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demo2

The document outlines a C# program for a grocery management system, featuring classes for managing grocery items, sales, and user interactions. It includes functionalities for adding, removing, displaying items, checking availability, and processing sales. The program uses a dictionary to store product names and quantities, and employs a console-based menu for user navigation.
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© © All Rights Reserved
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Download as DOCX, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
8 views

demo2

The document outlines a C# program for a grocery management system, featuring classes for managing grocery items, sales, and user interactions. It includes functionalities for adding, removing, displaying items, checking availability, and processing sales. The program uses a dictionary to store product names and quantities, and employs a console-based menu for user navigation.
Copyright
© © All Rights Reserved
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
You are on page 1/ 22

using System;

using System.Collections.Generic;

using System.Linq;

using System.Numerics;

using System.Text;

using System.Threading.Tasks;

namespace DAX_GroceryArray

class DAX_GroceryArray

public static void Main(string[] args)

//GetDetails g = new DAX_GroceryArray1();

//g.greeting();

DAX_GroceryArray1 arrayIn = new DAX_GroceryArray1();

Remove_Menu rm = new Remove_Menu();

while (true)

Console.WriteLine("GROCERY MANAGEMENT SYSTEM\


n**************************\n\t1.ADD MENU \n\t2.REMOVE MENU \n\
t3.DISPLAY\n\t4.AVAILABLE PRODUCT QUANTITY \n\t5.ADD USER\n\
t6.DISPLAY\n\t7.SALES \n\t8.USER ENTER ADMIN CHOICE");

int choice = Convert.ToInt32(Console.ReadLine());

switch (choice)

case 1:

rm.menu();

break;
case 2:

Remove_Menu.remove();

break;

case 3:

rm.display();

break;

case 4:

rm.availability();

break;

case 5:

arrayIn.getname();

break;

case 6:

arrayIn.display();

break;

case 7:

rm.listmenu();

break;

case 8:

rm.displaylist();

break;

public class Remove_Menu : Add_Menu

public List<int> saleproduct = new List<int>();


//string product_name;

string element,product_name;

int sales;

public static void remove()

if (items_menu.Count!=0)

Console.WriteLine("THE ELEEMT SHOULD REMOVE FROM A


LIST");

string element = Console.ReadLine();

if (items_menu.ContainsKey(element))

items_menu.Remove(element);

else

Console.WriteLine("THE ELEMENT NOT FOUND !!!");

else

Console.WriteLine("THERE IS NO ELEMENT !!!");

public void display()

foreach (var s in items_menu)

Console.WriteLine(s);

public void availability()

{
if (items_menu.Count!=0)

int value1;

Console.WriteLine("CHECK THE AVAILIABITY OF PRODUCT");

string valuename = Console.ReadLine();

if (items_menu.ContainsKey(valuename))

value1 = items_menu[valuename];

Console.WriteLine("THE QUANTITY OF PRODUCT IS : "+


value1);

else

Console.WriteLine("THE ELEMENT NOT FOUND !!!");

public void listmenu()

int product_quantity;

int productvalue;

if (items_menu.Count!=0)

Console.WriteLine("ENTER THE PRODUCT NAME");

product_name = Console.ReadLine();

if (items_menu.ContainsKey(product_name))

{
productvalue=items_menu[product_name];

Console.WriteLine("ENTER THE PRODUCT QUANTITY YOU


WISH TO BUY");

product_quantity=Convert.ToInt32(Console.ReadLine());

if (productvalue>=product_quantity)

sales=productvalue-product_quantity;

saleproduct.Add(sales);

Console.WriteLine("THE PRODUCT BUYED


SUCCESSFULLY"+sales);

else

Console.WriteLine("THE PRODUCT QUANTITY IS OUT OF


STOCK!!!!");

else

Console.WriteLine("Invalid");

public int displaylist(List<int> saleproduct)

int a1;
foreach (int s in saleproduct)

//Console.WriteLine("PRODUCT NAME "+product_name+"


REMAINING QUANTITY "+s);

//Console.WriteLine(s);

a1=s;

return s;

//return a1;

public class Add_Menu

public static Dictionary<string, int> items_menu = new


Dictionary<string, int>();

public void menu()

Console.WriteLine("ENTER THE TOTAL NUMBER OF ITEMS


PRESENT IN THE VEGETABLE SHOP");

int total = Convert.ToInt32(Console.ReadLine());

System.Console.WriteLine(total);

int q;

for (int i = 0; i<total; i++)

Console.WriteLine("Enter the"+(i+1)+" product name


Element in the Dictionary");

string product_name = Console.ReadLine();


Console.WriteLine("Enter the"+(i+1)+" product Quantity
Element in the Dictionary");

int product_quantity = Convert.ToInt32(Console.ReadLine());

if (product_quantity>0)

items_menu.Add(product_name, product_quantity);

else

Console.WriteLine("Pls enter valid quantity");

product_quantity = Convert.ToInt32(Console.ReadLine());

items_menu.Add(product_name, product_quantity);

foreach (var s in items_menu)

Console.WriteLine($"PRODUCT NAME:{s.Key}, QUANTITY:


{s.Value} ");

public class Sales : Remove_Menu

//Remove_Menu remove1 = new Remove_Menu();

public void displaylist1()

Console.WriteLine("hello");

int a= displaylist(saleproduct);

Console.WriteLine(a);
}

}
DEMO 2 PREPARATION

1) USED TO ACCESS KEY IN DIC

foreach (string s in items_menu.Keys) or Values

Console.WriteLine($"PRODUCT NAME:{s.Key}, QUANTITY:{s.Value} ");

DEMO 3
using System;

using System.Collections.Generic;

using System.Linq;

using System.Text;

using System.Threading.Tasks;

namespace DAX_GroceryShopManagement

public abstract class DAX_Abstract

protected Dictionary<string, int> items_menu = new


Dictionary<string, int>();

public List<int> saleproduct = new List<int>();

protected string product_name, pname;

int pquantity;

public void add_menu()

Console.WriteLine("ENTER THE NUMBER OF ITEMS TO ADD");

int numbercount = Convert.ToInt32(Console.ReadLine());

for (int i = 0; i<numbercount; i++)

Console.WriteLine("ENTER PRODUCT NAME");

pname=Console.ReadLine();

Console.WriteLine("ENTER PRODUCT QUANTITY");

pquantity=Convert.ToInt32(Console.ReadLine());
items_menu.Add(pname, pquantity);

public void display()

foreach (var item in items_menu)

Console.WriteLine(item);

abstract public void sale(string product_name);

public abstract class DAX_Abstract1 : DAX_Abstract

int productvalue;

int product_quantity;

int sales;

override public void sale(string product_name)

if (items_menu.Count!=0)

if (items_menu.ContainsKey(product_name))

productvalue=items_menu[product_name];
Console.WriteLine("ENTER THE PRODUCT QUANTITY YOU
WISH TO BUY");

product_quantity=Convert.ToInt32(Console.ReadLine());

if (productvalue>=product_quantity)

sales=productvalue-product_quantity;

saleproduct.Add(sales);

Console.WriteLine("THE PRODUCT BUYED


SUCCESSFULLY"+sales);

else

Console.WriteLine("THE PRODUCT QUANTITY IS OUT OF


STOCK!!!!");

else Console.WriteLine("Invalid");

public void pop(string element)

if (items_menu.Count!=0)

if (items_menu.ContainsKey(element))

items_menu.Remove(element);
}

else

Console.WriteLine("THE ELEMENT NOT FOUND !!!");

else

Console.WriteLine("THERE IS NO ELEMENT !!!");

public void display(string e)

Console.WriteLine("THE AVAILIABLITY OF PRODUCT\t" +e +"\tIS");

Console.WriteLine(items_menu[e]);

//foreach (int s in saleproduct)

//{

// Console.WriteLine(s);

//}

}
using System;

using System.Collections.Generic;

using System.Linq;

using System.Text;

using System.Threading.Tasks;

namespace DAX_GroceryShopManagement

class Dax_main : DAX_Abstract1

public static void Main(string[] args)

DAX_Abstract1 daxabstract = new Dax_main();

int choice;

while (true)

Console.WriteLine("ENTER USER CHOICE\n 1.ADD \n2.SALE\


n3.AVAILIABILITY\n4.REMOVE\n5.DISPLAY");

choice=Convert.ToInt32(Console.ReadLine());

switch (choice)

case 1:

daxabstract.add_menu();

break;

case 2:

Console.WriteLine("ENTER THE PRODUCT NAME");


string product_name = Console.ReadLine();

daxabstract.sale(product_name);

break;

case 3:

Console.WriteLine("ENTER PRODUCT NAME TO CHECK


AVAILIABILITY");

string product_name1 = Console.ReadLine();

daxabstract.display(product_name1);

break;

case 4:

Console.WriteLine("THE ELEEMT SHOULD REMOVE FROM A


LIST");

string element = Console.ReadLine();

daxabstract.pop(element);

break;

case 5:

daxabstract.display();

break;

// abstract public class DAX_Abstract

// {

// protected const int num = 10;

// protected virtual void display()

// {
// Console.WriteLine("hello display on parent class"+num);

// }

// abstract protected void a();

// }

// //interface Ia

// //{

// // public void ia();

// //}

// abstract public class A : DAX_Abstract

// {

// protected const int num = 11;

// public void display()

// {

// Console.WriteLine("hello"+num);

// }

// public void ia()

// {

// Console.Write("hi");

// }

// abstract public void b();

// //override public void a()

// //{

// // Console.WriteLine("This is abstract class call");

// //}

// //override protected void a11()

// //{

// // Console.WriteLine("hello world");

// //}
// //abstract protected void a11();

// }

// //public class B

// //{

// // public void display()

// // {

// // Console.WriteLine("hello"+num);

// // }

// // override public void b()

// // {

// // Console.WriteLine("hello world");

// // }

// // override protected void a11()

// // {

// // Console.WriteLine("hello world");

// // }

// // //abstract protected void cal1();

// //}

// public class c:A

// {

// override protected void a()

// {

// Console.WriteLine("THIS IS DAXA IN PROTECTED METHOD


CALLING A");

// }

// override public void b()

// {
// Console.WriteLine("THIS IS DAXA IN PROTECTED METHOD
CALLING B");

// }

// public static void Main()

// {

// c c1 = new c();

// c1.a();

// c1.b();

// }

// }

***************************************************************************
*******

public class Class2

{
public static void dictionary()

Dictionary<string, int> dict = new Dictionary<string, int>();

List<int> a = new List<int>();

dict.Add("1", 1);

dict.Add("22", 2);

dict.Add("three", 3);

int c = dict.Count-1;

//to print the keys based on index

Console.WriteLine(dict.Keys.ElementAt(c));

Console.WriteLine(dict.Values.ElementAt(c));

//string findmethod = dict.Find(c => c.StartsWith(1));

//int findindex = dict.IndexOf("three");

if (dict.ContainsKey("1"))

Console.WriteLine("key found and value is "+dict["1"]);

// to get value and print keys

int ele = Convert.ToInt32(Console.ReadLine());

foreach (var item in dict)

if (item.Value==ele)

Console.WriteLine(item.Key);

//from key to print value


string key = Console.ReadLine();

foreach (var item in dict)

if (item.Key==key)

Console.WriteLine(item.Value);

// for print all keys in dict

foreach (var item in dict.Keys)

Console.WriteLine(item);

// **************************** USED TO CLEAR ALL ELEMENT IN


DICT*******************************

//dict.Clear();

Console.WriteLine(dict.Count);

foreach (var item in dict)

Console.WriteLine(dict.Count);

Console.WriteLine(item);

public class List: Class2

public List<int> l1 = new List<int>();

public void list()

l1.Add(1);
l1.Add(2);

l1.Add(3);

l1.Add(4);

l1.AddRange(new int[]{5,6});

l1.Insert(0, 001);

l1.InsertRange(1, new int[] {7,8,93});

foreach (var item in l1)

Console.WriteLine(item);

l1.Remove(111111);

Console.WriteLine("after remove");

foreach (var item in l1)

Console.WriteLine(item);

int findindex = l1.IndexOf(1);

Console.WriteLine("find index="+findindex);

class Class3 : Class2

public static void Main(String[] args)

List lis = new List();

lis.list();

Class2.dictionary();

}
}

***************************************************************************
******

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