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Syllabus - ADBA - Ver 9.0

The Advanced Diploma in Building Design and Animation (ADBA) is an 8-month course aimed at students pursuing careers in civil engineering or architecture. It covers essential software skills including AutoCAD, Adobe Photoshop, and 3ds MAX, focusing on 2D drafting, 3D modeling, and video editing. Graduates can pursue various roles such as building designer, interior designer, and architectural visualizer.

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0% found this document useful (0 votes)
10 views25 pages

Syllabus - ADBA - Ver 9.0

The Advanced Diploma in Building Design and Animation (ADBA) is an 8-month course aimed at students pursuing careers in civil engineering or architecture. It covers essential software skills including AutoCAD, Adobe Photoshop, and 3ds MAX, focusing on 2D drafting, 3D modeling, and video editing. Graduates can pursue various roles such as building designer, interior designer, and architectural visualizer.

Uploaded by

mufeeda319
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ADVANCED DIPLOMA IN BUILDING DESIGN AND


ANIMATION (ADBA)

G-TEC EDUCATION
G-TEC EDUCATION
ISO 9001:2015 CERTIFIED

SYLLABUS

ADVANCED DIPLOMA IN BUILDING DESIGN AND ANIMATION - ADBA

DURATION: 8 MONTHS/ 288 HOURS


OBJECTIVE

A spectacular designing & animation course embedded in building design. Enthralling beautiful
building’s, simply animated through soft touch fingers.
STUDENTS PRE-REQUISITES AND EXPECTED QUALIFICATION

The course is for student’s who is looking forward for a career in civil engineering or architecture.
SYSTEM REQUIREMENTS
✓ Operating System: Windows 7,8,8.1 ,10 or 11
✓ Processor: Intel I series or AMD RYZEN series
✓ Ram Capacity: 8to 16 GB
✓ disk space availability: 2 GB and more
✓ Display: 1280×720 (HD) or 1920×1080 (FHD)
EXIT PROFILE
✓ 2D Drafting
✓ 3D modeling
✓ 3D interior and exterior modeling
✓ Video editing
✓ Walkthrough creation
CAREER PATH
✓ 2D draughtsman
✓ Building designer
✓ 3D visualizer
✓ Interior designer
✓ Project architect
✓ Architectural Drafter
✓ Architectural visualizer
COURSE OUTLINE
COURSE
ADBA DURATION: 288H/8M
NAME:
MODULE TOPICS DURATION TOTAL
AutoCAD 2D 30H/20D
AutoCAD 3D 30H/20D
Adobe Photoshop 36H/1M
3ds MAX 72H/2M
Module - I 288H/8M
V-ray 18H/12D
Adobe premiere pro 36H/1M
Revit architecture 36H/1M
Sketchup 30H/20D

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MODULE IN DETAIL

AUTOCAD 2D
INTRODUCTION TO ENGINEERING DRAWINGS
✓ Projections (First &Third angle)
✓ Views (Orthographic, Isometric & Perspective)
✓ Various types of drawings
2D DESIGNING
INTRODUCTION TO AUTOCAD CIVIL
✓ Introduction to civil engineering drawings
✓ Understanding the basic an important terminology in civil engineering
✓ Understanding the symbols used in civil drawing
✓ Understanding
✓ Exploring GUI
✓ Workspaces
✓ Co-ordinate systems
✓ Display control
✓ File management
✓ Units
✓ Limits
✓ Drafting settings
• Ortho
• Polar
• Grid
• Snap
• Polar Tracking
• Object snap
• Dynamic
• Inputs
• Quick Properties
• Selection Cycling
UNDERSTANDING AUTOCAD TOOLS
Drawing tools
✓ Line
✓ Circle
✓ Arc
✓ Ellipse
✓ Donut
✓ Polygon
✓ Rectangle
✓ Point
✓ Multiline

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✓ Pline
✓ Spline
✓ Xline
✓ Ray
Modify tools
✓ Wipeout
✓ Revision cloud
✓ Erase
✓ Oops
✓ Undo
✓ Redo
✓ Explode
✓ Move
✓ Copy
✓ Rotate
✓ Mirror
✓ Offset
✓ Array
✓ Align
✓ Scale
✓ Stretch
✓ Lengthen
✓ Trim
✓ Extend
✓ Break
✓ Join
✓ Chamfer
✓ Fillet
✓ Blend curves
✓ Divide
✓ Measure
✓ Point Style
✓ Mlstyle
✓ Mledit
✓ Pedit
✓ Splinedit
✓ Edit Array
✓ Grip Editing
Object properties
✓ Property window
✓ Color command
✓ Linetype command
✓ Ltscale

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✓ Line weight command


✓ Match Properties command
✓ Transparency
✓ List
LAYER MANAGEMENT
✓ Layer Properties Manager
✓ Layer command
✓ Layer state command
✓ Layers and Layer Properties
✓ New Property Filter
✓ New Group Filter
✓ Layer State Manager
✓ Layer management option
• New layer
• New layer frozen VP in all viewports
• Delete layer
• Set current
• Sort
• Column order
• Status
✓ Layer list option
✓ Search for layer
✓ Drawing the floor plan of the building and select the outer and inner walls as different layers
ANNOTATION TOOLS
✓ Dimension
✓ Dimension style manager
✓ DIMREASSOCIATE command
✓ DIMINSPECT command
✓ DIMJOGLINE command
✓ UPDATE command
✓ Linear
✓ Aligned
✓ Radial dimension
✓ Diameter
✓ Center Mark
✓ Angular dimension
✓ Arc length dimension
✓ Baseline and continued dimension
✓ Tolerance
✓ Linear dimension
✓ Dimension Space command
✓ Dimension Break
✓ Quick dimension command
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✓ Jogged radius
✓ Ordinate dimensions
✓ Dimension style manager
✓ Centre
✓ Mark
✓ Centreline
✓ Dimension Style
✓ Dimension Edit
✓ Leader
✓ Qleader command
✓ Mleader (multi leader command)
✓ Mleader style
✓ add leader
✓ Align leader command
✓ Leaderlines
✓ Collect Leader
✓ Text annotation
✓ Text command
✓ Style command
✓ Mtext command
✓ Scaletext
✓ Spell
✓ Table
✓ Tablestyle
✓ Tabledit
HATCHING OBJECTS
✓ Introduction: Purpose for hatching in drawing
✓ Application of hatching
✓ Standard hatching styles for stone, concrete, glass, wood, insulation, bricks, paving, floor
tiles, roofing etc.
✓ Understanding hatch pattern
✓ Hatch command
✓ Hatch and gradient option
✓ HATCHEDIT command
✓ Island concept in hatching, fill command
✓ Gradient
USEFUL TIPS AND PRACTICES IN CIVIL DRAWING
• Learn How to Start Drawing of House Map in AutoCAD
• Drafting Tips for House Map in AutoCAD
• Inset Doors in Drawing. Tips for Block Reference and More
• Learn How to Draw Toilets, Furniture Blocks & Some More Tips
• Learn About Dynamic Blocks, Staircases, Draw & Insert Windows
• Learn How to Draw Walls, Doors, Window, Toilet, Floor etc.
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OBJECT SELECTION METHODS


✓ Select
✓ Qselect
✓ Filter
✓ Block command
✓ Block editor
✓ Base command
✓ Wblock
✓ Dynamic blocks
✓ Insert
✓ Divide command
✓ Attribute (Attdef, Attedit, Eattedit, Attdisp, Attdia, Attext, Eattext)
PARAMETRIC MODELING
✓ Geometric Constraint
✓ Dimensional Constraint
✓ Design Centre
✓ Tool
✓ Palette
CLIPBOARD
✓ Copy
✓ copy base
✓ Copy link
✓ Paste clip
✓ Paste special
✓ Paste block
✓ Paste original
EXTERNAL REFERENCES
✓ XREF introduction
✓ XREF command
✓ REFEDIT command
✓ Xbind command
✓ Etransmit
LAYOUT PLOT AND PUBLISH
✓ Introduction to layout
✓ PAGESETUP command
✓ VPORTS command
✓ MSPACE command
✓ PSPACE command
✓ PLOT command
✓ PUBLISH command
✓ Publish to Web
✓ Introduction to plotting
✓ Layout
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✓ Viewports
✓ Mview
✓ Page setup
✓ Plot Styles
✓ Plot
AUTOCAD 3D
GETTING STARTED WITH 3D
✓ Starting 3D model in AutoCAD
✓ Types of 3D models
✓ Visual style manager
• Wireframe, surface, solid models
✓ Conventions followed in AutoCAD
✓ Changing the view point
✓ Tools in 3D
✓ Creating 3D faces
✓ Creating predefined solid primitives like cone, sphere, cylinder, helix, wedge, polysolid etc.
✓ 2D hide-occluded lines
✓ Controlling the settings of edges, controlling the face display, backgrounds
✓ Creating complex solid models
✓ Checking interference in solids
✓ Dynamic UCS, Defining the UCS using view cube and ribbon
✓ Creating extruded solids, along normal, along a direction, along a path
✓ Extruding with a taper angle
✓ Creating swept solids
✓ Alignment, base point, scale, twist
✓ Creating lofted solids
✓ Join multiple edges, guide
EDITING SOLID MODELS
✓ Filleting
✓ Chamfering
✓ Mirroring
✓ Creating arrays in 3D space
✓ Aligning solid models
✓ Converting surface to solids
✓ Converting objects to surfaces
✓ Slicing solid models
✓ Creating the cross section of solids
✓ Editing faces of solid models
✓ Generating drawing views of a solid model
✓ Generating section views
✓ Adding material to a drawing
✓ Assembly of the mechanical parts

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SURFACE MODELLING
✓ Creating wireframe elements
✓ Spline CV, spline fit, spline free hand
✓ Creating surface by using profiles
✓ Creating a revolved, loft, sweep surface
✓ Creating surface from other surface
✓ Patch surface, offset surface
✓ Editing surfaces: trimming and untrimming, extending and sculpting the surfaces
✓ NURBS surfaces
✓ Performing surface analysis: analysis curvature, analysis draft, zebra analysis
ANALYSIS, RENDERING AND MOTION
✓ Rendering basics
✓ The render panels
✓ Calculating the mass properties of solid model
✓ Concepts of light
✓ Working with lights
✓ User created lights
• Point light
• Spot light
• Weblight
• Distant light
• Sunlight
✓ Using luminaire objects
✓ Controlling the location and properties of light
✓ Working with material
✓ Applying materials to object and faces
✓ Creating and modifying materials
✓ Using texture maps
✓ Procedural maps
✓ Modifying map properties
✓ Creating the camera
✓ Rendering with a background
✓ Creating animation
✓ Using show motion for presentation, playing the animation

DRAWING PRACTICES AND PROJECTS


ADOBE PHOTOSHOP
GETTING STARTED
✓ Introduction to Photoshop and image editing
✓ Exploring the Adobe® Photoshop® 2022 (recent version)
✓ Explore the Photoshop Interface
✓ How to customize the toolbar in Photoshop

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✓ Adobe Photoshop cc 2021 tools


✓ Understanding the tools
• Magic wand tool
• Move tool
• Rectangular marquee tool and elliptical marquee tool
• Lasso tool, polygonal lasso tool and magnetic lasso tool
• Quick selection tool
• Magic eraser
• Clone stamp tool
• Healing tool
• Dodge and burn tool
• Hand tool
• Zoom tool
✓ Foreground and background color in the toolbar
✓ Customize the Workspace
✓ Different Types of File Format – PSD, JPEG, PNG, TIFF, GIF
✓ Undo and history
✓ Panels and menu
✓ Rulers
✓ Default keyboard shortcuts
✓ File management
LAYERS IN PHOTOSHOP
✓ Concept of Layers
✓ Transforming Layers
✓ Arranging Layers
✓ Setting Transparency of Layers
✓ Selecting Multiple Layers
✓ Locking and Hiding Layers
✓ Creating a Blank Layer
✓ Deleting Layers
✓ Apply smart filters
✓ Mask layers with vector mask
✓ Layer effects and styles
✓ Reveal layers with clipping masks
WORKING WITH PHOTOSHOP
✓ Creating a New Image
✓ Understanding Resolution and Pixels
✓ Understanding Color Modes
✓ Importance of CMYK in Printing
✓ Viewing of Image
✓ Zooming and Scrolling Images
✓ Print Size and Actual Pixels
✓ Different types of Screen Modes
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SYLLABUS

✓ Working with Rulers and Guides


✓ Opening Images
✓ Working with Adobe Bridge
✓ Compositing Images
✓ Working with Selections
✓ Adding Subtracting, Intersecting Selections
✓ Modifying Selections
✓ Transforming Selections
✓ Moving Selected Pixels using Move tool
✓ Cropping an Image
✓ Painting in Photoshop
✓ Using Color/Swatch Palettes, Color Picker and Eyedropper
✓ Brush, Pencil, Erasers, Pattern Stamp
✓ Setting Transparency for Painting Tools
✓ Creating Brushes and Patterns (By Defining Pattern and by Pattern Maker)
✓ Working with Libraries
✓ Adjusting brush’s properties with Brush Palette
✓ Changing the color images by using Color Replacing Tool
✓ Filling Color
✓ Solid Color
✓ Working with Gradient
✓ Gradient Library
✓ Creating and Editing Gradient
✓ Transparency
✓ Retouching in Photoshop
✓ Working with Clone Stamp, Healing Brush, Spot Healing Brush, Patch Tool
✓ Removing Red Eye from an Image
✓ Blurring, Sharpening and Smudging an Image
✓ Using Smudge tool as a Painting tool
✓ Working with History Brush and History Palette
✓ History Brush and Art History
✓ Setting Source for History Brush
✓ Creating new Snapshots
✓ Differences between Type Tools and Type Mask Tools
✓ Working with Vector Shapes
✓ Differentiating Vector and Raster Objects
✓ Using Shape Tools
✓ Creating User Defined Vector Objects Using Pen Tool
✓ Parts of a Vector Object
✓ Anchor Point
✓ Path
✓ Bezier Curve
✓ Working with Path Palette

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SYLLABUS

✓ Converting and Text into Path


✓ Applying Styles to Layers
✓ Using Style Presets
✓ Creating and Saving New Styles
✓ Creating Layer Groups
✓ Artistic and Painting Effects
✓ Understanding Other Filters
✓ Working with additional Plug-ins
✓ Adjusting the Color Tone of the Image
✓ Changing the Mode of Image
✓ Working with Adjustment Layers
✓ Working with Channels
✓ Resizing and Rotating Images
✓ Changing Images Size, Canvas Size
✓ Understanding Re sampling
✓ Automating Tasks with Actions and Batch
✓ Other Automation Tasks
✓ Creating Contact Sheet
✓ Creating Panorama with Photo merge
✓ Creating a Web Photo Gallery
✓ Scanning Images
✓ Creating Registration Marks and Crop Marks
✓ Fine Tuning Photoshop Using Preferences
✓ Understanding Scratch Disk
TEXT
✓ Work with OpenType SVG fonts
✓ How to create type effects
✓ Edit text
✓ Line and character spacing
✓ Fonts
✓ How to add and edit text in Photoshop
FILTERS AND EFFECTS
✓ Use Liquify filter
✓ Filter basics
✓ Add lighting effects
✓ Layer effects and styles
✓ Smudge image areas
✓ Use the blur gallery
IMAGE ADJUSTMENTS
✓ Perspective warp
✓ Reduce camera shake blurring
✓ Healing brush
✓ Export color lookup tables

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✓ Adjust image sharpness and blur


✓ Understand color adjustments
✓ Applying brightness/contrast adjustment
✓ Adjust shadow and highlight detail
✓ Levels adjustment
✓ Hue and saturation
ADOBE CAMERA RAW
✓ Introduction to camera raw
✓ Create panoramas
✓ Supported lenses
✓ Vignette, grain and dehaze effects in camera raw
✓ Automatic perspective correction in camera raw
✓ How to make nondestructive edits in camera raw
✓ Radial filter in camera raw
✓ Manage camera raw settings
✓ Open, process and save images in camera raw
✓ Repair images with the enhanced spot removal tool in camera raw
✓ Adjust color renderings in camera raw
3DS MAX
GETTING STARTED WITH 3DS MAX
✓ Basics of 3D modeling
✓ Project workflow
• Setting up your scene
• Modeling objects
• Using materials from material editor
• Placing lights and cameras
• Animating your scene
• Rendering your scene
✓ The 3ds max interface
✓ Managing files
✓ Importing, merging, replacing and externally referencing scenes
✓ Using the asset browser
✓ Startup files and default
✓ The initialization file
✓ Backing up and archiving scenes
✓ Crash recovery system
VIEWING AND NAVIGATING IN 3D SPACE
✓ General viewport concepts
✓ Home grid: views based on the world coordinate axes
✓ Understanding the views: axonometric or perspective
✓ Setting viewport layout
✓ Controlling viewport rendering

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✓ Controlling display performance


✓ Using standard view navigation
✓ Zooming panning and orbiting views
✓ View cube
✓ Steering wheels
✓ Using walkthrough navigation
✓ Navigate camera and light views
✓ Progressive display/ adaptive degradation
✓ View handling commands
✓ Controlling object display
SELECTING OBJECTS
✓ Introducing object selection
✓ Basics of selecting object
✓ Selecting by region
✓ Using select by name
✓ Using named selection sets
✓ Using selection filters
✓ Selecting with track view
✓ Selecting with schematic view
✓ Freezing and unfreezing objects
✓ Hiding and unhiding objects by selection
✓ Hiding and unhiding objects by category
✓ Isolate selection
✓ Introduction to sub object selection
✓ Selection commands
✓ Edit commands
OBJECT PROPERTIES
✓ Object properties dialog panel
✓ Rename object tool
✓ Custom attributes
✓ Parameter collector
✓ Expression techniques
CREATING GEOMETRY
✓ Basics of creating and modifying objects
✓ Geometric primitives
✓ Architectural objects
✓ Mental ray object
✓ Shapes
✓ Compound objects
✓ Systems
MOVING ROTATING AND SCALING OBJECTS
✓ Using transforms
✓ Transform commands
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✓ Transform coordinates and coordinate center


✓ Transform tools
✓ Using modifiers
✓ World space modifiers
✓ Object space modifiers
CREATRING COPIES AND ARRAYS
✓ Overview of copies, instances and references
✓ Techniques for cloning objects
✓ Arraying object
✓ Mirroring objects
✓ Using the spacing tool
SURFACE MODELLING
✓ Working at the sub object level
✓ Subdivision surfaces
✓ Soft selection rollout
✓ Collapse utility
✓ Graphite modeling tools
✓ Editable mesh surface
✓ Editable poly surface
✓ Patch objects
✓ NURBS modeling
✓ Tools for low polygon modeling
PRECISION AND DRAWING AIDS
✓ Tools for precision
✓ Using units
✓ Using grids
✓ Alignment
✓ Using snaps
✓ Helpers
✓ Drawing assistants
SPACE WARPS AND PARTICLE SYSTEM
✓ Space warp objects
✓ Particle systems
ANIMATION
✓ Animation concepts and methods
✓ Working with controllers
✓ Animation controllers
✓ Animation constraints
✓ Wire parameters
✓ Hierarchies and kinematics
✓ Track view
✓ Motion mixer
✓ Saving and loading animation
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✓ Animation utilities
LIGHTS AND CAMERAS
✓ Lights
✓ Lighting analysis assistant
✓ Cameras
MATERIAL EDITOR, MATERIALS AND MAPS
✓ Designing materials
✓ Material editor
✓ Material/map browser
✓ Type of materials
✓ Material, mapping and vertex color utilities
RENDERING
✓ Render setup dialog
✓ Rendered frame window
✓ R5ender output file dialog
✓ View image file
✓ Rendering commands
✓ Common panel
✓ Renderers
✓ Rendering elements separately
✓ Render to texture
✓ Rendering previews and grabbing viewports
✓ Network rendering
✓ Batch rendering
✓ Command line rendering
EFFECTS AND ENVIRONMENT
✓ Environment and effects dialog
✓ Rendering effects
✓ Environment and atmosphere effects
VIDEO POST
✓ Video post queue
✓ Video post status bar/view controls
✓ Troubleshooting video post
✓ Useful video post procedures
✓ Video post toolbar
✓ Filter events
✓ Layer events
WORKING WITH AUTOCAD, REVIT AND AUTOCAD ARCHITECTURE
✓ File handling commands
✓ File handling utilities
✓ Geometry file formats
✓ Image file formats

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✓ External references to object and scenes


✓ Scene explorer
✓ Organizational tools
✓ Scene states
✓ Schematic view
✓ Workspaces
✓ State sets
✓ Container
✓ Groups and assemblies
✓ File handling commands
✓ File handling utilities
✓ Internet access: which can locate locally or network stored materials, textures, geometry
that can be dropped into workspace
✓ Geometry file formats
✓ Image file formats
✓ Scene explorer
✓ Schematic view
✓ Using layers to organize a scene
AUTODESK CIVIL VIEW
✓ Geometry import
✓ Swept object styles
✓ Object placement styles
✓ Road marking object styles
✓ Rail object styles
✓ Building object styles
✓ Feature interpretation style
✓ Sight checker tool
✓ Traffic import
✓ Initializing civil view
✓ Civil view object categories
✓ Civil view parametric and static objects
✓ Civil view preferences
✓ Civil view explorer
✓ Civil view geometry imports panels
✓ Creating objects in civil view
✓ Civil view object and material libraries
✓ Traffic import panels
✓ Managing imported traffic data
✓ Dynamic markers
✓ Wildcards and regular expressions
✓ Tips and tricks with civil view
✓ Troubleshooting
V-RAY

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V-RAY TOOLBARS AND INTERFACE


✓ Concepts of V Ray
✓ Understanding VRAY render toolbar
✓ V-ray Objects toolbar
✓ V-ray lights toolbar
✓ Toolbars
✓ V-ray asset editor
✓ Frame buffer
✓ Change rendering Method
✓ Assign Render
✓ Concepts of Mapping
✓ Using HDR images
✓ Using .mat file
APPLYING MATERIALS
✓ Materials overview
✓ Applying materials
✓ Scaling/resizing materials
✓ Material render preview
✓ For practice: download or make symbol model and apply variety of materials to each
✓ V-Ray Light material
✓ V-Ray material
OBJECT
✓ Objects- infinite plane
✓ Objects - proxies
✓ Objects-proxies-Laubwerk
✓ Objects- fur
ENVIRONMENT
✓ Environment – Sunlight
✓ Environment – dome light/HDRI
LIGHTING
✓ Concepts of Lighting
✓ Point of lighting
✓ Lighting- visibility, color & intensity
✓ V-Ray light
✓ V-Ray Sun
✓ Rendering method
✓ Set V-Ray Environment
✓ V-Ray color Mapping
OUTPUT
✓ Output-options
✓ Output comparison
✓ Saving

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ADOBE PREMIERE PRO


GETTING STARTED WITH PREMIERE PRO
✓ Introduction to post production
✓ Concepts of editing & Compositing
✓ Explore premiere pro panels
✓ Importing files
✓ Linear & non-Linear editing
✓ Editing tools & software
✓ Stabilizing the footage
✓ Lumetri curve controls
✓ Concepts of effects
✓ Effect controls and keying
✓ Animating the text and titles
✓ Plug-ins
✓ Working with images
✓ Tilt shift
✓ Zoom transition, dolly zoom, panning
✓ Working with animations
✓ Keying & other compositing methods
✓ Speed, duration & Timing
✓ File formats
✓ Tools & Menu
✓ Crop, Slide, Roll
✓ Masking
✓ Video effects
✓ Color grading
✓ Video transitions
✓ Working on manual transitions
✓ Video rendering
✓ Working with audio
✓ Reduce noise and reverbs
✓ Exporting the video
REVIT ARCHITECTURE
INTRODUCTION TO BIM AND REVIT ARCHITECTURE
✓ Building Information Modelling (BIM)
✓ Design with Building Forms
✓ Design with Building Components
The Revit Architecture user Interface
✓ Design Bar
✓ Launch screen and how to access recent projects
✓ Ribbon menu
✓ Properties palette

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✓ Project browser
✓ Drawing area
✓ 2D and 3D navigation
✓ Menus, Toolbars, Options Bar
✓ View Controls
✓ System Families
✓ Content Families
Starting a Design
✓ Select a Template
✓ Set Units
✓ Parameters in revit
✓ Difference between instance and type parameters
✓ About Levels, how to create, how to use levels
✓ Relationship between views and levels
✓ Reference planes
✓ About Grids
✓ Structural grids
✓ Model Vs detail elements
✓ Modify a Dimension Style
✓ Create a New Sheet
✓ Create a Title block
✓ Insert a Title block
✓ Create a Template
✓ Drawing aids
THE BASICS OF BUILDING MODEL
✓ Place Walls
✓ Modify Walls
✓ Doors and windows
✓ Curtain walls
✓ Floors
✓ Creating sloped floors
✓ Shaft openings
✓ Ceilings
✓ Add fixtures to ceilings
✓ Roofs: roofs by footprint
✓ Roofs: roofs by extrusion
✓ Stairs: stair by component
✓ Stairs: stair by sketch
✓ Railings
✓ Ramps
✓ Columns
✓ Model line and model text
✓ Learn how to load third party components

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✓ Define a Wall Structure


✓ Design a Complex Wall Structure
EDITING AND MODIFYING ELEMENTS
✓ Selecting and filtering elements
✓ Moving elements
✓ Copying elements
✓ Rotating elements
✓ Mirroring elements
✓ Arrays (linear and radial)
✓ Aligning elements
✓ Splitting elements
✓ Trimming and extending elements
✓ Offsetting elements
✓ Pinning elements
CREATING VIEWS
✓ Duplicating views: learn three different methods of duplicating your model
✓ Elevations: learn how to create and control internal and external elevation
✓ Sections
✓ Callouts: create callouts to better explain the detail in your model
✓ Drafting views: uses and how to create them
✓ The default 3D view
✓ Camera views: Learns how to create camera views including changing camera and target
height
✓ Legend views: what is Revit’s legend and how to create
✓ Section boxes: 3D cutaway section view part of the model
✓ Schedules: create complex schedule of any component
GRAPHICS AND VISIBILITY SETTINGS
✓ View scales
✓ Detail levels
✓ Visual styles
✓ Crop regions
✓ Hide/ override graphics in view
✓ Reveal hidden elements
✓ Temporary hide/ isolate
✓ Visibility / graphic overrides
✓ View templates
✓ View properties
✓ View range
ANNOTATION AND DETAILING
✓ Dimensions
✓ Text
✓ Detail lines
✓ Symbols
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✓ Detail components
✓ Repeating details
✓ Filled regions
✓ Rooms
✓ Tags
BONUS TOPICS
✓ Phases: learn to use Revit’s phasing for existing and proposed building projects
✓ Design options: explore different configuration and design using Revit ‘s design options tool
✓ Working with CAD files: learn to import/ link DWG file and use them as the template
✓ Placing views onto sheets: learn how to place your finished project views onto sheets
✓ Printing: learn how to print single/multiple views and sheets
✓ Importing Vector Files
IMPORTING AND EXPORTING
✓ Working with Imported Files
✓ Importing Raster Image Files
✓ Exporting Files
✓ Exporting for Energy Analysis
✓ About Temporary Dimensions
✓ About Permanent Dimension
✓ About constraints
✓ Applying and Removing constraints
CREATING RENDERINGS AND BUILDING WALKTHROUGH
✓ About Renderings
✓ About Walkthroughs
✓ Sun and shadow settings
✓ Export to VIZ from Building Model
✓ Render a Model in Revit Building
✓ Create Walkthrough in Revit Building
PROJECT
✓ Create Plan, elevation, sectional and 3D Model of a building
SKETCHUP
INTRODUCTION
✓ Installing SketchUp
✓ Getting started
✓ Setting up the template
✓ Toolbox description
GETTING TO KNOW THE INTERFACE
✓ Interface basics
✓ Introduction to tools and entities
✓ Adding toolbars
• Standard toolbar
• Large toolset

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• Modification toolbar
• Camera toolbar
• Walkthrough toolbar
• Face style toolbar
• Views toolbar
• Shadow toolbar
✓ Principal tool bar
✓ Navigating
✓ Changing perspective
✓ Walking around
✓ Creating camera views
✓ Shading faces and edges
✓ Creating shadows and fog
✓ Creating Scenes
✓ Setting preferences
MANIPULATING OBJECTS
✓ Selecting and moving objects
✓ Scaling and rotating objects
✓ Manipulating faces and edges
✓ Advanced selection tools
✓ Sketchup coordinate system
✓ Dividing and healing geometry
✓ Manipulating connected faces
✓ Autofold
✓ Intersection
✓ Sketchup tools
✓ Paint bucket tool
✓ Drawing tool: line,arc, rectangle, freehand tool, circle…
DRAWING
✓ Line tool fundamentals
✓ Refining objects with the Line tool
✓ Using the Rectangle tool
✓ Pushing and pulling faces into 3D
✓ Creating circles and polygons
✓ Creating arcs
✓ Offset tool
✓ Creating complex geometry: Intersect with model tool, position texture tool,
✓ Using the O-set tool to create outlines
✓ Using the Follow, Me tool
✓ Softening round edges
✓ Creating 3D text
MEASURING AND LABELING
✓ Using the Tape Measure tool
✓ Using the Protractor tool

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✓ Creating text labels


✓ Axes tool
✓ Using the Dimension tool
✓ Creating sections
WORKING WITH COMPONENTS
✓ The Component windows
✓ Creating components
✓ Using the 3D Warehouse
✓ Importing from Google Earth
✓ Using the Interact tool
✓ Using the Component Options window
ORGANIZING SCENES
✓ Grouping objects
✓ Working with layers
✓ Creating layers
✓ Using the Outliner
✓ Hiding and unhiding objects
✓ Locking and unlocking objects
✓ Camera tool
• Position camera tool
• Look around tool
• Standard views
CREATING TEXTURES AND MATERIALS
✓ Using the Materials Browser
✓ Applying materials
✓ Editing materials
✓ Creating materials
✓ Adjusting materials
✓ Applying bitmap images
✓ Mapping curved objects
✓ Projecting maps on curved objects
✓ Importing floor plans
✓ Modeling with floor plans
✓ Rendering and Animating
✓ Outputting 2D bitmaps
✓ Basic animation
✓ Advanced animation
CREATING TERRAIN USING SANDBOX
✓ Creating terrain from contours
✓ Modeling objects with contours
✓ Creating terrain from scratch
✓ Sculpting with the Smoove tool
✓ Stamping and draping objects on terrain
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✓ Stamp tool
✓ Drape tool
✓ Add detail tool
✓ Creating smooth area
✓ Flip edge toolbar
USING PHOTO MATCH AND GOOGLE EARTH
✓ Geolocation with Google Maps
✓ Using Photo Match to align cameras
✓ Modeling in Photo Match
SKETCHUP PRO: WORKING WITH THE SOLID TOOLS
✓ Creating solids
✓ Using Boolean operations (Union, Intersect, Subtract)
✓ Working with Trim and Split
✓ Creating outer shells
SKETCHUP PRO: IMPORTING AND EXPORTING
✓ Importing objects from AutoCAD
✓ KMZ file to use in google earth
✓ Export as 2D graphic image
✓ Exporting as animation
✓ Exporting as section slice
✓ Importing other 3D objects
✓ Exporting objects
✓ Exporting as STL file
PROJECT AND PORTFOLIO
✓ Project
✓ Create a portfolio using your own works
✓ Create a resume with the help of the trainer
PROJECT DETAILS
✓ Project 1: 2D Designing
o Develop Plan, Elevation and Sectional views using AutoCAD
✓ Project 2: 3D Modeling and Walkthrough Creation
o Create interiors and exteriors and generate walkthrough.
✓ Project 3: Video Editing
o Edit images with Photoshop and edit videos using Premiere.

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