---Unit01_01_Test_on_algorithms
---Unit01_01_Test_on_algorithms
1. An algorithm is...
a) An interpreter of instructions that it translates into machine code.
b) .sv2
c) .sb3
3. In Scratch...
a) The Events category contains sensing blocks.
4. We use flowcharts...
a) To represent instructions virtually.
b) Is a structure where the instructions of the algorithm are executed in a random order.
c) Is a structure where the instructions of the algorithm are executed if a condition is met.
d) Is a structure where the instructions of the algorithm are executed when they are repeated several times.
7. Iteration is...
a) The condition of the instructions of a program.
www.editorialdonostiarra.com