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Computer 1

This document is a comprehensive guide for teaching computer science to children, developed collaboratively by IIT Bombay and InOpen Technologies. It emphasizes fun and interactive learning, with lessons structured around engaging dialogues between a teacher and students, covering essential computer concepts and skills. The book includes worksheets, activities, and projects that promote critical thinking, collaboration, and responsible internet use, while being aligned with educational standards.

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Vishal Verma
Copyright
© © All Rights Reserved
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
2 views

Computer 1

This document is a comprehensive guide for teaching computer science to children, developed collaboratively by IIT Bombay and InOpen Technologies. It emphasizes fun and interactive learning, with lessons structured around engaging dialogues between a teacher and students, covering essential computer concepts and skills. The book includes worksheets, activities, and projects that promote critical thinking, collaboration, and responsible internet use, while being aligned with educational standards.

Uploaded by

Vishal Verma
Copyright
© © All Rights Reserved
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
You are on page 1/ 285

LEVEL

Computer
I
CD
Inside
www.computermasti.com
A Collaborative Product from IIT
Bombay and InOpen
Technologies
Please refer to the last page for copyright and license details
Computer
Created at: Department of Computer Science & Engineering Indian Institute of
Technology Bombay Mumbai, India. www.cse.iitb.ac.in

Powered by: InOpen Technologies

Editors

Sridhar Iyer Malati Baru

Authors

Farida Khan
Usha Viswanathan Vijayalakshmi Chitta

Design

Sameer Sahasrabudhe Swati Revandkar

Illustrations

Kaumudi Sahasrabudhe

Level-I

About This Book


This book has evolved out of contributions from many authors, bringing together a
variety of creative ideas. The salient features of this book are:

 The book is based on a detailed computer science syllabus that has been
reviewed by many experts. This syllabus is available for download from
www.computermasti.com.
 Establishingclarityofthoughtanddevelopingcomputerfluencyisthemainobjectiveof
Computer Masti.
 Fun is an important elelment of learning.
 The lesson contents are woven around interactions between an imaginary
teacher and two students. The teacher mostly asks questions that guide the
students to discover and learn topics on their own.
 Each lesson focusses on specific concepts and associated skills. These concepts
are selected such that: (i) They lay a strong foundation for learning computers.
(ii) They contribute towards general intellectual development, and (iii) They are
age appropriate.
 The Worksheets and Activities are designed in such a way that they supplement
topics being covered in other subjects, to the extent possible. Group activities
are included in each lesson to encourage collaborative learning. Projects are also
suggested to reinforce the learning of topics across multiple lessons.
 21st century skills of critical thinking, collaboration, communicaton and
creativity are addressed in the lesson content and supplementary activities.
 The book meets the standards suggested for continuous and comprehensive
evaluation (Right to education).
 The lessons and activities are based on free and open source software. The
Computer Masti Toolkit (in the CD) is easy to install on commonly used operating
systems.
 The book includes child friendly illustrations that are sensitive to body image and
gender issues.
 Each Lesson has a Teacher’s Corner section, which gives a lesson plan outline,
some dos and don’ts, and pointers to when each worksheet has to be given to
students.
 Emphasis of healthy computer practices, including SMART rules of Internet
safety, AWARE guidelines for responsible use of Internet resources are
addressed in the lesson content and supplementary activities. Poster about these
are available on the website. You can put these on the display boards. This would
serve as quick reference and memory trigger for the students.
 The online (e-book) version is available freely for individual use, under the
conditions described earlier in the Copyright Statement. You may download it
from: www.computermasti.com.
 Comments on the book and suggestions may be sent to Sridhar Iyer
([email protected]).

Acknowledgements:

This second edition is a result of incorporating several suggestions by Sahana Murthy


and Farida Khan. We are thankful to Neela Srinivasan, Semeena Kader, Meera Hirani,
Smita Satam and Srinath Perur for their contribution to the preliminary content, prior
to the first edition. We are also thankful to Vaijayanthi Sarma for her meticulous review
during the first edition. We acknowledge the support provided by Rajesh Kushalkar,
Rekha Kale and Pravin Ingle.

We are grateful to IIT Bombay for support during the creation of this book. We are also
grateful to the SSRVM Trust, especially the staff of SSRVM Mulund, for support during
the pilot implementation. Last but not the least, the teachings of Sri Sri Ravishankar
have been a major source of inspiration for this book.
How To Use This Book
This book is meant to be used for teaching computers to children in a way that is mostly
fun (as indicated by the “Masti” in the title). The teacher’s role is primarily that of a
facilitator encouraging active learning. Specific guidelines for each lesson can be found
in the Teacher’s Corner of each lesson. Ensure that the conceptual understanding is
mastered before proceeding to the skills. Allow students to play educational computer
games included in each lesson in order to reinforce learning of the concepts/skills
covered in the lesson. In the computer lab, if they are doing activities in groups, ensure
that they switch “drivers” frequently, so that each student gets to do a fair amount of
the computer based activities. The Worksheets include exercises to inculcate higher
order thinking skills. Use the Group Activities and Projects to stimulate creativity and
knowledge sharing. The book is designed so that it can be covered comfortably in one
year, with one class (30 to 45 minutes) per week. See the table below for an overview of
the concepts, skills and values covered in each lesson along with a week wise schedule.

Lesson
Topic Name Concepts Skills Values reinforced Weeks
No:
ο Identify some places where a ο Developing good habits. ο
ο Computer as a computer is used. Awareness.
ο Communicating with
1 Uses of Computers machine that has many 1st- 4th
uses. ο Paint simple pictures on
Tuxpaint. relatives.
ο Computer has ο List the parts and functions
2 Parts of Computer
different parts. of the main parts.
ο Awareness. 5th-7th
ο Taking appropriate
precautions while using
machines.
ο Keeping the computer clean.

ο Being sensitive to the needs


Do`s and Don`ts ο Correct way of using ο Correct postures. of others. 8th –
3
with Computers computers. ο Be safe while using 10th
ο Sharing resources with each
computers. other.

ο Maintaining cleanliness.
ο Control the pointer using
11th –
4 Using a Mouse ο Functions of a mouse. right click, left click, double Taking permission.
click. 12th

13th –
REVISION
14th

5 Using a ο Functions of a keyboard. ο Enter words and numbers Attention to details 16 th – 18th Keyboard using a keyboard.
(observation skills).

Paint using a ο Icons, Tools and Toolbar [through ο Open, draw and save Paint Relating new knowledge to 19th –
6
Computer example of paint application]. files. previous learning. 21st
ο Describe what is a file. ο Opening a
new or
More Actions ο Save and print paint files ο Curiosity (observing – 22nd –
7
using Paint existing file. Quit the paint activity. thinking – questioning). 23rd
ο Saving a file.
ο Close an application.
ο Open Music player
application.

Using Music Being sensitive to others 24th-


8 ο Open a music file.
Player needs. 25th
ο Use control buttons : play,

pause, stop.
9 Exploring the ο Elements of Windows, Desktop on a ο Open activities on a Neatness. 26th-
Desktop computer. desktop.
28th

ο Maximise, minimise and


close windows.

ο Change wallpaper.
1 29th-
Projects
0 32nd
Computer
Contents
Name of the lesson

One Day...
Uses of Computers
Parts of a Computer
Do s and Don ts with Computers Using a Mouse
Using a Keyboard
Paint using a Computer
More Actions using Paint
Using a Music Player
Exploring the Desktop Projects
Level I
Sr. No

0. 1. 2. 3. 4. 5. 6. 7. 8. 9. 10.

Page Number

1 2 12 21 30 36 42 49 55 61 68
SKILLS

Info
Learning Outcome
Indicator

i
A m CONCEPTS

Guidelines

Legends used in the book Explanation

Lists the topics covered in the lesson.

Explains the concept discussed in that section of the lesson.

Gives step by step instructions to do a task (on the computer) in the application
being discussed.

General recommendations that help to achieve a certain goal.

Provides information and/or additional details about a skill or concept.

Lists the expected measurable learning objective to be attained by the student


after learning the topic.

Pages with this icon has Worksheets; that test extent to which learning
objectives of the lesson are attained.

Pages with this icon has Activities, which reinforces students’ learning.

This icon represents after class collaborative activities to be presented later in


the class for discussion and/or review.
This image has tasks students can do to gain additional knowledge on the topic
of the lesson.

Pages with this icon gives pointers to the teacher on how to teach the lesson.

This icon points to a list of websites that can be referred for self learning.

Search Keyword, examples and Web site address. New word introduction.
New Technical term introduction.
Projects

Teacher’s Corner

Black Italic text

Bold black text

Bold Orange text

1
Lesson 1
Uses of Computers
Am

In this lesson you will learn a few simple and interesting


uses of a Computer.
Moz: Hello! What shall we learn today? Yes, we‛ll learn that a
computer is a useful machine. It can do many things. We can
play games, listen to music, and watch movies on a computer.
Tejas: Can we also draw pictures?

Moz: Sure, you can. A computer can be used for many simple
tasks like:

Drawing pictures
Writing letters
Playing games
Listening to music
Adding numbers
Watching movies and cartoons

Jyoti: I remember seeing a computer in our school library.


Tejas: I have also seen it, but what is a computer doing in a
library?

Moz: Good question. Let me give some examples of how a


computer is used in many places.
2
1. Library
A library stores many books. Searching for your favourite book can
take a lot of time. So, the library uses a computer to store a list of
books and their location. When you want to borrow a book, the
librarian can check the computer to see if it is available. Then he can
tell you where to find it. He also uses the computer to issue

the book to you.

2. Bank
Many people use a bank to keep their money
safe. The bank uses a computer to store a list
of people and their accounts. When your parents
want money to buy something, they go to the bank. The clerk
checks on the computer to see if they have enough money in their
account. Then the clerk gives the money to your parents.

3. Railway station
Railways use computers to book tickets. They also use them to
maintain train timings. When you go with your parents to book
tickets, the clerk uses the computer to see if seats are available.
Then he takes the money and issues your tickets.
3

Jyoti: Ok, but how can children use a computer?


Moz: Let us see some simple tasks that you can do using a
computer.

You can watch cartoons and movies.


You can draw a picture.

You can listen to music.


You can write a letter to your grandparents.

You can create a greeting card for your friend.


4

Moz: In our daily life we use machines like television, radio,


washing machine, mixer, music system, telephone etc. A
computer can also do the work of some of these machines.

A Television is used to watch movies. Can you watch movies on


a Computer?

Yes, you can!

Rahul is drawing on a paper. Can he also draw using a


computer?

Yes, he can!
The music system is playing a song . Can you play a song on a
computer?

Yes, you can!

Tejas: Oh, the computer is very clever. Can it do everything?


Moz: A computer can help you do several things. But there are
also many things that it cannot do.

You can use a fridge to keep food items. Can a computer be


used like a fridge? No, It cannot!

You can make fresh fruit juice in your mixer. Can a computer be
used like a mixer? No, It cannot!
You can wash clothes in your washing machine. Can a
computer be used like a washing machine?
No, It cannot!

Tejas: Why are there so many wires around the computer?


Moz: We will talk about it when we meet next. Goodbye for
now,

Chin Chinaki...
Learning Outcome After you have studied this lesson, you will be able to:
List the various uses of a computer.
Identify places where computer can be used.
Decide when a computer can not be used.

6
WORKSHEETS 1.1
1. Following are some places where computers can be used.
Match the name with the pictures.

a. Hospital b. Railway c. School d. Bank e. Library Station


2. Here are some places where computers are used. Find them
all!

School

Bank Shop Hospital Station Airport Office


HOSPITAL

+
PYTRDXKHB
STATIONOA
HNWSMIHSN

SCHOOLNPK
OUSGJZXIC
OFFICEBTT
AXSHOPVAA
AIRPORTLL

7
WORKSHEETS 1.1
3. In what activities can computers be used? Place a tick mark
where you think they can be used and a cross
where you think they cannot be used.
X
a. Seema is climbing using a rope. Can a computer be useful for
climbing with a rope?

b. Varun has prepared a list of invitees for his birthday. Can a


computer be used for writing the list?

c. Som is eating a lollipop. Can a computer be used for eating a


lollipop?

d. Suhas is listening to music. Can a computer be used to listen


to music?

8
WORKSHEETS 1.1
e. Reema is blowing a balloon. Can a computer be used for
blowing balloons?

f. Jeet is adding numbers on a slate. Can he use a computer to


add numbers?

g. Salman is making chapattis. Can a computer be used to


make chapattis?
h. Nikhil is drawing. Can a computer be used to draw?

1.1
1. Draw a picture: Request the teacher to open TuxPaint. Click
Applications=>Graphics=>TuxPaint

2. Play games: Request the teacher to open GCompris. Click


Applications=>Games=>Educational suite GCompris.

Project
Do project 1 given in lesson 10.

Explore!
1. Have you seen any computers in your school?
2. Have you noticed a computer being used at other places? What were
they being used for?
10
11

Teacher ’s Corner 1.1


● Begin the lesson by discussing the concept of machines with students.

● Introduce the computer as a versatile machine that can be used for


many things. Here, involve the children in a discussion about the places
where they have seen a computer (home, airport, railway station, bank,
school, movie theater) and how it can help people perform various tasks
in those places.

● Mention other interesting uses that children can identify with – for
example, computers are used in the making of cartoon films, they are
used in designing various things such as toys, books, buildings, etc.

● Arouse their curiosity by asking whether they would like to use


computers. Demonstrate some simple applications of computers such as
listening to music, watching video clips, drawing a picture, playing
games, doing sums, writing, etc.

● Keep some audio/ video clips on the computer, for example, rhymes,
cartoons. Play these and let them watch. If you have the time, you may
repeat a few as per their demand.

Further Reading:

http://www.howstuffworks.com/ http://library.thinkquest.org/5862/
Lesson 2

Parts of a Computer

In this lesson you will learn about the main parts of a


computer.
Am

Tejas and Jyoti were in the computer room, looking at one of


the computers. They were trying to see how the wires were
connected together, when Moz appeared...

Moz: So, have you already noticed that a computer has many
parts?
Tejas: Yes, just like we have hands, legs, eyes and ears! What
are the names for the parts of a computer?
Moz: The names of the four most important parts are - CPU,
Monitor, Keyboard, and Mouse.
Jyoti: Why does a computer need so many parts? What do they
do? How are they connected?

Monitor

Keyboard
CPU

Mouse

12

Moz: Good questions! Let us learn about each of these parts.

CPU
CPU (central processing unit) is the most important part of a
computer. It is like the brain. It does all the tasks that we want
the computer to do. It also controls all the other parts, like the
Monitor, Keyboard and Mouse. These parts have to be
connected to the CPU, for them to work.

Monitor
A monitor looks like a TV screen. The CPU uses the monitor to
show us photos, movies and games. The front portion of the
monitor is called the screen, or

display.

Keyboard
The keyboard is made of several small buttons called keys.
Each key has a number, letter or word written on it.
Just as you use a pencil to write on a
paper, you can use a keyboard to write with a computer.

13

Mouse
A mouse is used to point at items shown on the monitor. The
mouse usually has two or three buttons and a small wheel
between the buttons.
Tejas: You said that we can draw pictures using the computer.
Can I use a mouse for drawing? How can I take the picture
home?
Moz: Yes! You can use the mouse to draw pictures. But, you
need a Printer to print your picture and take it home.

Jyoti: You said that we can listen to songs on the computer.


From which of these parts do we hear the song?

Moz: Not from any of these parts. We need


Speakers to listen to songs. Remember, the

speakers, printer or any other part will work only if they are
connected to the CPU.

Tejas picks up the computer mouse and starts playing with it.

Tejas: What are these buttons for?


Moz: Be careful! We must take proper care
of the different computer parts.
Tomorrow we will learn how to do this and then we will learn
about the buttons.
Chin Chinaki...
Learning Outcome After you have studied this lesson, you will be able to:
Name the main parts of a computer.
Describe functions of these parts.

14
WORKSHEETS 1.2
1. Colour the parts of the computer:
Monitor in Yellow, CPU in Blue, Keyboard in Green, and mouse
in Red.
2. Identify, which are the parts of the computer and circle
them.

CPU Key Keyboard Mouse Cat Printer

Rat Blackboard Cupboard

PUC Phone Cooker

Board Speaker Pen


15
WORKSHEETS 1.2
3. Write the names of the parts shown below.

M __ N __ T __ R

M __U __ E
K __Y__O __ R __

C __U

16

WORKSHEETS 1.2
4. Who am I?

MOUSE MONITOR KEYBOARD

CPU
SPEAKERS

a. Use me to point at items shown on the monitor. _____________

b. I show photos, games and movies on my screen.


_____________ c. Use me to write on a computer. _____________

d. You need me to listen to songs on the computer.


_____________ e. I am the brain of the computer. _____________

5. Join the wires to the correct place.


17

WORKSHEETS 1.2
6. Search for the parts of a computer in the following picture.
2223
7. True or False [ Write a T or F in each box.]

1. The CPU is the most important part of a computer.


2. The Keyboard looks like a television.
3. The Mouse helps us to point at items.
4. The Keyboard works like a pencil of the computer.
5. You can listen to a song on the computer through the
speakers.
6. The Mouse can print what you see on the monitor.

18

1.2
1. Act out being a computer: Play a game where your class acts out being
a computer. One student acts as the Keyboard. The teacher uses the
keyboard to give the computer a task to do or a problem to solve. Another
student acts as the CPU and solves the problem. The CPU tells the answer
to the student who is acting as the Monitor, who then shows the answer.
Some students can also act as the wires that connect the Keyboard to the
CPU and the CPU to the Monitor. You may include a couple of students as
Speakers who will sing for the class! You can have your class take turns
being different parts of a computer.

2. Draw and colour a computer: Draw a picture of the computer that you
are using. Be sure to include all of the computer-related items on the desk
in front of you. After your drawing is complete, colour it and write the
names of the different parts.

3. Play games that require use of computer parts: Request the teacher to
open GCompris.
Click Applications=>Games=>Educational suite GCompris.

a. Simple Letters:
Type the falling alphabets before they reach the ground.

Project
b. Missing Letters:
Fill in the missing letters.

Do project 2 and 3 given in lesson 10.

Explore!
1. Can you see other parts connected to the computer? Find out
their names and uses.

2. Just as a computer consists of many parts that have different


uses, what are the different parts of a car? Find out their names and
uses.

19

20

Teacher ’s Corner 1.2


● Begin with a discussion of commonly used machines and their parts.
Explain that a computer is also a machine that is made up of many parts
that work together.

● Show the various parts of a computer and explain their functions. If a


computer is not available, draw a diagram on the blackboard or
distribute pictures. Parts such as printer, speakers, etc. can be covered
depending on existing familiarity and the pace at which the children
learn.

● Demonstrate the function of each part of the computer. Open a file and
type the names of a few students in it. Tell them about the Keyboard. Ask
the class where the letters are showing up while typing. They will point
to the screen. Ask them what it resembles and they will say TV. Tell them
that it is called the Monitor.

● Now move the Mouse, and ask the students what is moving on the
screen while moving the mouse? Teach them about the mouse pointer.

● Arouse their curiosity by asking, “How did the computer write the
names on the screen when you were typing the letters?” Tell them that
the CPU is doing this work. If there is a printer available, print the names
of students in the class using a Printer.

 ● Play some music or rhymes without showing how it is done.


While the music file is playing, ask the students where the sound is
coming from. Tell them about the Speakers.
 ● Pointing at the CPU, ask them, “Why does the CPU have many
wires?” Summarise their responses and say it is because the
different parts of the computer - monitor, mouse, keyboard,
speakers, and printer - are all connected to the CPU. Just as your
head controls your hands and legs, the CPU is the computer's head
and it controls all its parts.

● Mention about laptop and where are the different parts in it. (For
Laptops/computers with inbuilt speakers, there are no separate
speakers.) Remember to adapt your explanation to suit the kind of
system you are using at your school.

● Conclude the lesson with a discussion about how the computer


works. Emphasize that it will not do anything until you tell it
exactly what to do.

Further Reading :

http://www.computerlabkids.com/parts.htm

http://library.thinkquest.org/5862/partsof.htm
http://www.kidsdomain.com/brain/computer/lesson/comp_les1.html
Lesson 3

Do‛s and Don‛ts with


Computers

Am

In this lesson you will learn the correct way of using


computers.

While using computers we should:


1. Be safe: It works on electricity.
2. Be gentle: It is delicate.
3. Keep it clean: It is sensitive to dust.
4. Keep a correct posture: It can cause injury. 5. Share equally:
It is for everyone.

1. Be Safe
Jyoti: There are so many wires attached to the CPU.
Tejas: Yes,one wire is plugged into the electrical socket. So we
should be careful.
Moz: Very good. A computer works on electricity just like your
Television. So, it is important to be careful.

A) Ask the teacher every time you want to turn the computer
on or off. If a wire has come out, ask your teacher to put it
back.

21
B) Do not pull any wires connected to the CPU.

X
C) Do not put your fingers into any slot.

2. Be Gentle
Tejas [Pressing some keys] :These keys are so easy to press.
Moz: Yes, gentle pressing of each key is enough. A computer is
a delicate machine.

A) Do not bang hard on the keyboard.


B) Do not pull parts away from the computer.

X
22

3. Keep it Clean
Tejas: I am very hungry. Can we eat now?
Moz: What if some food falls on the keyboard? Jyoti: It will
become sticky and stop working! Moz: Correct.

A) Keep the computer and its nearby area clean.


B) Cover the computer when it is not in use.

C) Do not eat or drink near the computer.


X

23

4. Keep a Correct Posture


Moz: What will happen if you sit very close to the monitor?
Tejas: We will not be able to see the screen clearly. Our eyes
will start hurting.
Moz: Yes, when you are using a computer, your posture is very
important.

X
A) Keep your chair at the proper height.

B) Keep a proper distance from the monitor.


C) Do not keep your hand on the mouse continuously.

X
24

5. Share Equally
Tejas [To Jyoti]: I have finished playing this game. It is your turn
now.
Moz: It is good that you are taking turns in using the computer.
In school, you have to share computers with your friends.
Everybody should get an equal chance to learn and play.

A) Take turns for using the Keyboard and the Mouse.

B) Give space to your classmates while they are using


computers.

X
C) Do not disturb others by playing loud music.

Moz: It is time for you to go home. Tomorrow, we will learn how


to use the mouse....
Chin Chinaki...
Learning Outcome After you have studied this lesson, you will be able to:
Follow safety rules while using computers.
Follow guidelines for maintenance of the computer. Be sensitive to the
needs of other users.
25
WORKSHEETS 1.3
1. See the pictures below.
If it shows the correct way to use a computer, put a tick mark
box. If it shows the wrong way put a cross

X
a. Meera is cleaning the computer. Is this necessary?

in the
b. Reema and Rehan are sharing the computer. Is sharing a
good habit?
c. Zubin is eating near the computer. Is this correct?

26

WORKSHEETS 1.3
d. Sunil is banging very hard on the Keyboard. Is this the right
way to handle the computer?

e. Sarika, Sushant and Krishna are pulling out all the wires from
their slots. Is it okay for them to do so?

f. The music is being played very loudly. Is this correct?

g. Shruti is sitting with a straight back. Bhanu is bending and is


very close to the monitor.
Put a tick mark on
the correct position and
cross
X
on the wrong
position.
27
1.3
1.Make a Poster: Make a poster with the do‛s and don‛ts and put it up in
a prominent place in your classroom or computer room.

2.Share a game with your friends: Ask your teacher to open the
games given in a and b and play the games.

Click: Applications=>Games=>Educational suite GCompris.

a. Count the Items: Place the items such that you can count them
easily. Enter the total number of each item displayed.

b. Numbers with pairs of dice: Count the number of dots before they
reach the ground.

Project
Do project 4 given in lesson 10.

Explore!
1. How will you share the computer to draw a picture?
2. What are the do‛s and don‛ts while watching television?
28

29

Teacher ’s Corner 1.3


● Begin the lesson by asking, “what makes the computer work?” Lead
them to discover that it needs to be plugged in. Ask them to think of
other things that need electricity, e.g., TV. Ask if they know the dangers
associated with electrical wires and electrical outlets. Summarise the
safety issues. Emphasize that the teacher must be asked every time the
computer is to be turned on or off.

● Ask, “What will happen if they bang on the keyboard or if they pull the
mouse?”. Summarise that the computer is a delicate machine.

● Ask them what would happen if water or food spills on or near the
computer. You may get a variety of responses ranging from “Mommy will
shout” to “There will be a bomb blast”! Clarify their myths and inform
them as to why they should not eat or drink near computer.

● Ask, “what will happen if they put their heads very close to the
monitor, how long should they work on a computer?” Show students the
proper way to position the neck when viewing the monitor. You can
summarize their responses and finally give the children following
guidelines:

a) Keep your eyes at least at an arm’s distance from the monitor.


b) Keep your neck straight so that you are not looking up or down at the
monitor.
c) After every 10 minutes of using the computer, move your eyes and
neck.
d) Stretch your hands and fingers if you are using the keyboard or
mouse.
Demonstrate the proper way to position the wrist when using the
keyboard and mouse. Show a few simple eye and neck rotations and
stretching exercises.

● Talk about how loud sounds can damage our ears. Tell them to keep
the volume of speakers at a comfortable level. Lead a discussion on
appropriate team behaviour – sharing, giving space, taking turns, not
crowding, pushing, pulling, etc. Tell them to take turns when using the
keyboard or the mouse. You can ask them, “What will happen if nobody
wants to share the computer at school? Will everybody be able to learn?
Will they enjoy using computers as much without their friends?”

Further Reading :

http://www.tifaq.org/kids/kids.html

http://orosha.org/cergos/
Lesson 4

Using a Mouse

Am

In this lesson you will learn how to use a computer


Mouse.
Jyoti: Moz, you said that we could play music using the com-
puter. Can we do that today?

Moz: Sure, we use a speaker to listen. Can you tell me how to


select the song?

Jyoti: Using the mouse! We already know that a mouse is used


to point at items shown on the monitor. When we move the
mouse
around, the arrow on the screen also moves around.

Moz: Good. The arrow is called the mouse pointer. The mouse
is usually kept on a flat surface called the mouse pad. Now,
how do you play the music?

Tejas: I think we should press the buttons on the mouse, but


which one?

Moz: Pressing the button is called a click. There are


two buttons on the mouse. The button on the left hand
side is called the left button. The button on the right hand
side is called the right button. Clicking these buttons tells the
computer what to do.
There are three types of mouse clicks:

Left click: Click the left button once. This is used to select an
activity after you point to it.
Double click: Click the left button twice, quickly. This is used
to start the activity after you have pointed at it.

Right click: Click the right button once. This is used to control
the activity after you have started it .

30

Tejas: To start a song, I have to first point to the song and


select it by left click. Then I have to double click for it to play.
Am I correct?

Moz: Very good. You are correct.

Tejas now moves the mouse to select the song. While moving,
the mouse reaches the end of the mouse pad.

Tejas: The mouse pointer is gone. Where is the arrow?

Moz: When you reach the end of the pad, lift the mouse and
place it back in the center.

Tejas: Yes. The pointer is back on the screen. Wow! This is


fun .What is this wheel like button on the mouse?
Moz: I will show you.

[Moz opens a list of names on the screen.]

Tejas: These are the names of all our friends in the class!
Where is my name?

Moz: Move the wheel and see what happens. Your name will be
down below.The wheel between the left and right mouse button
is called the scroll button. You can move up and down a page
using the scroll button.

Jyoti: Can I write my name on the screen?

Moz: Yes. You can. Tomorrow I will show you how. Chin
Chinaki...
Learning Outcome After you have studied this lesson, you will be able to:
Identify the parts of a mouse and their functions.
Use the mouse buttons for activities.

31
WORKSHEETS 1.4
1. What do we use as a pointer when we are reading a book?
Which is the mouse pointer on the screen?
Circle both of them
2. In the mouse shown below, colour the left button red, right
button green, scroll button blue, and the rest of the mouse
yellow.

32
WORKSHEETS 1.4
3. Circle the words that are related to the Computer Mouse.

Right click Mouse pad Rat


Double click

Photo click Left click Scroll button Tail

4 . In the mouse shown below, which button will you press for
left click? Write ‘L‛ on the left button. Which button will you
press for right click? Write ‘R‛ on the right button.

5. Match the columns. Left click

Right click Scroll button Double click

Move up and down a page Start an activity


Select an activity Control the activity
33

1.4
1. Play games that require the use of a mouse: Ask the teacher to open
Gcompris. [by Applications=>Games=>Educational suite Gcompris.]

a) Click on me: Left-click with the mouse on all the swimming fish before
they leave the fist tank.

Ask the teacher to open the following games.

c) PySyCache: Double click on the objects to catch them.


Applications=>Games=>PySyCache

Project
b) Click the Mouse: Left click the mouse to erase the white area and
discover the background.

d) Gamine: Move the mouse over the screen to draw. Hit the longest key
on the last row of the keyboard to clear the drawing.
Applications=>Games=>Gamine
Do project 5 given in lesson 10.

Explore!
1. Click on various items on the screen and see if the mouse pointer
changes. When does this happen?

2. Look at the computer mouse in your school and in other places.


Do they all look the same ?

34
35

Teacher ’s Corner 1.4


● Arouse the curiosity of students by telling them that learning to use
the mouse will enable them to play several interesting games. Hold up
the computer mouse and start a discussion on how it resembles a real
mouse. You can remind them about what they have studied about the
mouse in the lesson on parts of the computer. Also remind them about
how it is important not to pull the wire connected to the computer
mouse. Demonstrate how a pointer moves on the screen, corresponding
to the mouse’s movement on the mouse pad. Emphasize that the mouse
pad is the mouse's "home," and that it never leaves it’s house.

● Pass the computer mouse around. Ask them to see if there is anything
on the mouse that can be pressed like a door bell. Let them notice the
kind of sound it makes. Tell them it is called ‘click’ and that there are two
buttons on the mouse that can be clicked. It may be useful to ask
questions like “with which hand do you eat food?” and instruct them
accordingly. [Ensure that you are standing with the students and not
facing them while showing them the right and left buttons, otherwise
they will get confused.]

● Draw their attention to a wheel like object in between the two buttons,
and tell them that it is called the scroll button. Create a file with all the
names of the students in alphabetical order and ask each student to
locate his/her name. Automatically the student will use the scroll button
to go up/down the file. Remember that learning usage of mouse is an
intuitive experience for students. Hence, it is important to provide as
much hands-on experience as possible when teaching this lesson.

● Create a short cut for the Educational suite Gcompris on the desktop
and demonstrate how you can open the games by clicking the left mouse
button twice. As you open a game, ask the students to see how the
pointer changes at different times. While the game is opening, show them
how the pointer becomes a circle with spokes moving. This indicates that
the CPU is opening the game and you should wait. Use the arrow to point
to a particular game and select it by clicking the left button. Depending
upon the understanding of students, introduce the use of right click.
Further Reading:

http://www.webopedia.com/TERM/m/mouse.html

http://www.howstuffworks.com/mouse.htm
Lesson 5

Using a Keyboard

Am

In this lesson you will learn how to use a keyboard.


Moz: Today we will play some games. First tell me, what do you
use to write in your book?

Jyoti: We use a pencil or a pen. Our teacher uses a chalk to


write on the board.

Tejas: I have seen my sister use a keyboard to write on the


computer.
Moz: The Keyboard is an important part of a computer. What do
you see on it ?

Tejas: It has many small buttons. Some of them have alphabets


and numbers written on them. There are also some words like
‘Enter‛ written on them.

Jyoti: The keyboard is connected by a wire to the CPU of the


computer. Moz: Right. We can use a keyboard to give
instructions to the computer

The buttons on the keyboard are called keys. Alphabet Keys

The keys on which you see alphabets: A – Z are called


alphabet keys. These are used to write words.

36

Number Keys

The keys on which you see numbers: 0 - 9 are called number


keys. These are used to write numbers.

Special Keys
The keys on which you see words are called special keys. These
are used for specific tasks such as moving to the next line on a
page.

Moz opens a Text Editor.

Moz: Try to type your names is the keyboard. Can you find the
alphabets in your name on the keyboard?

Tejas: [types his name] Yes. My name now appears on the


monitor! Whatever I typed on the keyboard is now shown on
the monitor. Moz: Remember, your posture while using a
keyboard is important. Sit straight while typing. Press softly on
the keys.
Tejas: [continues typing “tejasjyoti”]: How do I leave a space
between the names?

Moz: Use the Space bar.

Space bar

While you are typing, you can press the Space bar to create
spaces. This is usually the longest key on the last row of the
keyboard. It may not have anything written on it.

37

Tejas: I made a mistake while typing. How do I erase it? Moz:


Use the Backspace key.

While you are typing, you can press the Backspace key to erase
letters. It is usually the last key in the row of numbers. This
may look different on different keyboards.

Tejas [after a lot of typing] : How do I go to the next line? Moz:


Use the Enter key. Press this key once to go to the next line.

While you are typing, the Enter key is used to move to the next
line. It is usually found at the end of the middle row of
alphabets. The Enter key is also used for other actions which
we will learn later.

Moz: Now you can play the ‘Falling Letters‛ game that you
played after lesson 2.
The children play the game for sometime and soon it was time
for them to go home.

Tejas: This was fun. Tomorrow, can you show us how to paint
using a computer?
Moz:. Yes. Tomorrow we can
explore how to draw,

paint and much more. Chin Chinaki...

Backspace
Enter Key

Learning Outcome After you have studied this lesson, you will be able to:
Use a keyboard for entering words and numbers.
Use special keys to enter text.

38
WORKSHEETS 1.5
1. Identify the ENTER key and colour them in Red. Colour all the
ALPHABET keys in Green.
2. Colour the alphabets in the word COMPUTERS.

3. Tick the correct way to sit while using the keyboard.


39

1.5
1. Play games that require the use of a keyboard.
Ask the teacher to open Gcompris. [by
Applications=>Games=>Childsplay.]

a. Falling letters: Type the falling letters before they hit the ground

b. Learn Alphabets: Enter alphabet key on the keyboard to hear the word
starting with that letter.

Ask the teacher to open Gcompris. [by


Applications=>Games=>Gcompris.]
c. Falling words: Type the falling d. Simple sums: Add and write the words
before they reach the ground. number. Click on the thumb icon to

know if your answer is right.

2. Enter the following words on the computer. (Note the teacher opens Text
Editor) a. mouse

b. keyboard c. monitor d. space bar


Project
Do project 6 given in lesson 10.

Explore!
1. How will you write the number 2008 using the keyboard? 2. How
will you write your name in CAPITAL letters?

40

41

Teacher ’s Corner 1.5


● Begin by revising the lesson on parts of the computer. Engage students
in a discussion about the keyboard.

● Show a computer keyboard and ask “What do you see on it?” They may
say A to Z, 1, 2, 3 and so on. Tell them that the keyboard has letters,
numbers and other special keys. Just as they use a pencil to write in a
book, a keyboard is used to write with a computer.

● Open a Text Editor and allow them to write their names. If there is not
enough time, give a demonstration. Mention the uses of the Space bar,
Backspace and Enter keys. Depending on the questions asked by the
children, you may introduce Shift and/or Caps Lock keys.

● Open a game by selecting GCompris on the desktop and press Enter


key. In some computers, this is also called Return key. Explain the use of
Enter key for starting an application.

● Let them take turns to play the game, to get as much direct experience
with the keyboard as possible, till the end of the class.

Note: Activities in this lesson provide exercises for maths along with
practicing keyboard skills. It can also be used in the maths class, to
increase their interest in maths!

Further Reading:

http://www.ckls.org/~crippel/computerlab/tutorials/keyboard/page1.html

http://www.aarp.org/learntech/computers/howto/a2002-07-15-
keyboardbasics.html
Lesson 6

Paint using a Computer

In this lesson you will learn how to perform simple


computer activities, through paint.
Tejas: Moz, we want to draw and paint today. Do we double
click on one of these small pictures on the screen?

Moz: Yes, these small pictures on the screen are called icons.
Double click on the Paint icon.

Jyoti double clicks on the paint icon, points to the empty space
that opens up on the screen and asks

Jyoti: Is this the space where we draw and paint?


42
Moz: Yes. The blank space in the window is like a page in your
drawing book where you can draw and paint. This is called the
canvas area. There are also ready

pictures available which you can colour.

Tejas : I see ‘Tools‛ written on the screen. What does it mean?

Moz : When you draw on a paper, you use pencil, brushes,


colours and eraser. These are your drawing tools. In the same
way, the tools for drawing using a computer can be found
under Tools. A set of tools is called a Toolbar. The various
choices in any toolbar are called the Options.
43

Moz : Click Open under Tools to open a picture. Then colour it


by choosing Tools and Colours.

Jyoti : I want to draw my own picture and then colour it. What
should I click on to do this?

Moz: You can do this by selecting the New option under Tools.
You can then use the Paint option in the Toolbar to

start drawing.
Colour Palette

Jyoti: I want to draw a 'Sun' in red colour. Should I click on the


Colors Toolbar?

Moz: Correct. The Colors Toolbar is called the Colour Palette.

Select 'red' colour and the ‘brush‛ tool with which you want to
draw. Then draw on the canvas area. Colours in the colour
palette can be used with many of the tools. For example, select
a ‘yellow‛ colour and then select the ‘fill‛ tool. Now, click inside
the Sun you have drawn, to fill it with yellow colour.

Tejas: When I click on the Shapes tool, I see another toolbar


with many shapes. Why is this?

Moz: All the Shape items such as square and circle are grouped
together in the Shapes toolbar.

Tejas: Oh, this is just like all the writing items such as pencil,
sharpener and eraser are grouped together in the pencil box.
44

Jyoti: All the food items such as rice and dal are grouped
together in my lunch box.

Moz: Very good examples. Now look at the different shapes in


the toolbar. Jyoti [Pointing to Pentagon]: A Pentagon has five
sides. I know that.

Moz: Everything around you has a shape. Can you draw and
paint some objects using the tools?

Jyoti and Tejas use drawing and painting tools and complete
the following two pictures.

Jyoti: I want to draw and paint one more picture. I do not want
to erase this picture.

Moz: Ok. Use the Save option to save the picture that you have
drawn. The computer saves the picture in a file.
You will learn more about files later.

Moz: It is time to go home. Tomorrow you can do more


painting. Chin Chinaki...
Learning Outcome After you have studied this lesson, you will be able to:
Identify icon associated with its activity.
Use options in a toolbar of an activity.
Draw and colour paintings in Tux Paint.

45
WORKSHEETS 1.6
1. Match the following buttons to their functions:

2.
To exit the application

To write words

To open a file

To save a file

To draw shapes (rectangle, circle,


etc.)

To scribble something

To erase words etc.

46
1.6
1. Draw the following picture using the Paint activity.

2. Open Tux Paint and colour the pictures. Start the activity by clicking on
its icon and open the pictures for colouring. Explore the magic tool and
colour the pictures. Save the file after you complete the task.

Project
Do project 7 given in lesson 10.
Explore!
1. Where can you find the pictures of flowers, animals and other
objects (like cake) in Paint? What is the option for inserting these
objects into your drawing?

2. Search for Rainbow in the toolbar and write your name using it.

47

48

Teacher ’s Corner 1.6


● Revise the activities you can do using computer, as taught in the first
lesson. Arouse students’ interest by asking them if they want to learn
how to draw using a computer.

● Open the Paint program and draw something. They will be eager to try
it on their own. Now close the program and show the steps to open the
program. For convenience, create a shortcut to Tux paint on the desktop.
Point to the Tux Paint icon with the mouse pointer, select it and press
Enter. Tell them that they can also double click on the icon to start the
program.

● Talk about the Canvas area, the Colour Palette and the Toolbar.
Explain that the canvas area is just like the paper we use for drawing.
The colour palette is the colour dish where they can dip their brush in
the chosen colour.

● Now show them the Open option in the toolbar. A set of pictures will
open; select a picture of their choosing and double click to open it.
Illustrate how to colour the picture, using the Magic option of fill and the
Colour Palette. After colouring, indicate that the picture has to be saved
so that it is not lost. You can associate this with how papers are filed for
later use.

● Allow the students to practice starting the Paint program, opening a


picture and colouring it. Let them discover other Magic options on their
own. Summarize how to start and use the program. Emphasize the
importance of saving what they paint.

Further Reading :
http://www.tuxpaint.org/

Lesson 7
More Actions using Paint

Am

In this lesson you will learn some actions common to


many activities, through Paint.
Jyoti: Hello Moz, I want to draw a new picture today. Should I
click the New option to get a blank canvas?

Moz: Yes. You can use the New option to get a blank canvas.
You can draw and paint your new picture here.

Jyoti [after drawing the picture]: You said that, we should


a file?
use the Save option to save the picture in a file. What is

Moz: A File is like a page in your notebook. Every time you use
a new canvas, the picture will be saved as a new file.
Tejas: I clicked the Open option. It shows many saved pictures.
There is also the picture that I drew last time!
Moz: The Open option gives a list of all the saved files. You can
continue to draw and change any of these pictures.
49
Tejas selects the picture that he likes and adds the line “Happy
Birthday' to it. He uses the Print option from the toolbar to
print the birthday card.

Tejas: Now when I try to save this changed picture, will I lose
the old one?
Moz: Click on Save and see what happens.
Tejas clicks on Save and sees this screen:

Moz: This is called a Dialog box. See here, it asks how you
want to save the picture. You can choose ‘Yes‛ or ‘No‛
accordingly.

Moz: Remember to always close the activities once you finish


working on a computer.
50

Jyoti: I clicked on Quit to close the activity. What is this new


dialog box?

Moz: You did not Save your picture before you clicked Quit. So
the computer gives you a chance to save the picture. If you
were just exploring the options and don‛t want to save the
picture, you can choose NO and quit

without saving the picture.

Shall I tell you one more interesting fact? The actions that you
have learnt today - New, Open, Save, and Quit - are the
same in all the other activities also! You have to just

look for them. Chin Chinaki...


Learning Outcome After you have studied this lesson, you will be able to:
Describe what is a file. Open a new or existing file. Save and Print a file.
Quit an activity.
51
WORKSHEETS 1.7
1. Match the following buttons to their functions:

2. Open a picture in tux paint and colour it.

A B
Open an existing
page

New blank page

Prints the page

Closes the
activity
Saves the page

52

1.7
1. Start the Paint application and open a new page. Draw a tall tree, a
short plant and grass. Use the different tool options, such as Paint, Lines
and Magic. Save the file and quit the activity.

2. Make a greeting card for your friend using the different tool options.
Save the file and quit the activity.

3. Click on Open and check all the pictures you have drawn.
Explore!
1. What are the different kinds of brushes that can be used to draw
a line? Find out how you can draw a line of stars, dots and squirrels.

2. After you draw a picture, search for the Mirror option and use it.

53

54

Teacher ’s Corner 1.7


● The main purpose of this lesson is to learn open, save and close
operations. Begin the class by revising how to Open and Colour using
Paint program. Now focus on the tool options and teach them how to
draw. Point to the toolbar and show them the pencil, eraser and the line
tool.

● Now just doodle something and erase it. Draw some lines changing the
thickness of the lines and then erase them. You can draw a house,
scenery, a clown so that students become interested and enjoy the class.
Repeat 2-3 times, to familiarise them with these options in the toolbar.

● Draw the students’ attention to how you get a blank canvas area by
clicking on ‘New’. Ask them if they want to see the drawings they made
earlier. Demonstrate how to open an existing drawing by clicking on
‘Open’. The students are already familiar with saving. Revise it and show
the ‘Quit’ option to close the application.

● Summarise the lesson by indicating the toolbar options. In the end


stress that drawing pictures in the computer is not a replacement for
drawing with pencil on paper. Some pictures are easier to draw on paper
rather than on a computer!
Further Reading :
http://www.tuxpaint.org/

Lesson 8

Using a Music Player

Am

In this lesson you will learn how to use a Music Player.


Jyoti: Let us listen to music using the computer.

Tejas double clicks on the music file icon on the computer. Both
of them are listening to the music as Moz appears.
Jana Gana Mana.mp3

Moz: Very good music! Do you enjoy listening to music?


Today let us learn how to use the music player on a
computer. Take a look at these buttons. [Points to the control
buttons]

Tejas: I have seen the same buttons at home on my CD player !


Jyoti: Me too, I have also seen them on a Cassette player.
55

Moz: A CD player plays songs that are stored on the CD. A


cassette player plays songs that are stored on the cassette.The
songs are stored as music files on the computer.

Jyoti [pointing to the music file icon]: This is similar to Paint


files. There
is one file for each song.

Moz: Very good. Now you know that we should not disturb
others by playing loud music. Can you please reduce the
volume?

Jyoti [clicks on some button]: Oh! The song has stopped.

Moz: The song stopped as you clicked the Pause


button. If you move the mouse pointer over
the buttons, it will show the name of the button. Now start the
song again.

Jyoti [clicks the Play button]: The music is playing from where it
stopped!
Moz: Yes. When you Pause a song and then press Play, it will
continue playing from where it had stopped. Now find the
Volume button.

Jyoti clicks the Volume button and tries to reduce the sound.
But nothing happens. Tejas also tries but is not able to reduce
the sound.
Moz: Do you see this slider next to the Volume button? You can
increase or decrease the volume by moving this
slider. To move the slider, first point the mouse on it. Then
keep the left button of the mouse pressed and drag it.

The trick is to keep the mouse button pressed while dragging.

Tejas [dragging the slider up and down]: Hey, this is fun! Can
we play a different song now?
Sare jahan se
achha.mp3

56

Moz: Do you remember what you did in Paint to open a picture?


I told you that you will find the same actions in other activities
too!

Tejas: Yes! I can use the Open option.


He searches the toolbar of the music player till he finds the
Open option.
Tejas and Jyoti explore the controls and listen to more music.

Moz: You may have different music players on your computer,


but they will have similar buttons.

▪ Play starts the song.


▪ Stop stops the song completely.
▪ Pause stops the song. Pressing Pause or Play again will
continue the song from where it had stopped.
▪ Rewind and Forward to jump to a different part of the song or
a different song.
▪ Slider can be used to increase or decreasethe volume.
▪ Mute turns off the volume when it is pressed. The song
continues to play, but you cannot hear it. Pressing Mute again
will turn the volume back on.

Jyoti: Moz, I see a very small music player window at the


bottom of the screen. When I click on it, the big music player
window disappears. When I click on it again, the big window is
back again. What is happening?

Moz: The bar at the bottom of the screen is called the Taskbar.
When you open any activity, a small window of that activity
appears on the Taskbar. Tomorrow you can learn more about
the Taskbar and windows. Chin Chinaki...
Learning Outcome After you have studied this lesson, you will be able to:
Play music files using a music player.
Use Play, Pause, Stop, Volume control buttons on the music player.

57
WORKSHEETS 1.8
1. Match the following:
STOP

2. Match the Music player button with its use:


REW
PLAY

FWD

Play Rewind
Pause Forward
Stop

58
1.8
1.Open ChildsPlay by going through Applications ---> Education--->Childs
play

Play the following games :


Click on the numbers that are read out. Identify the animal by its sound.

2. Open Applications --->Games--->Potato Guy. Hear what each part of


the face is called
as you make the picture.
Explore the pictures of the penguin and

the aquarium as well.

3. Audio memory: Hear the sound played


and find the matching sound.
To start this game, follow these steps:
Applications ---> Education--->Educational suite GCompris
Explore!
1.Find a music or Video CD and play it on the computer using a
media player.
2. How is a music file different from a video file?

59

60

Teacher ’s Corner 1.8


● Prepare for the lesson by creating an icon for the music player on the
desktop. This is done as follows: Clicking on Applications=>Multimedia
gives a list of music and movie playing software installed on the system.
Drag the entry corresponding to a music player on to the desktop to
create an icon for it. Also create some music files on the desktop. This is
done by copying the files from its original location to the desktop.

● Introduce the topic by asking students how they usually listen to


music. Expected answers: tape recorder, radio, CD player, maybe even
mobile phones and computers.

● Show them the music player icon and double click to launch the
program. Make sure the application already contain some music files so
that when you open it, the children can see a list of songs.

● Select a file and click on the Play button. Let them watch the window
as the music plays. Ask them to find other buttons. Show them the Pause,
Next, Previous, and Stop buttons.

● Click on the Pause button to show its function. Similarly click on the
other buttons and show what they do.

● Ask the students to play songs by themselves.

● If possible, create a small recording of some of the children singing


and play it to demonstrate how music files are made.

Further Reading :
http://www.videolan.org/vlc/
Lesson 9

Exploring the Desktop

Am

In this lesson you will learn about the computer


Desktop and elements of a window.
Jyoti and Tejas were exploring the computer and Moz walks in.

Moz: Hello children. So you are exploring the activities on the


Desktop? Jyoti: Yes. Why is this screen called the Desktop?

Moz: How do you arrange all your books on a desk? If all the
books are neatly arranged, is it not easy to find them? In the
same way, the screen where all the icons are arranged is called
a Desktop. Icons of activities that we use often are kept on the
Desktop. The bar at the bottom of the screen is called the
Taskbar.

Taskbar

61

Jyoti double clicks on music icon and then the paint icon.

Jyoti: Two windows have opened. So, can I play music and also
paint?
Moz: Yes. You can. You can start more than one activity on the
computer. Each time you double click an icon, it opens a new
Window for that activity.

Tejas is watching the windows when Jyoti clicks on the Paint


window.

Tejas: Clicking on a window brings it to the front.


Moz: Correct. Whenever you click on a Window, the computer
brings it in front and allows you to use that activity.
The top bar of a window is called the Title bar. You can
recognize the activity in a window by the title on the title bar.

Tejas [Clicks the button on the title bar of the Paint window]:
The paint window has gone! How can I get it back?

Moz: You clicked the Minimise button. This button is at the top
right corner and makes any window very small. See here on the
Taskbar. The Paint activity window has become a small button.
Clicking this Paint button on the Taskbar will open the Paint
window again.

The taskbar has one button for


each window on the Desktop. So,
all the activities that have been started can be seen in the
taskbar.

.
62

Jyoti [clicks the button on the music window]: The music


window has gone! The music has also stopped. I clicked on ‘X'
at the top right corner of the window.

Moz: Ah! You clicked the Close button. This 'X' at the top right
corner of the window is used to close the activity. See here, it
has gone from the taskbar also.

Jyoti: The picture on Tejas's desktop is different from mine. Can


we change these pictures?
Moz: Yes. You can. You can make the desktop look any way you
like. The picture on the desktop is called the Wallpaper.
A right click on the desktop brings up a dialog box. One of the
options allows you to change the wallpaper.

Tejas: That means we can also use our own paintings as


wallpaper.
Moz: Yes. You can add more wallpapers to the ones that are
already there. Explore all the options in the dialog box at your
home.
Chin Chinaki...
After you have studied this lesson, you will be able to:
Identify the elements of a Desktop and Window.
Run multiple activities from the Desktop and switch between them.
Change the Wallpaper of a Desktop.
63
WORKSHEETS 1.9
1. Observe the following picture and answer the questions:
Mark the following. a. Wallpaper
b. Taskbar
c. Icons

2. Fill in the blanks


a. W __ L __ P __ __E __ b. D E __ K T __ P
c. T __S __ B __ R
d. S C __ E_ N
64

WORKSHEETS 1.9
3. Match the columns:

RPAEPLWALHSFINI
EDKSOTP
RBASATK
DESKTOP WALLPAPER TASKBAR FINISH

4. Rina wants to change the wallpaper of her desktop. Help her


find the steps she should follow.

The dialog box opens Click on finish

Select the style of the wallpaper


Wallpaper changes
Select the wallpaper of your choice
Right click the mouse anywhere in the desktop
65
1.9
1. Draw a picture of an engine. While drawing, listen to music.
2. Change the desktop using a variety of pictures and styles as follows:

a. Picture stretched on the desktop

b. Picture only at the centre of the desktop.

c. Picture tiles on the desktop.

Explore!
1. What else do you see on the taskbar of the desktop? Time? Date?
Click and find out about these.
2. In addition to double click, are there other ways to start an
activity?

3. What happens if you press the square button on the top right
corner of a window? Does the window change?

66

67

Teacher ’s Corner 1.9


● Install a variety of wall papers, some music files and create shortcut
icons to paint, music player and GCompris. Start the class by asking the
students to observe the monitor after the computer has been switched
on. Tell them about the Desktop. It is from here that the activities can be
started. Ask them how they start Paint or play games. Most of them will
be able to select the correct icon and double click it.

● Open a Paint application. Open a music player and play music. Do


these steps slowly so that students can observe what you do. Ask them
what happens to Tux paint when the music application is started. Tell
them about selecting a window to make it active.

● Let the students look at the Desktop. Ask them to observe carefully
and say if they can see a small window for the activities they are doing.
Tell them about the Taskbar and how clicking on the icon in it makes the
window active.

● Introduce the Title bar. Show how clicking on ’-’ minimizes the window
and clicking on the ‘x’ closes the window.

● Close all the applications. Ask the students to look at the different
computers to check if the pictures on the desktop are different. Tell them
that the background picture is called the wallpaper and that they can
change it. Teach them how to change the wallpaper. Let them explore
the different styles. Summarize the lesson, revise the concepts of
Desktop, icons, Title bar, Taskbar and Wallpaper.
Further Reading :
http://www.kidsdomain.com/brain/computer/lesson/comp_les8b.html

Lesson 10
Projects

Project 1 (Lesson 1)
a. While you go out with your family, make a note of all the
places where computers are used. What are they used for? How
was work done without computers? Narrate what you learnt in
the class. The teacher moderates the discussion in the class.

b. People from different occupations use computers for


different purposes. Find who uses computers and for what. For
example, a

doctor uses it to keep records of his patients. Each student can


choose a

different profession, gather information and talk about it in the


class.

Project 2 (Lesson 2)
Collect pictures of different kinds of computers and computer
parts. Paste them together on a sheet and put it up in the class.

Project 3 (Lesson 2)
a. Use hard covers of old books, scissors, glue/tape, and
crayons to make your own computer parts. Divide the class into
groups of five students. Each group makes one of the following
parts: keyboard, monitor, CPU, mouse and speakers. You can
make wires using old newspapers as well! Put them all together
with the help of the teacher.
68

b. Make puppets of computer parts by sticking the parts you


made using hard board on old socks. Wear it on your hand and
tell the class what the computer part does!

c. List out things that have wires. Find out why wires are not
seen in some of parts.

Project 4 (Lesson 3)
a. Learn the correct posture for sitting while you are reading
and writing. Find out why they are the correct ways and share it
with your classmates.
b. What are the games that require you to stand or sit in a
particular posture (e.g. Kho-kho)? Play two such games in your
school playground.

c. Just like computers, what are the other things in your house
that you have to keep clean and use safely? Find out why you
should be careful in using those things and discuss in the class.
69

Project 5 (Lesson 4)
a. List the things that have a wheel like object that can
move/rotate something as the scroll button of the mouse does?
Find out if they are of different sizes and what they are used
for. Talk about what you learnt in the class.

b. Find out the importance of a wheel in machines. Share what


you learnt about it with your classmates.

Project 6 (Lesson 5)
List all the instruments that have keys to be pressed to use
them (e.g. piano, type writer). Collect pictures of the listed
instruments and paste them in your scrapbook. Find out how
they are the same or different from the keyboard of a computer
and discuss in class.

Project 7 (Lessons 7)
a. Draw different shapes using the Paint activity on the
computer.
70

Overview of
Computer
Series

71

Computer Masti Level 1


Overview of

Computer

Series
Computer Masti Level 2

Computer Masti Level 3

72
Overview of

Computer

Series

Computer Masti Level 4

Computer Masti Level 5

Computer Masti Level 6


73

Overview of

Computer

Series

Computer Masti Level 7

74
Take a Break
Keep Clean
Keep the computer
and its
nearby area clean.

Share Equally
Take turns for using the Keyboard and Mouse.
Give space to your classmates while using
computers.

Correct Posture
Keep your chair at proper height.
Maintain proper distance from the monitor.

Breaks and exercises


Take regular breaks while using a computer.
Do exercises to keep fit.

DO’S & DON’TS


with the
computer
A fun way to learn computers

Computer
Do not use the computer for more than an hour per
day.

Do not disturb others


by playing loud music.

Do not eat or drink


near the computer.
www.computermasti.com

Apply glue in the circles given and


paste this poster near your
computer.

Computer

Computer
Computer Second Edition

LEVEL II
Insid

D
V

Computer Second Edition

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series

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The CD contains the Computer Masti Toolkit (for Windows


Operating System) for the applications used in the book.
Please write to us at [email protected] for further
information on Computer Masti.

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