CDGS PolygonTool WrittenTutorial
CDGS PolygonTool WrittenTutorial
In this tutorial, we’ll show you how to draw and edit polygons in CorelDRAW, plus how to transform
polygons into complex and interesting shapes.
The property bar displays the default outline width and line style for all graphic elements, which can be
changed for a polygon once it’s created. You can also set the number of polygon sides.
A polygon is created by clicking and dragging from one corner to the opposite corner of its bounding
rectangle. Once created, the polygon has 8 sizing handles all around, and an X at its center.
• To draw a polygon from its center, hold the Shift key while dragging the mouse.
• To draw a polygon with equal sides, hold the Ctrl key (Cmd key for Mac users) while dragging
the mouse.
• To draw an equal-sided polygon from its center, hold both the Shift key and Ctrl/Cmd key while
dragging the mouse.
Corner handles can be dragged to resize while maintaining the aspect ratio, and side handles can stretch
or narrow. Clicking and dragging the X moves the polygon, and keeping the Shift key pressed constrains
the move to be horizontal or vertical.
When you click on the X, the sizing handles become rotation handles, which can be used to rotate or
skew the polygon.
The polygon center is now a circular pivot point, which you can click and drag to a different spot, and
now this point is the center of rotation.
Clicking the pivot point brings back the X and the sizing handles.
As long as a polygon is selected, you can change outline width, line style, left-click a color swatch to add
a solid fill, and right-click a color swatch to set the outline color. You can also change the number of
sides.
You can use the Object Position fields on the property bar to place the polygon. By default, the X and Y
coordinates here define the location of the X at the polygon center. But you can also choose a different
reference point, like the lower left corner, and specify that point’s coordinates.
When you use the Object Size fields to specify width and height, the reference point remains in place
while other points move accordingly. The same applies for the Scale Factor fields, which reflect the
change from the polygon’s original dimensions. If you change either percentage, the reference point
stays in place.
You can also enter a rotation angle.
Modifying a Polygon
To make changes to a polygon, you can first select it. You can select any polygon while the Polygon tool
or another shape tool is active, or you select it with the Pick tool.
The Shape tool can be used to transform a polygon into a much more complex and interesting shape.
You can activate the Shape tool while a polygon is already selected, or you can select a polygon with the
Shape tool. This produces nodes at each corner and at the midpoint of each side.
Clicking and dragging any node produces the same shape at every corner or side, resulting in a star
shape. With the Ctrl/Cmd key pressed, each node remains the same distance from its adjacent nodes.
Without the Ctrl/Cmd key pressed, you can drag nodes to twist the shape. You can even drag nodes
inward (with or without pressing the Ctrl/Cmd key) to get an overlapping star shape.
The Shape tool can make polygons even more interesting. You can double-click on an edge to add a
node, which adds similar nodes on all edges.
If you want to adjust individual nodes without maintaining even sides and corners, first press the
Spacebar to temporarily switch to the Pick tool, which selects the polygon. Then click Convert to Curves
on the property bar.
Once converted, you can press the Spacebar to go back to the Shape tool and adjust individual nodes.
You can also drag a selection marquee around multiple nodes to move them together.