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Mod 1 Ai

Artificial Intelligence (AI) is the capability of machines to imitate human intelligence, encompassing areas such as machine learning, natural language processing, and robotics. The evolution of AI began in the mid-20th century with foundational concepts from pioneers like Alan Turing and John McCarthy, leading to advancements in expert systems and deep learning. AI is categorized into Narrow AI, which performs specific tasks, and General AI, which aims to replicate human cognitive abilities across various domains.

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0% found this document useful (0 votes)
16 views10 pages

Mod 1 Ai

Artificial Intelligence (AI) is the capability of machines to imitate human intelligence, encompassing areas such as machine learning, natural language processing, and robotics. The evolution of AI began in the mid-20th century with foundational concepts from pioneers like Alan Turing and John McCarthy, leading to advancements in expert systems and deep learning. AI is categorized into Narrow AI, which performs specific tasks, and General AI, which aims to replicate human cognitive abilities across various domains.

Uploaded by

chandangn83
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© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Definition of AI

Artificial Intelligence (AI) refers to the capability of a machine to imitate


intelligent human behavior. AI involves creating computer systems that can
perform tasks that typically require human intelligence. This includes activities
such as:

 Learning: Acquiring information and rules for using that information.


 Reasoning: Using the rules to reach approximate or definite conclusions.
 Problem-solving: Identifying and resolving issues.
 Perception: Interpreting and making sense of the sensory data from the
environment.
 Natural Language Understanding: Comprehending and generating human
language.

Scope of AI

The scope of AI is vast and encompasses various subfields, each focusing on


different aspects of intelligent behavior. Here are some key areas within the scope
of AI:

1. Machine Learning (ML): A subset of AI that involves the development of


algorithms that allow computers to learn from and make predictions based
on data. Examples include:
o Supervised Learning: The model is trained on labeled data.
o Unsupervised Learning: The model finds hidden patterns in
unlabeled data.
o Reinforcement Learning: The model learns by receiving rewards or
penalties for actions.
2. Natural Language Processing (NLP): This area deals with the interaction
between computers and humans using natural language. Applications
include:
o Speech Recognition: Converting spoken language into text.
o Text Generation: Creating human-like text based on prompts.
o Language Translation: Automatically translating text from one
language to another.
3. Computer Vision: The ability of computers to interpret and understand
visual information from the world. Applications include:
o Image Recognition: Identifying objects, people, or scenes in images.
o Facial Recognition: Recognizing and verifying individuals based on
their facial features.
o Video Analysis: Extracting meaningful information from video data.
4. Robotics: The design and creation of robots that can perform tasks
autonomously or semi-autonomously. This includes:
o Industrial Robots: Used in manufacturing for tasks like assembly,
painting, and welding.
o Service Robots: Used in healthcare, hospitality, and customer service.
5. Expert Systems: AI programs that mimic the decision-making abilities of a
human expert. They use a knowledge base of human expertise to solve
complex problems in specific domains, such as medical diagnosis or
financial planning.
6. AI in Games: Developing intelligent agents that can play and compete in
games. This has led to advancements in strategic planning, decision-making,
and adversarial learning.

History and Evolution of AI

1940s-1950s: Early Foundations

 Alan Turing: In 1950, Alan Turing published "Computing Machinery and


Intelligence," introducing the idea of machines that could simulate human
intelligence. He proposed the famous Turing Test to determine whether a
machine could exhibit intelligent behavior indistinguishable from a human.
 John von Neumann: His work on the architecture of digital computers laid
the groundwork for AI.

1956: Birth of AI

 Dartmouth Conference: The term "Artificial Intelligence" was coined by


John McCarthy during the Dartmouth Conference. This event is considered
the birth of AI as an academic field.

1960s-1970s: Early AI Programs and Systems

 ELIZA (1966): Developed by Joseph Weizenbaum, ELIZA was one of the


first natural language processing programs, simulating a psychotherapist.
 Shakey the Robot (1966-1972): Developed at Stanford Research Institute,
Shakey was the first mobile robot capable of reasoning about its actions.
1980s: The Rise of Expert Systems

 Expert Systems: AI systems like MYCIN (medical diagnosis) and


DENDRAL (chemical analysis) used knowledge-based approaches to solve
specific problems. These systems mimicked the decision-making abilities of
human experts.

1990s-2000s: Advances in Machine Learning

 Neural Networks: The resurgence of interest in neural networks led to


significant advancements in machine learning. AI systems began to use data-
driven approaches for tasks like image and speech recognition.
 IBM's Deep Blue (1997): IBM's chess-playing computer defeated world
champion Garry Kasparov, showcasing AI's potential in strategic thinking.

2010s-Present: The Era of Deep Learning

 Deep Learning: The development of deep learning algorithms, which use


multi-layered neural networks, has revolutionized AI. These algorithms have
achieved breakthroughs in various applications, including image recognition
(e.g., ImageNet) and natural language processing (e.g., GPT-3).
 AI in Everyday Life: AI applications have become ubiquitous, from virtual
assistants like Siri and Alexa to recommendation systems on platforms like
Netflix and YouTube.

Key Milestones

 2011: IBM's Watson won the quiz show Jeopardy! by understanding and
responding to natural language questions.
 2014: Google's DeepMind developed AlphaGo, which defeated professional
Go player Lee Sedol in 2016.
 2020s: Ongoing advancements in AI research continue to push the
boundaries, with AI being integrated into various industries, including
healthcare, finance, and autonomous vehicles.

Types of AI: Narrow AI vs. General AI


Narrow AI (Weak AI)

 Definition: Narrow AI, also known as Weak AI, is designed to perform a


specific task or a set of closely related tasks with high competence. It
operates within a limited domain and is not capable of generalizing its
knowledge to other areas.
 Examples:
o Virtual Assistants: Siri, Alexa, and Google Assistant help with tasks
like setting reminders, answering questions, and controlling smart
home devices.
o Recommendation Systems: Netflix and Amazon use AI to suggest
movies, shows, or products based on user preferences and behavior.
o Image Recognition Software: Systems like facial recognition
technology identify and verify individuals based on their facial
features.
o Autonomous Vehicles: Self-driving cars use AI to navigate and make
driving decisions.
 Characteristics:
o Highly specialized and task-specific.
o Limited to the data and rules provided by developers.
o Cannot learn or adapt to tasks outside its predefined scope.

General AI (Strong AI or Artificial General Intelligence - AGI)

 Definition: General AI, also known as Strong AI or AGI, aims to replicate


human cognitive abilities across a wide range of tasks. It seeks to perform
any intellectual task that a human can do, with the ability to learn, reason,
and adapt to new situations.
 Examples: As of now, General AI remains a theoretical concept and has not
been achieved. It is the subject of ongoing research and development.
 Characteristics:
o Possesses the ability to generalize knowledge and skills across
different domains.
o Capable of understanding and reasoning about the world in a human-
like manner.
o Can learn from experience and adapt to new tasks without human
intervention.
Key Differences

Aspect Narrow AI General AI

Capable of performing any


Scope Limited to specific tasks
intellectual task

High adaptability and learning


Adaptability Limited adaptability
capability

Can generalize knowledge across


Generalization Cannot generalize knowledge
domains

Current
Widely implemented and used Theoretical and under research
Status

Virtual assistants, Currently non-existent,


recommendation systems, hypothetical examples include AI
Examples
image recognition, autonomous systems as depicted in movies like
vehicles "Her" or "Ex Machina"

Problem Formulation in AI

Problem formulation is the first step in solving any problem using AI. It involves
defining the problem in a way that is understandable and solvable by AI
algorithms. Here are the key steps involved:

1. Define the Problem: Clearly state the problem you want to solve.
2. Specify the Input and Output: Identify what inputs the AI will receive and
what outputs it should produce.
3. Determine the Constraints: List any limitations or constraints that the
solution must adhere to.
4. Select Evaluation Metrics: Choose the metrics that will be used to evaluate
the performance of the AI solution.
5. Gather Data: Collect the data that will be used to train and test the AI
model.

Problem-Solving Techniques in AI

Once the problem is formulated, AI employs various techniques to solve it. Here
are some of the most common techniques:

1. Search Algorithms:
o Breadth-First Search (BFS): Explores all the nodes at the present
depth level before moving on to nodes at the next depth level.
o Depth-First Search (DFS): Explores as far as possible along each
branch before backtracking.
o A\ Search*: Uses heuristics to guide the search, balancing between
BFS and DFS.
2. Optimization Algorithms:
o Genetic Algorithms: Mimic natural evolution processes to find
optimal solutions by generating, evaluating, and evolving candidate
solutions.
o Simulated Annealing: Finds an approximate global optimum by
simulating the cooling process of metals.
3. Machine Learning Algorithms:
o Supervised Learning: Learns from labeled data to make predictions
or classifications (e.g., linear regression, decision trees).
o Unsupervised Learning: Finds patterns in unlabeled data (e.g.,
clustering algorithms like K-means).
o Reinforcement Learning: Learns by interacting with an environment
and receiving rewards or penalties (e.g., Q-learning).
4. Logic-Based Methods:
o Propositional Logic: Involves reasoning with propositions that can be
true or false.
o Predicate Logic: Extends propositional logic with quantifiers and
predicates to express more complex statements.
5. Heuristics:
o Heuristic Search: Uses domain-specific knowledge to guide the
search process more efficiently.
o Rule-Based Systems: Applies a set of predefined rules to make
decisions or solve problems.

Uninformed Search Strategies


Uninformed search strategies, also known as blind search strategies, do not have
any additional information about the goal state other than the problem definition.
These algorithms explore the search space blindly until they find the solution. Here
are some common uninformed search strategies:

1. Breadth-First Search (BFS):


o How it works: Explores all the nodes at the current depth level before
moving on to nodes at the next depth level.
o Pros: Guarantees finding the shortest path to the goal if one exists.
o Cons: Can be memory-intensive as it stores all the nodes at the
current level.
2. Depth-First Search (DFS):
o How it works: Explores as far as possible along each branch before
backtracking.
o Pros: Requires less memory compared to BFS.
o Cons: May get stuck in infinite loops if not handled properly, and
does not guarantee the shortest path.
3. Uniform Cost Search (UCS):
o How it works: Expands the node with the lowest path cost. It's similar
to BFS but takes into account the cost of reaching each node.
o Pros: Guarantees finding the least costly path to the goal.
o Cons: Can be slow and memory-intensive for large search spaces.

Informed Search Strategies

Informed search strategies, also known as heuristic search strategies, use additional
information (heuristics) to guide the search process more efficiently. These
algorithms aim to find the solution faster by estimating the cost to reach the goal.
Here are some common informed search strategies:

1. A\ Search*:
o How it works: Uses both the cost to reach a node (g) and the
estimated cost to reach the goal from that node (h) to determine the
next node to explore.
o Pros: Guaranteed to find the optimal path if the heuristic function is
admissible (never overestimates the cost).
o Cons: Can be memory-intensive for large search spaces.
2. Greedy Best-First Search:
o How it works: Expands the node that appears to be closest to the goal
based on the heuristic function (h).
o Pros: Can be faster than A\* in some cases.
o Cons: Does not guarantee finding the optimal path and can get stuck
in local minima.
3. Iterative Deepening A\* (IDA\*):
o How it works: Combines the benefits of DFS and A\* by performing
a series of depth-limited searches using a cost threshold that increases
iteratively.
o Pros: Requires less memory than A\* and can handle larger search
spaces.
o Cons: May require more computational effort than A\*.

Comparing Uninformed and Informed Search Strategies

Here's a quick comparison:

Feature Uninformed Search Informed Search


Additional Information None Uses heuristics
Memory Usage Generally higher Varies based on heuristic
Optimality BFS and UCS guarantee it A\* guarantees it
Speed Generally slower Typically faster

Uninformed search is like navigating through a maze with a blindfold, feeling your
way along the walls. Informed search is like having a partial map, giving you hints
about where to go.

Heuristic Search

Heuristic search is a powerful approach in AI that uses heuristics, or "rules of


thumb," to guide the search process toward the goal more efficiently. Heuristics are
based on domain-specific knowledge and help estimate the cost or distance to the
goal. Here are some common heuristic search techniques:

1. Greedy Best-First Search:


o How it works: Expands the node that appears to be closest to the goal
based on the heuristic function (h).
o Pros: Can be faster than other algorithms.
o Cons: Does not guarantee finding the optimal path and can get stuck
in local minima.
2. A\ Search*:
o How it works: Combines the cost to reach a node (g) and the
estimated cost to reach the goal from that node (h) to determine the
next node to explore.
o Pros: Guaranteed to find the optimal path if the heuristic function is
admissible (never overestimates the cost).
o Cons: Can be memory-intensive for large search spaces.
3. Iterative Deepening A\* (IDA\*):
o How it works: Combines the benefits of DFS and A\* by performing
a series of depth-limited searches using a cost threshold that increases
iteratively.
o Pros: Requires less memory than A\* and can handle larger search
spaces.
o Cons: May require more computational effort than A\*.

Constraint Satisfaction Problems (CSPs)

CSPs are a type of problem where the goal is to find a solution that satisfies a set
of constraints. These problems are common in AI and can be found in various
domains such as scheduling, planning, and resource allocation. Here's a breakdown
of CSPs:

1. Definition of CSPs:
o A CSP consists of a set of variables, a domain for each variable, and a
set of constraints.
o The goal is to assign values to variables such that all constraints are
satisfied.
2. Components of CSPs:
o Variables: The elements that need to be assigned values (e.g., X, Y,
Z).
o Domains: The possible values that each variable can take (e.g., X ∈
{1, 2, 3}).
o Constraints: The rules that specify which combinations of values are
allowed (e.g., X ≠ Y).
3. Solving CSPs:
o Backtracking Search: A depth-first search algorithm that tries to
assign values to variables one at a time and backtracks when a
constraint is violated.
o Forward Checking: Enhances backtracking by checking constraints
ahead of time and eliminating invalid assignments.
oConstraint Propagation: Uses techniques like Arc Consistency (AC-
3) to reduce the search space by propagating the constraints.
o Heuristic Methods: Employs heuristics like the Minimum Remaining
Values (MRV) and Least Constraining Value (LCV) to improve
efficiency.
4. Example of CSP:
o Sudoku: Each cell in the grid is a variable, the domain is the numbers
1-9, and the constraints are the rules of Sudoku (each number must
appear only once in each row, column, and 3x3 subgrid).

Combining Heuristic Search and CSPs

In many practical applications, heuristic search and CSPs can be combined to


enhance problem-solving efficiency. For example, a heuristic search can be used to
guide the search process in a CSP, making it more efficient in finding solutions.

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