Text Based
Text Based
Import random
Def print_slow(text):
Time.sleep(0.02)
Print()
Def intro():
If choice == “left”:
Dark_hallway()
Treasure_room()
Else:
Restart()
Def dark_hallway():
Battle(“Shadow Creature”)
Else:
Restart()
Def treasure_room():
If action == “fight”:
Battle(“Giant Spider”)
Else:
Print_slow(“You run back but slip on gold coins. The spider catches you.
Game over.”)
Restart()
Def battle(enemy):
Time.sleep(1)
If random.choice([True, False]):
Else:
Restart()
Def restart():
If choice == “yes”:
Intro()
Else:
Intro()