Lecture14 DigitalCommunications
Lecture14 DigitalCommunications
Communications Systems
Lecture 14: Introduction to Digital
Communications
Associate Professor
Electrical and Computer Engineering
Virginia Tech, Blacksburg, VA
Overview
Information Destination
Source
Transmitter Channel Receiver or ‘sink’
● Analog Communications
– The message signal can take on an infinite number of possible values
– Directly uses an analog information source as the message to be sent
● Digital Communications
– The message signal must be one of a small number of discrete
messages
– Must convert analog signals into a sequence of discrete messages
– If the number of possible messages is 2, the system is binary and the
messages are termed binary digits or bits.
Example
Encryption Channel
Decoder
Channel
Encoder Equalization
1.5
1
1
0.5
0.5
0 -0.5
-1
-0.5
0 -0.5
-1
-0.5
-1.5
-1 -2
0 1 2 3 4 5 6 7 8 9 10 0 1 2 3 4 5 6 7 8 9 10
Time Time
Baseband Communications
● With the rise of the internet, very often the ‘source’ of information
is simply a computer which inherently uses digital information
● Such digital information fits naturally with a digital
communication system
● No analog-to-digital conversion is necessary
● There may be conversion from binary to M-ary information within
the digital communication system
Basic Structure of PAM/PPM/PWM
Input Signal
Makes signal
Sampling discrete in time
Transmitter
Maps samples
Pulse to
waveforms
Modulation
Transmitted Signal
Basic Structure of PCM
Input Signal
Makes signal
Sampling discrete in time
Transmitted Signal
PAM / PWM / PPM vs PCM
o PAM/PWM/PPM are systems where the information signal is typically
discrete in time but not necessarily in amplitude (thus not truly digital)
o Infinite number of waveforms can be sent
o Useful for time multiplexing multiple signals
o Noise readily degrades information
o Not particularly common
o PAM is the first step in PCM, thus is useful for study of PCM
o PCM are systems where the information must be discrete in time and
amplitude
o Finite number of waveforms can be sent (i.e., digital)
o Requires both sampling and quantization
o Can be made more robust to noise
o Both require sampling, thus we study sampling first
Digital Representation of Analog
Signals
● Analog signals (e.g. voice, video) are continuous in time and amplitude:
0.8
0.6
0.4
0.2
-0.2
-0.4
-0.6
-0.8
-1
0 2 4 6 8 10
Digital Representation of Analog
Signals
0.8
0.6
0.4
0.2
-0.2
-0.4
-0.6
-0.8
-1
0 2 4 6 8 10
Digital Representation of Analog
Signals
2.5
2 The number of
1.5
discrete amplitude
levels is directly
1
related to the
0.5
number of bits we
0
are willing to use to
-0.5 represent each
-1 sample.
-1.5
-2 Thus, we trade-off
-2.5
bit rate and fidelity
0 2 4 6 8 10
Digital Representation of Analog
Signals
() ()
ws t = w t ∑ δ t − nTs
! n=−∞
( )
original !##"## $
signal impulse
train
∞
= ∑ w (nT )δ (t − nT )
s s
n=−∞
¥
1
Ws ( f ) = å W ( f - nf )
Note: This also follows from
s the fact that the Fourier
Ts n =-¥
Transform of an impulse train
is simply an impulse train.
Sampling Theorem
Original Spectrum
-fo fo f
Sampled Spectrum
-fs -fo fo fs f
Sampling Theorem
W ( f ) = 0, for f > B
● Sampled signal: 1 ¥
Ws ( f ) = å W ( f - nf s )
Ts n =-¥
● Apply lowpass filter to recover original signal
-fs -fo fo fs f
Filter, H(f)
-B B
-fo fo f
Example
Input Signal
Microphone
Sampled spectrum
Example: fs = 32kHz
● Speech:
– Telephone quality speech has a bandwidth of 4 kHz
– Most digital telephone systems sample at 8000
samples/sec
● Audio:
– The highest frequency the human ear can hear is
approximately 15 kHz
– CDs sample at rate 44,100 samples/sec
● Video:
– The human eye requires samples at a rate of at least 20
frames/sec to achieve smooth motion
Summary
ì æ f öü
w(t ) = ws (t ) * Á-1 íP ç ÷ý
î è 2 B øþ
= ws (t ) * sinc ( 2Bt )
æ ¥ ö
= ç å w ( nTs ) d ( t - nTs ) ÷ * sinc ( 2Bt )
è n =-¥ ø
¥
= å w ( nT ) sinc ( 2Bt - n2BT )
n =-¥
s s
¥
æ t ö
= å w ( s) ç
nT sinc
T
- n ÷
n =-¥ è s ø
Time-Domain View of the Sampling
Theorem
Original Signal
Reconstructed Signal
Samples
Weighted Sinc-functions