
[2025-04-01 21:27:15] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\85e8d682a838c7dc79d6497efb825f9b\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-04-01 21:27:16] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_32
[2025-04-01 21:27:16] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_32
[2025-04-01 21:27:16] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-04-01 21:27:16] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_32.
[2025-04-01 21:27:16] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\56c6c65497ee0912dcde94dd0ef1a5a7\
f0e0e3f2424b60c0\steamapp_shader_cache0.toc.
[2025-04-01 21:27:16] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_32.
[2025-04-01 21:27:17] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\56c6c65497ee0912dcde94dd0ef1a5a7\
f0e0e3f2424b60c0/steamapp_merged_shader_cache.toc.
[2025-04-01 21:27:17] Found 2 current buckets:
[2025-04-01 21:27:17] e244b08099732e37 / W2:85e8d682a838c7dc79d6497efb825f9b
[2025-04-01 21:27:17] f0e0e3f2424b60c0 / W2:56c6c65497ee0912dcde94dd0ef1a5a7

[2025-04-12 08:59:04] Client version: 1741737356


[2025-04-12 08:59:04] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_64
[2025-04-12 08:59:04] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_64
[2025-04-12 08:59:04] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-04-12 08:59:08] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_gl_64.
[2025-04-12 08:59:08] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\f53c513a2d405d816adbac94bb19ceba\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-04-12 08:59:08] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_gl_64.
[2025-04-12 08:59:08] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_gl_64\nvidiav1\GLCache\f53c513a2d405d816adbac94bb19ceba\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-04-12 08:59:09] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_gl_32
[2025-04-12 08:59:09] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_gl_32
[2025-04-12 08:59:09] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_gl_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-04-12 08:59:09] Error: CFindCurrentBucketJob::YieldingRunTestProgram: process
exit code 3221225781: .\bin\gldriverquery.exe
[2025-04-12 08:59:09] Unknown shader cache type, ignoring.
[2025-04-12 08:59:09] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_64
[2025-04-12 08:59:09] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_64
[2025-04-12 08:59:09] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-04-12 08:59:11] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_64.
[2025-04-12 08:59:11] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\f53c513a2d405d816adbac94bb19ceba\
e244b08099732e37\steamapp_shader_cache0.toc.
[2025-04-12 08:59:11] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_64.
[2025-04-12 08:59:11] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_64\nvidiav1\GLCache\f53c513a2d405d816adbac94bb19ceba\
e244b08099732e37/steamapp_merged_shader_cache.toc.
[2025-04-12 08:59:12] Attempting to find current bucket; temporary dir: D:\steam\
shader_cache_temp_dir_vk_32
[2025-04-12 08:59:12] Creating shader cache directory: D:\steam\
shader_cache_temp_dir_vk_32
[2025-04-12 08:59:12] Setting MESA_GLSL_CACHE_DIR=D:\steam\
shader_cache_temp_dir_vk_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-04-12 08:59:13] Finding NVIDIA cache files, base directory: D:\steam\
shader_cache_temp_dir_vk_32.
[2025-04-12 08:59:13] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\e10885691e480d5f2f0c5ca26008c6ab\
f0e0e3f2424b60c0\steamapp_shader_cache0.toc.
[2025-04-12 08:59:13] Writing NVIDIA cache of 1 buckets into D:\steam\
shader_cache_temp_dir_vk_32.
[2025-04-12 08:59:13] Processing NVIDIA cache file at D:\steam\
shader_cache_temp_dir_vk_32\nvidiav1\GLCache\e10885691e480d5f2f0c5ca26008c6ab\
f0e0e3f2424b60c0/steamapp_merged_shader_cache.toc.
[2025-04-12 08:59:14] Found 2 current buckets:
[2025-04-12 08:59:14] e244b08099732e37 / W2:f53c513a2d405d816adbac94bb19ceba
[2025-04-12 08:59:14] f0e0e3f2424b60c0 / W2:e10885691e480d5f2f0c5ca26008c6ab

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