E Commerce Notes Unit1
E Commerce Notes Unit1
What Is E-Commerce?
E-commerce involves the use of the Internet, the World Wide Web (Web), and
mobile apps and browsers running on mobile devices to transact business.
The Internet is a worldwide network of computer networks, and the Web is one
of the Internet’s most popular services, providing access to billions of web pages.
An app (short-hand for application) is a software application. The term is typically
used when referring to mobile applications, although it is also sometimes used to
refer to desktop computer applications as well. A mobile browser is a version of
web browser software accessed via a mobile device.
Examples of E-Commerce are online retailers like amazon, flipkart, Myntra,
paytm mall, seller of digital goods like ebooks, online service etc.
Note: - The terms Internet and Web are often used interchangeably; they are
actually two very different things.
We will be able to identify the technological, business, and social forces that have
shaped, and continue to shape, the growth of e-commerce, and be ready to
participate in, and ultimately guide, discussions of e-commerce in the firms
where you work.
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E-commerce and e-business systems blur together at the business firm boundary, at the
point where internal business systems link up with suppliers or customers (see
Figure(CB).
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The technologies behind e-commerce are the Internet, the Web, and increasingly, the
mobile platform.
Internet:
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Mobile Platform:
The mobile platform provides the ability to access the Internet from a
variety of mobile devices such as smartphones, tablets, and laptop
computers via wireless networks or cell phone service.
The mobile platform has become a significant part of Internet infrastructure.
Note: - Mobile devices are playing an increasingly prominent role in
Internet access. In 2018, over 91% of Americans who accessed the Internet
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used a mobile device. Figure (mp) illustrates the variety of devices used by
Americans to access the Internet.
Figure (mp):
BUSINESS:
Retail e-commerce continues to grow worldwide, with a global growth rate
of over 20%, and even higher in Asia-Pacific.
Retail m-commerce sales skyrocket, reaching over $2.2 trillion in 2019.
The mobile app ecosystem continues to grow, with over 2.5 billion people
worldwide using mobile apps in 2019.
Social e-commerce, based on social networks and supported by
advertising, emerges and continues to grow, generating an estimated $16.5
billion from social commerce in the United States in 2018.
Local e-commerce, the third dimension of the mobile-social-local e-
commerce wave, is also growing, fueled by an explosion of interest in on-
demand services such as Uber.
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TECHNOLOGY:
A mobile computing and communications platform based on
smartphones, tablet computers, wearable devices, and mobile apps
becomes a reality, creating an alternative platform for online transactions,
marketing, advertising, and media viewing. The use of mobile messaging
services such as Facebook Messenger, WhatsApp, and Snapchat
continues to expand, and these services are now used by almost two-thirds
of smartphone users.
Smart speakers such as Amazon Echo and Google Home become
increasingly popular, providing an additional platform for e-commerce.
Cloud computing completes the transformation of the mobile platform by
storing consumer content and software on “cloud” (Internet-based)
servers and making it available to any consumer-connected device from
the desktop to a smartphone.
The Internet of Things (IoT), comprised of billions of Internet-connected
devices, continues to grow exponentially.
As firms track the trillions of online interactions that occur each day, a
flood of data, typically referred to as big data, is being produced.
In order to make sense out of big data, firms turn to sophisticated software
called business analytics (or web analytics) that can identify purchase
patterns as well as consumer interests and intentions in milliseconds.
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SOCIETY:
User-generated content, published online as social network posts, tweets,
blogs, and pins, as well as video and photo-sharing, continues to grow and
provides a method of self-publishing that engages millions.
Social networks encourage self-revelation, threatening privacy, as Facebook
comes under fire for allowing third parties such as Cambridge Analytica to
mine its database of user information without user consent.
The EU General Data Protection Regulation takes effect, impacting all
companies that operate in any of the EU member nations.
Concerns increase about the increasing market dominance of Facebook,
Amazon, and Google, leading to calls for government regulation in both the
European Union and United States.
Conflicts over copyright management and control continue, but there is
substantial agreement among online distributors and copyright owners that
they need one another.
Surveillance of online communications by both repressive regimes and
Western democracies grows.
Concerns over commercial and governmental privacy invasion increase.
Online security continues to decline as major companies are hacked and lose
control over customer information.
Spam remains a significant problem.
On-demand service e-commerce produces a flood of temporary, poorly paid
jobs without benefits.
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These same technologies also make it possible for merchants to know more
about other merchants than was ever true in the past.
Note: Cognitive energy refers to the mental effort required to complete a task .
3. Universal Standards: the technical standards of the Internet are shared by all
nations around the world.
In traditional commerce technologies differ from one nation to the next. For
instance, television and radio standards differ around the world, as does cell phone
technology.
E-commerce: The universal technical standards of e-commerce:
Greatly lower market entry costs— the cost merchants must pay just to bring
their goods to market.
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Websites, that change format depending on what kind of device they are being
viewed on, product images that change as a mouse hovers over them, the ability to
zoom in or rotate images, forms that notify the user of a problem as they are being
filled out, and search boxes that autofill as the user types.
6. Information Density:
E-commerce technologies vastly increase information density—the total
amount and quality of information available to all market participants, consumers
and merchants alike.
It also reduces information collection, storage, processing, and
communication costs.
It greatly increases the currency, accuracy, and timeliness of information—
making information more useful and important than ever.
As a result, information becomes more plentiful, less expensive, and of
higher quality.
Advantages for consumers: Prices and costs have become more transparent. Price
transparency refers to the ease with which consumers can find out the variety of
prices in a market; cost transparency refers to the ability of consumers to
discover the actual costs merchants pay for products.
Advantages for merchants: Online merchants can discover much more about
consumers; this allows merchants to segment the market into groups willing to
pay different prices and permits them to engage in price discrimination—selling
the same goods, or nearly the same goods, to different targeted groups at different
prices.
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Note: Summery of Business Significance of the eight unique features of E-Commerce Technology
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