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Ammo Rocket Basic

The document provides detailed information about a specific item in a game, namely the basic rocket ammunition, including its attributes such as item ID, display name, description, and sound effects. It also includes details about the projectile characteristics and the crafting blueprint requirements, such as ingredients and workbench level. The item is categorized as a rocket type with specific rarity and usability features.

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mopmiste
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0% found this document useful (0 votes)
28 views3 pages

Ammo Rocket Basic

The document provides detailed information about a specific item in a game, namely the basic rocket ammunition, including its attributes such as item ID, display name, description, and sound effects. It also includes details about the projectile characteristics and the crafting blueprint requirements, such as ingredients and workbench level. The item is categorized as a rocket type with specific rarity and usability features.

Uploaded by

mopmiste
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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This file is provided for informational purposes only.

Changes aren't reflected in


game.

ItemDefinition
{
"itemid": -742865266,
"shortname": "ammo.rocket.basic",
"displayName": {
"token": "ammo.rocket.basic",
"english": "Rocket"
},
"displayDescription": {
"token": "ammo.rocket.basic.desc",
"english": "Ammunition for a Rocket Launcher. A short to medium range self-
propelled, unguided rocket which deals large splash damage on impact."
},
"iconSprite": {
"instanceID": 540644
},
"category": 8,
"selectionPanel": 0,
"maxDraggable": 0,
"itemType": 1,
"amountType": 0,
"occupySlots": 0,
"stackable": 3,
"quickDespawn": false,
"rarity": 3,
"spawnAsBlueprint": false,
"inventorySelectSound": {
"instanceID": 170110
},
"inventoryGrabSound": {
"instanceID": 170110
},
"inventoryDropSound": {
"instanceID": 170152
},
"physImpactSoundDef": {
"instanceID": 170216
},
"condition": {
"enabled": false,
"max": 0.0,
"repairable": false,
"maintainMaxCondition": false,
"foundCondition": {
"fractionMin": 1.0,
"fractionMax": 1.0
}
},
"hidden": false,
"flags": 0,
"steamItem": {
"instanceID": 0
},
"Parent": {
"instanceID": 0
},
"worldModelPrefab": {
"guid": "021519925e5818343844164366fee76f"
},
"Traits": 8,
"panel": {
"instanceID": 0
}
}

ItemModProjectile
{
"projectileObject": {
"guid": "da490e676c5adc1429a2ffa6d48c1fe3"
},
"mods": [],
"ammoType": 32,
"numProjectiles": 1,
"projectileSpread": 0.0,
"projectileVelocity": 100.0,
"projectileVelocitySpread": 0.0,
"useCurve": false,
"spreadScalar": {
"serializedVersion": "2",
"m_Curve": [],
"m_PreInfinity": 2,
"m_PostInfinity": 2,
"m_RotationOrder": 4
},
"attackEffectOverride": {
"guid": ""
},
"barrelConditionLoss": 0.0,
"category": "rocket"
}

ItemBlueprint
{
"ingredients": [
{
"itemDef": {
"instanceID": 566010
},
"amount": 2.0
},
{
"itemDef": {
"instanceID": 566048
},
"amount": 150.0
},
{
"itemDef": {
"instanceID": 566066
},
"amount": 10.0
}
],
"defaultBlueprint": false,
"userCraftable": true,
"isResearchable": true,
"rarity": 3,
"workbenchLevelRequired": 3,
"scrapRequired": 0,
"scrapFromRecycle": 0,
"NeedsSteamItem": false,
"blueprintStackSize": -1,
"time": 10.0,
"amountToCreate": 1,
"UnlockAchievment": "",
"RecycleStat": ""
}

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