Unit IV covers key object-oriented concepts including abstraction, encapsulation, class hierarchy, inheritance, multiple inheritance, polymorphism, relationships, association, and aggregation. Each concept is defined with its purpose and real-world examples, emphasizing their roles in simplifying programming and enhancing code organization. The document highlights the importance of these principles in creating maintainable and reusable code structures.
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Unit 4
Unit IV covers key object-oriented concepts including abstraction, encapsulation, class hierarchy, inheritance, multiple inheritance, polymorphism, relationships, association, and aggregation. Each concept is defined with its purpose and real-world examples, emphasizing their roles in simplifying programming and enhancing code organization. The document highlights the importance of these principles in creating maintainable and reusable code structures.
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Unit IV
Object Oriented Concepts
Topics to be covered • Abstraction • Encapsulation • Class Hierarchy • Inheritance • Multiple Inheritance • Polymorphism • Relationships and association • Aggregation Abstraction • Definition: Abstraction is the concept of hiding the complex implementation details of a system and exposing only the essential features to the user. • Details: • Purpose: Simplifies interaction with objects by focusing on what they do rather than how they do it. • Real-World Example: A TV remote allows you to control the TV (change channels, adjust volume) without knowing the internal workings of the TV. • In Programming: Abstract classes and interfaces are often used to achieve abstraction. Encapsulation • Definition: Encapsulation is the bundling of data (attributes) and methods that operate on that data into a single unit or class, and restricting access to some of the object's components. • Details: • Purpose: Protects the integrity of the data by preventing direct access to it from outside the class. • Access Modifiers: Private, protected, and public keywords are used to control access to class members. Class Hierarchy • Definition: Class hierarchy refers to the arrangement of classes in a hierarchical tree where the topmost class is the most general, and the lower classes are more specialized. • Details: • Super classes and Subclasses: A superclass (or parent class) is at a higher level in the hierarchy, and a subclass (or child class) inherits from it. • Inheritance Relationship: A subclass inherits attributes and methods from its superclass. Inheritance • Definition: Inheritance is a mechanism in OOP where a new class (subclass) inherits properties and behaviors (attributes and methods) from an existing class (superclass). • Details: • Purpose: Promotes code reuse and establishes a natural hierarchy between classes. • Types of Inheritance: • Single Inheritance: A subclass inherits from one superclass. • Multilevel Inheritance: A subclass inherits from another subclass, creating a chain. • Hierarchical Inheritance: Multiple subclasses inherit from a single superclass. Multiple Inheritance • Definition: Multiple inheritance refers to a scenario where a class inherits from more than one class. While not supported directly in Java, it can be achieved using interfaces. • Details: • Diamond Problem: Multiple inheritance can lead to ambiguity when two superclasses provide the same method, which Java avoids by not supporting multiple inheritance with classes. • Interfaces in Java: Multiple inheritance can be simulated using interfaces. Polymorphism • Definition: Polymorphism means "many forms," and it allows objects of different classes to be treated as objects of a common superclass. It enables a single action to behave differently based on the object performing it. • Details: • Types of Polymorphism: • Compile-Time (Static) Polymorphism: Achieved through method overloading. • Run-Time (Dynamic) Polymorphism: Achieved through method overriding. • Purpose: Increases the flexibility and maintainability of code. Relationships and Association • Definition: Relationships in OOP define how different classes or objects are connected to each other. Association is a specific type of relationship that represents a connection between two classes. • Details: • Types of Associations: • Unidirectional Association: One class knows about another class, but the reverse is not true. • Bidirectional Association: Both classes know about each other. • Multiplicity: Describes how many objects are involved in the relationship (e.g., one-to-one, one-to-many, many-to-many). Aggregation • Definition: Aggregation is a type of association where one class contains a reference to another class. It represents a "has-a" relationship and implies ownership without lifecycle dependency. • Details: • Weak Relationship: The contained object can exist independently of the container. • Example: A university has a collection of departments, but if the university is deleted, the departments may still exist. !!..Thank You.!!