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HTML5 Is The Fifth and Latest Version of HyperText Markup Language

HTML5 is the latest version of HyperText Markup Language, enhancing web applications with better semantics, multimedia support, and mobile-friendly features. Key new features include semantic elements, native multimedia support, graphics capabilities with `<canvas>`, enhanced forms, local storage APIs, geolocation, drag and drop functionality, and web workers. These improvements eliminate the need for plugins and streamline web development.

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0% found this document useful (0 votes)
17 views3 pages

HTML5 Is The Fifth and Latest Version of HyperText Markup Language

HTML5 is the latest version of HyperText Markup Language, enhancing web applications with better semantics, multimedia support, and mobile-friendly features. Key new features include semantic elements, native multimedia support, graphics capabilities with `<canvas>`, enhanced forms, local storage APIs, geolocation, drag and drop functionality, and web workers. These improvements eliminate the need for plugins and streamline web development.

Uploaded by

h3mant10
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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HTML5 is the **fifth and latest version** of HyperText Markup Language, designed to support

modern multimedia-rich web applications. It improves upon previous versions with **better
semantics, enhanced APIs, and mobile-friendly features**, eliminating the need for plugins like
Flash.

---

New Features in HTML5

1. **Semantic Elements**
- Tags like `<header>`, `<footer>`, `<nav>`, `<article>`, and `<section>` improve document
structure and SEO.
- Example:
```html
<header>Website Logo</header>
<nav>Menu Links</nav>
```

2. **Multimedia Support**
- Native `<audio>` and `<video>` elements eliminate Flash dependency.
- Example:
```html
<video controls>
<source src="movie.mp4" type="video/mp4">
</video>
```

3. **Graphics with `<canvas>` and SVG**


- `<canvas>` allows dynamic 2D/3D graphics via JavaScript.
- Example: Drawing a rectangle:
```javascript
let canvas = document.getElementById("myCanvas");
let ctx = canvas.getContext("2d");
ctx.fillRect(10, 10, 100, 50);
```

4. **Form Enhancements**
- New input types: `email`, `date`, `url`, `range`, `color`.
- Attributes like `required`, `placeholder`, and `pattern` for validation.
- Example:
```html
<input type="email" required placeholder="Enter email">
```

5. **Local Storage APIs**


- `localStorage` and `sessionStorage` store data client-side.
- Example:
```javascript
localStorage.setItem("username", "John");
```

6. **Geolocation API**
- Accesses user’s location for maps or location-based services.
- Example:
```javascript
navigator.geolocation.getCurrentPosition(showPosition);
```

7. **Drag and Drop API**


- Native support for dragging elements without external libraries.
- Example:
```html
<div draggable="true">Drag me!</div>
```

8. **Web Workers**
- Runs JavaScript in background threads to prevent UI freezing.
- Example:
```javascript
let worker = new Worker("script.js");
```

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