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Emtech - Ict

The document discusses Information and Communication Technology (ICT), outlining its definition, effects in the Philippines, and the evolution of the World Wide Web from static pages (Web 1.0) to dynamic content (Web 2.0) and the semantic web (Web 3.0). It highlights trends in ICT, online platforms, and systems, as well as internet threats and safety tips for users. The document emphasizes the importance of understanding and utilizing ICT effectively while being aware of potential online risks.

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JC Vernel Badian
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0% found this document useful (0 votes)
5 views5 pages

Emtech - Ict

The document discusses Information and Communication Technology (ICT), outlining its definition, effects in the Philippines, and the evolution of the World Wide Web from static pages (Web 1.0) to dynamic content (Web 2.0) and the semantic web (Web 3.0). It highlights trends in ICT, online platforms, and systems, as well as internet threats and safety tips for users. The document emphasizes the importance of understanding and utilizing ICT effectively while being aware of potential online risks.

Uploaded by

JC Vernel Badian
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as PDF, TXT or read online on Scribd
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ICT

WWW- information space where documents


● Information- facts provided or
and other web resources are identified by
learned about something or
Uniform Resource Locators (URLs),
someone
interlinked by hypertext links and can be
● Communication- the imparting or
accessed via the internet
exchanging of information or news
● Technology- machinery and
equipment developed from the WEB 1.0: STATIC (EARLY 90s)
application of scientific knowledge
- When the WWW was created by
ICT- Information and Communication Tim Berners-Lee, most web pages
Technology- deals with the use of different were static. Static (stationary
communication technologies such as mobile page) in the sense that the page is
phones, telephone, Internet, etc. to locate, “as is” and cannot be
save, send or edit information manipulated by the user. The
content is also the same for all
EFFECTS OF ICT IN THE PHILIPPINES users.
- Business process, outsourcing WEB 2.0: DYNAMIC WEB PAGES (1999)
centers or call center companies
- is the evolution of Web 1.0 by
- 106.8 cell phones per 100 Filipinos
adding dynamic web pages - the
(2012)
user is able to see a website
- 19.3 % Employment share (2010)
differently than others. Examples
- Makati city (selfie capital of the
of Web 2.0 include social networking
world)
sites, blogs, wikis, video sharing
- 258 selfie takers pero 100,000
sites, hosted services, and web
people (Time Magazine, 2014)
applications.
- Cebu city- 9th placer, 99
selfie-takers per 100,000 people Features of WEB 2.0
- Philippines digital statistical indicator 1. Folksonomy (#)- allows users to
by Hootsuite categorize and classify/ arrange
- Internet penetration amongst information using freely chosen
consumers aged 15 to 19 was close keywords. (e.g., tagging) also
to two-thirds (65%) and nearly half of referred to as hashtag
those in their 20‟s was online (48%) 2. Rich User Experience- content is
- 52% of Filipinos had a computer with dynamic and is responsive to user’s
high speed Internet connection at input. Example: website that shows
home local content. In the case of social
- 74% of 15–19 years identified networking sites, when logged on,
Internet cafés as their main point of your account is used to modify what
Internet access. you see in their website
CURRENT AND EXISTING STATE OF ICT
WORLDWIDE
3. Long Tail- Services are offered on
demand rather than on a onetime
1. Compatibility- HTML files and
purchase. In certain cases,
current web browsers could not
time-based pricing is better than
support Web 3.0
file-size-based pricing or vice versa.
2. Security- the user’s security is also
- Prepaid- one time bayad
in question since the machine is
- Postpaid- monthly ganern
saving his or her preferences
3. Vastness- the WWW already
contains billions of web pages
4. User Participation- The owner of
4. Vagueness- certain words are
the website is not the only one who
imprecise. The words “old” and
is able to put content. Others are
“small would depend on the user
able to place a content of their own
5. Logic- computer can predict what
by means of comment, reviews, and
the user is referring to
evaluation.

5. Software as a Service- Users will


subscribe to a software only when TRENDS IN ICT
needed rather than purchasing
them. This is a cheaper option if you
do not always need to use a 1. Convergence- synergy of
software. Subscription sa netflix mga technological advancements to work
ganon gud on a similar goal or task
2. Social Media- enable web users to
create, co-create, discuss, modify
6. Mass Participation- It is a diverse and exchange user generated
information sharing through content
universal web access. Since most a. Social Networks- allow you
users can use the Internet, Web to connect with other people
2.0’s content is based on people with the same interests or
from various cultures. background.
b. Bookmarking sites- allow
you to store and manage
WEB 3.0: SEMANTIC WEB links to various websites and
- The Semantic Web is a movement resources.
led by the World Wide Web c. Social news- post their own
Consortium (W3C). news items or links to other
- The W3C standard encourages web news sources.
developers to include semantic d. Media Sharing- allow you to
content in their web pages. upload and share media
content like images, music,
and video.
Problems of Web 3.0: e. Microblogging- focus on
short updates from the user.
f. Blogs and Forums- allow ONLINE PLATFORMS IN ICT
users to post their opinions
- It makes us easier for users to
or knowledge depending on
interact, to collect, and use the date
topics that they accessed on
from the user’s interactions for their
said websites.
own particular need.
PLATFORMS
3. Assistive Media- designed to help
1. Web Search Engines
people who have visual and reading
- A software system that is
impairments. A database of audio
designed to search for
recording is used to read to the user.
information on the WWW.
The search results are
generally presented in a line
4. Mobile Technologies- The
of results referred to as
popularity of smartphones and
Search Engine Results
tablets has taken a major rise over
Page (SERPs)
the years. This is largely because of
- The information may be a
the devices’ capability to do tasks
mix of webpages, images,
that were originally found in personal
and other types of files.
computers

2. Communication Services
SYSTEMS, FUNCTIONS AND
- These are outsourced
PLATFORMS
enterprise communications
solutions that can be leased
● Online Systems- connected to the from a single vendor or
internet. Offline system would be a provider.
system that is disconnected from the - A Communications
internet Service Provider (CSP) is a
provider that transports
information electronically and
● Online Functions- include email can encompass public and
notifications from the server, the private companies in
updating of web blacklists (lists of telecom, internet, cable,
undesirable websites), updating of satellite, and managed
the list of file-sharing programs, and services business
remote access to Child.

- Telecom and Internet:


● Online Platforms- an online Smart, PLDT, Globe, SUN
marketplace that places one party in Cellular
touch with another, such as buyers - Cable: SKY
and sellers.
3. Payment System 10. Avoid downloading anything from
- It is any system used to untrusted websites.
settle financial transactions 11. Buy the software, do not use pirated
through transfer of monetary ones.
value, and includes the 12. Do not reply or click links from
institutions, instruments, suspicious emails.
people, rules, procedures,
standards, and technologies.
INTERNET THREATS

4. Advertising Platforms 1. MALWARE- stands for malicious


- It allows users to create and software
manage advertising
campaigns, generate reports,
and retrieve information a. Virus- a malicious program
about the ads, campaigns, designed to replicate itself
and organizations that are and transfer from one
associated with an account. computer to another

5. Creative Content Outlets b. Worm- a malicious program


- It is content that needs to be that transfers from one
translated creatively. computer to another by any
types of means.
Topic/concept —- Creative presentation it

c. Trojan- disguises as a useful


ONLINE SAFETY TIPS: program but once
downloaded or installed,
leaves your PC unprotected
1. Be mindful of what you share online.
and allows hackers to get
2. Do not just accept terms and
your information.
conditions, read it.
3. Do not share your password with
anyone. d. Spyware- runs in the
4. Do not talk to strangers whether background without you
online or face-to-face knowing it (thus called “spy”).
5. Never post anything about a future It has the ability to monitor
vacation. what you are currently doing
6. Add friends you know in real life and typing through
7. Avoid visiting untrusted websites keylogging.
8. If you have WIFI at home, make it
private by adding a password
9. Install and update an antivirus e. Adware- designed to send
software on your computer. you advertisements, mostly
as pop-ups.
f. Ransomware- a type of
malicious software from
cryptovirology that threatens
to publish the victim's data or
perpetually block access to it
unless a ransom is paid.

2. SPAM- an unwanted email mostly from


bots or advertisers. It can be used to send
malware.

3. PHISHING- unwanted acquisition of


sensitive personal information like
passwords and credit card details.

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