SIF5 0guidelines
SIF5 0guidelines
INNOVATION FEST
GENERAL GUIDELINES
Registration
Dress Code
Team Code
• Each team will be assigned a unique team code at the time of registration.
• Throughout the event, teams must use their assigned code when submitting tasks for
all assigned challenges..
• Any violation of this rule may lead to disqualification.
• Teams must carry their laptops, chargers, power bank and extension cords.
COMPETITION GUIDELINES
Themes
• Business Pitch: Teams will pitch their business idea to a panel of judges, showcasing
their communication skills and ability to sell their concept. Template will be shared on
the spot.
• Robo Race: Teams will engage in a robotics race where they will get their pre-built
robots to complete a set course. This challenge will test engineering skills, teamwork,
and time management. Racing Track will be revealed on the Spot
• Decode & Transform: In this challenge, participants will be tasked with deciphering
a complex problem or code and transforming it into a usable solution, utilizing their
logical thinking, problem-solving, and analytical skills.
• Draw for Fun: This challenge will test the creativity and design skills of participants.
Teams will be provided with a prompt or theme, and they will have a set amount of
time to create a drawing or design related to the theme using software like Tinkercad,
Sketchup etc.
• AI for Purpose: In this challenge, teams will need to think about how Artificial
Intelligence can be applied to a specific problem and come up with a viable, innovative
solution.
General Rules:
• Team Preparation: While the challenges will be revealed on the spot, teams are
encouraged to prepare broadly in the following areas:
o Cybersecurity basics and ethical hacking.
o Business plan development and pitch preparation.
o Robotics, coding, and problem-solving for the Robo Race.
Equipment and Materials: For Robo Race, teams have to carry their pre-built Robots (Follow
Robot Specifications mentioned below)
Robot Specifications
For the Business Plan and Pitch challenge, teams should bring their laptops or any necessary
devices for preparation and presentation.
The Ethical hacking challenge may require personal devices. Teams will be informed in
advance if specific software or hardware is required.
Judging Criteria:
o For each challenge, teams will be judged based on creativity, execution, innovation,
and teamwork.
o The Business Pitch will also be evaluated on clarity and persuasiveness.
o For the Robo Race, performance will be evaluated based on speed, accuracy, and
problem-solving abilities during the race.
o All participants are expected to adhere to a professional and respectful behavior
throughout the competition.
o Any form of cheating, plagiarism, or unfair advantage will result in disqualification.
Do’s:
o Arrive On Time: Ensure that your team arrives on time for each day’s challenge.
Timely arrival is crucial to ensure you don’t miss any part of the event. Each team will
be assigned venues and should be stationed there ,until the team is called for the
competition.
o Accompanying Mentor: A single mentor must accompany your team for all days of
the event. The mentor should take full responsibility for their students, ensuring they
are prepared and well-behaved during the event.
o Take Responsibility for Your Belongings: Each participant is responsible for their
own items. Please ensure that your belongings are not left unattended.
o Bring Your Own Equipment: Teams should bring their own laptops, chargers, and
other essential materials (e.g., mobile phone chargers) required for the event. Ensure
your equipment is fully charged before arriving.
o Maintain Discipline: Always maintain a respectful and professional attitude during the
event. Follow instructions promptly and work collaboratively with your team and other
participants.
o Honor the Judges’ Decisions: The judges' rulings are final and binding. Any disputes
or challenges regarding their decisions will not be considered .
Don’ts:
o Do Not Leave the Event Premises: Participants are not allowed to leave the school
premises during the event. Stay within the designated areas for the duration of the event
o Avoid Bringing Expensive Valuables: Participants are advised not to bring
expensive valuables to the event. You are fully responsible for the safety of your
belongings.
Submission of Authorization Letter
• All participating teams must submit an authorization letter signed by the School
Head/Principal, listing the names of the participants and the accompanying teacher.
• The letter should be emailed to [email protected] after the registration of the school
team.
• Teams without an authorization letter will not be allowed to participate.
• A hard copy of the letter must be brought on the day of the event and presented at the
registration counter.