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DC Iat1

The document provides a comprehensive overview of distributed systems, detailing both hardware and software concepts, types of distributed systems, and message-oriented communication. It explains the Remote Procedure Call (RPC) mechanism, goals of distributed systems, transparency levels, group communication, and Berkeley sockets. Additionally, it outlines the architecture and process of Remote Method Invocation (RMI) in distributed computing.
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0% found this document useful (0 votes)
15 views20 pages

DC Iat1

The document provides a comprehensive overview of distributed systems, detailing both hardware and software concepts, types of distributed systems, and message-oriented communication. It explains the Remote Procedure Call (RPC) mechanism, goals of distributed systems, transparency levels, group communication, and Berkeley sockets. Additionally, it outlines the architecture and process of Remote Method Invocation (RMI) in distributed computing.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
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DC

(a) Explain Software and Hardware Concept of distributed system in detail?

Ans:-

Let me explain the key concepts of distributed systems in terms of software and hardware:

Hardware Concepts:

1. Processors/Nodes: Multiple independent computers or processing units connected through a


network

2. Network Infrastructure: Communication hardware like routers, switches, and network cables
that enable data transmission

3. Storage Systems: Distributed storage devices and memory systems across different locations

4. Resource Sharing: Hardware components shared across the system like printers, storage
devices, etc.

Software Concepts:

1. Middleware: Software layer that sits between the operating system and applications to
manage communication and data exchange

2. Distributed Operating Systems: Special OS designed to manage distributed resources and


processes

3. Communication Protocols: Software protocols that enable reliable data transfer between
nodes

4. Process Management: Software mechanisms for process synchronization, scheduling, and


coordination

Key Characteristics:

1. Resource Sharing: Allows sharing of hardware and software resources across the network

2. Concurrency: Multiple processes can execute simultaneously across different nodes

3. Scalability: System can be expanded by adding more nodes or resources

4. Fault Tolerance: System continues to function even if some components fail

5. Transparency: Complexity of the distributed nature is hidden from end-users

(2)Explain Types of distributed system with suitable diagram.?

Ans:-

There are several main types of distributed systems:

1. Client-Server Systems
A centralized server provides services to multiple clients. Clients request services/resources from the
server.

graph LR

C1["Client 1"] --> S["Server"]

C2["Client 2"] --> S

C3["Client 3"] --> S

S --> C1

S --> C2

S --> C3

2. Peer-to-Peer (P2P) Systems

All nodes are equal and can act as both client and server. Each peer can request and provide services.

graph LR

P1["Peer 1"] --- P2["Peer 2"]

P2 --- P3["Peer 3"]

P3 --- P4["Peer 4"]

P4 --- P1

P2 --- P4

P1 --- P3

3. Distributed Computing Systems

Multiple computers work together to solve complex computational problems by dividing tasks.

graph TD

M["Master Node"] --> W1["Worker 1"]

M --> W2["Worker 2"]

M --> W3["Worker 3"]

W1 --> M

W2 --> M

W3 --> M
4. Cluster Computing Systems

Multiple computers are connected closely to work as a single system, typically sharing the same
hardware and OS.

graph TD

LB["Load Balancer"]

LB --> N1["Node 1"]

LB --> N2["Node 2"]

LB --> N3["Node 3"]

N1 --- SS["Shared Storage"]

N2 --- SS

N3 --- SS

5. Grid Computing Systems

Loosely coupled, heterogeneous computers work together across different administrative domains.

graph TD

GC["Grid Controller"]

GC --> L1["Location 1"]

GC --> L2["Location 2"]

GC --> L3["Location 3"]

L1 --> R1["Resources 1"]

L2 --> R2["Resources 2"]

L3 --> R3["Resources 3"]

Each type of distributed system has its own advantages and use cases:

 Client-Server: Suitable for centralized services like web applications and databases

 P2P: Ideal for file sharing and decentralized applications

 Distributed Computing: Perfect for complex calculations and scientific computing

 Cluster Computing: Used in high-availability services and high-performance computing

 Grid Computing: Beneficial for organizations sharing resources across different locations

(3)Discuss message oriented communication in detail.?


Ans:-

Message-oriented communication is a fundamental paradigm in distributed systems that enables


asynchronous communication between components. Here's a detailed explanation:

Core Concepts

1. Asynchronous Communication: Sender and receiver don't need to be active simultaneously

2. Message Queuing: Messages are stored in queues until the receiver is ready to process them

3. Loose Coupling: Components communicate without direct knowledge of each other

4. Reliability: Messages are persistent and guaranteed to be delivered

Key Components

1. Message: Self-contained unit of information with headers and payload

2. Queue: Storage structure that holds messages until they're processed

3. Message Broker: Intermediary system that manages message routing and delivery

4. Producer: Component that creates and sends messages

5. Consumer: Component that receives and processes messages

Communication Patterns

1. Point-to-Point: One sender, one receiver, message consumed once

2. Publish-Subscribe: One sender, multiple receivers, message broadcast to all subscribers

3. Request-Reply: Two-way communication pattern with response messages

Advantages

 Improved system reliability and fault tolerance

 Better scalability through decoupled components

 Load balancing and peak load management

 Support for heterogeneous systems and platforms

Implementation Examples

graph LR

P["Producer"] --> MB["Message Broker"]

MB --> Q1["Queue 1"]

MB --> Q2["Queue 2"]

Q1 --> C1["Consumer 1"]

Q2 --> C2["Consumer 2"]


Common Use Cases

 Enterprise Application Integration (EAI)

 Microservices communication

 Event-driven architectures

 Distributed workflow management

Challenges

 Message ordering and sequencing

 Message delivery guarantees

 Error handling and recovery

 Performance optimization

(d) Write a detail note on :

**a) RPC**

Ans:-

RPC (Remote Procedure Call) is a protocol that enables a program to execute a procedure
(subroutine) in another address space, typically on a remote computer over a network. Here's a
comprehensive explanation:

Basic Concept

RPC makes remote procedure calls appear as local procedure calls to the programmer, hiding the
complexity of network communication.

How RPC Works

1. Client Stub Generation: Creates client-side code that represents remote procedures

2. Parameter Marshalling: Converts procedure parameters into a format suitable for


transmission

3. Network Communication: Transfers the request from client to server

4. Server Stub Processing: Unpacks parameters and calls the actual procedure

5. Result Return: Sends results back through the same process in reverse

Components of RPC

 Client: Program that initiates the remote procedure call

 Client Stub: Client-side proxy that handles parameter marshalling

 RPC Runtime: Manages network communication and message handling


 Server Stub: Server-side proxy that unpacks parameters

 Server: Program that executes the requested procedure

graph LR

C["Client"] --> CS["Client Stub"]

CS --> RT1["RPC Runtime"]

RT1 --> RT2["RPC Runtime"]

RT2 --> SS["Server Stub"]

SS --> S["Server"]

S --> SS

SS --> RT2

RT2 --> RT1

RT1 --> CS

CS --> C

Advantages

 Simplifies distributed application development

 Provides transparency in network communication

 Supports multiple programming languages

 Enables efficient client-server communication

Challenges

 Network latency and failures

 Parameter passing complexity

 Security concerns

 Version compatibility issues

Common Implementations

 gRPC (Google's RPC framework)

 Java RMI (Remote Method Invocation)

 XML-RPC

 SOAP (Simple Object Access Protocol)


RPC continues to be a fundamental building block in distributed systems, particularly in microservices
architectures and cloud computing environments.

b) Goals of Distributed Systems

Ans:-The key goals of distributed systems encompass several important aspects:

Resource Sharing

 Efficient sharing of hardware, software, and data resources

 Maximizing resource utilization across the network

Transparency

 Access transparency: Hide differences in data representation and access methods

 Location transparency: Users cannot tell where resources are located

 Migration transparency: Resources can move without affecting operations

Openness

 Well-defined interfaces for services and protocols

 Support for interoperability and portability

Scalability

 Horizontal scaling: Adding more machines to handle increased load

 Vertical scaling: Upgrading existing hardware components

Fault Tolerance

 System continues functioning despite component failures

 Implements redundancy and failure recovery mechanisms

Concurrency

 Multiple users can access shared resources simultaneously

 Efficient handling of concurrent requests and operations

Security

 Data encryption and secure communication

 Authentication and access control mechanisms

These goals work together to create reliable, efficient, and user-friendly distributed systems that can
handle complex computational tasks across networks.

4 Write a detail note on : c) Transparency levels in DS

Ans:-
Transparency is a key design principle in distributed systems that hides the complexity of the
underlying system from users and applications. Here are the different levels of transparency:

Access Transparency

 Hides differences in data representation and how resources are accessed

 Users access local and remote resources using identical operations

Location Transparency

 Users cannot tell where resources are physically located

 Resources can be accessed without knowledge of their physical or network location

Migration Transparency

 Resources can move between locations without affecting how they are accessed

 Applications continue working even when resources are relocated

Replication Transparency

 Multiple copies of resources can exist without users knowing

 System manages consistency between replicas automatically

Concurrency Transparency

 Multiple users can share resources simultaneously without interference

 System handles synchronization and conflict resolution

Failure Transparency

 Hides system failures and recovery from applications and users

 System continues functioning despite component failures

Performance Transparency

 System can be reconfigured to improve performance without affecting applications

 Load balancing and optimization happen behind the scenes

Scaling Transparency

 System can expand and contract without changing application interfaces

 Resources can be added or removed seamlessly

These transparency levels work together to create a system that appears as a single, integrated
computing facility to users, despite being distributed across multiple locations and components.

graph TD

T["Transparency Levels"] --> AT["Access"]


T --> LT["Location"]

T --> MT["Migration"]

T --> RT["Replication"]

T --> CT["Concurrency"]

T --> FT["Failure"]

T --> PT["Performance"]

T --> ST["Scaling"]

4 Write a detail note on : d) Group communication

Ans:-

Group communication is a fundamental concept in distributed systems that enables multiple


processes to communicate and coordinate with each other. Here's a detailed examination:

Basic Concepts

 Communication between multiple processes simultaneously

 Messages sent to groups rather than individual processes

 Maintains consistency and ordering of messages across group members

Types of Groups

1. Static Groups: Membership remains constant throughout system operation

2. Dynamic Groups: Members can join or leave during system operation

3. Hierarchical Groups: Groups organized in a tree-like structure

Communication Models

 One-to-Many: Single sender broadcasts to multiple receivers

 Many-to-Many: Multiple senders communicate with multiple receivers

 Many-to-One: Multiple senders communicate with a single receiver

Message Ordering Properties

1. FIFO Ordering: Messages from same sender arrive in sent order

2. Causal Ordering: Messages respect cause-effect relationships

3. Total Ordering: All processes see messages in same order

graph TD

S["Sender"] --> G["Group Communication System"]

G --> R1["Receiver 1"]


G --> R2["Receiver 2"]

G --> R3["Receiver 3"]

Reliability Requirements

 Message delivery guarantees

 Atomicity of message delivery

 Fault tolerance mechanisms

Applications

 Distributed databases

 Replicated services

 Collaborative applications

 Load balancing systems

Challenges

 Network partitions and failures

 Message ordering and synchronization

 Scalability issues

 Group membership management

Group communication continues to be essential in modern distributed systems, particularly in cloud


computing and microservices architectures where coordinated communication is crucial.

4 Write a detail note on : e) Berkely sockets

Ans:-

Introduction

Berkeley sockets, also known as BSD sockets, are an application programming interface (API) for
Internet sockets and Unix domain sockets. Originally developed for BSD Unix in the early 1980s at the
University of California, Berkeley, they have become the standard API for network programming.

Key Concepts

 Socket: An endpoint for communication between machines

 Protocol Family: Determines the type of communication (TCP/IP, Unix domain sockets)

 Port Numbers: Identify specific processes on hosts

 IP Addresses: Identify hosts on a network

Socket Types
 Stream Sockets (SOCK_STREAM)- Use TCP protocol- Provide reliable, ordered data
transmission- Connection-oriented communication

 Datagram Sockets (SOCK_DGRAM)- Use UDP protocol- Connectionless communication- No


guarantee of delivery or ordering

Basic Socket Operations

// Basic socket system calls

socket() // Creates a new socket

bind() // Associates socket with port number

listen() // Marks socket as passive socket

accept() // Accepts incoming connection

connect() // Initiates connection to remote host

send() // Sends data

recv() // Receives data

close() // Closes socket

Client-Server Model

Berkeley sockets typically implement a client-server model where:

 Server:1. Creates socket2. Binds to specific address and port3. Listens for connections4.
Accepts client connections

 Client:1. Creates socket2. Connects to server3. Sends/receives data

Advantages

 Platform independence

 Wide adoption across operating systems

 Support for multiple protocols

 Flexible and powerful API

Common Use Cases

 Web servers and clients

 Email servers

 FTP applications

 Network gaming

 Distributed systems
Berkeley sockets remain fundamental to network programming and serve as the foundation for most
modern networking applications and protocols.

5 Explain RMI architecture and process in detail?

Ans:-

Overview of RMI

Remote Method Invocation (RMI) is a fundamental mechanism in distributed computing that allows
objects in one Java Virtual Machine (JVM) to seamlessly invoke methods on objects in another JVM,
even across different physical machines in a distributed system.

Core Components of RMI Architecture

1. Client-Side Components

 Stub (Client-side Proxy)- Acts as a local representative for remote object- Handles method
invocation packaging- Manages network communication

 RMI Registry Lookup- Locates remote objects- Manages object references

2. Server-Side Components

 Skeleton- Receives remote method calls- Unpacks parameters- Forwards calls to actual
object

 Remote Object- Actual implementation of remote interface- Executes requested methods

Distributed Computing Process Flow

1. Server Setup- Creates remote object instance- Registers with RMI registry- Publishes object
reference

2. Client Discovery- Queries RMI registry- Obtains remote object reference- Creates local stub

3. Remote Method Execution- Client invokes method on stub- Parameters are serialized-
Network transmission occurs- Server processes request- Results return to client

Distributed System Features

 Location Transparency- Clients unaware of object location- Network details hidden

 Network Communication- TCP/IP protocol usage- Reliable data transmission- Connection


management

 Distributed Garbage Collection- Memory management across JVMs- Resource cleanup

Implementation Example in Distributed Environment

// Remote Interface

public interface DistributedService extends Remote {

String processRequest(String data) throws RemoteException;


}

// Server Implementation

public class DistributedServiceImpl extends UnicastRemoteObject

implements DistributedService {

public DistributedServiceImpl() throws RemoteException {

super();

public String processRequest(String data) throws RemoteException {

// Distributed processing logic

return "Processed: " + data;

// Server Startup

public class DistributedServer {

public static void main(String[] args) {

try {

Registry registry = LocateRegistry.createRegistry(1099);

DistributedService service = new DistributedServiceImpl();

registry.bind("DistributedService", service);

} catch (Exception e) {

e.printStackTrace();

// Client Usage
public class DistributedClient {

public static void main(String[] args) {

try {

Registry registry = LocateRegistry.getRegistry("serverhost");

DistributedService service = (DistributedService)

registry.lookup("DistributedService");

String result = service.processRequest("data");

} catch (Exception e) {

e.printStackTrace();

Error Handling in Distributed Environment

 Network Failures- Connection timeout handling- Retry mechanisms

 Security Considerations- Access control- Data encryption- Authentication

RMI serves as a powerful framework for building distributed applications, providing seamless
integration between distributed components while handling the complexities of network
communication and object serialization.

6 Why clock synchronization is required in DS? Explain Physical clock algorithms in detail.

Ans:-

Need for Clock Synchronization

Clock synchronization is crucial in distributed systems for several reasons:

 Ordering of Events- Determining the sequence of distributed events- Maintaining causality


between operations- Ensuring consistency in distributed databases

 Resource Scheduling- Coordinating distributed processes- Managing distributed


transactions- Scheduling shared resources

 Security Protocols- Authentication mechanisms- Cryptographic timestamp validation-


Security token expiration

Physical Clock Synchronization Algorithms

1. Cristian's Algorithm
A centralized approach where clients synchronize with a time server:

 Process:- Client requests time from time server- Server responds with its current time- Client
adjusts for network delay- Client sets its time using formula: T = Ts + (RTT/2)

Where:

T = Adjusted time

Ts = Server's timestamp

RTT = Round Trip Time

2. Berkeley Algorithm

A distributed approach where the time server actively synchronizes all machines:

 Steps:1. Time daemon polls all machines2. Machines respond with their time3. Daemon
calculates average time4. Daemon sends time adjustments to each machine

3. Network Time Protocol (NTP)

A hierarchical synchronization protocol:

 Features:- Stratified architecture (Levels 0-15)- Multiple time sources- Complex delay
estimation- Security mechanisms

Challenges in Physical Clock Synchronization

 Clock Drift- Physical clocks tend to drift apart- Different drift rates for different hardware

 Network Delays- Variable transmission times- Asymmetric network paths- Network


congestion

 Fault Tolerance- Server failures- Network partitions- Byzantine failures

Implementation Considerations

 Accuracy Requirements- Precision needed for application- Trade-off between accuracy and
overhead

 Synchronization Interval- Frequency of synchronization- Impact on network traffic

 Error Handling- Dealing with outliers- Recovery mechanisms- Fault detection

Clock synchronization remains a fundamental challenge in distributed systems, requiring careful


consideration of both algorithmic approaches and practical implementation issues.

7 What is token and non token based algorithm in mutual exclusion? Explain suzuki kasamis
broadcast algorithm for mutual exclusion in detail with example.

Ans:-

Let me explain token and non-token based algorithms for mutual exclusion and the Suzuki-Kasami
algorithm.
Token vs Non-Token Based Algorithms:

1. Token-Based Algorithms:

 Use a unique token that circulates among processes

 Only the process holding the token can enter the critical section

 Examples: Suzuki-Kasami, Raymond's algorithm

1. Non-Token Based Algorithms:

 Use message exchanges to determine entry to critical section

 Based on timestamps or permission requests

 Examples: Ricart-Agrawala, Lamport's algorithm

Suzuki-Kasami's Broadcast Algorithm:

This is a token-based algorithm that uses a broadcast mechanism for mutual exclusion. Here's how it
works:

1. Data Structures:

 Token: Contains a queue of requesting processes and an array RN (Request Numbers)

 Each process maintains an array LN (Last Request Numbers) tracking the last request number
of every process

1. Algorithm Steps:

 When process Pi wants to enter CS:

o Increments its sequence number

o Broadcasts REQUEST message to all processes

o Waits for token

 Upon receiving token:

o Enters critical section

o Updates RN array

o Executes CS

o Releases token to next requesting process

Example:

Consider 3 processes P1, P2, P3:

1. P1 wants to enter CS:

 Broadcasts REQUEST
 Receives token

 Enters CS

1. While P1 in CS, P2 requests:

 P2 broadcasts REQUEST

 Must wait for P1 to finish

1. P1 exits CS:

 Checks queue

 Sends token to P2

8 Explain Logical clock synchronization with example.?

Ans:-

Let me explain logical clock synchronization with an example.

Logical Clock Synchronization:

Unlike physical clocks that measure real time, logical clocks maintain the ordering of events in a
distributed system without using actual time measurements. They focus on the sequence and
causality of events rather than real-time values.

Lamport's Logical Clock Algorithm:

1. Each process maintains a counter (logical clock)

2. Counter is incremented:

o Before executing an event

o When sending a message

3. When receiving a message:

o Counter = max(local counter, received timestamp) + 1

Example:

Consider 3 processes P1, P2, and P3:

Initial counter values: P1=0, P2=0, P3=0

Event sequence:

1. P1 executes local event: P1=1

2. P1 sends message to P2: P1=2, message timestamp=2

o P2 receives message: P2=max(0,2)+1=3

3. P2 sends message to P3: P2=4, message timestamp=4


o P3 receives message: P3=max(0,4)+1=5

This ensures that if event 'a' happens before event 'b', then Clock(a) < Clock(b), maintaining causality
in the distributed system.

9 Differentiate between message oriented and stream oriented communication?

Ans:-

Let me explain the key differences between message-oriented and stream-oriented communication:

Message-Oriented Communication:

 Communication is done through discrete messages

 Each message is a complete unit of data

 Messages have clear boundaries

 Typically used for asynchronous communication

 Examples: Email, SMS, message queues

Stream-Oriented Communication:

 Continuous flow of data

 Data is transmitted as a sequence of bytes

 No predefined boundaries between data units

 Typically used for real-time communication

 Examples: Video streaming, audio calls, file transfer

Key Differences:

1. Data Structure:

o Message: Discrete, structured units

o Stream: Continuous, unstructured flow

2. Boundaries:

o Message: Clear start and end

o Stream: Continuous flow without inherent boundaries

3. Usage:

o Message: Better for transactional data

o Stream: Better for real-time data

10 Explain Ricart Agrawalas algorithm for mutual exclusion in DS?

Ans:-
Let me explain Ricart-Agrawala's algorithm for mutual exclusion in distributed systems:

Ricart-Agrawala's Algorithm:

This is a distributed algorithm for mutual exclusion that uses timestamps and message passing.

Key Components:

1. Request messages with timestamps

2. Reply (permission) messages

3. Local queue for pending requests

Algorithm Steps:

1. When process Pi wants to enter Critical Section (CS):

o Generates timestamp (Ti)

o Sends request message to all other processes

o Waits for replies from all processes

2. When process Pj receives request from Pi:

o If Pj is not interested in CS: Sends reply immediately

o If Pj is also requesting CS: Compares timestamps

 If Ti < Tj: Sends reply to Pi

 If Ti > Tj: Queues Pi's request

3. After receiving all replies:

o Process can enter CS

o After exiting CS, sends replies to all queued requests

Example:

 Consider 3 processes P1, P2, P3:

o P1 requests CS (T=10)

o P2 requests CS (T=15)

o P1 gets priority due to lower timestamp

o P2 must wait until P1 exits CS

Advantages:

 Fully distributed (no central coordinator)

 Deadlock-free

 Ensures mutual exclusion

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