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Arrow Fire

The document provides detailed specifications for the 'Fire Arrow' item in a game, including its ID, description, sounds, and crafting requirements. It outlines the projectile characteristics, including damage and spread effects, as well as the blueprint needed for crafting. The item is categorized as an arrow, is user craftable, and requires specific ingredients and a workbench for creation.

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mopmiste
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0% found this document useful (0 votes)
13 views3 pages

Arrow Fire

The document provides detailed specifications for the 'Fire Arrow' item in a game, including its ID, description, sounds, and crafting requirements. It outlines the projectile characteristics, including damage and spread effects, as well as the blueprint needed for crafting. The item is categorized as an arrow, is user craftable, and requires specific ingredients and a workbench for creation.

Uploaded by

mopmiste
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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This file is provided for informational purposes only.

Changes aren't reflected in


game.

ItemDefinition
{
"itemid": 14241751,
"shortname": "arrow.fire",
"displayName": {
"token": "arrow.fire",
"english": "Fire Arrow"
},
"displayDescription": {
"token": "arrow.fire.desc",
"english": "A fuel soaked arrow, ignite it by aiming into a fire source."
},
"iconSprite": {
"instanceID": 472162
},
"category": 8,
"selectionPanel": 0,
"maxDraggable": 0,
"itemType": 1,
"amountType": 0,
"occupySlots": 0,
"stackable": 64,
"quickDespawn": false,
"rarity": 1,
"spawnAsBlueprint": false,
"inventorySelectSound": {
"instanceID": 170128
},
"inventoryGrabSound": {
"instanceID": 170128
},
"inventoryDropSound": {
"instanceID": 170170
},
"physImpactSoundDef": {
"instanceID": 489232
},
"condition": {
"enabled": false,
"max": 0.0,
"repairable": false,
"maintainMaxCondition": false,
"foundCondition": {
"fractionMin": 1.0,
"fractionMax": 1.0
}
},
"hidden": false,
"flags": 0,
"steamItem": {
"instanceID": 0
},
"Parent": {
"instanceID": 0
},
"worldModelPrefab": {
"guid": "23b5f5123da607147b38b744d15adf1c"
},
"Traits": 8,
"panel": {
"instanceID": 0
}
}

ItemModProjectileSpawn
{
"projectileObject": {
"guid": "fef192ff824ba3f429e7c324d688c6cc"
},
"mods": [
{
"instanceID": 566122
}
],
"ammoType": 8,
"numProjectiles": 1,
"projectileSpread": 0.0,
"projectileVelocity": 40.0,
"projectileVelocitySpread": 0.0,
"useCurve": false,
"spreadScalar": {
"serializedVersion": "2",
"m_Curve": [],
"m_PreInfinity": 2,
"m_PostInfinity": 2,
"m_RotationOrder": 4
},
"attackEffectOverride": {
"guid": ""
},
"barrelConditionLoss": 0.0,
"category": "arrow",
"createOnImpactChance": 0.75,
"createOnImpact": {
"guid": "3a80f17a547385744bfed4fbf3a27a73"
},
"spreadAngle": 45.0,
"spreadVelocityMin": 2.0,
"spreadVelocityMax": 5.0,
"numToCreateChances": 3
}

ItemModProjectileRadialDamage
{
"radius": 3.0,
"damage": {
"type": 5,
"amount": 20.0
},
"effect": {
"guid": "931a947f2cc91e948be0544751072b43"
},
"ignoreHitObject": false
}
ItemBlueprint
{
"ingredients": [
{
"itemDef": {
"instanceID": 170344
},
"amount": 20.0
},
{
"itemDef": {
"instanceID": 170888
},
"amount": 2.0
},
{
"itemDef": {
"instanceID": 170632
},
"amount": 10.0
}
],
"defaultBlueprint": false,
"userCraftable": true,
"isResearchable": true,
"rarity": 1,
"workbenchLevelRequired": 1,
"scrapRequired": 0,
"scrapFromRecycle": 0,
"NeedsSteamItem": false,
"blueprintStackSize": -1,
"time": 3.0,
"amountToCreate": 2,
"UnlockAchievment": "",
"RecycleStat": ""
}

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