This document is a Lua script for a game that utilizes the Rayfield library to create a user interface for managing game passes. It includes features like a button to execute a universal script, a slider to adjust player walk speed, and a button to retrieve all game passes by firing specific remote events. The script also has configuration options for saving settings and a key system for access control.
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main.lua
This document is a Lua script for a game that utilizes the Rayfield library to create a user interface for managing game passes. It includes features like a button to execute a universal script, a slider to adjust player walk speed, and a button to retrieve all game passes by firing specific remote events. The script also has configuration options for saving settings and a key system for access control.
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local Rayfield = loadstring(game:HttpGet('https://sirius.
menu/rayfield'))()
local Window = Rayfield:CreateWindow({
Name = "all gamepasses script", LoadingTitle = "all gamepasses script", LoadingSubtitle = "by Sture_14", ConfigurationSaving = { Enabled = true, FolderName = true, -- Create a custom folder for your hub/game FileName = "AGS" }, Discord = { Enabled = false, Invite = "noinvitelink", -- The Discord invite code, do not include discord.gg/. E.g. discord.gg/ABCD would be ABCD RememberJoins = true -- Set this to false to make them join the discord every time they load it up }, KeySystem = false, -- Set this to true to use our key system KeySettings = { Title = "Untitled", Subtitle = "Key System", Note = "No method of obtaining the key is provided", FileName = "Key", -- It is recommended to use something unique as other scripts using Rayfield may overwrite your key file SaveKey = true, -- The user's key will be saved, but if you change the key, they will be unable to use your script GrabKeyFromSite = false, -- If this is true, set Key below to the RAW site you would like Rayfield to get the key from Key = {"Hello"} -- List of keys that will be accepted by the system, can be RAW file links (pastebin, github etc) or simple strings ("hello","key22") } })
local MainTab = Window:CreateTab("Main", 4483362458) -- Title, Image
local Section = MainTab:CreateSection("main")
local Button = MainTab:CreateButton({
Name = "Universal script", Callback = function() loadstring(game:HttpGet("https://pastebin.com/raw/UdxxJDqG"))() end, })
local Slider = MainTab:CreateSlider({
Name = "WalkSpeed", Range = {0, 460}, Increment = 1, Suffix = "Speeeed", CurrentValue = 16, Flag = "Slider1", -- A flag is the identifier for the configuration file, make sure every element has a different flag if you're using configuration saving to ensure no overlaps Callback = function(Value) game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = (Value) end, })
local Button = MainTab:CreateButton({
Name = "get all gamepasses", Callback = function() for _,v in pairs(game:GetDescendants()) do if v.ClassName == "RemoteEvent" then if v.Parent.Name == "WeaponsRemotes" or v.Parent.Name == "VipRemotes" or v.Parent.Name == "Remotes" then v:FireServer() end end end end, })