Message 1
Message 1
// @name McLaren F1
// @namespace -
// @version 1.5.3
// @description
// @author dune
// @match *://*.mohmoh.eu/*
// @grant none
// @require https://greasyfork.org/scripts/423602-msgpack/code/msgpack.js
// @require http://code.jquery.com/jquery-3.3.1.min.js
// @require https://code.jquery.com/ui/1.12.0/jquery-ui.min.js
// @require https://cdnjs.cloudflare.com/ajax/libs/jquery-confirm/3.3.0/jquery-
confirm.min.js
// ==/UserScript==
var tC = 0
follmoo()
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spamming: false,
autoaiming: false,
emp: false,
soldier: false,
antibull: false,
combatclick: 0,
bulltick: 0,
intrap: 0,
breakHC: 0,
autopush: false,
hitDetect: false,
antiinsta: false,
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var lastDist = 10
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var angToBuilding;
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return this
}
,
c.prototype.toString = function() {
var e = 0 | this.length;
return 0 === e ? "" : 0 === arguments.length ? I(this, 0, e) :
function(e, t, n) {
var i = !1;
if ((void 0 === t || t < 0) && (t = 0),
t > this.length)
return "";
if ((void 0 === n || n > this.length) && (n = this.length),
n <= 0)
return "";
if ((n >>>= 0) <= (t >>>= 0))
return "";
for (e || (e = "utf8"); ; )
switch (e) {
case "hex":
return P(this, t, n);
case "utf8":
case "utf-8":
return I(this, t, n);
case "ascii":
return M(this, t, n);
case "latin1":
case "binary":
return A(this, t, n);
case "base64":
return T(this, t, n);
case "ucs2":
case "ucs-2":
case "utf16le":
case "utf-16le":
return B(this, t, n);
default:
if (i)
throw new TypeError("Unknown encoding: " + e);
e = (e + "").toLowerCase(),
i = !0
}
}
.apply(this, arguments)
}
,
c.prototype.equals = function(e) {
if (!c.isBuffer(e))
throw new TypeError("Argument must be a Buffer");
return this === e || 0 === c.compare(this, e)
}
,
c.prototype.inspect = function() {
var e = ""
, n = t.INSPECT_MAX_BYTES;
return this.length > 0 && (e = this.toString("hex", 0, n).match(/.
{2}/g).join(" "),
this.length > n && (e += " ... ")),
"<Buffer " + e + ">"
}
,
c.prototype.compare = function(e, t, n, i, r) {
if (!c.isBuffer(e))
throw new TypeError("Argument must be a Buffer");
if (void 0 === t && (t = 0),
void 0 === n && (n = e ? e.length : 0),
void 0 === i && (i = 0),
void 0 === r && (r = this.length),
t < 0 || n > e.length || i < 0 || r > this.length)
throw new RangeError("out of range index");
if (i >= r && t >= n)
return 0;
if (i >= r)
return -1;
if (t >= n)
return 1;
if (this === e)
return 0;
for (var s = (r >>>= 0) - (i >>>= 0), a = (n >>>= 0) - (t >>>= 0), o
= Math.min(s, a), l = this.slice(i, r), h = e.slice(t, n), u = 0; u < o; ++u)
if (l[u] !== h[u]) {
s = l[u],
a = h[u];
break
}
return s < a ? -1 : a < s ? 1 : 0
}
,
c.prototype.includes = function(e, t, n) {
return -1 !== this.indexOf(e, t, n)
}
,
c.prototype.indexOf = function(e, t, n) {
return m(this, e, t, n, !0)
}
,
c.prototype.lastIndexOf = function(e, t, n) {
return m(this, e, t, n, !1)
}
,
c.prototype.write = function(e, t, n, i) {
if (void 0 === t)
i = "utf8",
n = this.length,
t = 0;
else if (void 0 === n && "string" == typeof t)
i = t,
n = this.length,
t = 0;
else {
if (!isFinite(t))
throw new Error("Buffer.write(string, encoding, offset[,
length]) is no longer supported");
t |= 0,
isFinite(n) ? (n |= 0,
void 0 === i && (i = "utf8")) : (i = n,
n = void 0)
}
var r = this.length - t;
if ((void 0 === n || n > r) && (n = r),
e.length > 0 && (n < 0 || t < 0) || t > this.length)
throw new RangeError("Attempt to write outside buffer bounds");
i || (i = "utf8");
for (var s = !1; ; )
switch (i) {
case "hex":
return k(this, e, t, n);
case "utf8":
case "utf-8":
return v(this, e, t, n);
case "ascii":
return w(this, e, t, n);
case "latin1":
case "binary":
return b(this, e, t, n);
case "base64":
return x(this, e, t, n);
case "ucs2":
case "ucs-2":
case "utf16le":
case "utf-16le":
return S(this, e, t, n);
default:
if (s)
throw new TypeError("Unknown encoding: " + i);
i = ("" + i).toLowerCase(),
s = !0
}
}
,
c.prototype.toJSON = function() {
return {
type: "Buffer",
data: Array.prototype.slice.call(this._arr || this, 0)
}
}
;
var E = 4096;
function M(e, t, n) {
var i = "";
n = Math.min(e.length, n);
for (var r = t; r < n; ++r)
i += String.fromCharCode(127 & e[r]);
return i
}
function A(e, t, n) {
var i = "";
n = Math.min(e.length, n);
for (var r = t; r < n; ++r)
i += String.fromCharCode(e[r]);
return i
}
function P(e, t, n) {
var i = e.length;
(!t || t < 0) && (t = 0),
(!n || n < 0 || n > i) && (n = i);
for (var r = "", s = t; s < n; ++s)
r += F(e[s]);
return r
}
function B(e, t, n) {
for (var i = e.slice(t, n), r = "", s = 0; s < i.length; s += 2)
r += String.fromCharCode(i[s] + 256 * i[s + 1]);
return r
}
function C(e, t, n) {
if (e % 1 != 0 || e < 0)
throw new RangeError("offset is not uint");
if (e + t > n)
throw new RangeError("Trying to access beyond buffer length")
}
function O(e, t, n, i, r, s) {
if (!c.isBuffer(e))
throw new TypeError('"buffer" argument must be a Buffer
instance');
if (t > r || t < s)
throw new RangeError('"value" argument is out of bounds');
if (n + i > e.length)
throw new RangeError("Index out of range")
}
function R(e, t, n, i) {
t < 0 && (t = 65535 + t + 1);
for (var r = 0, s = Math.min(e.length - n, 2); r < s; ++r)
e[n + r] = (t & 255 << 8 * (i ? r : 1 - r)) >>> 8 * (i ? r : 1 -
r)
}
function j(e, t, n, i) {
t < 0 && (t = 4294967295 + t + 1);
for (var r = 0, s = Math.min(e.length - n, 4); r < s; ++r)
e[n + r] = t >>> 8 * (i ? r : 3 - r) & 255
}
function _(e, t, n, i, r, s) {
if (n + i > e.length)
throw new RangeError("Index out of range");
if (n < 0)
throw new RangeError("Index out of range")
}
function U(e, t, n, i, s) {
return s || _(e, 0, n, 4),
r.write(e, t, n, i, 23, 4),
n + 4
}
function D(e, t, n, i, s) {
return s || _(e, 0, n, 8),
r.write(e, t, n, i, 52, 8),
n + 8
}
c.prototype.slice = function(e, t) {
var n, i = this.length;
if ((e = ~~e) < 0 ? (e += i) < 0 && (e = 0) : e > i && (e = i),
(t = void 0 === t ? i : ~~t) < 0 ? (t += i) < 0 && (t = 0) : t >
i && (t = i),
t < e && (t = e),
c.TYPED_ARRAY_SUPPORT)
(n = this.subarray(e, t)).__proto__ = c.prototype;
else {
var r = t - e;
n = new c(r,void 0);
for (var s = 0; s < r; ++s)
n[s] = this[s + e]
}
return n
}
,
c.prototype.readUIntLE = function(e, t, n) {
e |= 0,
t |= 0,
n || C(e, t, this.length);
for (var i = this[e], r = 1, s = 0; ++s < t && (r *= 256); )
i += this[e + s] * r;
return i
}
,
c.prototype.readUIntBE = function(e, t, n) {
e |= 0,
t |= 0,
n || C(e, t, this.length);
for (var i = this[e + --t], r = 1; t > 0 && (r *= 256); )
i += this[e + --t] * r;
return i
}
,
c.prototype.readUInt8 = function(e, t) {
return t || C(e, 1, this.length),
this[e]
}
,
c.prototype.readUInt16LE = function(e, t) {
return t || C(e, 2, this.length),
this[e] | this[e + 1] << 8
}
,
c.prototype.readUInt16BE = function(e, t) {
return t || C(e, 2, this.length),
this[e] << 8 | this[e + 1]
}
,
c.prototype.readUInt32LE = function(e, t) {
return t || C(e, 4, this.length),
(this[e] | this[e + 1] << 8 | this[e + 2] << 16) + 16777216 *
this[e + 3]
}
,
c.prototype.readUInt32BE = function(e, t) {
return t || C(e, 4, this.length),
16777216 * this[e] + (this[e + 1] << 16 | this[e + 2] << 8 |
this[e + 3])
}
,
c.prototype.readIntLE = function(e, t, n) {
e |= 0,
t |= 0,
n || C(e, t, this.length);
for (var i = this[e], r = 1, s = 0; ++s < t && (r *= 256); )
i += this[e + s] * r;
return i >= (r *= 128) && (i -= Math.pow(2, 8 * t)),
i
}
,
c.prototype.readIntBE = function(e, t, n) {
e |= 0,
t |= 0,
n || C(e, t, this.length);
for (var i = t, r = 1, s = this[e + --i]; i > 0 && (r *= 256); )
s += this[e + --i] * r;
return s >= (r *= 128) && (s -= Math.pow(2, 8 * t)),
s
}
,
c.prototype.readInt8 = function(e, t) {
return t || C(e, 1, this.length),
128 & this[e] ? -1 * (255 - this[e] + 1) : this[e]
}
,
c.prototype.readInt16LE = function(e, t) {
t || C(e, 2, this.length);
var n = this[e] | this[e + 1] << 8;
return 32768 & n ? 4294901760 | n : n
}
,
c.prototype.readInt16BE = function(e, t) {
t || C(e, 2, this.length);
var n = this[e + 1] | this[e] << 8;
return 32768 & n ? 4294901760 | n : n
}
,
c.prototype.readInt32LE = function(e, t) {
return t || C(e, 4, this.length),
this[e] | this[e + 1] << 8 | this[e + 2] << 16 | this[e + 3] <<
24
}
,
c.prototype.readInt32BE = function(e, t) {
return t || C(e, 4, this.length),
this[e] << 24 | this[e + 1] << 16 | this[e + 2] << 8 | this[e +
3]
}
,
c.prototype.readFloatLE = function(e, t) {
return t || C(e, 4, this.length),
r.read(this, e, !0, 23, 4)
}
,
c.prototype.readFloatBE = function(e, t) {
return t || C(e, 4, this.length),
r.read(this, e, !1, 23, 4)
}
,
c.prototype.readDoubleLE = function(e, t) {
return t || C(e, 8, this.length),
r.read(this, e, !0, 52, 8)
}
,
c.prototype.readDoubleBE = function(e, t) {
return t || C(e, 8, this.length),
r.read(this, e, !1, 52, 8)
}
,
c.prototype.writeUIntLE = function(e, t, n, i) {
e = +e,
t |= 0,
n |= 0,
i || O(this, e, t, n, Math.pow(2, 8 * n) - 1, 0);
var r = 1
, s = 0;
for (this[t] = 255 & e; ++s < n && (r *= 256); )
this[t + s] = e / r & 255;
return t + n
}
,
c.prototype.writeUIntBE = function(e, t, n, i) {
e = +e,
t |= 0,
n |= 0,
i || O(this, e, t, n, Math.pow(2, 8 * n) - 1, 0);
var r = n - 1
, s = 1;
for (this[t + r] = 255 & e; --r >= 0 && (s *= 256); )
this[t + r] = e / s & 255;
return t + n
}
,
c.prototype.writeUInt8 = function(e, t, n) {
return e = +e,
t |= 0,
n || O(this, e, t, 1, 255, 0),
c.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
this[t] = 255 & e,
t + 1
}
,
c.prototype.writeUInt16LE = function(e, t, n) {
return e = +e,
t |= 0,
n || O(this, e, t, 2, 65535, 0),
c.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
this[t + 1] = e >>> 8) : R(this, e,
t, !0),
t + 2
}
,
c.prototype.writeUInt16BE = function(e, t, n) {
return e = +e,
t |= 0,
n || O(this, e, t, 2, 65535, 0),
c.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
this[t + 1] = 255 & e) : R(this, e,
t, !1),
t + 2
}
,
c.prototype.writeUInt32LE = function(e, t, n) {
return e = +e,
t |= 0,
n || O(this, e, t, 4, 4294967295, 0),
c.TYPED_ARRAY_SUPPORT ? (this[t + 3] = e >>> 24,
this[t + 2] = e >>> 16,
this[t + 1] = e >>> 8,
this[t] = 255 & e) : j(this, e, t, !0),
t + 4
}
,
c.prototype.writeUInt32BE = function(e, t, n) {
return e = +e,
t |= 0,
n || O(this, e, t, 4, 4294967295, 0),
c.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
this[t + 1] = e >>> 16,
this[t + 2] = e >>> 8,
this[t + 3] = 255 & e) : j(this, e,
t, !1),
t + 4
}
,
c.prototype.writeIntLE = function(e, t, n, i) {
if (e = +e,
t |= 0,
!i) {
var r = Math.pow(2, 8 * n - 1);
O(this, e, t, n, r - 1, -r)
}
var s = 0
, a = 1
, o = 0;
for (this[t] = 255 & e; ++s < n && (a *= 256); )
e < 0 && 0 === o && 0 !== this[t + s - 1] && (o = 1),
this[t + s] = (e / a >> 0) - o & 255;
return t + n
}
,
c.prototype.writeIntBE = function(e, t, n, i) {
if (e = +e,
t |= 0,
!i) {
var r = Math.pow(2, 8 * n - 1);
O(this, e, t, n, r - 1, -r)
}
var s = n - 1
, a = 1
, o = 0;
for (this[t + s] = 255 & e; --s >= 0 && (a *= 256); )
e < 0 && 0 === o && 0 !== this[t + s + 1] && (o = 1),
this[t + s] = (e / a >> 0) - o & 255;
return t + n
}
,
c.prototype.writeInt8 = function(e, t, n) {
return e = +e,
t |= 0,
n || O(this, e, t, 1, 127, -128),
c.TYPED_ARRAY_SUPPORT || (e = Math.floor(e)),
e < 0 && (e = 255 + e + 1),
this[t] = 255 & e,
t + 1
}
,
c.prototype.writeInt16LE = function(e, t, n) {
return e = +e,
t |= 0,
n || O(this, e, t, 2, 32767, -32768),
c.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
this[t + 1] = e >>> 8) : R(this, e,
t, !0),
t + 2
}
,
c.prototype.writeInt16BE = function(e, t, n) {
return e = +e,
t |= 0,
n || O(this, e, t, 2, 32767, -32768),
c.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 8,
this[t + 1] = 255 & e) : R(this, e,
t, !1),
t + 2
}
,
c.prototype.writeInt32LE = function(e, t, n) {
return e = +e,
t |= 0,
n || O(this, e, t, 4, 2147483647, -2147483648),
c.TYPED_ARRAY_SUPPORT ? (this[t] = 255 & e,
this[t + 1] = e >>> 8,
this[t + 2] = e >>> 16,
this[t + 3] = e >>> 24) : j(this, e, t,
!0),
t + 4
}
,
c.prototype.writeInt32BE = function(e, t, n) {
return e = +e,
t |= 0,
n || O(this, e, t, 4, 2147483647, -2147483648),
e < 0 && (e = 4294967295 + e + 1),
c.TYPED_ARRAY_SUPPORT ? (this[t] = e >>> 24,
this[t + 1] = e >>> 16,
this[t + 2] = e >>> 8,
this[t + 3] = 255 & e) : j(this, e,
t, !1),
t + 4
}
,
c.prototype.writeFloatLE = function(e, t, n) {
return U(this, e, t, !0, n)
}
,
c.prototype.writeFloatBE = function(e, t, n) {
return U(this, e, t, !1, n)
}
,
c.prototype.writeDoubleLE = function(e, t, n) {
return D(this, e, t, !0, n)
}
,
c.prototype.writeDoubleBE = function(e, t, n) {
return D(this, e, t, !1, n)
}
,
c.prototype.copy = function(e, t, n, i) {
if (n || (n = 0),
i || 0 === i || (i = this.length),
t >= e.length && (t = e.length),
t || (t = 0),
i > 0 && i < n && (i = n),
i === n)
return 0;
if (0 === e.length || 0 === this.length)
return 0;
if (t < 0)
throw new RangeError("targetStart out of bounds");
if (n < 0 || n >= this.length)
throw new RangeError("sourceStart out of bounds");
if (i < 0)
throw new RangeError("sourceEnd out of bounds");
i > this.length && (i = this.length),
e.length - t < i - n && (i = e.length - t + n);
var r, s = i - n;
if (this === e && n < t && t < i)
for (r = s - 1; r >= 0; --r)
e[r + t] = this[r + n];
else if (s < 1e3 || !c.TYPED_ARRAY_SUPPORT)
for (r = 0; r < s; ++r)
e[r + t] = this[r + n];
else
Uint8Array.prototype.set.call(e, this.subarray(n, n + s), t);
return s
}
,
c.prototype.fill = function(e, t, n, i) {
if ("string" == typeof e) {
if ("string" == typeof t ? (i = t,
t = 0,
n = this.length) : "string" ==
typeof n && (i = n,
n = this.length),
1 === e.length) {
var r = e.charCodeAt(0);
r < 256 && (e = r)
}
if (void 0 !== i && "string" != typeof i)
throw new TypeError("encoding must be a string");
if ("string" == typeof i && !c.isEncoding(i))
throw new TypeError("Unknown encoding: " + i)
} else
"number" == typeof e && (e &= 255);
if (t < 0 || this.length < t || this.length < n)
throw new RangeError("Out of range index");
if (n <= t)
return this;
var s;
if (t >>>= 0,
n = void 0 === n ? this.length : n >>> 0,
e || (e = 0),
"number" == typeof e)
for (s = t; s < n; ++s)
this[s] = e;
else {
var a = c.isBuffer(e) ? e : z(new c(e,i).toString())
, o = a.length;
for (s = 0; s < n - t; ++s)
this[s + t] = a[s % o]
}
return this
}
;
var L = /[^+\/0-9A-Za-z-_]/g;
function F(e) {
return e < 16 ? "0" + e.toString(16) : e.toString(16)
}
function z(e, t) {
var n;
t = t || 1 / 0;
for (var i = e.length, r = null, s = [], a = 0; a < i; ++a) {
if ((n = e.charCodeAt(a)) > 55295 && n < 57344) {
if (!r) {
if (n > 56319) {
(t -= 3) > -1 && s.push(239, 191, 189);
continue
}
if (a + 1 === i) {
(t -= 3) > -1 && s.push(239, 191, 189);
continue
}
r = n;
continue
}
if (n < 56320) {
(t -= 3) > -1 && s.push(239, 191, 189),
r = n;
continue
}
n = 65536 + (r - 55296 << 10 | n - 56320)
} else
r && (t -= 3) > -1 && s.push(239, 191, 189);
if (r = null,
n < 128) {
if ((t -= 1) < 0)
break;
s.push(n)
} else if (n < 2048) {
if ((t -= 2) < 0)
break;
s.push(n >> 6 | 192, 63 & n | 128)
} else if (n < 65536) {
if ((t -= 3) < 0)
break;
s.push(n >> 12 | 224, n >> 6 & 63 | 128, 63 & n | 128)
} else {
if (!(n < 1114112))
throw new Error("Invalid code point");
if ((t -= 4) < 0)
break;
s.push(n >> 18 | 240, n >> 12 & 63 | 128, n >> 6 & 63 | 128,
63 & n | 128)
}
}
return s
}
function H(e) {
return i.toByteArray(function(e) {
if ((e = function(e) {
return e.trim ? e.trim() : e.replace(/^\s+|\s+$/g, "")
}(e).replace(L, "")).length < 2)
return "";
for (; e.length % 4 != 0; )
e += "=";
return e
}(e))
}
function V(e, t, n, i) {
for (var r = 0; r < i && !(r + n >= t.length || r >= e.length); ++r)
t[r + n] = e[r];
return r
}
}
).call(this, n(12))
}
, function(e, t) {
var n;
n = function() {
return this
}();
try {
n = n || new Function("return this")()
} catch (e) {
"object" == typeof window && (n = window)
}
e.exports = n
}
, function(e, t) {
for (var n = t.uint8 = new Array(256), i = 0; i <= 255; i++)
n[i] = r(i);
function r(e) {
return function(t) {
var n = t.reserve(1);
t.buffer[n] = e
}
}
}
, function(e, t, n) {
t.FlexDecoder = s,
t.FlexEncoder = a;
var i = n(0)
, r = "BUFFER_SHORTAGE";
function s() {
if (!(this instanceof s))
return new s
}
function a() {
if (!(this instanceof a))
return new a
}
function o() {
throw new Error("method not implemented: write()")
}
function c() {
throw new Error("method not implemented: fetch()")
}
function l() {
return this.buffers && this.buffers.length ? (this.flush(),
this.pull()) :
this.fetch()
}
function h(e) {
(this.buffers || (this.buffers = [])).push(e)
}
function u() {
return (this.buffers || (this.buffers = [])).shift()
}
function f(e) {
return function(t) {
for (var n in e)
t[n] = e[n];
return t
}
}
s.mixin = f({
bufferish: i,
write: function(e) {
var t = this.offset ? i.prototype.slice.call(this.buffer,
this.offset) : this.buffer;
this.buffer = t ? e ? this.bufferish.concat([t, e]) : t : e,
this.offset = 0
},
fetch: c,
flush: function() {
for (; this.offset < this.buffer.length; ) {
var e, t = this.offset;
try {
e = this.fetch()
} catch (e) {
if (e && e.message != r)
throw e;
this.offset = t;
break
}
this.push(e)
}
},
push: h,
pull: u,
read: l,
reserve: function(e) {
var t = this.offset
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if (n > this.buffer.length)
throw new Error(r);
return this.offset = n,
t
},
offset: 0
}),
s.mixin(s.prototype),
a.mixin = f({
bufferish: i,
write: o,
fetch: function() {
var e = this.start;
if (e < this.offset) {
var t = this.start = this.offset;
return i.prototype.slice.call(this.buffer, e, t)
}
},
flush: function() {
for (; this.start < this.offset; ) {
var e = this.fetch();
e && this.push(e)
}
},
push: h,
pull: function() {
var e = this.buffers || (this.buffers = [])
, t = e.length > 1 ? this.bufferish.concat(e) : e[0];
return e.length = 0,
t
},
read: l,
reserve: function(e) {
var t = 0 | e;
if (this.buffer) {
var n = this.buffer.length
, i = 0 | this.offset
, r = i + t;
if (r < n)
return this.offset = r,
i;
this.flush(),
e = Math.max(e, Math.min(2 * n, this.maxBufferSize))
}
return e = Math.max(e, this.minBufferSize),
this.buffer = this.bufferish.alloc(e),
this.start = 0,
this.offset = t,
0
},
send: function(e) {
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if (t > this.minBufferSize)
this.flush(),
this.push(e);
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var n = this.reserve(t);
i.prototype.copy.call(e, this.buffer, n)
}
},
maxBufferSize: 65536,
minBufferSize: 2048,
offset: 0,
start: 0
}),
a.mixin(a.prototype)
}
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t.decode = function(e, t) {
var n = new i(t);
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n.read()
}
;
var i = n(16).DecodeBuffer
}
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t.DecodeBuffer = r;
var i = n(8).preset;
function r(e) {
if (!(this instanceof r))
return new r(e);
if (e && (this.options = e,
e.codec)) {
var t = this.codec = e.codec;
t.bufferish && (this.bufferish = t.bufferish)
}
}
n(14).FlexDecoder.mixin(r.prototype),
r.prototype.codec = i,
r.prototype.fetch = function() {
return this.codec.decode(this)
}
}
, function(e, t, n) {
var i = n(4)
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, s = r.Uint64BE
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t.getReadFormat = function(e) {
var t = o.hasArrayBuffer && e && e.binarraybuffer
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return {
map: l && e && e.usemap ? u : h,
array: f,
str: d,
bin: t ? g : p,
ext: m,
uint8: y,
uint16: v,
uint32: b,
uint64: S(8, n ? E : T),
int8: k,
int16: w,
int32: x,
int64: S(8, n ? M : I),
float32: S(4, A),
float64: S(8, P)
}
}
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t.readUint8 = y;
var o = n(0)
, c = n(6)
, l = "undefined" != typeof Map;
function h(e, t) {
var n, i = {}, r = new Array(t), s = new Array(t), a = e.codec.decode;
for (n = 0; n < t; n++)
r[n] = a(e),
s[n] = a(e);
for (n = 0; n < t; n++)
i[r[n]] = s[n];
return i
}
function u(e, t) {
var n, i = new Map, r = new Array(t), s = new Array(t), a =
e.codec.decode;
for (n = 0; n < t; n++)
r[n] = a(e),
s[n] = a(e);
for (n = 0; n < t; n++)
i.set(r[n], s[n]);
return i
}
function f(e, t) {
for (var n = new Array(t), i = e.codec.decode, r = 0; r < t; r++)
n[r] = i(e);
return n
}
function d(e, t) {
var n = e.reserve(t)
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return c.toString.call(e.buffer, "utf-8", n, i)
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function p(e, t) {
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function g(e, t) {
var n = e.reserve(t)
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}
function m(e, t) {
var n = e.reserve(t + 1)
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, s = e.codec.getExtUnpacker(i);
if (!s)
throw new Error("Invalid ext type: " + (i ? "0x" + i.toString(16) :
i));
return s(c.slice.call(e.buffer, n, r))
}
function y(e) {
var t = e.reserve(1);
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function k(e) {
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function v(e) {
var t = e.reserve(2)
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return n[t++] << 8 | n[t]
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function w(e) {
var t = e.reserve(2)
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return 32768 & i ? i - 65536 : i
}
function b(e) {
var t = e.reserve(4)
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return 16777216 * n[t++] + (n[t++] << 16) + (n[t++] << 8) + n[t]
}
function x(e) {
var t = e.reserve(4)
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return n[t++] << 24 | n[t++] << 16 | n[t++] << 8 | n[t]
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function S(e, t) {
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function T(e) {
return new s(this,e).toNumber()
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function I(e) {
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function E(e) {
return new s(this,e)
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function M(e) {
return new a(this,e)
}
function A(e) {
return i.read(this, e, !1, 23, 4)
}
function P(e) {
return i.read(this, e, !1, 52, 8)
}
}
, function(e, t, n) {
!function(t) {
e.exports = t;
var n = "listeners"
, i = {
on: function(e, t) {
return a(this, e).push(t),
this
},
once: function(e, t) {
var n = this;
return i.originalListener = t,
a(n, e).push(i),
n;
function i() {
s.call(n, e, i),
t.apply(this, arguments)
}
},
off: s,
emit: function(e, t) {
var n = this
, i = a(n, e, !0);
if (!i)
return !1;
var r = arguments.length;
if (1 === r)
i.forEach((function(e) {
e.call(n)
}
));
else if (2 === r)
i.forEach((function(e) {
e.call(n, t)
}
));
else {
var s = Array.prototype.slice.call(arguments, 1);
i.forEach((function(e) {
e.apply(n, s)
}
))
}
return !!i.length
}
};
function r(e) {
for (var t in i)
e[t] = i[t];
return e
}
function s(e, t) {
var i;
if (arguments.length) {
if (t) {
if (i = a(this, e, !0)) {
if (!(i = i.filter((function(e) {
return e !== t && e.originalListener !== t
}
))).length)
return s.call(this, e);
this[n][e] = i
}
} else if ((i = this[n]) && (delete i[e],
!Object.keys(i).length))
return s.call(this)
} else
delete this[n];
return this
}
function a(e, t, i) {
if (!i || e[n]) {
var r = e[n] || (e[n] = {});
return r[t] || (r[t] = [])
}
}
r(t.prototype),
t.mixin = r
}((/**
* event-lite.js - Light-weight EventEmitter (less than 1KB when gzipped)
*
* @copyright Yusuke Kawasaki
* @license MIT
* @constructor
* @see https://github.com/kawanet/event-lite
* @see http://kawanet.github.io/event-lite/EventLite.html
* @example
* var EventLite = require("event-lite");
*
* function MyClass() {...} // your class
*
* EventLite.mixin(MyClass.prototype); // import event methods
*
* var obj = new MyClass();
* obj.on("foo", function() {...}); // add event listener
* obj.once("bar", function() {...}); // add one-time event listener
* obj.emit("foo"); // dispatch event
* obj.emit("bar"); // dispatch another event
* obj.off("foo"); // remove event listener
*/
function e() {
if (!(this instanceof e))
return new e
}
))
}
, function(e, t, n) {
(function(t) {
e.exports.maxScreenWidth = 1920,
e.exports.maxScreenHeight = 1080,
e.exports.serverUpdateRate = 9,
e.exports.maxPlayers = t && -1 != t.argv.indexOf("--largeserver") ?
80 : Infinity,
e.exports.maxPlayersHard = e.exports.maxPlayers + 10,
e.exports.collisionDepth = 6,
e.exports.minimapRate = 3e3,
e.exports.colGrid = 10,
e.exports.clientSendRate = 5,
e.exports.healthBarWidth = 50,
e.exports.reloadBarWidth = 22,
e.exports.healthBarPad = 4.5,
e.exports.iconPadding = 15,
e.exports.iconPad = .9,
e.exports.deathFadeout = 3e3,
e.exports.crownIconScale = 60,
e.exports.crownPad = 35,
e.exports.chatCountdown = 3e3,
e.exports.chatCooldown = 500,
e.exports.inSandbox = t && "mm_exp" === t.env.VULTR_SCHEME,
e.exports.maxAge = 100,
e.exports.gatherAngle = Math.PI / 2.6,
e.exports.gatherWiggle = 10,
e.exports.hitReturnRatio = .25,
e.exports.hitAngle = Math.PI / 2,
e.exports.playerScale = 35,
e.exports.playerSpeed = .0016,
e.exports.playerDecel = .993,
e.exports.nameY = 34,
e.exports.skinColors = ["#bf8f54", "#cbb091", "#896c4b", "#fadadc",
"#ececec", "#c37373", "#4c4c4c", "#ecaff7", "#738cc3", "#8bc373"],
e.exports.animalCount = 7,
e.exports.aiTurnRandom = .06,
e.exports.cowNames = ["Sid", "Steph", "Bmoe", "Romn",
"Jononthecool", "Fiona", "Vince", "Nathan", "Nick", "Flappy", "Ronald", "Otis",
"Pepe", "Mc Donald", "Theo", "Fabz", "Oliver", "Jeff", "Jimmy", "Helena", "Reaper",
"Ben", "Alan", "Naomi", "XYZ", "Clever", "Jeremy", "Mike", "Destined", "Stallion",
"Allison", "Meaty", "Sophia", "Vaja", "Joey", "Pendy", "Murdoch", "Theo", "Jared",
"July", "Sonia", "Mel", "Dexter", "Quinn", "Milky"],
e.exports.shieldAngle = Math.PI / 3,
e.exports.weaponVariants = [{
id: 0,
src: "",
xp: 0,
val: 1
}, {
id: 1,
src: "_g",
xp: 3e3,
val: 1.1
}, {
id: 2,
src: "_d",
xp: 7e3,
val: 1.18
}, {
id: 3,
src: "_r",
poison: !0,
xp: 12e3,
val: 1.18
}],
e.exports.fetchVariant = function(t) {
for (var n = t.weaponXP[t.weaponIndex] || 0, i =
e.exports.weaponVariants.length - 1; i >= 0; --i)
if (n >= e.exports.weaponVariants[i].xp)
return e.exports.weaponVariants[i]
}
,
e.exports.resourceTypes = ["wood", "food", "stone", "points"],
e.exports.areaCount = 7,
e.exports.treesPerArea = 9,
e.exports.bushesPerArea = 3,
e.exports.totalRocks = 32,
e.exports.goldOres = 7,
e.exports.riverWidth = 724,
e.exports.riverPadding = 114,
e.exports.waterCurrent = .0011,
e.exports.waveSpeed = 1e-4,
e.exports.waveMax = 1.3,
e.exports.treeScales = [150, 160, 165, 175],
e.exports.bushScales = [80, 85, 95],
e.exports.rockScales = [80, 85, 90],
e.exports.snowBiomeTop = 2400,
e.exports.snowSpeed = .75,
e.exports.maxNameLength = 15,
e.exports.mapScale = 14400,
e.exports.mapPingScale = 40,
e.exports.mapPingTime = 2200
}
).call(this, n(41))
}
, function(e, t) {
var n = {
utf8: {
stringToBytes: function(e) {
return n.bin.stringToBytes(unescape(encodeURIComponent(e)))
},
bytesToString: function(e) {
return decodeURIComponent(escape(n.bin.bytesToString(e)))
}
},
bin: {
stringToBytes: function(e) {
for (var t = [], n = 0; n < e.length; n++)
t.push(255 & e.charCodeAt(n));
return t
},
bytesToString: function(e) {
for (var t = [], n = 0; n < e.length; n++)
t.push(String.fromCharCode(e[n]));
return t.join("")
}
}
};
e.exports = n
}
, function(e, t, n) {
"use strict";
window.loadedScript = !0;
var i = "127.0.0.1" !== location.hostname && !
location.hostname.startsWith("192.168.");
n(22);
var r = n(23)
, s = n(42)
, a = n(43)
, o = n(19)
, c = n(44)
, l = n(45)
, h = (n(46),
n(47))
, u = n(48)
, f = n(55)
, d = n(56)
, p = n(57)
, g = n(58).obj
, m = new a.TextManager
, y = new (n(59))("moomoo.io",3e3,o.maxPlayers,5,!1);
y.debugLog = !1;
var k = !1;
function v() {
ht && ut && (k = !0,
i ?
window.grecaptcha.execute("6LcuxskpAAAAADyVCDYxrXrKEG4w-utU5skiTBZH", {
action: "homepage"
}).then((function(e) {
w(e)
}
)) : w(null))
}
function w(e) {
var c = "wss://mohmoh.eu/?token=" + e;
e && (c = c)
r.connect(c, (function(e) {
Bi(),
setInterval(()=>Bi(), 2500),
e ? ft(e) : (ue.onclick = s.checkTrusted((function() {
!function() {
var e = ++bt > 1
, t = Date.now() - wt > vt;
e && t ? (wt = Date.now(),
xt()) : Tn()
}()
}
)),
s.hookTouchEvents(ue),
fe.onclick = s.checkTrusted((function() {
Oi("https://krunker.io")
}
)),
s.hookTouchEvents(fe),
pe.onclick = s.checkTrusted((function() {
setTimeout((function() {
!function() {
var e = xe.value
, t = prompt("party key", e);
t && (window.onbeforeunload = void 0,
window.location.href = "/?server=" + t)
}()
}
), 10)
}
)),
s.hookTouchEvents(pe),
ge.onclick = s.checkTrusted((function() {
Ae.classList.contains("showing") ?
(Ae.classList.remove("showing"),
me.innerText = "Settings") :
(Ae.classList.add("showing"),
me.innerText = "Close")
}
)),
s.hookTouchEvents(ge),
ye.onclick = s.checkTrusted((function() {
yn(),
"block" != Ye.style.display ? Ut() : Ye.style.display =
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}
)),
s.hookTouchEvents(ye),
ke.onclick = s.checkTrusted((function() {
"block" != Qe.style.display ? (Qe.style.display = "block",
Ye.style.display = "none",
an(),
Gt()) : Qe.style.display = "none"
}
)),
s.hookTouchEvents(ke),
ve.onclick = s.checkTrusted((function() {
rn()
}
)),
s.hookTouchEvents(ve),
Ne.onclick = s.checkTrusted((function() {
r.send("14", 1)
}
)),
s.hookTouchEvents(Ne),
function() {
for (var e = 0; e < jn.length; ++e) {
var t = new Image;
t.onload = function() {
this.isLoaded = !0
}
,
t.src = (jn[e] == "crosshair" ?
"https://upload.wikimedia.org/wikipedia/commons/thumb/9/95/Crosshairs_Red.svg/
1200px-Crosshairs_Red.svg.png" : ".././img/icons/" + jn[e] + ".png"),
Rn[jn[e]] = t
}
}(),
Pe.style.display = "none",
Me.style.display = "block",
Le.value = E("moo_name") || "",
function() {
var e = E("native_resolution");
selectSkinColor(E("skin_color") || 0);
Zt(e ? "true" == e : "undefined" != typeof cordova),
A = "true" == E("show_ping"),
Ie.hidden = false,
E("moo_moosic"),
setInterval((function() {
window.cordova &&
(document.getElementById("downloadButtonContainer").classList.add("cordova"),
document.getElementById("mobileDownloadButtonContainer").classList.add("cordova"))
}
), 1e3),
en(),
s.removeAllChildren(Ce);
for (var t = 0; t < l.weapons.length + l.list.length; ++t)
!function(e) {
s.generateElement({
id: "actionBarItem" + e,
class: "actionBarItem",
style: "display:none",
onmouseout: function() {
Tt()
},
parent: Ce
})
}(t);
for (t = 0; t < l.list.length + l.weapons.length; ++t)
!function(e) {
var t = document.createElement("canvas");
t.width = t.height = 66;
var n = t.getContext("2d");
if (n.translate(t.width / 2, t.height / 2),
n.imageSmoothingEnabled = !1,
n.webkitImageSmoothingEnabled = !1,
n.mozImageSmoothingEnabled = !1,
l.weapons[e]) {
n.rotate(Math.PI / 4 + Math.PI);
var i = new Image;
Zn[l.weapons[e].src] = i,
i.onload = function() {
this.isLoaded = !0;
var i = 1 / (this.height / this.width)
, r = l.weapons[e].iPad || 1;
n.drawImage(this, -t.width * r * o.iconPad * i /
2, -t.height * r * o.iconPad / 2, t.width * r * i * o.iconPad, t.height * r *
o.iconPad),
n.fillStyle = "rgba(0, 0, 70, 0.1)",
n.globalCompositeOperation = "source-atop",
n.fillRect(-t.width / 2, -t.height / 2,
t.width, t.height),
document.getElementById("actionBarItem" +
e).style.backgroundImage = "url(" + t.toDataURL() + ")"
}
,
i.src = ".././img/weapons/" + l.weapons[e].src +
".png",
(r = document.getElementById("actionBarItem" +
e)).onmouseover = s.checkTrusted((function() {
Tt(l.weapons[e], !0)
}
)),
r.onclick = s.checkTrusted((function() {
Sn(e, !0)
}
)),
s.hookTouchEvents(r)
} else {
i = ri(l.list[e - l.weapons.length], !0);
var r, a = Math.min(t.width - o.iconPadding,
i.width);
n.globalAlpha = 1,
n.drawImage(i, -a / 2, -a / 2, a, a),
n.fillStyle = "rgba(0, 0, 70, 0.1)",
n.globalCompositeOperation = "source-atop",
n.fillRect(-a / 2, -a / 2, a, a),
document.getElementById("actionBarItem" +
e).style.backgroundImage = "url(" + t.toDataURL() + ")",
(r = document.getElementById("actionBarItem" +
e)).onmouseover = s.checkTrusted((function() {
Tt(l.list[e - l.weapons.length])
}
)),
r.onclick = s.checkTrusted((function() {
Sn(e - l.weapons.length)
}
)),
s.hookTouchEvents(r)
}
}(t);
Le.ontouchstart = s.checkTrusted((function(e) {
e.preventDefault();
var t = prompt("enter name", e.currentTarget.value);
e.currentTarget.value = t.slice(0, 15)
}
)),
Se.checked = M,
Se.onchange = s.checkTrusted((function(e) {
Zt(e.target.checked)
}
)),
Te.checked = A,
Te.onchange = s.checkTrusted((function(e) {
A = Te.checked,
Ie.hidden = !A,
I("show_ping", A ? "true" : "false")
}
))
}())
}
), {
id: st,
d: ft,
1: En,
2: vi,
4: wi,
33: Ti,
5: Ln,
6: li,
a: gi,
aa: pi,
7: Wn,
8: hi,
sp: ui,
9: xi,
h: Si,
11: Pn,
12: Cn,
13: Bn,
14: bi,
15: Dn,
16: Un,
17: $t,
18: fi,
19: di,
20: Ci,
ac: Ot,
ad: _t,
an: Bt,
st: Rt,
sa: jt,
us: Nt,
ch: hn,
mm: Wt,
t: Mn,
p: Yt,
pp: Pi
}),
pt(),
setTimeout(()=>gt(), 3e3)
}
var b, x = new g(o,s), S = Math.PI, T = 2 * S;
function I(e, t) {
b && localStorage.setItem(e, t)
}
function E(e) {
return b ? localStorage.getItem(e) : null
}
Math.lerpAngle = function(e, t, n) {
Math.abs(t - e) > S && (e > t ? t += T : e += T);
var i = t + (e - t) * n;
return i >= 0 && i <= T ? i : i % T
}
,
CanvasRenderingContext2D.prototype.roundRect = function(e, t, n, i, r) {
return n < 2 * r && (r = n / 2),
i < 2 * r && (r = i / 2),
r < 0 && (r = 0),
this.beginPath(),
this.moveTo(e + r, t),
this.arcTo(e + n, t, e + n, t + i, r),
this.arcTo(e + n, t + i, e, t + i, r),
this.arcTo(e, t + i, e, t, r),
this.arcTo(e, t, e + n, t, r),
this.closePath(),
this
}
,
"undefined" != typeof Storage && (b = !0),
E("consent") || (consentBlock.style.display = "block"),
window.checkTerms = function(e) {
e ? (consentBlock.style.display = "none",
I("consent", 1)) : $("#consentShake").effect("shake")
}
;
var M, A, P, B, C, O, R, j, _, U, D, L, F, z, H = E("moofoll"), V = 1, q =
Date.now(), Y = [], W = [], X = [], N = [], G = [], J = new p(d,G,W,Y,nt,l,o,s), K
= n(70), Q = n(71), Z = new K(Y,Q,W,l,null,o,s), ee = 1, te = 0, ne = 0, ie = 0, re
= {
id: -1,
startX: 0,
startY: 0,
currentX: 0,
currentY: 0
}, se = {
id: -1,
startX: 0,
startY: 0,
currentX: 0,
currentY: 0
}, ae = 0, oe = o.maxScreenWidth, ce = o.maxScreenHeight, le = !1, he =
(document.getElementById("ad-container"),
document.getElementById("mainMenu")), ue = document.getElementById("enterGame"), fe
= document.getElementById("promoImg"), de = document.getElementById("partyButton"),
pe = document.getElementById("joinPartyButton"), ge =
document.getElementById("settingsButton"), me = ge.getElementsByTagName("span")[0],
ye = document.getElementById("allianceButton"), ke =
document.getElementById("storeButton"), ve = document.getElementById("chatButton"),
we = document.getElementById("gameCanvas"), be = we.getContext("2d"), xe =
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document.getElementById("upgradeHolder"), qe =
document.getElementById("upgradeCounter"), Ye =
document.getElementById("allianceMenu"), We =
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toggles.style.textAlign = "center";
toggles.style.top = "2%";
toggles.style.left = "1%";
toggles.style.position = "fixed";
toggles.style.background = "rgba(0, 0, 0, 0.25)";
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toggles.style.color = "#fff";
toggles.style.borderRadius = "5px";
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toggles.style.padding = "5px";
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document.body.appendChild(toggles);
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, et = f.hats
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, nt = new h(c,N,s,o)
, it = "#525252"
, rt = "#3d3f42";
function st(e) {
X = e.teams
}
var at = document.getElementById("featuredYoutube")
, ot = [{
name: "Corrupt X",
link: "https://www.youtube.com/channel/UC0UH2LfQvBSeH24bmtbmITw"
}, {
name: "Tweak Big",
link: "https://www.youtube.com/channel/UCbwvzJ38AndDTkoX8sD9YOw"
}, {
name: "Arena Closer",
link: "https://www.youtube.com/channel/UCazucVSJqW-kiHMIhQhD-QQ"
}, {
name: "Godenot",
link: "https://www.youtube.com/user/SirGodenot"
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name: "RajNoobTV",
link: "https://www.youtube.com/channel/UCVLo9brXBWrCttMaGzvm0-Q"
}, {
name: "TomNotTom",
link: "https://www.youtube.com/channel/UC7z97RgHFJRcv2niXgArBDw"
}, {
name: "Nation",
link: "https://www.youtube.com/channel/UCSl-MBn3qzjrIvLNESQRk-g"
}, {
name: "Pidyohago",
link: "https://www.youtube.com/channel/UC04p8Mg8nDaDx04A9is2B8Q"
}, {
name: "Enigma",
link: "https://www.youtube.com/channel/UC5HhLbs3sReHo8Bb9NDdFrg"
}, {
name: "Bauer",
link: "https://www.youtube.com/channel/UCwU2TbJx3xTSlPqg-Ix3R1g"
}, {
name: "iStealth",
link: "https://www.youtube.com/channel/UCGrvlEOsQFViZbyFDE6t69A"
}, {
name: "SICKmania",
link: "https://www.youtube.com/channel/UCvVI98ezn4TpX5wDMZjMa3g"
}, {
name: "LightThief",
link: "https://www.youtube.com/channel/UCj6C_tiDeATiKd3GX127XoQ"
}, {
name: "Fortish",
link: "https://www.youtube.com/channel/UCou6CLU-szZA3Tb340TB9_Q"
}, {
name: "i Febag",
link: "https://www.youtube.com/channel/UCiU6WZwiKbsnt5xmwr0OFbg"
}, {
name: "GoneGaming",
link: "https://www.youtube.com/channel/UCOcQthRanYcwYY0XVyVeK0g"
}]
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at.innerHTML = "<a target='_blank' class='ytLink' href='" + ct.link + "'><i
class='material-icons' style='vertical-align: top;'></i> " + ct.name +
"</a>";
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function ft(e) {
r.close(),
dt(e)
}
function dt(e) {
he.style.display = "block",
Be.style.display = "none",
Me.style.display = "none",
Ge.style.display = "none",
Pe.style.display = "block",
Pe.innerHTML = e + "<a
href='javascript:window.location.href=window.location.href'
class='ytLink'>reload</a>"
}
window.onblur = function() {
lt = !1
}
,
window.onfocus = function() {
lt = !0,
R && R.alive && yn()
}
,
window.onload = function() {
ht = !0,
v(),
setTimeout((function() {
k || (alert("Captcha failed to load"),
window.location.reload())
}
), 2e4)
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,
window.captchaCallback = function() {
ut = !0,
v()
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we.oncontextmenu = function() {
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;
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t = "//moomoo.io/") : (e
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t
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JSON.parse(this.responseText),
y.processServers(vultr.servers),
pt()) :
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,
e.open("GET", "/serverData", !0),
e.send()
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xe.addEventListener("change", s.checkTrusted((function() {
let e = xe.value.split(":");
y.switchServer(e[0], e[1], e[2])
}
)));
var mt = document.getElementById("pre-content-container")
, yt = null
, kt = null;
window.cpmstarAPI((function(e) {
e.game.setTarget(mt),
kt = e
}
));
var vt = 3e5
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function xt() {
if (!cpmstarAPI || !kt)
return console.log("Failed to load video ad API", !!cpmstarAPI, !!
kt),
void Tn();
(yt = new
kt.game.RewardedVideoView("rewardedvideo")).addEventListener("ad_closed",
(function(e) {
console.log("Video ad closed"),
St()
}
)),
yt.addEventListener("loaded", (function(e) {
console.log("Video ad loaded"),
yt.show()
}
)),
yt.addEventListener("load_failed", (function(e) {
console.log("Video ad load failed", e),
St()
}
)),
yt.load(),
mt.style.display = "block"
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function St() {
mt.style.display = "none",
Tn()
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function Tt(e, t, n) {
if (R && e)
if (s.removeAllChildren(Fe),
Fe.classList.add("visible"),
s.generateElement({
id: "itemInfoName",
text: s.capitalizeFirst(e.name),
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}),
s.generateElement({
id: "itemInfoDesc",
text: e.desc,
parent: Fe
}),
n)
;
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s.generateElement({
class: "itemInfoReq",
text: e.type ? "secondary" : "primary",
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});
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for (var i = 0; i < e.req.length; i += 2)
s.generateElement({
class: "itemInfoReq",
html: e.req[i] + "<span class='itemInfoReqVal'> x" +
e.req[i + 1] + "</span>",
parent: Fe
});
e.group.limit && s.generateElement({
class: "itemInfoLmt",
text: (R.itemCounts[e.group.id] || 0) + "/" + e.group.limit,
parent: Fe
})
}
else
Fe.classList.remove("visible")
}
window.showPreAd = xt;
window.isAlly = function(id){
for(let i = 0;i < Pt.length;i+=2){
if(id == Pt[i]){
return true;
}
}
}
var It, Et, Mt, At = [], Pt = [];
function Bt(e, t) {
At.push({
sid: e,
name: t
}),
Ct()
}
function Ct() {
if (At[0]) {
var e = At[0];
s.removeAllChildren(Ze),
Ze.style.display = "block",
s.generateElement({
class: "notificationText",
text: e.name,
parent: Ze
}),
s.generateElement({
class: "notifButton",
html: "<i class='material-icons' style='font-
size:28px;color:#cc5151;'></i>",
parent: Ze,
onclick: function() {
Dt(0)
},
hookTouch: !0
}),
s.generateElement({
class: "notifButton",
html: "<i class='material-icons' style='font-
size:28px;color:#8ecc51;'></i>",
parent: Ze,
onclick: function() {
Dt(1)
},
hookTouch: !0
})
} else
Ze.style.display = "none"
}
function Ot(e) {
X.push(e),
"block" == Ye.style.display && Ut()
}
function Rt(e, t) {
R && (R.team = e,
R.isOwner = t,
"block" == Ye.style.display && Ut())
}
function jt(e) {
console.log(e)
console.log(Pt)
Pt = e,
"block" == Ye.style.display && Ut()
}
function _t(e) {
for (var t = X.length - 1; t >= 0; t--)
X[t].sid == e && X.splice(t, 1);
"block" == Ye.style.display && Ut()
}
function Ut() {
if (R && R.alive) {
if (an(),
Qe.style.display = "none",
Ye.style.display = "block",
s.removeAllChildren(We),
R.team)
for (var e = 0; e < Pt.length; e += 2)
!function(e) {
var t = s.generateElement({
class: "allianceItem",
style: "color:" + (Pt[e] == R.sid ? "#fff" :
"rgba(255,255,255,0.6)"),
text: Pt[e + 1],
parent: We
});
R.isOwner && Pt[e] != R.sid && s.generateElement({
class: "joinAlBtn",
text: "Kick",
onclick: function() {
Lt(Pt[e])
},
hookTouch: !0,
parent: t
})
}(e);
else if (X.length)
for (e = 0; e < X.length; ++e)
!function(e) {
var t = s.generateElement({
class: "allianceItem",
style: "color:" + (X[e].sid == R.team ? "#fff" :
"rgba(255,255,255,0.6)"),
text: X[e].sid,
parent: We
});
s.generateElement({
class: "joinAlBtn",
text: "Join",
onclick: function() {
Ft(e)
},
hookTouch: !0,
parent: t
})
}(e);
else
s.generateElement({
class: "allianceItem",
text: "No Tribes Yet",
parent: We
});
s.removeAllChildren(Xe),
R.team ? s.generateElement({
class: "allianceButtonM",
style: "width: 360px",
text: R.isOwner ? "Delete Tribe" : "Leave Tribe",
onclick: function() {
Ht()
},
hookTouch: !0,
parent: Xe
}) : (s.generateElement({
tag: "input",
type: "text",
id: "allianceInput",
maxLength: 7,
placeholder: "unique name",
ontouchstart: function(e) {
e.preventDefault();
var t = prompt("unique name", e.currentTarget.value);
e.currentTarget.value = t.slice(0, 7)
},
parent: Xe
}),
s.generateElement({
tag: "div",
class: "allianceButtonM",
style: "width: 140px;",
text: "Create",
onclick: function() {
zt()
},
hookTouch: !0,
parent: Xe
}))
}
}
function Dt(e) {
r.send("11", At[0].sid, e),
At.splice(0, 1),
Ct()
}
function Lt(e) {
r.send("12", e)
}
function Ft(e) {
r.send("10", X[e].sid)
}
function zt() {
r.send("8", document.getElementById("allianceInput").value)
}
function Ht() {
At = [],
Ct(),
r.send("9")
}
var Vt, qt = [];
function Yt(e, t) {
for (var n = 0; n < qt.length; ++n)
if (!qt[n].active) {
Vt = qt[n];
break
}
Vt || (Vt = new function() {
this.init = function(e, t) {
this.scale = 0,
this.x = e,
this.y = t,
this.active = !0
}
,
this.update = function(e, t) {
this.active && (this.scale += .05 * t,
this.scale >= o.mapPingScale ? this.active = !
1 : (e.globalAlpha = 1 - Math.max(0, this.scale / o.mapPingScale),
e.beginPath(),
e.stroke()))
}
}
,
qt.push(Vt)),
Vt.init(e, t)
}
function Wt(e) {
Et = e
}
var Xt = 0;
function Nt(e, t, n) {
n ? e ? R.tailIndex = t : R.tails[t] = 1 : e ? R.skinIndex = t :
R.skins[t] = 1,
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}
function Gt() {
if (R) {
s.removeAllChildren($e);
for (var e = Xt, t = e ? tt : et, n = 0; n < t.length; ++n)
t[n].dontSell || function(n) {
var i = s.generateElement({
id: "storeDisplay" + n,
class: "storeItem",
onmouseout: function() {
Tt()
},
onmouseover: function() {
Tt(t[n], !1, !0)
},
parent: $e
});
s.hookTouchEvents(i, !0),
s.generateElement({
tag: "img",
class: "hatPreview",
src: "../img/" + (e ? "accessories/access_" :
"hats/hat_") + t[n].id + (t[n].topSprite ? "_p" : "") + ".png",
parent: i
}),
s.generateElement({
tag: "span",
text: t[n].name,
parent: i
}),
(e ? R.tails[t[n].id] : R.skins[t[n].id]) ? (e ?
R.tailIndex : R.skinIndex) == t[n].id ? s.generateElement({
class: "joinAlBtn",
style: "margin-top: 5px",
text: "Unequip",
onclick: function() {
Jt(0, e)
},
hookTouch: !0,
parent: i
}) : s.generateElement({
class: "joinAlBtn",
style: "margin-top: 5px",
text: "Equip",
onclick: function() {
Jt(t[n].id, e)
},
hookTouch: !0,
parent: i
}) : (s.generateElement({
class: "joinAlBtn",
style: "margin-top: 5px",
text: "Buy",
onclick: function() {
Kt(t[n].id, e)
},
hookTouch: !0,
parent: i
}),
s.generateElement({
tag: "span",
class: "itemPrice",
text: t[n].price,
parent: i
}))
}(n)
}
}
function Jt(e, t) {
if(t != 1){
if(tracker.emp){
r.send("13c", 0, 22, t)
}else if(tracker.soldier){
r.send("13c", 0, 6, t)
} else {
r.send("13c", 0, e, t)
}
} else {
r.send("13c", 0, e, t)
}
}
function Kt(e, t) {
r.send("13c", 1, e, t)
}
function hatmacros(e) {
switch (e) {
case "ShiftLeft":
Jt(R.y <= o.snowBiomeTop ? 15 : R.y >= 6850 && R.y <= 7550 ?
31 : 12);
Jt(11, 1);
break;
case "KeyC":
Jt(6);
break;
case "KeyZ":
Jt(40);
break;
case "KeyT":
Jt(21, 1);
break;
}
}
function Qt() {
Qe.style.display = "none",
Ye.style.display = "none",
an()
}
function $t(e, t) {
e && (t ? R.weapons = e : R.items = e);
for (var n = 0; n < l.list.length; ++n) {
var i = l.weapons.length + n;
document.getElementById("actionBarItem" + i).style.display =
R.items.indexOf(l.list[n].id) >= 0 ? "inline-block" : "none"
}
for (n = 0; n < l.weapons.length; ++n)
document.getElementById("actionBarItem" + n).style.display =
R.weapons[l.weapons[n].type] == l.weapons[n].id ? "inline-block" : "none"
}
function Zt(e) {
M = e,
V = e && window.devicePixelRatio || 1,
Se.checked = e,
I("native_resolution", e.toString()),
un()
}
function en() {
for (var e = "", t = 0; t < o.skinColors.length; ++t) e += t == ae ?
"<div class='skinColorItem activeSkin' style='background-color:" + o.skinColors[t]
+ "' onclick='selectSkinColor(" + t + ")'></div>" : "<div class='skinColorItem'
style='background-color:" + o.skinColors[t] + "' onclick='selectSkinColor(" + t +
")'></div>";
Je.innerHTML = e
}
var tn = document.getElementById("chatBox")
, nn = document.getElementById("chatHolder");
function rn() {
on ? setTimeout((function() {
var e = prompt("chat message");
e && sn(e)
}
), 1) : "block" == nn.style.display ? (tn.value &&
sn(tn.value),
an()) :
(Qe.style.display = "none",
Ye.style.display = "none",
nn.style.display = "block",
tn.focus(),
yn()),
tn.value = ""
}
function sn(e) {
if (e.startsWith("s.")) {
if (settings[e.slice(2)] && typeof settings[e.slice(2)] ===
"function") {
settings[e.slice(2)]();
}
}
r.send("ch", e.slice(0, 30))
}
function an() {
tn.value = "",
nn.style.display = "none"
}
var on, cn, ln = ["cunt", "whore", "fuck", "shit", "faggot", "nigger",
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"clit", "pussy", "meatcurtain", "jizz", "prune", "douche", "wanker", "damn",
"bitch", "dick", "fag", "bastard"];
function hn(e, t) {
var n = Ii(e);
n && (n.chatMessage = function(e) {
for (var t, n = 0; n < ln.length; ++n)
if (e.indexOf(ln[n]) > -1) {
t = "";
for (var i = 0; i < ln[n].length; ++i)
t += t.length ? "o" : "M";
var r = new RegExp(ln[n],"g");
e = e.replace(r, t)
}
return e
}(t),
n.chatCountdown = o.chatCountdown)
}
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z = window.innerHeight;
var e = Math.max(F / oe, z / ce) * V;
we.width = F * V,
we.height = z * V,
we.style.width = F + "px",
we.style.height = z + "px",
be.setTransform(e, 0, 0, e, (F * V - oe * e) / 2, (z * V - ce * e) /
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}
function fn(e) {
(on = e) ? Ae.classList.add("touch") : Ae.classList.remove("touch")
}
function dn(e) {
e.preventDefault(),
e.stopPropagation(),
fn(!0);
for (var t = 0; t < e.changedTouches.length; t++) {
var n = e.changedTouches[t];
n.identifier == re.id ? (re.id = -1,
bn()) : n.identifier == se.id && (se.id = -
1,
vn()),
O = 0,
vn())
}
}
function pn() {
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(cn = Math.atan2(ie - z / 2, ne - F / 2)),
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window.addEventListener("resize", s.checkTrusted(un)),
un(),
fn(!1),
window.setUsingTouch = fn,
we.addEventListener("touchmove", s.checkTrusted((function(e) {
e.preventDefault(),
e.stopPropagation(),
fn(!0);
for (var t = 0; t < e.changedTouches.length; t++) {
var n = e.changedTouches[t];
n.identifier == re.id ? (re.currentX = n.pageX,
re.currentY = n.pageY,
bn()) : n.identifier == se.id &&
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se.currentY = n.pageY,
O = 1)
}
}
)), !1),
we.addEventListener("touchstart", s.checkTrusted((function(e) {
e.preventDefault(),
e.stopPropagation(),
fn(!0);
for (var t = 0; t < e.changedTouches.length; t++) {
var n = e.changedTouches[t];
n.pageX < document.body.scrollWidth / 2 && -1 == re.id ? (re.id =
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re.startX
= re.currentX = n.pageX,
re.startY
= re.currentY = n.pageY,
bn()) :
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Mt.x = R.x,
function xn() {
tracker.insta = 1;
}
function dmgPotential() {
let temp = 0 + (primaryReload[R.sid] == 1 ? (1.5 *
l.weapons[R.weapons[0]].dmg) : 0) + (secondaryReload[R.sid] == 1 && R.weapons[1] ?
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l.projectiles[l.weapons[R.weapons[1]].projectile].dmg || 0) : 0) +
(turretReload[R.sid] == 1 && nEy[9] != 22 ? 25 : 0);
nEy[9] == 6 && (temp *= 0.75);
return temp;
}
function Sn(e, t) {
r.send("5", e, t)
}
function Tn() {
I("moo_name", Le.value),
!le && r.connected && (le = !0,
x.stop("menu"),
dt("Loading..."),
r.send("sp", {
name: Le.value,
moofoll: H,
skin: ae
}))
}
var In = !0;
function En(e) {
Pe.style.display = "none",
Me.style.display = "block",
he.style.display = "none",
gn = {},
j = e,
O = 0,
le = !0,
In && (In = !1,
N.length = 0)
}
function Mn(e, t, n, i) {
if (n == Math.round(l.list[R.items[2]].dmg * (nEy[9] == 6 ? 0.75 : 1)))
{
spiked++;
addFunction(() => {
spiked--;
}, 2);
}
m.showText(e, t, 50, .18, 800/*500*/, Math.abs(n), n >= 0 ? "#fff" :
"#8ecc51")
}
var An = 99999;
function Pn() {
le = !1;
try {
factorem.refreshAds([2], !0)
} catch (e) {}
Be.style.display = "none",
Qt(),
It = {
x: R.x,
y: R.y
},
Pe.style.display = "none",
Ge.style.display = "block",
Ge.style.fontSize = "0px",
An = 0,
setTimeout((function() {
Me.style.display = "block",
he.style.display = "block",
Ge.style.display = "none"
}
), o.deathFadeout),
gt()
}
function Bn(e) {
R && nt.removeAllItems(e)
}
function Cn(e) {
if(settings.getruby){
for (let i=0; i<2*Math.PI; i+=Math.PI/9){
place(R.items[5], i);
}
}
if (fgdo(Mi(e), R) < 200) {
if (settings.replaceAll) {
place(R.items[4], Math.atan2(Mi(e).y - R.y, Mi(e).x - R.x));
} else if (settings.replace) {
if (nEy.length && fgd(nEy, R) < 300){
place(R.items[2], nEA);
for (let i=nEA-Math.PI/3; i<nEA+Math.PI/3; i+=Math.PI/18)
place(R.items[2], i);
}
if (R.items[4] == 15)
for (let i=0; i<2*Math.PI; i+=Math.PI/9)
place(R.items[4], i);
r.send("2", pn());
}
}
if (e == tracker.intrap[0]) {
Jt(tracker.intrap[1]);
Jt(11, 1);
tracker.intrap = 0;
Sn(R.weapons[0], !0);
vn();
r.send("2", pn());
}
nt.disableBySid(e)
}
function On() {
Oe.innerText = R.points,
Re.innerText = R.food,
je.innerText = R.wood,
_e.innerText = R.stone,
Ue.innerText = R.kills
}
var Rn = {}
, jn = ["crown", "skull", "crosshair"]
, _n = [];
function Un(e, t) {
if (R.upgradePoints = e,
R.upgrAge = t,
e > 0) {
_n.length = 0,
s.removeAllChildren(Ve);
for (var n = 0; n < l.weapons.length; ++n)
l.weapons[n].age == t && (s.generateElement({
id: "upgradeItem" + n,
class: "actionBarItem",
onmouseout: function() {
Tt()
},
parent: Ve
}).style.backgroundImage =
document.getElementById("actionBarItem" + n).style.backgroundImage,
_n.push(n));
for (n = 0; n < l.list.length; ++n)
if (l.list[n].age == t && (null == l.list[n].pre ||
R.items.indexOf(l.list[n].pre) >= 0)) {
var i = l.weapons.length + n;
s.generateElement({
id: "upgradeItem" + i,
class: "actionBarItem",
onmouseout: function() {
Tt()
},
parent: Ve
}).style.backgroundImage =
document.getElementById("actionBarItem" + i).style.backgroundImage,
_n.push(i)
}
for (n = 0; n < _n.length; n++)
!function(e) {
var t = document.getElementById("upgradeItem" + e);
t.onmouseover = function() {
l.weapons[e] ? Tt(l.weapons[e], !0) : Tt(l.list[e -
l.weapons.length])
}
,
t.onclick = s.checkTrusted((function() {
r.send("6", e)
}
)),
s.hookTouchEvents(t)
}(_n[n]);
_n.length ? (Ve.style.display = "block",
qe.style.display = "block",
qe.innerHTML = "SELECT ITEMS (" + e + ")") :
(Ve.style.display = "none",
qe.style.display = "none",
Tt())
} else
Ve.style.display = "none",
qe.style.display = "none",
Tt()
}
function Dn(e, t, n) {
null != e && (R.XP = e), null != t && (R.maxXP = t), null != n && (R.age
= n), n == o.maxAge ? (ze.innerHTML = "MAX AGE", He.style.width = "100%") :
(ze.innerHTML = "AGE " + R.age, He.style.width = R.XP / R.maxXP * 100 + "%")
}
function Ln(e) {
s.removeAllChildren(De);
for (var t = 1, n = 0; n < e.length; n += 3)
!function(n) {
s.generateElement({
class: "leaderHolder",
parent: De,
children: [s.generateElement({
class: "leaderboardItem",
style: "color:" + (e[n] == j ? "#fff" :
"rgba(255,255,255,0.6)"),
text: t + ". " + ("" != e[n + 1] ? e[n + 1] : "unknown")
}), s.generateElement({
class: "leaderScore",
text: s.kFormat(e[n + 2]) || "0"
})]
})
}(n),
t++
}
function Fn(e, t, n, i) {
be.save(),
be.setTransform(1, 0, 0, 1, 0, 0),
be.scale(V, V);
var r = 50;
be.beginPath(),
be.arc(e, t, r, 0, 2 * Math.PI, !1),
be.closePath(),
be.fillStyle = "rgba(255, 255, 255, 0.3)",
be.fill(),
r = 50;
var s = n - e
, a = i - t
, o = Math.sqrt(Math.pow(s, 2) + Math.pow(a, 2))
, c = o > r ? o / r : 1;
s /= c,
a /= c,
be.beginPath(),
be.arc(e + s, t + a, .5 * r, 0, 2 * Math.PI, !1),
be.closePath(),
be.fillStyle = "white",
be.fill(),
be.restore()
}
function zn(e, t, n) {
for (var i = 0; i < G.length; ++i)
(_ = G[i]).active && _.layer == e && (_.update(P),
_.active && ki(_.x - t, _.y -
n, _.scale) && (be.save(),
be.rotate(_.dir),
be.restore()))
}
var Hn = {};
function Vn(e, t, n, i, r) {
if (n.src) {
var s = l.projectiles[n.indx].src
, a = Hn[s];
a || ((a = new Image).onload = function() {
this.isLoaded = !0
}
,
a.src = ".././img/weapons/" + s + ".png",
Hn[s] = a),
a.isLoaded && i.drawImage(a, e - n.scale / 2, t - n.scale / 2,
n.scale, n.scale)
} else
1 == n.indx && (i.fillStyle = "#939393",
si(e, t, n.scale, i))
}
function qn(e, t, n, i) {
var r = o.riverWidth + i
, s = o.mapScale / 2 - t - r / 2;
s < ce && s + r > 0 && n.fillRect(0, s, oe, r)
}
function Yn(e, t, n) {
for (var i, r, s, a = 0; a < N.length; ++a)
(_ = N[a]).active && (r = _.x + _.xWiggle - t,
s = _.y + _.yWiggle - n,
0 == e && _.update(P),
_.layer == e && ki(r, s, _.scale + (_.blocker
|| 0)) && (be.globalAlpha = _.hideFromEnemy ? .6 : 1,
_.isItem ? (i = ri(_),
be.save(),
be.translate(r, s),
be.globalAlpha = .3,
be.lineWidth = 6,
be.restore()) : (i = ni(_),
if (!n || t) {
var i = document.createElement("canvas");
i.width = i.height = 2.5 * e.scale + 5.5 +
(l.list[e.id].spritePadding || 0);
var r = i.getContext("2d");
if (r.translate(i.width / 2, i.height / 2), r.rotate(t ? 0 : Math.PI
/ 2), r.strokeStyle = it, r.lineWidth = 5.5 * (t ? i.width / 81 : 1), "apple" ==
e.name) {
r.fillStyle = "#c15555", si(0, 0, e.scale, r), r.fillStyle =
"#89a54c";
var a = -Math.PI / 2;
! function (e, t, n, i, r) {
var s = e + 25 * Math.cos(i),
a = t + 25 * Math.sin(i);
r.moveTo(e, t), r.beginPath(), r.quadraticCurveTo((e + s) /
2 + 10 * Math.cos(i + Math.PI / 2), (t + a) / 2 + 10 * Math.sin(i + Math.PI / 2),
s, a), r.quadraticCurveTo((e + s) / 2 - 10 * Math.cos(i + Math.PI / 2), (t + a) / 2
- 10 * Math.sin(i + Math.PI / 2), e, t), r.closePath(), r.fill(), r.stroke()
}(e.scale * Math.cos(a), e.scale * Math.sin(a), 0, a + Math.PI /
2, r)
} else if ("cookie" == e.name) {
r.fillStyle = "#cca861", si(0, 0, e.scale, r), r.fillStyle =
"#937c4b";
for (var o = T / (h = 4), c = 0; c < h; ++c) si((u =
s.randInt(e.scale / 2.5, e.scale / 1.7)) * Math.cos(o * c), u * Math.sin(o * c),
s.randInt(4, 5), r, !0)
} else if ("cheese" == e.name) {
var h, u;
for (r.fillStyle = "#f4f3ac", si(0, 0, e.scale, r), r.fillStyle
= "#c3c28b", o = T / (h = 4), c = 0; c < h; ++c) si((u = s.randInt(e.scale / 2.5,
e.scale / 1.7)) * Math.cos(o * c), u * Math.sin(o * c), s.randInt(4, 5), r, !0)
} else if ("wood wall" == e.name || "stone wall" == e.name ||
"castle wall" == e.name) {
r.fillStyle = "castle wall" == e.name ? "#83898e" : "wood wall"
== e.name ? "#a5974c" : "#939393";
var f = "castle wall" == e.name ? 4 : 3;
ai(r, f, 1.1 * e.scale, 1.1 * e.scale), r.fill(), r.stroke(),
r.fillStyle = "castle wall" == e.name ? "#9da4aa" : "wood wall" == e.name ?
"#c9b758" : "#bcbcbc", ai(r, f, .65 * e.scale, .65 * e.scale), r.fill()
} else if ("spikes" == e.name || "greater spikes" == e.name ||
"poison spikes" == e.name || "spinning spikes" == e.name) {
r.fillStyle = "poison spikes" == e.name ? "#7b935d" : "#939393";
var d = .6 * e.scale;
ai(r, "spikes" == e.name ? 5 : 6, e.scale, d), r.fill(),
r.stroke(), r.fillStyle = "#a5974c", si(0, 0, d, r), r.fillStyle = "#c9b758", si(0,
0, d / 2, r, !0)
} else if ("windmill" == e.name || "faster windmill" == e.name ||
"power mill" == e.name) r.fillStyle = "#a5974c", si(0, 0, e.scale, r), r.fillStyle
= "#c9b758", ci(0, 0, 1.5 * e.scale, 29, 4, r), r.fillStyle = "#a5974c", si(0,
0, .5 * e.scale, r);
else if ("mine" == e.name) r.fillStyle = "#939393", ai(r, 3,
e.scale, e.scale), r.fill(), r.stroke(), r.fillStyle = "#bcbcbc", ai(r, 3, .55 *
e.scale, .65 * e.scale), r.fill();
else if ("sapling" == e.name)
for (c = 0; c < 2; ++c) ai(r, 7, d = e.scale * (c ? .5 : 1), .7
* d), r.fillStyle = c ? "#b4db62" : "#9ebf57", r.fill(), c || r.stroke();
else if ("pit trap" == e.name) r.fillStyle = "#a5974c", ai(r, 3, 1.1
* e.scale, 1.1 * e.scale), r.fill(), r.stroke(), r.fillStyle = it, ai(r, 3, .65 *
e.scale, .65 * e.scale), r.fill();
else if ("boost pad" == e.name) r.fillStyle = "#7e7f82", oi(0, 0, 2
* e.scale, 2 * e.scale, r), r.fill(), r.stroke(), r.fillStyle = "#dbd97d",
function (e, t) {
t = t || be;
var n = e * (Math.sqrt(3) / 2);
t.beginPath(), t.moveTo(0, -n / 2), t.lineTo(-e / 2, n / 2),
t.lineTo(e / 2, n / 2), t.lineTo(0, -n / 2), t.fill(), t.closePath()
}(1 * e.scale, r);
else if ("turret" == e.name) r.fillStyle = "#a5974c", si(0, 0,
e.scale, r), r.fill(), r.stroke(), r.fillStyle = "#939393", oi(0, -25, .9 *
e.scale, 50, r), si(0, 0, .6 * e.scale, r), r.fill(), r.stroke();
else if ("platform" == e.name) {
r.fillStyle = "#cebd5f";
var p = 2 * e.scale,
g = p / 4,
m = -e.scale / 2;
for (c = 0; c < 4; ++c) oi(m - g / 2, 0, g, 2 * e.scale, r),
r.fill(), r.stroke(), m += p / 4
} else "healing pad" == e.name ? (r.fillStyle = "#7e7f82", oi(0, 0,
2 * e.scale, 2 * e.scale, r), r.fill(), r.stroke(), r.fillStyle = "#db6e6e", ci(0,
0, .65 * e.scale, 20, 4, r, !0)) : "spawn pad" == e.name ? (r.fillStyle =
"#7e7f82", oi(0, 0, 2 * e.scale, 2 * e.scale, r), r.fill(), r.stroke(), r.fillStyle
= "#71aad6", si(0, 0, .6 * e.scale, r)) : "blocker" == e.name ? (r.fillStyle =
"#7e7f82", si(0, 0, e.scale, r), r.fill(), r.stroke(), r.rotate(Math.PI / 4),
r.fillStyle = "#db6e6e", ci(0, 0, .65 * e.scale, 20, 4, r, !0)) : "teleporter" ==
e.name && (r.fillStyle = "#7e7f82", si(0, 0, e.scale, r), r.fill(), r.stroke(),
r.rotate(Math.PI / 4), r.fillStyle = "#d76edb", si(0, 0, .5 * e.scale, r, !0));
n = i, t || (ii[e.id] = n)
}
return n
}
function si(e, t, n, i, r, s) {
(i = i || be).beginPath(),
i.arc(e, t, n, 0, 2 * Math.PI),
s || i.fill(),
r || i.stroke()
}
function ai(e, t, n, i) {
var r, s, a = Math.PI / 2 * 3, o = Math.PI / t;
e.beginPath(),
e.moveTo(0, -n);
for (var c = 0; c < t; c++)
r = Math.cos(a) * n,
s = Math.sin(a) * n,
e.lineTo(r, s),
a += o,
r = Math.cos(a) * i,
s = Math.sin(a) * i,
e.lineTo(r, s),
a += o;
e.lineTo(0, -n),
e.closePath()
}
function oi(e, t, n, i, r, s) {
r.fillRect(e - n / 2, t - i / 2, n, i),
s || r.strokeRect(e - n / 2, t - i / 2, n, i)
}
function ci(e, t, n, i, r, s, a) {
s.save(),
s.translate(e, t),
r = Math.ceil(r / 2);
for (var o = 0; o < r; o++)
oi(0, 0, 2 * n, i, s, a),
s.rotate(Math.PI / r);
s.restore()
}
function li(e) {
for (var t = 0; t < e.length; )
nt.add(e[t], e[t + 1], e[t + 2], e[t + 3], e[t + 4], e[t + 5],
l.list[e[t + 6]], !0, e[t + 7] >= 0 ? {
sid: e[t + 7]
} : null),
(15 == e[t+6] && Math.sqrt(Math.pow((R.y2-e[t +
2]),2)+Math.pow((R.x2-e[t + 1]),2)) < 100 && e[t+7] != R.sid && !isAlly(e[t+7])) &&
(aT(), setAutobreaker(e[t + 1], e[t + 2], e[t])),
t += 8
}
function setAutobreaker(x, y, id) {
tracker.breakHC = 0;
tracker.intrap = [id, R.skinIndex];
autobreaker = {
x: x,
y: y
}
}
function combatClick(){
if(tracker.combatclick == "bull"){
Sn(R.weapons[0], !0);
if(primaryReload[R.sid] == 1){
Jt(7)
Jt(0, 1)
Jt(18, 1)
} else {
otherHat()
}
} else if(tracker.combatclick == "tank"){
let a = (R.weapons[1] == 10 && !(tracker.breakHC == 2 &&
primaryReload[R.sid] == 1) ? 10 : R.weapons[0]);
Sn(a, !0);
if((a == 10 ? secondaryReload : primaryReload)[R.sid] == 1){
Jt(40);
} else {
otherHat()
}
} else {
otherHat()
}
}
function hitTrap(x, y) {
if (Math.hypot(x - R.x, y - R.y) > 120) {
Jt(tracker.intrap[1]);
Jt(11, 1);
tracker.intrap = 0;
vn();
} else {
angleToTrap = Math.atan2(y - R.y, x - R.x);
r.send("2", angleToTrap);
let a = (R.weapons[1] == 10 && !(tracker.breakHC == 2 &&
primaryReload[R.sid] == 1) ? 10 : R.weapons[0]);
Sn(a, !0);
Jt(R.tails[21] ? 21 : 0, 1);
if((a == 10 ? secondaryReload : primaryReload)[R.sid] == 1){
Jt(19)
Jt(40);
r.send("c", 1, angleToTrap);
r.send("c", 0, angleToTrap);
} else {
Jt(21)
if(R.shameCount < 3){
Jt(26);
} else {
Jt(6);
}
}
}
}
function aT(){
for(let i = 0;i < Math.PI*2;i += Math.PI/9){
place(R.items[4] == 15 ? R.items[4] : R.items[2], i);
}
for(let i = 0;i < Math.PI*2;i += Math.PI/18){
place(R.items[3], i);
}
r.send("2", pn());
}
function hi(e, t) {
(_ = Mi(t)) && (_.xWiggle += o.gatherWiggle * Math.cos(e),
_.yWiggle += o.gatherWiggle * Math.sin(e))
}
function ui(e, t) {
(_ = Mi(e)) && (_.dir = t,
_.xWiggle += o.gatherWiggle * Math.cos(t + Math.PI),
_.yWiggle += o.gatherWiggle * Math.sin(t + Math.PI))
}
function fi(e, t, n, i, r, s, a, o) {
lt && (J.addProjectile(e, t, n, i, r, s, null, null, a).sid = o,
setAdvCooldown(e, t, n, i, r))
}
function setAdvCooldown(e, t, n, i, r){
let min = Infinity;
let id = -1;
for(let i = 0; i < W.length;i++){
(_ = W[i]) && _.visible && _.secondary &&
l.weapons[_.secondary].projectile !== undefined &&
l.projectiles[l.weapons[_.secondary].projectile].speed == r &&
min > (_.x2*1.5-_.x1/2-e+Math.cos(n)*80)**2+(_.y2*1.5-_.y1/2-
t+Math.sin(n)*80)**2
&& (id = _.sid, min = (_.x2*1.5-_.x1/2-e+Math.cos(n)*80)**2+
(_.y2*1.5-_.y1/2-t+Math.sin(n)*80)**2)
}
if(Math.sqrt(min) > 60){
if(r == 1.5){
for(let i = 0; i < W.length;i++){
(_ = W[i]) && _.visible &&
min > (_.x2*1.5-_.x1/2-e+Math.cos(n)*10)**2+(_.y2*1.5-
_.y1/2-t+Math.sin(n)*10)**2
&& (id = _.sid, min = (_.x2*1.5-_.x1/2-e+Math.cos(n)*10)**2+
(_.y2*1.5-_.y1/2-t+Math.sin(n)*10)**2)
}
if(Math.sqrt(min) < 60){
turretReload[id] = -0.0444;
}
}else{
for(let i = 0; i < W.length;i++){
(_ = W[i]) && _.visible && _.secondary &&
min > (_.x2*1.5-_.x1/2-e+Math.cos(n)*80)**2+(_.y2*1.5-
_.y1/2-t+Math.sin(n)*80)**2
&& (id = _.sid, min = (_.x2*1.5-_.x1/2-e+Math.cos(n)*80)**2+
(_.y2*1.5-_.y1/2-t+Math.sin(n)*80)**2)
}
_=Ii(id);
setTimeout(()=>{secondaryReload[id] = 0});
}
}else{
_=Ii(id);
secondaryReload[id] = -111/l.weapons[_.secondary].speed;
}
}
function di(e, t) {
for (var n = 0; n < G.length; ++n)
G[n].sid == e && (G[n].range = t)
}
function pi(e) {
(_ = Ei(e)) && _.startAnim()
}
function gi(e) {
for (var t = 0; t < Y.length; ++t)
Y[t].forcePos = !Y[t].visible,
Y[t].visible = !1;
if (e) {
var n = Date.now();
for (t = 0; t < e.length; )
(_ = Ei(e[t])) ? (_.index = e[t + 1],
_.t1 = void 0 === _.t2 ? n : _.t2,
_.t2 = n,
_.x1 = _.x,
_.y1 = _.y,
_.x2 = e[t + 2],
_.y2 = e[t + 3],
_.d1 = void 0 === _.d2 ? e[t + 4] : _.d2,
_.d2 = e[t + 4],
_.health = e[t + 5],
_.dt = 0,
_.visible = !0) : ((_ = Z.spawn(e[t + 2], e[t
+ 3], e[t + 4], e[t + 1])).x2 = _.x,
_.y2 = _.y,
_.d2 = _.dir,
_.health = e[t + 5],
Z.aiTypes[e[t + 1]].name ||
(_.name = o.cowNames[e[t + 6]]),
_.forcePos = !0,
_.sid = e[t],
_.visible = !0),
t += 7
}
}
var mi = {};
function yi(e, t) {
var n = e.index
, i = mi[n];
if (!i) {
var r = new Image;
r.onload = function() {
this.isLoaded = !0,
this.onload = null
}
,
r.src = ".././img/animals/" + e.src + ".png",
i = r,
mi[n] = i
}
if (i.isLoaded) {
var s = 1.2 * e.scale * (e.spriteMlt || 1);
t.drawImage(i, -s, -s, 2 * s, 2 * s)
}
}
function ki(e, t, n) {
return e + n >= 0 && e - n <= oe && t + n >= 0 && t - n <= ce
}
function vi(e, t) {
var n = function(e) {
for (var t = 0; t < W.length; ++t)
if (W[t].id == e)
return W[t];
return null
}(e[0]);
n || (n = new u(e[0],e[1],o,s,J,nt,W,Y,l,et,tt),
W.push(n)),
n.spawn(t ? H : null),
n.visible = !1,
n.x2 = void 0,
n.y2 = void 0,
n.setData(e),
primaryReload[n.sid] = 1,
n.pr = 1,
secondaryReload[n.sid] = 1,
n.sr = 1;
turretReload[n.sid] = 1,
n.tr = 1,
n.clownCounter = 0,
t && (U = (R = n).x,
D = R.y,
$t(),
On(),
Dn(),
Un(0),
Be.style.display = "block")
}
function wi(e) {
for (var t = 0; t < W.length; t++)
if (W[t].id == e) {
W.splice(t, 1);
break
}
}
function bi(e, t) {
R && (R.itemCounts[e] = t)
}
function xi(e, t, n) {
R && (R[e] = t,
n && On())
}
function Si(e, t) {
(_ = Ii(e)) && (Qz(_, t), (t <= _.health ? (_.hitTime = tC) :
_.buildItem()), _.health = t)
}
function Qz(_, t){
let d = t - _.health;
if(d > 0){
}else{
R == _ && healing(Math.abs(d), t);
}
}
function cS(e) {
return Math.round(e * (R.skinIndex == 6 ? 0.75 : 1));
}
function rI(e, t) {
return Math.floor(Math.random() * (t - e + 1) + e)
}
var leak;
function doEmpAnti(){
tracker.emp = true;
Jt(22);
addFunction(() => {
tracker.emp = false;
heal()
}, 2);
}
function doSoldierAnti(){
tracker.soldier = true;
Jt(6)
addFunction(() => {
tracker.soldier = false;
heal()
}, 2);
}
function heal() {
for(let i = 0; i < 5; i++){place(R.items[0], null)}
}
function healing(e, t) {
if ([60, 66, 71].map(s => cS(s)).includes(e)) {
if(tracker.antibull || tracker.antiInsta){
insta("norm")
tracker.antibull = false
tracker.antiinsta = false
}else {
tracker.antibull = true
addFunction(() => {
tracker.antibull = false
},4)
}
}
if(R.skinIndex == 6){
if ([30, 33, 35, 34, 38, 40].includes(e) // appl
&& W.filter(item => fgdo(item, R) < 300 && item.sid != R.sid
&&(primaryReload[item.sid] == 1 || secondaryReload[item.sid] == 1)).length > 0) {
doSoldierAnti()
} else if(R.health - e <= 57
&& W.filter(item => fgdo(item, R) < 300 && item.sid !=
R.sid &&(primaryReload[item.sid] == 1 || secondaryReload[item.sid] == 1)).length >
0){
if(e == 57){//reverse
if(R.shameCount < 7){
heal()
} else {
doSoldierAnti()
}
} else if(R.health - e > 50){
if(R.shameCount > 2){
doEmpAnti()
} else {
heal()
}
} else {
if(R.shameCount < 7){
heal()
} else {
doEmpAnti()
}
}
} else {
addFunction(() => {
heal()
},2)
}
} else if(R.skinIndex == 7
&& [42, 46, 49, 47, 51, 55].includes(e) // antibull damages
&& W.filter(item => fgdo(item, R) < 300 && item.sid != R.sid
&&(primaryReload[item.sid] == 1 || secondaryReload[item.sid] == 1)).length > 0){
if(R.shameCount < 7){
heal()
} else {
doSoldierAnti()
}
} else {
if(R.health - e <= 75
&& W.filter(item => fgdo(item, R) < 300 && item.sid != R.sid
&&(primaryReload[item.sid] == 1 || secondaryReload[item.sid] == 1)).length > 0){
if(e == 75){
if(R.shameCount < 7){
heal()
} else {
doSoldierAnti()
}
} else if(R.health - e <= 50){
if(R.shameCount < 6){
heal()
} else {
doEmpAnti()
}
} else if(R.health - e >= 43){
doEmpAnti()
} else if(R.health - e >= 25){
doSoldierAnti()
} else {
addFunction(() => {
heal()
},2)
}
} else {
addFunction(() => {
heal()
},2)
}
}
}
function rP(key, action, interval, bu) {
let _isKeyDown = false;
let _intervalId = undefined;
return {
start(keycode) {
if(keycode == key && document.activeElement.id.toLowerCase() !==
'chatbox') {
_isKeyDown = true;
if(_intervalId === undefined) {
_intervalId = setInterval(() => {
action();
if(!_isKeyDown){
clearInterval(_intervalId);
_intervalId = undefined;
}
}, interval);
}
}
},
stop(keycode) {
if(keycode == key && document.activeElement.id.toLowerCase() !==
'chatbox') {
_isKeyDown = false;
}
}
};
}
const foodPlacer = rP(81, () => {place(R.items[0])}, 0);
const boostPlacer = rP(70, () => {place(R.items[4])}, 0);
const spikePlacer = rP(86, () => {place(R.items[2])}, 0);
const millPlacer = rP(78, () => {place(R.items[3])}, 0);
const turretPlacer = rP(72, () => {place(R.items[5])}, 0);
var aimer;
function autoaim(boolean) {
if (boolean) {
tracker.autoaiming = true;
aimer = setInterval( () => {
r.send("2", pn());
}, 0);
} else {
tracker.autoaiming = false;
clearInterval(aimer);
r.send("2", pn());
}
}
function predictReload(){
let changed = W.filter(item => (lastPrimaryReload[item.sid] !=
primaryReload[item.sid]) && item.sid != R.sid)
let potential = changed.filter(item => primaryReload[item.sid] == 1 &&
(fgdo(item, R) < 260))
if(potential.length){
tracker.hitDetect = true
} else {
tracker.hitDetect = false
}
if(lastDist > 180 && fgdo(nEy, R) <= 180){
tracker.antiinsta = true
addFunction(() => {
tracker.antiinsta = false
},2)
}
lastDist = (fgdo(nEy, R))
lastPrimaryReload = primaryReload
}
function addFunction(action, tick) {
if (typeof action != "function") return;
if (typeof queueTick[tC + tick] != "object") {
queueTick[tC + tick] = [action];
} else {
queueTick[tC + tick].push(action);
}
}
function autohat() {
if (nEy.length && fgd(nEy, R) < 300 && R.skins[6]) {
Jt(6);
} else {
if (hatting) {
let s = [51, 50, 28, 29, 30, 36, 37, 38, 44, 35, 42, 43, 49];
Jt(s[rI(0, s.length - 1)]);
} else {
Jt(R.y <= o.snowBiomeTop ? 15 : R.y >= 6850 && R.y <= 7550 ?
31 : 12);
}
}
R.tails[11] && Jt(11, 1);
}
function insta(type){
auI = false
if(type == "reverse"){
tracker.insta = true
autoaim(true);
Sn(R.weapons[1], !0);
Jt(R.tails[19] ? 19 : 0, 1)
Jt(53);
r.send("c", 1);
addFunction( () => {
Sn(R.weapons[0], !0);
Jt(7);
Jt(R.tails[18] ? 18 : 0, 1);
addFunction( () => {
r.send("c", 0);
autoaim(false);
vn()
tracker.insta = false;
}, 1);
}, 1);
} else if(type == "nobull"){
tracker.insta = true
autoaim(true);
Sn(R.weapons[0], !0);
Jt(R.tails[18] ? 18 : 0, 1);
r.send("c", 1);
addFunction(() => {
Jt(53)
Sn(R.weapons[1], !0);
addFunction(() => {
r.send("c", 0);
autoaim(false);
Sn()
tracker.insta = false;
}, 1);
}, 1);
} else {
tracker.insta = true
autoaim(true);
Sn(R.weapons[0], !0);
Jt(7)
Jt(R.tails[18] ? 18 : 0, 1);
r.send("c", 1);
addFunction(() => {
Jt(53)
Sn(R.weapons[1], !0);
addFunction(() => {
r.send("c", 0);
autoaim(false);
vn()
tracker.insta = false;
}, 1);
}, 1);
}
}
/*combatDecision = function() {
if (fgd(nEy, R) < 300) {
return "buller"
} else {
return "destroyer"
}
}*/
window.boostDist = 150;
function autoplace() {
if (!nEy.length) return;
if (R.items[4] == 16) {
if (gn[66]) {
r.send("33", nEA);
if (fgd(nEy, R) > window.boostDist) {
place(R.items[4], nEA);
} else {
let s = (fgd(nEy, R) <= 70 ? [nEA, nEA + 2 * Math.PI] : [nEA
+ Math.PI / 2, nEA + 3 * Math.PI / 2])
for (let i = s[0]; i < s[1]; i += Math.PI / 12)
place(R.items[2], i);
}
} else {
return;
}
}
if (!settings.autoplacer) return;
var element;
let myTraps = N.filter(args => args.owner && (args.owner.sid === R.sid
|| isAlly(args.owner.sid)) && args.trap);
if (myTraps.length) {
for (let item of myTraps) {
if(Math.hypot(item.y - nEy[2], item.x - nEy[1]) <= 50){
element = item;
}
}
}
if (!tracker.intrap && !tracker.insta) {
if (element) {
let mySpikes = N.filter(args => args.owner && (args.owner.sid
=== R.sid || isAlly(args.owner.sid)) && args.dmg && fgdo(args, element) <= 130)
if ((fgd(nEy, R) < 300) && mySpikes.length) {
autopush(mySpikes, element);
if (fgdo(element, R) < 250) {
let closestSpike = mySpikes.sort((a, b) => fgd(nEy, a) -
fgd(nEy, b))[0],
rAng = Math.atan2(nEy[2]-closestSpike.y, nEy[1]-
closestSpike.x),
point = {x: closestSpike.x + Math.cos(rAng) *
closestSpike.scale, y: closestSpike.y + Math.sin(rAng) * closestSpike.scale};
place(R.items[4], nEA);
}
} else {
tracker.autopush = false
if(fgd(nEy, R) <= 120){
let fromEdge = 50 - Math.hypot(nEy[1] - element.x,
nEy[2] - element.y),
fromCenter = Math.atan2(nEy[2] - element.y, nEy[1] -
element.x),
cosY = Math.cos(fromCenter) * fromEdge + 10,
cosX = Math.sin(fromCenter) * fromEdge + 10,
rad = Math.atan2(cosY - R.y2, cosX - R.x2);
for(let i = 0; i < 24; i++){
let an1 = i * 3 * Math.cos(i + rad) / 180 * Math.PI
+ nEA, an2 = i * 3 * Math.sin(i + rad) / 180 * Math.PI + nEA;
place(R.items[2], an1);
place(R.items[2], an2);
r.send("2", pn());
}
}
}
} else if (fgd(nEy, R) < 250) {
tracker.autopush = false
place(R.items[4], nEA);
}
}
}
var nEy;
var nEA;
var nEs;
var dNG = false;
function Ti(e) {
updateToggles();
tC++;
nEs = [];
nEy = [];
nEA = 0;
for (var t = Date.now(), n = 0; n < W.length; ++n)
W[n].forcePos = !W[n].visible,
W[n].visible = !1;
for (n = 0; n < e.length; )
(_ = Ii(e[n])) && (_.t1 = void 0 === _.t2 ? t : _.t2,
_.t2 = t,
_.x1 = _.x,
_.y1 = _.y,
_.x2 = e[n + 1],
_.y2 = e[n + 2],
_.xVel = _.x2 - _.x1,
_.yVel = _.y2 - _.y1,
_.d1 = void 0 === _.d2 ? e[n + 3] : _.d2,
_.d2 = e[n + 3],
_.dt = 0,
_.buildIndex = e[n + 4],
_.weaponIndex = e[n + 5],
_.weaponVariant = e[n + 6],
_.team = e[n + 7],
_.isLeader = e[n + 8],
_.skinIndex = e[n + 9],
_.tailIndex = e[n + 10],
_.iconIndex = e[n + 11],
_.zIndex = e[n + 12],
_.visible = !0,
(_ == R || _.team && _.team == R.team) ?
doWeaponStuff(_) : nEs.push(e.slice(n, n + 13))),
n += 13
nEs.length && (nEs = nEs.sort((a,b) => fgd(a, R) - fgd(b, R)), nEy =
nEs[0]);
nEA = (nEy.length ? Math.atan2(nEy[2]-R.y2, nEy[1]-R.x2) : undefined);
for(let i = 0;i < nEs.length;i++){
doWeaponStuff(Ii(nEs[i][0]));
}
predictReload()
manageTick()
let hatList = [15,31,6,7,22,(R.weapons[0] != 7 && R.weapons[0] != 0 ? 12
: 6),11,26,53,40], accList = [11, 18, 21];
let hats = et.filter(e => hatList.includes(e.id)), accessories =
tt.filter(e => accList.includes(e.id));
hats.forEach(x => {
if(R.points >= x.price && !(R.skins[x.id])) r.send("13c", 1, x.id,
0), hatList.splice(0, 1); // remove it from the list
});
accessories.forEach(x => {
if(R.points >= x.price && !(R.tails[x.id])) r.send("13c", 1, x.id,
1), accList.splice(0, 1); // remove it from the list
});
}
function manageTick(){
if (queueTick[tC]) {
queueTick[tC].forEach(e => e());
}
if(auI){//if autoinsta(activates on r)
if(R.weapons[1] == 15
&&(nEy.length && fgd(nEy, R) < 179)
&& (primaryReload[R.sid] == 1 && secondaryReload[R.sid] == 1)){
tracker.insta = true
if(nEy[9] == 11 && nEy[10] == 2){
insta("reverse")
} else if(nEy[9] != 6 && nEy[9] != 22){
insta("nobull")
} else {
insta("norm")
}
} else if(R.weapons[1] == 10
&& (nEy.length && fgd(nEy, R) < 134)
&& (primaryReload[R.sid] == 1 && secondaryReload[R.sid] ==
1)
&& nEy[9] != 6){
tracker.insta = true
insta("reverse")
}
}
if(tracker.potentialNbl
&&!tracker.insta
&& R.weapons[1] == 15
&&(nEy.length && fgd(nEy, R) < 179)
&& (primaryReload[R.sid] == 1 && secondaryReload[R.sid] == 1)){
insta("nobull")
}else if(tracker.insta != false){
//no messing with hats and/or anything else really
}else if(tracker.intrap){//if in a trap
hitTrap(autobreaker.x,autobreaker.y)
} else if(tracker.combatclick){
combatClick()
} else if(settings.getruby){
Jt(40)
r.send("c", 1, 90**100);
r.send("c", 0, 90**100);
}else {
otherHat()
if(settings.autoreload){
if(R.weapons[1] == 10 && (R.weapons[0] == 4 || R.weapons[0] ==
5)){
if(primaryReload[R.sid] < 1){
Sn(R.weapons[0], !0)
} else {
Sn(R.weapons[1], !0)
}
}else {
if(secondaryReload[R.sid] < 1){
Sn(R.weapons[1], !0)
} else {
Sn(R.weapons[0], !0)
}
}
}
}
if(settings.autoplacer){
autoplace()
}
}
function otherHat(){
if(R.y >= 6850 && R.y <= 7550){
Jt(31)
Jt(11, 1)
}else if(tracker.antibull || tracker.antiinsta){
Jt(11)
Jt(21,1)
} else if((R.shameCount > 0 && (nEy.length && fgd(nEy, R) > 260)) ||
(R.shameCount > 5)){
Jt(7)
Jt(11, 1)
} else if((fgd(nEy, R) < 260) && nEy.length || tracker.hitDetect){
Jt(6)
Jt(11,1)
}else if(R.y <= 2400){
Jt(15)
Jt(11, 1)
} else {
Jt(12)
Jt(11, 1)
}
}
function fgd(a, b){
return Math.sqrt(Math.pow((b.y2-a[2]),2)+Math.pow((b.x2-a[1]),2));
}
function fgdo(a, b){
return Math.sqrt(Math.pow((b.y-a.y),2)+Math.pow((b.x-a.x),2));
}
var oW = 0;
function doWeaponStuff(_){
if(_.skinIndex == 45){
_.shameCount = 8;
}
if(_.weaponIndex < 9){
if(_.weaponIndex == _.primary){
if(_.buildIndex == -1){
_.pr = primaryReload[_.sid];
_.sr = secondaryReload[_.sid];
primaryReload[_.sid] = Math.min(1, primaryReload[_.sid] +
111/l.weapons[_.primary].speed);
}else{
_.pr = primaryReload[_.sid];
}
}else{
_.primary = _.weaponIndex;
}
}else if(_.weaponIndex > 8){
if(_.weaponIndex == _.secondary){
if(_.buildIndex == -1){
_.sr = secondaryReload[_.sid];
_.pr = primaryReload[_.sid];
secondaryReload[_.sid] = Math.min(1, secondaryReload[_.sid]
+ 111/l.weapons[_.secondary].speed);
}else{
_.sr = secondaryReload[_.sid];
}
}else{
_.secondary = _.weaponIndex;
}
}else{
_.sr = secondaryReload[_.sid];
_.pr = primaryReload[_.sid];
}
_.tr = turretReload[_.sid];
turretReload[_.sid] = Math.min(1, turretReload[_.sid]+0.0444);
if (atM
&& (!R.itemCounts[3]
|| fgdo(N.filter(args => args.owner && args.owner.sid === R.sid
&& args.pps).sort((a, b) => fgdo(a, R) - fgdo(b, R))[0], R) > 90)) {
let ang = Math.atan2(R.y1-R.y2, R.x1-R.x2)
place(R.items[3], ang), place(R.items[3], ang + Math.PI / 2.2),
place(R.items[3], ang - Math.PI / 2.2);
}
}
function updateToggles() {
toggles.innerHTML = ``;
for (let [elem, value] of Object.entries(settings)){
if (typeof value != "function") {
toggles.innerHTML += `<p style="font-size: 17px;">${elem}: $
{value}</p>`;
localStorage[elem] = value;
}
}
toggles.innerHTML += `<p style="font-size: 17px;">autoinsta:
${auI}</p>`;
}
function Ii(e) {
for (var t = 0; t < W.length; ++t)
if (W[t].sid == e)
return W[t];
return null
}
function Ei(e) {
for (var t = 0; t < Y.length; ++t)
if (Y[t].sid == e)
return Y[t];
return null
}
function Mi(e) {
for (var t = 0; t < N.length; ++t){
if (N[t].sid == e){
return N[t];
}
}
return null
}
var Ai = -1;
function Pi() {
var e = Date.now()- Ai//+300
window.pingTime = e,
Ie.innerText = "Ping: " + e + " ms"
}
function Bi() {
Ai = Date.now(),
r.send("pp")
}
function br(t, x, y, i, r, u, k = 0) {
be.save();
be.shadowColor = 'rgba(0, 0, 0, 0.5)';
be.shadowBlur = 10;
be.shadowOffsetY = 5;
t.fillStyle = "#3d3f42";
t.roundRect(x - 54.5, y + _.scale + 34, 2 * (50 + k) + 2 * 4.5, 17, 8);
t.fill();
be.restore();
t.fillStyle = i;
t.roundRect(x - 50, y + _.scale + 38.5, 2 * (50 + k) * (r / u), 8, 7);
t.fill();
};
function Ci(e) {
if (!(e < 0)) {
var t = Math.floor(e / 60)
, n = e % 60;
n = ("0" + n).slice(-2),
Ee.innerText = "Server restarting in " + t + ":" + n,
Ee.hidden = !1
}
}
function Oi(e) {
window.open(e, "_blank")
}
window.requestAnimFrame = window.requestAnimationFrame ||
window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame ||
function(e) {
window.setTimeout(e, 1e3 / 60)
}
,
function() {
var e = o.mapScale / 2;
nt.add(0, e, e + 200, 0, o.treeScales[3], 0),
nt.add(1, e, e - 480, 0, o.treeScales[3], 0),
nt.add(2, e + 300, e + 450, 0, o.treeScales[3], 0),
nt.add(3, e - 950, e - 130, 0, o.treeScales[2], 0),
nt.add(4, e - 750, e - 400, 0, o.treeScales[3], 0),
nt.add(5, e - 700, e + 400, 0, o.treeScales[2], 0),
nt.add(6, e + 800, e - 200, 0, o.treeScales[3], 0),
nt.add(7, e - 260, e + 340, 0, o.bushScales[3], 1),
nt.add(8, e + 760, e + 310, 0, o.bushScales[3], 1),
nt.add(9, e - 800, e + 100, 0, o.bushScales[3], 1),
nt.add(10, e - 800, e + 300, 0, l.list[4].scale, l.list[4].id,
l.list[10]),
nt.add(11, e + 650, e - 390, 0, l.list[4].scale, l.list[4].id,
l.list[10]),
nt.add(12, e - 400, e - 450, 0, o.rockScales[2], 2)
}(),
function e() {
B = Date.now(),
P = B - q,
q = B,
function() {
if (R && (!C || B - C >= 1e3 / o.clientSendRate) && (C = B,
r.send("2",
pn())),
An < 120 && (An += .1 * P,
Ge.style.fontSize = Math.min(Math.round(An), 120) +
"px"),
R) {
var e = s.getDistance(U, D, R.x, R.y)
, t = s.getDirection(R.x, R.y, U, D)
, n = Math.min(.01 * e * P, e);
e > .05 ? (U += n * Math.cos(t),
D += n * Math.sin(t)) : (U = R.x,
D = R.y)
} else
U = o.mapScale / 2,
D = o.mapScale / 2;
for (var i = B - 1e3 / o.serverUpdateRate, a = 0; a < W.length +
Y.length; ++a)
if ((_ = W[a] || Y[a - W.length]) && _.visible)
if (_.forcePos)
_.x = _.x2,
_.y = _.y2,
_.dir = _.d2;
else {
var c = _.t2 - _.t1
, l = (i - _.t1) / c;
_.dt += P;
var h = Math.min(1.7, _.dt / 170)
, u = _.x2 - _.x1;
_.x = _.x1 + u * h,
u = _.y2 - _.y1,
_.y = _.y1 + u * h,
_.dir = Math.lerpAngle(_.d2, _.d1, Math.min(1.2, l))
}
var f = U - oe / 2
, d = D - ce / 2;
o.snowBiomeTop - d <= 0 && o.mapScale - o.snowBiomeTop - d >= ce ?
(be.fillStyle = "#b6db66",
be.fillStyle = "#b6db66",
o[l[0]][l[1]] = a),
r.push((a ? "" : "no-") + l.join("-"))
}
}(),
function(e) {
var t = c.className
, n = o._config.classPrefix || "";
if (l && (t = t.baseVal),
o._config.enableJSClass) {
var i = new RegExp("(^|\\s)" + n + "no-js(\\s|$)");
t = t.replace(i, "$1" + n + "js$2")
}
o._config.enableClasses && (t += " " + n + e.join(" " + n),
l ? c.className.baseVal = t :
c.className = t)
}(r),
delete a.addTest,
delete a.addAsyncTest;
for (var h = 0; h < o._q.length; h++)
o._q[h]();
e.Modernizr = o
}(window, document)
}
, function(e, t, n) {
var i = n(24);
n(19),
e.exports = {
socket: null,
connected: !1,
socketId: -1,
connect: function(e, t, n) {
if (!this.socket) {
var r = this;
try {
var s = !1
, a = e;
this.socket = new WebSocket(a),
this.socket.binaryType = "arraybuffer",
this.socket.onmessage = function(e) {
var t = new Uint8Array(e.data)
, s = i.decode(t)
, a = s[0];
t = s[1],
"io-init" == a ? r.socketId = t[0] : n[a].apply(void
0, t)
}
,
this.socket.onopen = function() {
r.connected = !0,
t()
}
,
this.socket.onclose = function(e) {
r.connected = !1,
4001 == e.code ? t("Invalid Connection") : s ||
t("disconnected")
}
,
this.socket.onerror = function(e) {
this.socket && this.socket.readyState != WebSocket.OPEN
&& (s = !0,
t("Socket error"))
}
} catch (e) {
console.warn("Socket connection error:", e),
t(e)
}
}
},
send: function(e) {
var t = Array.prototype.slice.call(arguments, 1)
, n = i.encode([e, t]);
this.socket.send(n)
},
socketReady: function() {
return this.socket && this.connected
},
close: function() {
this.socket && this.socket.close()
}
}
}
, function(e, t, n) {
t.encode = n(9).encode,
t.decode = n(15).decode,
t.Encoder = n(37).Encoder,
t.Decoder = n(38).Decoder,
t.createCodec = n(39).createCodec,
t.codec = n(40).codec
}
, function(e, t, n) {
(function(t) {
function n(e) {
return e && e.isBuffer && e
}
e.exports = n(void 0 !== t && t) || n(this.Buffer) || n("undefined" !=
typeof window && window.Buffer) || this.Buffer
}
).call(this, n(11).Buffer)
}
, function(e, t, n) {
"use strict";
t.byteLength = function(e) {
var t = l(e)
, n = t[0]
, i = t[1];
return 3 * (n + i) / 4 - i
}
,
t.toByteArray = function(e) {
var t, n, i = l(e), a = i[0], o = i[1], c = new s(function(e, t, n) {
return 3 * (t + n) / 4 - n
}(0, a, o)), h = 0, u = o > 0 ? a - 4 : a;
for (n = 0; n < u; n += 4)
t = r[e.charCodeAt(n)] << 18 | r[e.charCodeAt(n + 1)] << 12 |
r[e.charCodeAt(n + 2)] << 6 | r[e.charCodeAt(n + 3)],
c[h++] = t >> 16 & 255,
c[h++] = t >> 8 & 255,
c[h++] = 255 & t;
return 2 === o && (t = r[e.charCodeAt(n)] << 2 | r[e.charCodeAt(n + 1)]
>> 4,
c[h++] = 255 & t),
1 === o && (t = r[e.charCodeAt(n)] << 10 | r[e.charCodeAt(n + 1)] <<
4 | r[e.charCodeAt(n + 2)] >> 2,
c[h++] = t >> 8 & 255,
c[h++] = 255 & t),
c
}
,
t.fromByteArray = function(e) {
for (var t, n = e.length, r = n % 3, s = [], a = 0, o = n - r; a < o; a
+= 16383)
s.push(u(e, a, a + 16383 > o ? o : a + 16383));
return 1 === r ? (t = e[n - 1],
s.push(i[t >> 2] + i[t << 4 & 63] + "==")) : 2 === r
&& (t = (e[n - 2] << 8) + e[n - 1],
s.push(i[t >> 10] + i[t >> 4 & 63] + i[t << 2 & 63] + "=")),
s.join("")
}
;
for (var i = [], r = [], s = "undefined" != typeof Uint8Array ? Uint8Array :
Array, a = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/", o =
0, c = a.length; o < c; ++o)
i[o] = a[o],
r[a.charCodeAt(o)] = o;
function l(e) {
var t = e.length;
if (t % 4 > 0)
throw new Error("Invalid string. Length must be a multiple of 4");
var n = e.indexOf("=");
return -1 === n && (n = t),
[n, n === t ? 0 : 4 - n % 4]
}
function h(e) {
return i[e >> 18 & 63] + i[e >> 12 & 63] + i[e >> 6 & 63] + i[63 & e]
}
function u(e, t, n) {
for (var i, r = [], s = t; s < n; s += 3)
i = (e[s] << 16 & 16711680) + (e[s + 1] << 8 & 65280) + (255 & e[s +
2]),
r.push(h(i));
return r.join("")
}
r["-".charCodeAt(0)] = 62,
r["_".charCodeAt(0)] = 63
}
, function(e, t) {
var n = {}.toString;
e.exports = Array.isArray || function(e) {
return "[object Array]" == n.call(e)
}
}
, function(e, t, n) {
var i = n(0);
function r(e) {
return new Array(e)
}
(t = e.exports = r(0)).alloc = r,
t.concat = i.concat,
t.from = function(e) {
if (!i.isBuffer(e) && i.isView(e))
e = i.Uint8Array.from(e);
else if (i.isArrayBuffer(e))
e = new Uint8Array(e);
else {
if ("string" == typeof e)
return i.from.call(t, e);
if ("number" == typeof e)
throw new TypeError('"value" argument must not be a number')
}
return Array.prototype.slice.call(e)
}
}
, function(e, t, n) {
var i = n(0)
, r = i.global;
function s(e) {
return new r(e)
}
(t = e.exports = i.hasBuffer ? s(0) : []).alloc = i.hasBuffer && r.alloc ||
s,
t.concat = i.concat,
t.from = function(e) {
if (!i.isBuffer(e) && i.isView(e))
e = i.Uint8Array.from(e);
else if (i.isArrayBuffer(e))
e = new Uint8Array(e);
else {
if ("string" == typeof e)
return i.from.call(t, e);
if ("number" == typeof e)
throw new TypeError('"value" argument must not be a number')
}
return r.from && 1 !== r.from.length ? r.from(e) : new r(e)
}
}
, function(e, t, n) {
var i = n(0);
function r(e) {
return new Uint8Array(e)
}
(t = e.exports = i.hasArrayBuffer ? r(0) : []).alloc = r,
t.concat = i.concat,
t.from = function(e) {
if (i.isView(e)) {
var n = e.byteOffset
, r = e.byteLength;
(e = e.buffer).byteLength !== r && (e.slice ? e = e.slice(n, n +
r) : (e = new Uint8Array(e)).byteLength !== r && (e = Array.prototype.slice.call(e,
n, n + r)))
} else {
if ("string" == typeof e)
return i.from.call(t, e);
if ("number" == typeof e)
throw new TypeError('"value" argument must not be a number')
}
return new Uint8Array(e)
}
}
, function(e, t) {
t.copy = function(e, t, n, i) {
var r;
n || (n = 0),
i || 0 === i || (i = this.length),
t || (t = 0);
var s = i - n;
if (e === this && n < t && t < i)
for (r = s - 1; r >= 0; r--)
e[r + t] = this[r + n];
else
for (r = 0; r < s; r++)
e[r + t] = this[r + n];
return s
}
,
t.toString = function(e, t, n) {
var i = 0 | t;
n || (n = this.length);
for (var r = "", s = 0; i < n; )
(s = this[i++]) < 128 ? r += String.fromCharCode(s) : (192 == (224 &
s) ? s = (31 & s) << 6 | 63 & this[i++] : 224 == (240 & s) ? s = (15 & s) << 12 |
(63 & this[i++]) << 6 | 63 & this[i++] : 240 == (248 & s) && (s = (7 & s) << 18 |
(63 & this[i++]) << 12 | (63 & this[i++]) << 6 | 63 & this[i++]),
s >= 65536 ?
(s -= 65536,
r = !1)
}
)), !1),
t.addEventListener("touchend", e.exports.checkTrusted(s), !1),
t.addEventListener("touchcancel", e.exports.checkTrusted(s), !1),
t.addEventListener("touchleave", e.exports.checkTrusted(s), !1)
}
,
e.exports.removeAllChildren = function(e) {
for (; e.hasChildNodes(); )
e.removeChild(e.lastChild)
}
,
e.exports.generateElement = function(t) {
var n = document.createElement(t.tag || "div");
function i(e, i) {
t[e] && (n[i] = t[e])
}
for (var r in i("text", "textContent"),
i("html", "innerHTML"),
i("class", "className"),
t) {
switch (r) {
case "tag":
case "text":
case "html":
case "class":
case "style":
case "hookTouch":
case "parent":
case "children":
continue
}
n[r] = t[r]
}
if (n.onclick && (n.onclick = e.exports.checkTrusted(n.onclick)),
n.onmouseover && (n.onmouseover =
e.exports.checkTrusted(n.onmouseover)),
n.onmouseout && (n.onmouseout =
e.exports.checkTrusted(n.onmouseout)),
t.style && (n.style.cssText = t.style),
t.hookTouch && e.exports.hookTouchEvents(n),
t.parent && t.parent.appendChild(n),
t.children)
for (var s = 0; s < t.children.length; s++)
n.appendChild(t.children[s]);
return n
}
,
e.exports.eventIsTrusted = function(e) {
return !e || "boolean" != typeof e.isTrusted || e.isTrusted
}
,
e.exports.checkTrusted = function(t) {
return function(n) {
n && n instanceof Event && e.exports.eventIsTrusted(n) && t(n)
}
}
,
e.exports.randomString = function(e) {
for (var t = "", n =
"ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789", i = 0; i < e; i+
+)
t += n.charAt(Math.floor(Math.random() * n.length));
return t
}
,
e.exports.countInArray = function(e, t) {
for (var n = 0, i = 0; i < e.length; i++)
e[i] === t && n++;
return n
}
}
, function(e, t) {
e.exports.AnimText = function() {
this.init = function(e, t, n, i, r, s, a) {
this.x = e,
this.y = t,
this.color = a,
this.scale = n,
this.startScale = this.scale,
this.maxScale = 1.5 * n,
this.scaleSpeed = .1,//.7
this.speed = 0.05,//i,
this.life = r,
this.text = s
}
,
this.update = function(e) {
this.life && (this.life -= e,
this.y -= this.speed * e,
this.scale += this.scaleSpeed * e,
this.scale >= this.maxScale ? (this.scale =
this.maxScale,
this.scaleSpeed *= -
1) : this.scale <= this.startScale && (this.scale = this.startScale,
this.scaleSpeed = 0),
this.life <= 0 && (this.life = 0))
}
,
this.render = function(e, t, n) {
e.fillStyle = this.color,
e.font = this.scale + "px Hammersmith One",
e.fillText(this.text, this.x - t, this.y - n)
}
}
,
e.exports.TextManager = function() {
this.texts = [],
this.update = function(e, t, n, i) {
t.textBaseline = "middle",
t.textAlign = "center";
for (var r = 0; r < this.texts.length; ++r)
this.texts[r].life && (this.texts[r].update(e),
this.texts[r].render(t, n, i))
}
,
this.showText = function(t, n, i, r, s, a, o) {
for (var c, l = 0; l < this.texts.length; ++l)
if (!this.texts[l].life) {
c = this.texts[l];
break
}
c || (c = new e.exports.AnimText,
this.texts.push(c)),
c.init(t, n, i, r, s, a, o)
}
}
}
, function(e, t) {
e.exports = function(e) {
this.sid = e,
this.init = function(e, t, n, i, r, s, a) {
s = s || {},
this.sentTo = {},
this.gridLocations = [],
this.active = !0,
this.doUpdate = s.doUpdate,
this.x = e,
this.y = t,
this.dir = n,
this.xWiggle = 0,
this.yWiggle = 0,
this.scale = i,
this.type = r,
this.id = s.id,
this.owner = a,
this.name = s.name,
this.isItem = null != this.id,
this.group = s.group,
this.health = s.health,
(this.healthMov = s.health),
this.layer = 2,
null != this.group ? this.layer = this.group.layer : 0 ==
this.type ? this.layer = 3 : 2 == this.type ? this.layer = 0 : 4 == this.type &&
(this.layer = -1),
this.colDiv = s.colDiv || 1,
this.blocker = s.blocker,
this.ignoreCollision = s.ignoreCollision,
this.dontGather = s.dontGather,
this.hideFromEnemy = s.hideFromEnemy,
this.friction = s.friction,
this.projDmg = s.projDmg,
this.dmg = s.dmg,
this.pDmg = s.pDmg,
this.pps = s.pps,
this.zIndex = s.zIndex || 0,
this.turnSpeed = s.turnSpeed,
this.req = s.req,
this.trap = s.trap,
this.healCol = s.healCol,
this.teleport = s.teleport,
this.boostSpeed = s.boostSpeed,
this.projectile = s.projectile,
this.shootRange = s.shootRange,
this.shootRate = s.shootRate,
this.shootCount = this.shootRate,
this.spawnPoint = s.spawnPoint
}
,
this.changeHealth = function(e, t) {
return this.health += e,
this.health <= 0
}
,
this.getScale = function(e, t) {
return e = e || 1,
this.scale * (this.isItem || 2 == this.type || 3 == this.type ||
4 == this.type ? 1 : .6 * e) * (t ? 1 : this.colDiv)
}
,
this.visibleToPlayer = function(e) {
return !this.hideFromEnemy || this.owner && (this.owner == e ||
this.owner.team && e.team == this.owner.team)
}
,
this.update = function(e) {
if(this.health != this.healthMov){
this.health < this.healthMov ? (this.healthMov -= 7.5) :
(this.healthMov += 7.5);
if(Math.abs(this.health - this.healthMov) < 7.5) this.healthMov
= this.health;
};
this.active && (this.xWiggle && (this.xWiggle *= Math.pow(.99, e)),
this.yWiggle && (this.yWiggle *= Math.pow(.99, e)),
this.turnSpeed && (this.dir += this.turnSpeed * e))
}
}
}
, function(e, t) {
e.exports.groups = [{
id: 0,
name: "food",
layer: 0
}, {
id: 1,
name: "walls",
place: !0,
limit: 30,
layer: 0
}, {
id: 2,
name: "spikes",
place: !0,
limit: 15,
layer: 0
}, {
id: 3,
name: "mill",
place: !0,
limit: 7,
layer: 1
}, {
id: 4,
name: "mine",
place: !0,
limit: 1,
layer: 0
}, {
id: 5,
name: "trap",
place: !0,
limit: 6,
layer: -1
}, {
id: 6,
name: "booster",
place: !0,
limit: 12,
layer: -1
}, {
id: 7,
name: "turret",
place: !0,
limit: 2,
layer: 1
}, {
id: 8,
name: "watchtower",
place: !0,
limit: 12,
layer: 1
}, {
id: 9,
name: "buff",
place: !0,
limit: 4,
layer: -1
}, {
id: 10,
name: "spawn",
place: !0,
limit: 1,
layer: -1
}, {
id: 11,
name: "sapling",
place: !0,
limit: 2,
layer: 0
}, {
id: 12,
name: "blocker",
place: !0,
limit: 3,
layer: -1
}, {
id: 13,
name: "teleporter",
place: !0,
limit: 2,
layer: -1
}],
t.projectiles = [{
indx: 0,
layer: 0,
src: "arrow_1",
dmg: 25,
speed: 1.6,
scale: 103,
range: 1e3
}, {
indx: 1,
layer: 1,
dmg: 25,
scale: 20
}, {
indx: 0,
layer: 0,
src: "arrow_1",
dmg: 35,
speed: 2.5,
scale: 103,
range: 1200
}, {
indx: 0,
layer: 0,
src: "arrow_1",
dmg: 30,
speed: 2,
scale: 103,
range: 1200
}, {
indx: 1,
layer: 1,
dmg: 16,
scale: 20
}, {
indx: 0,
layer: 0,
src: "bullet_1",
dmg: 50,
speed: 3.6,
scale: 160,
range: 1400
}],
t.weapons = [{
id: 0,
type: 0,
name: "tool hammer",
desc: "tool for gathering all resources",
src: "hammer_1",
length: 140,
width: 140,
xOff: -3,
yOff: 18,
dmg: 25,
range: 65,
gather: 1,
speed: 300
}, {
id: 1,
type: 0,
age: 2,
name: "hand axe",
desc: "gathers resources at a higher rate",
src: "axe_1",
length: 140,
width: 140,
xOff: 3,
yOff: 24,
dmg: 30,
spdMult: 1,
range: 70,
gather: 2,
speed: 400
}, {
id: 2,
type: 0,
age: 8,
pre: 1,
name: "great axe",
desc: "deal more damage and gather more resources",
src: "great_axe_1",
length: 140,
width: 140,
xOff: -8,
yOff: 25,
dmg: 35,
spdMult: 1,
range: 75,
gather: 4,
speed: 400
}, {
id: 3,
type: 0,
age: 2,
name: "short sword",
desc: "increased attack power but slower move speed",
src: "sword_1",
iPad: 1.3,
length: 130,
width: 210,
xOff: -8,
yOff: 46,
dmg: 35,
spdMult: .85,
range: 110,
gather: 1,
speed: 300
}, {
id: 4,
type: 0,
age: 8,
pre: 3,
name: "katana",
desc: "greater range and damage",
src: "samurai_1",
iPad: 1.3,
length: 130,
width: 210,
xOff: -8,
yOff: 59,
dmg: 40,
spdMult: .8,
range: 118,
gather: 1,
speed: 300
}, {
id: 5,
type: 0,
age: 2,
name: "polearm",
desc: "long range melee weapon",
src: "spear_1",
iPad: 1.3,
length: 130,
width: 210,
xOff: -8,
yOff: 53,
dmg: 45,
knock: .2,
spdMult: .82,
range: 142,
gather: 1,
speed: 700
}, {
id: 6,
type: 0,
age: 2,
name: "bat",
desc: "fast long range melee weapon",
src: "bat_1",
iPad: 1.3,
length: 110,
width: 180,
xOff: -8,
yOff: 53,
dmg: 20,
knock: .7,
range: 110,
gather: 1,
speed: 300
}, {
id: 7,
type: 0,
age: 2,
name: "daggers",
desc: "really fast short range weapon",
src: "dagger_1",
iPad: .8,
length: 110,
width: 110,
xOff: 18,
yOff: 0,
dmg: 20,
knock: .1,
range: 65,
gather: 1,
hitSlow: .1,
spdMult: 1.13,
speed: 100
}, {
id: 8,
type: 0,
age: 2,
name: "stick",
desc: "great for gathering but very weak",
src: "stick_1",
length: 140,
width: 140,
xOff: 3,
yOff: 24,
dmg: 1,
spdMult: 1,
range: 70,
gather: 7,
speed: 400
}, {
id: 9,
type: 1,
age: 6,
name: "hunting bow",
desc: "bow used for ranged combat and hunting",
src: "bow_1",
req: ["wood", 4],
length: 120,
width: 120,
xOff: -6,
yOff: 0,
projectile: 0,
spdMult: .75,
speed: 600
}, {
id: 10,
type: 1,
age: 6,
name: "great hammer",
desc: "hammer used for destroying structures",
src: "great_hammer_1",
length: 140,
width: 140,
xOff: -9,
yOff: 25,
dmg: 10,
spdMult: .88,
range: 75,
sDmg: 7.5,
gather: 1,
speed: 400
}, {
id: 11,
type: 1,
age: 6,
name: "wooden shield",
desc: "blocks projectiles and reduces melee damage",
src: "shield_1",
length: 120,
width: 120,
shield: .2,
xOff: 6,
yOff: 0,
spdMult: .7
}, {
id: 12,
type: 1,
age: 8,
pre: 9,
name: "crossbow",
desc: "deals more damage and has greater range",
src: "crossbow_1",
req: ["wood", 5],
aboveHand: !0,
armS: .75,
length: 120,
width: 120,
xOff: -4,
yOff: 0,
projectile: 2,
spdMult: .7,
speed: 700
}, {
id: 13,
type: 1,
age: 9,
pre: 12,
name: "repeater crossbow",
desc: "high firerate crossbow with reduced damage",
src: "crossbow_2",
req: ["wood", 10],
aboveHand: !0,
armS: .75,
length: 120,
width: 120,
xOff: -4,
yOff: 0,
projectile: 3,
spdMult: .7,
speed: 230
}, {
id: 14,
type: 1,
age: 6,
name: "mc grabby",
desc: "steals resources from enemies",
src: "grab_1",
length: 130,
width: 210,
xOff: -8,
yOff: 53,
dmg: 0,
steal: 250,
knock: .2,
spdMult: 1.05,
range: 125,
gather: 0,
speed: 700
}, {
id: 15,
type: 1,
age: 9,
pre: 12,
name: "musket",
desc: "slow firerate but high damage and range",
src: "musket_1",
req: ["stone", 10],
aboveHand: !0,
rec: .35,
armS: .6,
hndS: .3,
hndD: 1.6,
length: 205,
width: 205,
xOff: 25,
yOff: 0,
projectile: 5,
hideProjectile: !0,
spdMult: .6,
speed: 1500
}],
e.exports.list = [{
group: e.exports.groups[0],
name: "apple",
desc: "restores 20 health when consumed",
req: ["food", 10],
consume: function(e) {
return e.changeHealth(20, e)
},
scale: 22,
holdOffset: 15
}, {
age: 3,
group: e.exports.groups[0],
name: "cookie",
desc: "restores 40 health when consumed",
req: ["food", 15],
consume: function(e) {
return e.changeHealth(40, e)
},
scale: 27,
holdOffset: 15
}, {
age: 7,
group: e.exports.groups[0],
name: "cheese",
desc: "restores 30 health and another 50 over 5 seconds",
req: ["food", 25],
consume: function(e) {
return !!(e.changeHealth(30, e) || e.health < 100) &&
(e.dmgOverTime.dmg = -10,
e.dmgOverTime.doer = e,
e.dmgOverTime.time = 5,
!0)
},
scale: 27,
holdOffset: 15
}, {
group: e.exports.groups[1],
name: "wood wall",
desc: "provides protection for your village",
req: ["wood", 10],
projDmg: !0,
health: 380,
scale: 50,
holdOffset: 20,
placeOffset: -5
}, {
age: 3,
group: e.exports.groups[1],
name: "stone wall",
desc: "provides improved protection for your village",
req: ["stone", 25],
health: 900,
scale: 50,
holdOffset: 20,
placeOffset: -5
}, {
age: 7,
pre: 1,
group: e.exports.groups[1],
name: "castle wall",
desc: "provides powerful protection for your village",
req: ["stone", 35],
health: 1500,
scale: 52,
holdOffset: 20,
placeOffset: -5
}, {
group: e.exports.groups[2],
name: "spikes",
desc: "damages enemies when they touch them",
req: ["wood", 20, "stone", 5],
health: 400,
dmg: 20,
scale: 49,
spritePadding: -23,
holdOffset: 8,
placeOffset: -5
}, {
age: 5,
group: e.exports.groups[2],
name: "greater spikes",
desc: "damages enemies when they touch them",
req: ["wood", 30, "stone", 10],
health: 500,
dmg: 35,
scale: 52,
spritePadding: -23,
holdOffset: 8,
placeOffset: -5
}, {
age: 9,
pre: 1,
group: e.exports.groups[2],
name: "poison spikes",
desc: "poisons enemies when they touch them",
req: ["wood", 35, "stone", 15],
health: 600,
dmg: 30,
pDmg: 5,
scale: 52,
spritePadding: -23,
holdOffset: 8,
placeOffset: -5
}, {
age: 9,
group: e.exports.groups[2],
name: "spinning spikes",
desc: "damages enemies when they touch them",
req: ["wood", 30, "stone", 20],
health: 500,
dmg: 45,
turnSpeed: .003,
scale: 52,
spritePadding: -23,
holdOffset: 8,
placeOffset: -5
}, {
group: e.exports.groups[3],
name: "windmill",
desc: "generates gold over time",
req: ["wood", 50, "stone", 10],
health: 400,
pps: 1,
turnSpeed: .0016,
spritePadding: 25,
iconLineMult: 12,
scale: 45,
holdOffset: 20,
placeOffset: 5
}, {
age: 5,
group: e.exports.groups[3],
name: "faster windmill",
desc: "generates more gold over time",
req: ["wood", 60, "stone", 20],
health: 500,
pps: 1.5,
turnSpeed: .0025,
spritePadding: 25,
iconLineMult: 12,
scale: 47,
holdOffset: 20,
placeOffset: 5
}, {
age: 8,
group: e.exports.groups[3],
name: "power mill",
desc: "generates more gold over time",
req: ["wood", 100, "stone", 50],
health: 800,
pps: 2,
turnSpeed: .005,
spritePadding: 25,
iconLineMult: 12,
scale: 47,
holdOffset: 20,
placeOffset: 5
}, {
age: 5,
group: e.exports.groups[4],
type: 2,
name: "mine",
desc: "allows you to mine stone",
req: ["wood", 20, "stone", 100],
iconLineMult: 12,
scale: 65,
holdOffset: 20,
placeOffset: 0
}, {
age: 5,
group: e.exports.groups[11],
type: 0,
name: "sapling",
desc: "allows you to farm wood",
req: ["wood", 150],
iconLineMult: 12,
colDiv: .5,
scale: 110,
holdOffset: 50,
placeOffset: -15
}, {
age: 4,
group: e.exports.groups[5],
name: "pit trap",
desc: "pit that traps enemies if they walk over it",
req: ["wood", 30, "stone", 30],
trap: !0,
ignoreCollision: !0,
hideFromEnemy: !0,
health: 500,
colDiv: .2,
scale: 50,
holdOffset: 20,
placeOffset: -5
}, {
age: 4,
group: e.exports.groups[6],
name: "boost pad",
desc: "provides boost when stepped on",
req: ["stone", 20, "wood", 5],
ignoreCollision: !0,
boostSpeed: 100,
health: 150,
colDiv: .10,
scale: 45,
holdOffset: 20,
placeOffset: -5
}, {
age: 7,
group: e.exports.groups[7],
doUpdate: !0,
name: "turret",
desc: "defensive structure that shoots at enemies",
req: ["wood", 200, "stone", 150],
health: 800,
projectile: 1,
shootRange: 700,
shootRate: 2200,
scale: 43,
holdOffset: 20,
placeOffset: -5
}, {
age: 7,
group: e.exports.groups[8],
name: "platform",
desc: "platform to shoot over walls and cross over water",
req: ["wood", 20],
ignoreCollision: !0,
zIndex: 1,
health: 300,
scale: 43,
holdOffset: 20,
placeOffset: -5
}, {
age: 7,
group: e.exports.groups[9],
name: "healing pad",
desc: "standing on it will slowly heal you",
req: ["wood", 30, "food", 10],
ignoreCollision: !0,
healCol: 15,
health: 400,
colDiv: .7,
scale: 45,
holdOffset: 20,
placeOffset: -5
}, {
age: 9,
group: e.exports.groups[10],
name: "spawn pad",
desc: "you will spawn here when you die but it will dissapear",
req: ["wood", 100, "stone", 100],
health: 400,
ignoreCollision: !0,
spawnPoint: !0,
scale: 45,
holdOffset: 20,
placeOffset: -5
}, {
age: 7,
group: e.exports.groups[12],
name: "blocker",
desc: "blocks building in radius",
req: ["wood", 30, "stone", 25],
ignoreCollision: !0,
blocker: 300,
health: 400,
colDiv: .7,
scale: 45,
holdOffset: 20,
placeOffset: -5
}, {
age: 7,
group: e.exports.groups[13],
name: "teleporter",
desc: "teleports you to a random point on the map",
req: ["wood", 60, "stone", 60],
ignoreCollision: !0,
teleport: !0,
health: 200,
colDiv: .7,
scale: 45,
holdOffset: 20,
placeOffset: -5
}];
for (var n = 0; n < e.exports.list.length; ++n)
e.exports.list[n].id = n,
e.exports.list[n].pre && (e.exports.list[n].pre = n -
e.exports.list[n].pre)
}
, function(e, t) {
e.exports = {}
}
, function(e, t) {
var n = Math.floor
, i = Math.abs
, r = Math.cos
, s = Math.sin
, a = (Math.pow,
Math.sqrt);
e.exports = function(e, t, o, c, l, h) {
var u, f;
this.objects = t,
this.grids = {},
this.updateObjects = [];
var d = c.mapScale / c.colGrid;
this.setObjectGrids = function(e) {
for (var t = Math.min(c.mapScale, Math.max(0, e.x)), n =
Math.min(c.mapScale, Math.max(0, e.y)), i = 0; i < c.colGrid; ++i) {
u = i * d;
for (var r = 0; r < c.colGrid; ++r)
f = r * d,
t + e.scale >= u && t - e.scale <= u + d && n + e.scale
>= f && n - e.scale <= f + d && (this.grids[i + "_" + r] || (this.grids[i + "_" +
r] = []),
e.dmgOverTime.time = 5,
e.dmgOverTime.doer = t.owner),
e.colDmg && t.health && (t.changeHealth(-
e.colDmg) && this.disableObj(t),
this.hitObj(t,
o.getDirection(e.x, e.y, t.x, t.y)))
}
}
return t.zIndex > e.zIndex && (e.zIndex = t.zIndex),
!0
}
}
return !1
}
}
}
, function(e, t, n) {
var i = new (n(49));
i.addWords("jew", "black", "baby", "child", "white", "porn", "pedo",
"trump", "clinton", "hitler", "nazi", "gay", "pride", "sex", "pleasure", "touch",
"poo", "kids", "rape", "white power", "nigga", "nig nog", "doggy", "rapist",
"boner", "nigger", "nigg", "finger", "nogger", "nagger", "nig", "fag", "gai",
"pole", "stripper", "penis", "vagina", "pussy", "nazi", "hitler", "stalin", "burn",
"chamber", "cock", "peen", "dick", "spick", "nieger", "die", "satan", "n|ig",
"nlg", "cunt", "c0ck", "fag", "lick", "condom", "anal", "shit", "phile", "little",
"kids", "free KR", "tiny", "sidney", "ass", "kill", ".io", "(dot)", "[dot]",
"mini", "whiore", "whore", "faggot", "github", "1337", "666", "satan", "senpa",
"discord", "d1scord", "mistik", ".io", "senpa.io", "sidney", "sid", "senpaio",
"vries", "asa");
var r = Math.abs
, s = Math.cos
, a = Math.sin
, o = Math.pow
, c = Math.sqrt;
e.exports = function(e, t, n, l, h, u, f, d, p, g, m, y, k, v) {
this.id = e,
this.sid = t,
this.mAC = 7,
this.tmpScore = 0,
this.team = null,
this.skinIndex = 0,
this.tailIndex = 0,
this.hitTime = 0,
this.tails = {};
for (var w = 0; w < m.length; ++w)
m[w].price <= 0 && (this.tails[m[w].id] = 1);
for (this.skins = {},
w = 0; w < g.length; ++w)
g[w].price <= 0 && (this.skins[g[w].id] = 1);
this.points = 0,
this.dt = 0,
this.hidden = !1,
this.itemCounts = {},
this.isPlayer = !0,
this.pps = 0,
this.moveDir = void 0,
this.skinRot = 0,
this.lastPing = 0,
this.iconIndex = 0,
this.skinColor = 0,
this.spawn = function(e) {
this.active = !0,
this.alive = !0,
this.lockMove = !1,
this.lockDir = !1,
this.minimapCounter = 0,
this.chatCountdown = 0,
this.shameCount = 0,
this.shameTimer = 0,
this.sentTo = {},
this.gathering = 0,
this.autoGather = 0,
this.animTime = 0,
this.animSpeed = 0,
this.mouseState = 0,
this.buildIndex = -1,
(this.healthMov = 100),
(this.shameMov = 8),
this.weaponIndex = 0,
this.dmgOverTime = {},
this.noMovTimer = 0,
this.maxXP = 300,
this.XP = 0,
this.age = 1,
this.kills = 0,
this.upgrAge = 2,
this.upgradePoints = 0,
this.x = 0,
this.y = 0,
this.zIndex = 0,
this.xVel = 0,
this.yVel = 0,
this.slowMult = 1,
this.dir = 0,
this.dirPlus = 0,
this.targetDir = 0,
this.targetAngle = 0,
this.maxHealth = 1000,
this.health = this.maxHealth,
this.scale = n.playerScale,
this.speed = n.playerSpeed,
this.resetMoveDir(),
this.resetResources(e),
this.items = [0, 3, 6, 10],
this.weapons = [0],
this.shootCount = 0,
this.weaponXP = [],
this.reloads = {}
}
,
this.resetMoveDir = function() {
this.moveDir = void 0
}
,
this.resetResources = function(e) {
for (var t = 0; t < n.resourceTypes.length; ++t)
this[n.resourceTypes[t]] = e ? 100 : 0
}
,
this.addItem = function(e) {
var t = p.list[e];
if (t) {
for (var n = 0; n < this.items.length; ++n)
if (p.list[this.items[n]].group == t.group)
return this.buildIndex == this.items[n] &&
(this.buildIndex = e),
this.items[n] = e,
!0;
return this.items.push(e),
!0
}
return !1
}
,
this.setUserData = function(e) {
if (e) {
this.name = "unknown";
var t = e.name + ""
, r = !1
, s = (t = (t = (t = (t = t.slice(0,
n.maxNameLength)).replace(/[^\w:\(\)\/? -]+/gim, " ")).replace(/[^\x00-\x7F]/g, "
")).trim()).toLowerCase().replace(/\s/g, "").replace(/1/g, "i").replace(/0/g,
"o").replace(/5/g, "s");
for (var a of i.list)
if (-1 != s.indexOf(a)) {
r = !0;
break
}
t.length > 0 && !r && (this.name = t),
this.skinColor = 0,
n.skinColors[e.skin] && (this.skinColor = e.skin)
}
}
,
this.getData = function() {
return [this.id, this.sid, this.name, l.fixTo(this.x, 2),
l.fixTo(this.y, 2), l.fixTo(this.dir, 3), this.health, this.maxHealth, this.scale,
this.skinColor]
}
,
this.setData = function(e) {
this.id = e[0],
this.sid = e[1],
this.name = e[2],
this.x = e[3],
this.y = e[4],
this.dir = e[5],
this.health = e[6],
this.maxHealth = e[7],
this.scale = e[8],
this.skinColor = e[9]
}
;
var b = 0;
this.update = function(e) {
if (this.alive) {
if(this.health != this.healthMov){
this.health < this.healthMov ? (this.healthMov -= 3) :
(this.healthMov += 3);
if(Math.abs(this.health - this.healthMov) < 3)
this.healthMov = this.health;
};
if(this.shameCount != this.shameMov) this.shameCount <
this.shameMov ? (this.shameMov -= .1) : (this.shameMov += .1),
Math.abs(this.shameCount - this.shameMov) < .1 && (this.shameMov =
this.shameCount);
}
}
,
this.addWeaponXP = function(e) {
this.weaponXP[this.weaponIndex] || (this.weaponXP[this.weaponIndex]
= 0),
this.weaponXP[this.weaponIndex] += e
}
,
this.earnXP = function(e) {
this.age < n.maxAge && (this.XP += e,
this.XP >= this.maxXP ? (this.age < n.maxAge
? (this.age++,
this.XP = 0,
t.dmgOverTime.time = this.skin.poisonTime || 1,
t.dmgOverTime.doer = this),
!t.dmgOverTime || !o || t.skin && t.skin.poisonRes ||
(t.dmgOverTime.dmg = 5,
t.dmgOverTime.time = 5,
t.dmgOverTime.doer = this),
t.skin && t.skin.dmgK && (this.xVel -= t.skin.dmgK *
s(e),
this.yVel -= t.skin.dmgK *
a(e)),
t.changeHealth(-x * b, this, this)
}
this.sendAnimation(i ? 1 : 0)
}
,
this.sendAnimation = function(e) {
for (var t = 0; t < f.length; ++t)
this.sentTo[f[t].id] && this.canSee(f[t]) && y.send(f[t].id,
"7", this.sid, e ? 1 : 0, this.weaponIndex)
}
;
var x = 0
, S = 0;
this.animate = function(e) {
this.animTime > 0 && (this.animTime -= e,
this.animTime <= 0 ? (this.animTime = 0,
this.dirPlus = 0,
x = 0,
S = 0) : 0 == S ? (x +=
e / (this.animSpeed * n.hitReturnRatio),
}
}
}
, function(e, t, n) {
const i = n(50).words
, r = n(51).array;
e.exports = class {
constructor(e={}) {
Object.assign(this, {
list: e.emptyList && [] || Array.prototype.concat.apply(i, [r,
e.list || []]),
exclude: e.exclude || [],
placeHolder: e.placeHolder || "*",
regex: e.regex || /[^a-zA-Z0-9|\$|\@]|\^/g,
replaceRegex: e.replaceRegex || /\w/g
})
}
isProfane(e) {
return this.list.filter(t=>{
const n = new RegExp(`\\b${t.replace(/(\W)/g, "\\$1")}\\
b`,"gi");
return !this.exclude.includes(t.toLowerCase()) && n.test(e)
}
).length > 0 || !1
}
replaceWord(e) {
return e.replace(this.regex, "").replace(this.replaceRegex,
this.placeHolder)
}
clean(e) {
return e.split(/\b/).map(e=>this.isProfane(e) ?
this.replaceWord(e) : e).join("")
}
addWords() {
let e = Array.from(arguments);
this.list.push(...e),
e.map(e=>e.toLowerCase()).forEach(e=>{
this.exclude.includes(e) &&
this.exclude.splice(this.exclude.indexOf(e), 1)
}
)
}
removeWords() {
this.exclude.push(...Array.from(arguments).map(e=>e.toLowerCase()))
}
}
}
, function(e) {
e.exports = {
words: ["ahole", "anus", "ash0le", "ash0les", "asholes", "ass", "Ass
Monkey", "Assface", "assh0le", "assh0lez", "asshole", "assholes", "assholz",
"asswipe", "azzhole", "bassterds", "bastard", "bastards", "bastardz", "basterds",
"basterdz", "Biatch", "bitch", "bitches", "Blow Job", "boffing", "butthole",
"buttwipe", "c0ck", "c0cks", "c0k", "Carpet Muncher", "cawk", "cawks", "Clit",
"cnts", "cntz", "cock", "cockhead", "cock-head", "cocks", "CockSucker", "cock-
sucker", "crap", "cum", "cunt", "cunts", "cuntz", "dick", "dild0", "dild0s",
"dildo", "dildos", "dilld0", "dilld0s", "dominatricks", "dominatrics",
"dominatrix", "dyke", "enema", "f u c k", "f u c k e r", "fag", "fag1t", "faget",
"fagg1t", "faggit", "faggot", "fagg0t", "fagit", "fags", "fagz", "faig", "faigs",
"fart", "flipping the bird", "fuck", "fucker", "fuckin", "fucking", "fucks", "Fudge
Packer", "fuk", "Fukah", "Fuken", "fuker", "Fukin", "Fukk", "Fukkah", "Fukken",
"Fukker", "Fukkin", "g00k", "God-damned", "h00r", "h0ar", "h0re", "hells", "hoar",
"hoor", "hoore", "jackoff", "jap", "japs", "jerk-off", "jisim", "jiss", "jizm",
"jizz", "knob", "knobs", "knobz", "kunt", "kunts", "kuntz", "Lezzian", "Lipshits",
"Lipshitz", "masochist", "masokist", "massterbait", "masstrbait", "masstrbate",
"masterbaiter", "masterbate", "masterbates", "Motha Fucker", "Motha Fuker", "Motha
Fukkah", "Motha Fukker", "Mother Fucker", "Mother Fukah", "Mother Fuker", "Mother
Fukkah", "Mother Fukker", "mother-fucker", "Mutha Fucker", "Mutha Fukah", "Mutha
Fuker", "Mutha Fukkah", "Mutha Fukker", "n1gr", "nastt", "nigger;", "nigur;",
"niiger;", "niigr;", "orafis", "orgasim;", "orgasm", "orgasum", "oriface",
"orifice", "orifiss", "packi", "packie", "packy", "paki", "pakie", "paky",
"pecker", "peeenus", "peeenusss", "peenus", "peinus", "pen1s", "penas", "penis",
"penis-breath", "penus", "penuus", "Phuc", "Phuck", "Phuk", "Phuker", "Phukker",
"polac", "polack", "polak", "Poonani", "pr1c", "pr1ck", "pr1k", "pusse", "pussee",
"pussy", "puuke", "puuker", "queer", "queers", "queerz", "qweers", "qweerz",
"qweir", "recktum", "rectum", "retard", "sadist", "scank", "schlong", "screwing",
"semen", "sex", "sexy", "Sh!t", "sh1t", "sh1ter", "sh1ts", "sh1tter", "sh1tz",
"shit", "shits", "shitter", "Shitty", "Shity", "shitz", "Shyt", "Shyte", "Shytty",
"Shyty", "skanck", "skank", "skankee", "skankey", "skanks", "Skanky", "slag",
"slut", "sluts", "Slutty", "slutz", "son-of-a-bitch", "tit", "turd", "va1jina",
"vag1na", "vagiina", "vagina", "vaj1na", "vajina", "vullva", "vulva", "w0p",
"wh00r", "wh0re", "whore", "xrated", "xxx", "b!+ch", "bitch", "blowjob", "clit",
"arschloch", "fuck", "shit", "ass", "asshole", "b!tch", "b17ch", "b1tch",
"bastard", "bi+ch", "boiolas", "buceta", "c0ck", "cawk", "chink", "cipa", "clits",
"cock", "cum", "cunt", "dildo", "dirsa", "ejakulate", "fatass", "fcuk", "fuk",
"fux0r", "hoer", "hore", "jism", "kawk", "l3itch", "l3i+ch", "lesbian",
"masturbate", "masterbat*", "masterbat3", "motherfucker", "s.o.b.", "mofo", "nazi",
"nigga", "nigger", "nutsack", "phuck", "pimpis", "pusse", "pussy", "scrotum", "sh!
t", "shemale", "shi+", "sh!+", "slut", "smut", "teets", "tits", "boobs", "b00bs",
"teez", "testical", "testicle", "titt", "w00se", "jackoff", "wank", "whoar",
"whore", "*damn", "*dyke", "*fuck*", "*shit*", "@$$", "amcik", "andskota", "arse*",
"assrammer", "ayir", "bi7ch", "bitch*", "bollock*", "breasts", "butt-pirate",
"cabron", "cazzo", "chraa", "chuj", "Cock*", "cunt*", "d4mn", "daygo", "dego",
"dick*", "dike*", "dupa", "dziwka", "ejackulate", "Ekrem*", "Ekto", "enculer",
"faen", "fag*", "fanculo", "fanny", "feces", "feg", "Felcher", "ficken", "fitt*",
"Flikker", "foreskin", "Fotze", "Fu(*", "fuk*", "futkretzn", "gook", "guiena",
"h0r", "h4x0r", "hell", "helvete", "hoer*", "honkey", "Huevon", "hui", "injun",
"jizz", "kanker*", "kike", "klootzak", "kraut", "knulle", "kuk", "kuksuger",
"Kurac", "kurwa", "kusi*", "kyrpa*", "lesbo", "mamhoon", "masturbat*", "merd*",
"mibun", "monkleigh", "mouliewop", "muie", "mulkku", "muschi", "nazis",
"nepesaurio", "nigger*", "orospu", "paska*", "perse", "picka", "pierdol*",
"pillu*", "pimmel", "piss*", "pizda", "poontsee", "poop", "porn", "p0rn", "pr0n",
"preteen", "pula", "pule", "puta", "puto", "qahbeh", "queef*", "rautenberg",
"schaffer", "scheiss*", "schlampe", "schmuck", "screw", "sh!t*", "sharmuta",
"sharmute", "shipal", "shiz", "skribz", "skurwysyn", "sphencter", "spic",
"spierdalaj", "splooge", "suka", "b00b*", "testicle*", "titt*", "twat", "vittu",
"wank*", "wetback*", "wichser", "wop*", "yed", "zabourah"]
}
}
, function(e, t, n) {
e.exports = {
object: n(52),
array: n(53),
regex: n(54)
}
}
, function(e, t) {
e.exports = {
"4r5e": 1,
"5h1t": 1,
"5hit": 1,
a55: 1,
anal: 1,
anus: 1,
ar5e: 1,
arrse: 1,
arse: 1,
ass: 1,
"ass-fucker": 1,
asses: 1,
assfucker: 1,
assfukka: 1,
asshole: 1,
assholes: 1,
asswhole: 1,
a_s_s: 1,
"b!tch": 1,
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fellate: 1,
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fucker: 1,
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fucking: 1,
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fuckingshitmotherfucker: 1,
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fucks: 1,
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fuk: 1,
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fuks: 1,
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gaylord: 1,
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m0fo: 1,
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motherfuckka: 1,
motherfucks: 1,
muff: 1,
mutha: 1,
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muther: 1,
mutherfucker: 1,
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nazi: 1,
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nobhead: 1,
nobjocky: 1,
nobjokey: 1,
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p0rn: 1,
pawn: 1,
pecker: 1,
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phonesex: 1,
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phuq: 1,
pigfucker: 1,
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pissoff: 1,
poop: 1,
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pron: 1,
pube: 1,
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pussi: 1,
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pussys: 1,
rectum: 1,
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rimjaw: 1,
rimming: 1,
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schlong: 1,
screwing: 1,
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scrote: 1,
scrotum: 1,
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sh1t: 1,
shag: 1,
shagger: 1,
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shemale: 1,
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shit: 1,
shitdick: 1,
shite: 1,
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shitfull: 1,
shithead: 1,
shiting: 1,
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skank: 1,
slut: 1,
sluts: 1,
smegma: 1,
smut: 1,
snatch: 1,
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spac: 1,
spunk: 1,
s_h_i_t: 1,
t1tt1e5: 1,
t1tties: 1,
teets: 1,
teez: 1,
testical: 1,
testicle: 1,
tit: 1,
titfuck: 1,
tits: 1,
titt: 1,
tittie5: 1,
tittiefucker: 1,
titties: 1,
tittyfuck: 1,
tittywank: 1,
titwank: 1,
tosser: 1,
turd: 1,
tw4t: 1,
twat: 1,
twathead: 1,
twatty: 1,
twunt: 1,
twunter: 1,
v14gra: 1,
v1gra: 1,
vagina: 1,
viagra: 1,
vulva: 1,
w00se: 1,
wang: 1,
wank: 1,
wanker: 1,
wanky: 1,
whoar: 1,
whore: 1,
willies: 1,
willy: 1,
xrated: 1,
xxx: 1
}
}
, function(e, t) {
e.exports = ["4r5e", "5h1t", "5hit", "a55", "anal", "anus", "ar5e", "arrse",
"arse", "ass", "ass-fucker", "asses", "assfucker", "assfukka", "asshole",
"assholes", "asswhole", "a_s_s", "b!tch", "b00bs", "b17ch", "b1tch", "ballbag",
"balls", "ballsack", "bastard", "beastial", "beastiality", "bellend", "bestial",
"bestiality", "bi+ch", "biatch", "bitch", "bitcher", "bitchers", "bitches",
"bitchin", "bitching", "bloody", "blow job", "blowjob", "blowjobs", "boiolas",
"bollock", "bollok", "boner", "boob", "boobs", "booobs", "boooobs", "booooobs",
"booooooobs", "breasts", "buceta", "bugger", "bum", "bunny fucker", "butt",
"butthole", "buttmuch", "buttplug", "c0ck", "c0cksucker", "carpet muncher", "cawk",
"chink", "cipa", "cl1t", "clit", "clitoris", "clits", "cnut", "cock", "cock-
sucker", "cockface", "cockhead", "cockmunch", "cockmuncher", "cocks", "cocksuck",
"cocksucked", "cocksucker", "cocksucking", "cocksucks", "cocksuka", "cocksukka",
"cok", "cokmuncher", "coksucka", "coon", "cox", "crap", "cum", "cummer", "cumming",
"cums", "cumshot", "cunilingus", "cunillingus", "cunnilingus", "cunt", "cuntlick",
"cuntlicker", "cuntlicking", "cunts", "cyalis", "cyberfuc", "cyberfuck",
"cyberfucked", "cyberfucker", "cyberfuckers", "cyberfucking", "d1ck", "damn",
"dick", "dickhead", "dildo", "dildos", "dink", "dinks", "dirsa", "dlck", "dog-
fucker", "doggin", "dogging", "donkeyribber", "doosh", "duche", "dyke",
"ejaculate", "ejaculated", "ejaculates", "ejaculating", "ejaculatings",
"ejaculation", "ejakulate", "f u c k", "f u c k e r", "f4nny", "fag", "fagging",
"faggitt", "faggot", "faggs", "fagot", "fagots", "fags", "fanny", "fannyflaps",
"fannyfucker", "fanyy", "fatass", "fcuk", "fcuker", "fcuking", "feck", "fecker",
"felching", "fellate", "fellatio", "fingerfuck", "fingerfucked", "fingerfucker",
"fingerfuckers", "fingerfucking", "fingerfucks", "fistfuck", "fistfucked",
"fistfucker", "fistfuckers", "fistfucking", "fistfuckings", "fistfucks", "flange",
"fook", "fooker", "fuck", "fucka", "fucked", "fucker", "fuckers", "fuckhead",
"fuckheads", "fuckin", "fucking", "fuckings", "fuckingshitmotherfucker", "fuckme",
"fucks", "fuckwhit", "fuckwit", "fudge packer", "fudgepacker", "fuk", "fuker",
"fukker", "fukkin", "fuks", "fukwhit", "fukwit", "fux", "fux0r", "f_u_c_k",
"gangbang", "gangbanged", "gangbangs", "gaylord", "gaysex", "goatse", "God", "god-
dam", "god-damned", "goddamn", "goddamned", "hardcoresex", "hell", "heshe", "hoar",
"hoare", "hoer", "homo", "hore", "horniest", "horny", "hotsex", "jack-off",
"jackoff", "jap", "jerk-off", "jism", "jiz", "jizm", "jizz", "kawk", "knob",
"knobead", "knobed", "knobend", "knobhead", "knobjocky", "knobjokey", "kock",
"kondum", "kondums", "kum", "kummer", "kumming", "kums", "kunilingus", "l3i+ch",
"l3itch", "labia", "lust", "lusting", "m0f0", "m0fo", "m45terbate", "ma5terb8",
"ma5terbate", "masochist", "master-bate", "masterb8", "masterbat*", "masterbat3",
"masterbate", "masterbation", "masterbations", "masturbate", "mo-fo", "mof0",
"mofo", "mothafuck", "mothafucka", "mothafuckas", "mothafuckaz", "mothafucked",
"mothafucker", "mothafuckers", "mothafuckin", "mothafucking", "mothafuckings",
"mothafucks", "mother fucker", "motherfuck", "motherfucked", "motherfucker",
"motherfuckers", "motherfuckin", "motherfucking", "motherfuckings", "motherfuckka",
"motherfucks", "muff", "mutha", "muthafecker", "muthafuckker", "muther",
"mutherfucker", "n1gga", "n1gger", "nazi", "nigg3r", "nigg4h", "nigga", "niggah",
"niggas", "niggaz", "nigger", "niggers", "nob", "nob jokey", "nobhead", "nobjocky",
"nobjokey", "numbnuts", "nutsack", "orgasim", "orgasims", "orgasm", "orgasms",
"p0rn", "pawn", "pecker", "penis", "penisfucker", "phonesex", "phuck", "phuk",
"phuked", "phuking", "phukked", "phukking", "phuks", "phuq", "pigfucker", "pimpis",
"piss", "pissed", "pisser", "pissers", "pisses", "pissflaps", "pissin", "pissing",
"pissoff", "poop", "porn", "porno", "pornography", "pornos", "prick", "pricks",
"pron", "pube", "pusse", "pussi", "pussies", "pussy", "pussys", "rectum", "retard",
"rimjaw", "rimming", "s hit", "s.o.b.", "sadist", "schlong", "screwing", "scroat",
"scrote", "scrotum", "semen", "sex", "sh!+", "sh!t", "sh1t", "shag", "shagger",
"shaggin", "shagging", "shemale", "shi+", "shit", "shitdick", "shite", "shited",
"shitey", "shitfuck", "shitfull", "shithead", "shiting", "shitings", "shits",
"shitted", "shitter", "shitters", "shitting", "shittings", "shitty", "skank",
"slut", "sluts", "smegma", "smut", "snatch", "son-of-a-bitch", "spac", "spunk",
"s_h_i_t", "t1tt1e5", "t1tties", "teets", "teez", "testical", "testicle", "tit",
"titfuck", "tits", "titt", "tittie5", "tittiefucker", "titties", "tittyfuck",
"tittywank", "titwank", "tosser", "turd", "tw4t", "twat", "twathead", "twatty",
"twunt", "twunter", "v14gra", "v1gra", "vagina", "viagra", "vulva", "w00se",
"wang", "wank", "wanker", "wanky", "whoar", "whore", "willies", "willy", "xrated",
"xxx"]
}
, function(e, t) {
e.exports = /\b(4r5e|5h1t|5hit|a55|anal|anus|ar5e|arrse|arse|ass|ass-fucker|
asses|assfucker|assfukka|asshole|assholes|asswhole|a_s_s|b!tch|b00bs|b17ch|b1tch|
ballbag|balls|ballsack|bastard|beastial|beastiality|bellend|bestial|bestiality|bi\
+ch|biatch|bitch|bitcher|bitchers|bitches|bitchin|bitching|bloody|blow job|blowjob|
blowjobs|boiolas|bollock|bollok|boner|boob|boobs|booobs|boooobs|booooobs|
booooooobs|breasts|buceta|bugger|bum|bunny fucker|butt|butthole|buttmuch|buttplug|
c0ck|c0cksucker|carpet muncher|cawk|chink|cipa|cl1t|clit|clitoris|clits|cnut|cock|
cock-sucker|cockface|cockhead|cockmunch|cockmuncher|cocks|cocksuck|cocksucked|
cocksucker|cocksucking|cocksucks|cocksuka|cocksukka|cok|cokmuncher|coksucka|coon|
cox|crap|cum|cummer|cumming|cums|cumshot|cunilingus|cunillingus|cunnilingus|cunt|
cuntlick|cuntlicker|cuntlicking|cunts|cyalis|cyberfuc|cyberfuck|cyberfucked|
cyberfucker|cyberfuckers|cyberfucking|d1ck|damn|dick|dickhead|dildo|dildos|dink|
dinks|dirsa|dlck|dog-fucker|doggin|dogging|donkeyribber|doosh|duche|dyke|ejaculate|
ejaculated|ejaculates|ejaculating|ejaculatings|ejaculation|ejakulate|f u c k|f u c
k e r|f4nny|fag|fagging|faggitt|faggot|faggs|fagot|fagots|fags|fanny|fannyflaps|
fannyfucker|fanyy|fatass|fcuk|fcuker|fcuking|feck|fecker|felching|fellate|fellatio|
fingerfuck|fingerfucked|fingerfucker|fingerfuckers|fingerfucking|fingerfucks|
fistfuck|fistfucked|fistfucker|fistfuckers|fistfucking|fistfuckings|fistfucks|
flange|fook|fooker|fuck|fucka|fucked|fucker|fuckers|fuckhead|fuckheads|fuckin|
fucking|fuckings|fuckingshitmotherfucker|fuckme|fucks|fuckwhit|fuckwit|fudge
packer|fudgepacker|fuk|fuker|fukker|fukkin|fuks|fukwhit|fukwit|fux|fux0r|f_u_c_k|
gangbang|gangbanged|gangbangs|gaylord|gaysex|goatse|God|god-dam|god-damned|goddamn|
goddamned|hardcoresex|hell|heshe|hoar|hoare|hoer|homo|hore|horniest|horny|hotsex|
jack-off|jackoff|jap|jerk-off|jism|jiz|jizm|jizz|kawk|knob|knobead|knobed|knobend|
knobhead|knobjocky|knobjokey|kock|kondum|kondums|kum|kummer|kumming|kums|
kunilingus|l3i\+ch|l3itch|labia|lust|lusting|m0f0|m0fo|m45terbate|ma5terb8|
ma5terbate|masochist|master-bate|masterb8|masterbat*|masterbat3|masterbate|
masterbation|masterbations|masturbate|mo-fo|mof0|mofo|mothafuck|mothafucka|
mothafuckas|mothafuckaz|mothafucked|mothafucker|mothafuckers|mothafuckin|
mothafucking|mothafuckings|mothafucks|mother fucker|motherfuck|motherfucked|
motherfucker|motherfuckers|motherfuckin|motherfucking|motherfuckings|motherfuckka|
motherfucks|muff|mutha|muthafecker|muthafuckker|muther|mutherfucker|n1gga|n1gger|
nazi|nigg3r|nigg4h|nigga|niggah|niggas|niggaz|nigger|niggers|nob|nob jokey|nobhead|
nobjocky|nobjokey|numbnuts|nutsack|orgasim|orgasims|orgasm|orgasms|p0rn|pawn|
pecker|penis|penisfucker|phonesex|phuck|phuk|phuked|phuking|phukked|phukking|phuks|
phuq|pigfucker|pimpis|piss|pissed|pisser|pissers|pisses|pissflaps|pissin|pissing|
pissoff|poop|porn|porno|pornography|pornos|prick|pricks|pron|pube|pusse|pussi|
pussies|pussy|pussys|rectum|retard|rimjaw|rimming|s hit|s.o.b.|sadist|schlong|
screwing|scroat|scrote|scrotum|semen|sex|sh!\+|sh!t|sh1t|shag|shagger|shaggin|
shagging|shemale|shi\+|shit|shitdick|shite|shited|shitey|shitfuck|shitfull|
shithead|shiting|shitings|shits|shitted|shitter|shitters|shitting|shittings|shitty|
skank|slut|sluts|smegma|smut|snatch|son-of-a-bitch|spac|spunk|s_h_i_t|t1tt1e5|
t1tties|teets|teez|testical|testicle|tit|titfuck|tits|titt|tittie5|tittiefucker|
titties|tittyfuck|tittywank|titwank|tosser|turd|tw4t|twat|twathead|twatty|twunt|
twunter|v14gra|v1gra|vagina|viagra|vulva|w00se|wang|wank|wanker|wanky|whoar|whore|
willies|willy|xrated|xxx)\b/gi
}
, function(e, t) {
e.exports.hats = [{
id: 45,
name: "Shame!",
dontSell: !0,
price: 0,
scale: 120,
desc: "hacks are for losers"
}, {
id: 51,
name: "Moo Cap",
price: 0,
scale: 120,
desc: "coolest mooer around"
}, {
id: 50,
name: "Apple Cap",
price: 0,
scale: 120,
desc: "apple farms remembers"
}, {
id: 28,
name: "Moo Head",
price: 0,
scale: 120,
desc: "no effect"
}, {
id: 29,
name: "Pig Head",
price: 0,
scale: 120,
desc: "no effect"
}, {
id: 30,
name: "Fluff Head",
price: 0,
scale: 120,
desc: "no effect"
}, {
id: 36,
name: "Pandou Head",
price: 0,
scale: 120,
desc: "no effect"
}, {
id: 37,
name: "Bear Head",
price: 0,
scale: 120,
desc: "no effect"
}, {
id: 38,
name: "Monkey Head",
price: 0,
scale: 120,
desc: "no effect"
}, {
id: 44,
name: "Polar Head",
price: 0,
scale: 120,
desc: "no effect"
}, {
id: 35,
name: "Fez Hat",
price: 0,
scale: 120,
desc: "no effect"
}, {
id: 42,
name: "Enigma Hat",
price: 0,
scale: 120,
desc: "join the enigma army"
}, {
id: 43,
name: "Blitz Hat",
price: 0,
scale: 120,
desc: "hey everybody i'm blitz"
}, {
id: 49,
name: "Bob XIII Hat",
price: 0,
scale: 120,
desc: "like and subscribe"
}, {
id: 57,
name: "Pumpkin",
price: 50,
scale: 120,
desc: "Spooooky"
}, {
id: 8,
name: "Bummle Hat",
price: 100,
scale: 120,
desc: "no effect"
}, {
id: 2,
name: "Straw Hat",
price: 500,
scale: 120,
desc: "no effect"
}, {
id: 15,
name: "Winter Cap",
price: 600,
scale: 120,
desc: "allows you to move at normal speed in snow",
coldM: 1
}, {
id: 5,
name: "Cowboy Hat",
price: 1e3,
scale: 120,
desc: "no effect"
}, {
id: 4,
name: "Ranger Hat",
price: 2e3,
scale: 120,
desc: "no effect"
}, {
id: 18,
name: "Explorer Hat",
price: 2e3,
scale: 120,
desc: "no effect"
}, {
id: 31,
name: "Flipper Hat",
price: 2500,
scale: 120,
desc: "have more control while in water",
watrImm: !0
}, {
id: 1,
name: "Marksman Cap",
price: 3e3,
scale: 120,
desc: "increases arrow speed and range",
aMlt: 1.3
}, {
id: 10,
name: "Bush Gear",
price: 3e3,
scale: 160,
desc: "allows you to disguise yourself as a bush"
}, {
id: 48,
name: "Halo",
price: 3e3,
scale: 120,
desc: "no effect"
}, {
id: 6,
name: "Soldier Helmet",
price: 4e3,
scale: 120,
desc: "reduces damage taken but slows movement",
spdMult: .94,
dmgMult: .75
}, {
id: 23,
name: "Anti Venom Gear",
price: 4e3,
scale: 120,
desc: "makes you immune to poison",
poisonRes: 1
}, {
id: 13,
name: "Medic Gear",
price: 5e3,
scale: 110,
desc: "slowly regenerates health over time",
healthRegen: 3
}, {
id: 9,
name: "Miners Helmet",
price: 5e3,
scale: 120,
desc: "earn 1 extra gold per resource",
extraGold: 1
}, {
id: 32,
name: "Musketeer Hat",
price: 5e3,
scale: 120,
desc: "reduces cost of projectiles",
projCost: .5
}, {
id: 7,
name: "Bull Helmet",
price: 6e3,
scale: 120,
desc: "increases damage done but drains health",
healthRegen: -5,
dmgMultO: 1.5,
spdMult: .96
}, {
id: 22,
name: "Emp Helmet",
price: 6e3,
scale: 120,
desc: "turrets won't attack but you move slower",
antiTurret: 1,
spdMult: .7
}, {
id: 12,
name: "Booster Hat",
price: 6e3,
scale: 120,
desc: "increases your movement speed",
spdMult: 1.16
}, {
id: 26,
name: "Barbarian Armor",
price: 8e3,
scale: 120,
desc: "knocks back enemies that attack you",
dmgK: .6
}, {
id: 21,
name: "Plague Mask",
price: 1e4,
scale: 120,
desc: "melee attacks deal poison damage",
poisonDmg: 5,
poisonTime: 6
}, {
id: 46,
name: "Bull Mask",
price: 1e4,
scale: 120,
desc: "bulls won't target you unless you attack them",
bullRepel: 1
}, {
id: 14,
name: "Windmill Hat",
topSprite: !0,
price: 1e4,
scale: 120,
desc: "generates points while worn",
pps: 1.5
}, {
id: 11,
name: "Spike Gear",
topSprite: !0,
price: 1e4,
scale: 120,
desc: "deal damage to players that damage you",
dmg: .45
}, {
id: 53,
name: "Turret Gear",
topSprite: !0,
price: 1e4,
scale: 120,
desc: "you become a walking turret",
turret: {
proj: 1,
range: 700,
rate: 2500
},
spdMult: .7
}, {
id: 20,
name: "Samurai Armor",
price: 12e3,
scale: 120,
desc: "increased attack speed and fire rate",
atkSpd: .78
}, {
id: 58,
name: "Dark Knight",
price: 12e3,
scale: 120,
desc: "restores health when you deal damage",
healD: .4
}, {
id: 27,
name: "Scavenger Gear",
price: 15e3,
scale: 120,
desc: "earn double points for each kill",
kScrM: 2
}, {
id: 40,
name: "Tank Gear",
price: 15e3,
scale: 120,
desc: "increased damage to buildings but slower movement",
spdMult: .3,
bDmg: 3.3
}, {
id: 52,
name: "Thief Gear",
price: 15e3,
scale: 120,
desc: "steal half of a players gold when you kill them",
goldSteal: .5
}, {
id: 55,
name: "Bloodthirster",
price: 2e4,
scale: 120,
desc: "Restore Health when dealing damage. And increased damage",
healD: .25,
dmgMultO: 1.2
}, {
id: 56,
name: "Assassin Gear",
price: 2e4,
scale: 120,
desc: "Go invisible when not moving. Can't eat. Increased speed",
noEat: !0,
spdMult: 1.1,
invisTimer: 1e3
}],
e.exports.accessories = [{
id: 12,
name: "Snowball",
price: 1e3,
scale: 105,
xOff: 18,
desc: "no effect"
}, {
id: 9,
name: "Tree Cape",
price: 1e3,
scale: 90,
desc: "no effect"
}, {
id: 10,
name: "Stone Cape",
price: 1e3,
scale: 90,
desc: "no effect"
}, {
id: 3,
name: "Cookie Cape",
price: 1500,
scale: 90,
desc: "no effect"
}, {
id: 8,
name: "Cow Cape",
price: 2e3,
scale: 90,
desc: "no effect"
}, {
id: 11,
name: "Monkey Tail",
price: 2e3,
scale: 97,
xOff: 25,
desc: "Super speed but reduced damage",
spdMult: 1.35,
dmgMultO: .2
}, {
id: 17,
name: "Apple Basket",
price: 3e3,
scale: 80,
xOff: 12,
desc: "slowly regenerates health over time",
healthRegen: 1
}, {
id: 6,
name: "Winter Cape",
price: 3e3,
scale: 90,
desc: "no effect"
}, {
id: 4,
name: "Skull Cape",
price: 4e3,
scale: 90,
desc: "no effect"
}, {
id: 5,
name: "Dash Cape",
price: 5e3,
scale: 90,
desc: "no effect"
}, {
id: 2,
name: "Dragon Cape",
price: 6e3,
scale: 90,
desc: "no effect"
}, {
id: 1,
name: "Super Cape",
price: 8e3,
scale: 90,
desc: "no effect"
}, {
id: 7,
name: "Troll Cape",
price: 8e3,
scale: 90,
desc: "no effect"
}, {
id: 14,
name: "Thorns",
price: 1e4,
scale: 115,
xOff: 20,
desc: "no effect"
}, {
id: 15,
name: "Blockades",
price: 1e4,
scale: 95,
xOff: 15,
desc: "no effect"
}, {
id: 20,
name: "Devils Tail",
price: 1e4,
scale: 95,
xOff: 20,
desc: "no effect"
}, {
id: 16,
name: "Sawblade",
price: 12e3,
scale: 90,
spin: !0,
xOff: 0,
desc: "deal damage to players that damage you",
dmg: .15
}, {
id: 13,
name: "Angel Wings",
price: 15e3,
scale: 138,
xOff: 22,
desc: "slowly regenerates health over time",
healthRegen: 3
}, {
id: 19,
name: "Shadow Wings",
price: 15e3,
scale: 138,
xOff: 22,
desc: "increased movement speed",
spdMult: 1.1
}, {
id: 18,
name: "Blood Wings",
price: 2e4,
scale: 178,
xOff: 26,
desc: "restores health when you deal damage",
healD: .2
}, {
id: 21,
name: "Corrupt X Wings",
price: 2e4,
scale: 178,
xOff: 26,
desc: "deal damage to players that damage you",
dmg: .25
}]
}
, function(e, t) {
e.exports = function(e, t, n, i, r, s, a) {
this.init = function(e, t, n, i, r, s, o, c, l) {
this.active = !0,
this.indx = e,
this.x = t,
this.y = n,
this.dir = i,
this.skipMov = !0,
this.speed = r,
this.dmg = s,
this.scale = c,
this.range = o,
this.owner = l,
a && (this.sentTo = {})
}
;
var o, c = [];
this.update = function(l) {
if (this.active) {
var h, u = this.speed * l;
if (this.skipMov ? this.skipMov = !1 : (this.x += u *
Math.cos(this.dir),
this.y += u *
Math.sin(this.dir),
this.range -= u,
this.range <= 0 &&
(this.x += this.range * Math.cos(this.dir),
this.range = 0,
this.active = !1)),
a) {
for (var f = 0; f < e.length; ++f)
!this.sentTo[e[f].id] && e[f].canSee(this) &&
(this.sentTo[e[f].id] = 1,
));
if (t && a.reverse(),
0 != a.length) {
var o = Math.min(s, a.length)
, c = Math.floor(Math.random() * o)
, l = a[c = Math.min(c, a.length - 1)]
, h = l.region
, u = (c = Math.floor(l.index / l.gameCount),
l.index % l.gameCount);
return this.log("Found server."),
[h, c, u]
}
this.errorCallback("No open servers.")
}
,
s.prototype.connect = function(e, t, n) {
if (!this.connected) {
var i = this.findServer(e, t);
null != i ? (this.log("Connecting to server", i, "with game index",
n),
i.games[n].playerCount >= this.lobbySize ?
this.errorCallback("Server is already full.") :
(window.history.replaceState(document.title, document.title, this.generateHref(e,
t, n, this.password)),
this.server = i,
this.gameIndex = n,
this.query = {}),
this
}
var b = a.exec(v);
if (b) {
var x = (b = b[0]).toLowerCase();
this.protocol = x,
v = v.substr(b.length)
}
if (n || b || v.match(/^\/\/[^@\/]+@[^@\/]+/)) {
var S = "//" === v.substr(0, 2);
!S || b && m[b] || (v = v.substr(2),
this.slashes = !0)
}
if (!m[b] && (S || b && !y[b])) {
for (var T, I, E = -1, M = 0; M < f.length; M++)
-1 !== (A = v.indexOf(f[M])) && (-1 === E || A < E) && (E = A);
for (-1 !== (I = -1 === E ? v.lastIndexOf("@") : v.lastIndexOf("@",
E)) && (T = v.slice(0, I),
v = v.slice(I + 1),
this.auth = decodeURIComponent(T)),
E = -1,
M = 0; M < u.length; M++) {
var A;
-1 !== (A = v.indexOf(u[M])) && (-1 === E || A < E) && (E = A)
}
-1 === E && (E = v.length),
this.host = v.slice(0, E),
v = v.slice(E),
this.parseHost(),
this.hostname = this.hostname || "";
var P = "[" === this.hostname[0] && "]" ===
this.hostname[this.hostname.length - 1];
if (!P)
for (var B = this.hostname.split(/\./), C = (M = 0,
B.length); M < C;
M++) {
var O = B[M];
if (O && !O.match(d)) {
for (var R = "", j = 0, _ = O.length; j < _; j++)
O.charCodeAt(j) > 127 ? R += "x" : R += O[j];
if (!R.match(d)) {
var U = B.slice(0, M)
, D = B.slice(M + 1)
, L = O.match(p);
L && (U.push(L[1]),
D.unshift(L[2])),
D.length && (v = "/" + D.join(".") + v),
this.hostname = U.join(".");
break
}
}
}
this.hostname.length > 255 ? this.hostname = "" : this.hostname =
this.hostname.toLowerCase(),
P || (this.hostname = i.toASCII(this.hostname));
var F = this.port ? ":" + this.port : ""
, z = this.hostname || "";
this.host = z + F,
this.href += this.host,
P && (this.hostname = this.hostname.substr(1,
this.hostname.length - 2),
"/" !== v[0] && (v = "/" + v))
}
if (!g[x])
for (M = 0,
C = h.length; M < C; M++) {
var H = h[M];
if (-1 !== v.indexOf(H)) {
var V = encodeURIComponent(H);
V === H && (V = escape(H)),
v = v.split(H).join(V)
}
}
var q = v.indexOf("#");
-1 !== q && (this.hash = v.substr(q),
v = v.slice(0, q));
var Y = v.indexOf("?");
if (-1 !== Y ? (this.search = v.substr(Y),
this.query = v.substr(Y + 1),
t && (this.query = k.parse(this.query)),
v = v.slice(0, Y)) : t && (this.search = "",
this.query = {}),
v && (this.pathname = v),
y[x] && this.hostname && !this.pathname && (this.pathname = "/"),
this.pathname || this.search) {
F = this.pathname || "";
var W = this.search || "";
this.path = F + W
}
return this.href = this.format(),
this
}
,
s.prototype.format = function() {
var e = this.auth || "";
e && (e = (e = encodeURIComponent(e)).replace(/%3A/i, ":"),
e += "@");
var t = this.protocol || ""
, n = this.pathname || ""
, i = this.hash || ""
, s = !1
, a = "";
this.host ? s = e + this.host : this.hostname && (s = e + (-1 ===
this.hostname.indexOf(":") ? this.hostname : "[" + this.hostname + "]"),
this.port && (s += ":"
+ this.port)),
this.query && r.isObject(this.query) &&
Object.keys(this.query).length && (a = k.stringify(this.query));
var o = this.search || a && "?" + a || "";
return t && ":" !== t.substr(-1) && (t += ":"),
this.slashes || (!t || y[t]) && !1 !== s ? (s = "//" + (s || ""),
n && "/" !== n.charAt(0)
&& (n = "/" + n)) : s || (s = ""),
i && "#" !== i.charAt(0) && (i = "#" + i),
o && "?" !== o.charAt(0) && (o = "?" + o),
t + s + (n = n.replace(/[?#]/g, (function(e) {
return encodeURIComponent(e)
}
))) + (o = o.replace("#", "%23")) +
i
}
,
s.prototype.resolve = function(e) {
return this.resolveObject(v(e, !1, !0)).format()
}
,
s.prototype.resolveObject = function(e) {
if (r.isString(e)) {
var t = new s;
t.parse(e, !1, !0),
e = t
}
for (var n = new s, i = Object.keys(this), a = 0; a < i.length; a++) {
var o = i[a];
n[o] = this[o]
}
if (n.hash = e.hash,
"" === e.href)
return n.href = n.format(),
n;
if (e.slashes && !e.protocol) {
for (var c = Object.keys(e), l = 0; l < c.length; l++) {
var h = c[l];
"protocol" !== h && (n[h] = e[h])
}
return y[n.protocol] && n.hostname && !n.pathname && (n.path =
n.pathname = "/"),
n.href = n.format(),
n
}
if (e.protocol && e.protocol !== n.protocol) {
if (!y[e.protocol]) {
for (var u = Object.keys(e), f = 0; f < u.length; f++) {
var d = u[f];
n[d] = e[d]
}
return n.href = n.format(),
n
}
if (n.protocol = e.protocol,
e.host || m[e.protocol])
n.pathname = e.pathname;
else {
for (var p = (e.pathname || "").split("/"); p.length && !(e.host
= p.shift()); )
;
e.host || (e.host = ""),
e.hostname || (e.hostname = ""),
"" !== p[0] && p.unshift(""),
p.length < 2 && p.unshift(""),
n.pathname = p.join("/")
}
if (n.search = e.search,
n.query = e.query,
n.host = e.host || "",
n.auth = e.auth,
n.hostname = e.hostname || e.host,
n.port = e.port,
n.pathname || n.search) {
var g = n.pathname || ""
, k = n.search || "";
n.path = g + k
}
return n.slashes = n.slashes || e.slashes,
n.href = n.format(),
n
}
var v = n.pathname && "/" === n.pathname.charAt(0)
, w = e.host || e.pathname && "/" === e.pathname.charAt(0)
, b = w || v || n.host && e.pathname
, x = b
, S = n.pathname && n.pathname.split("/") || []
, T = (p = e.pathname && e.pathname.split("/") || [],
n.protocol && !y[n.protocol]);
if (T && (n.hostname = "",
n.port = null,
n.host && ("" === S[0] ? S[0] = n.host : S.unshift(n.host)),
n.host = "",
e.protocol && (e.hostname = null,
e.port = null,
e.host && ("" === p[0] ? p[0] = e.host :
p.unshift(e.host)),
e.host = null),
b = b && ("" === p[0] || "" === S[0])),
w)
n.host = e.host || "" === e.host ? e.host : n.host,
n.hostname = e.hostname || "" === e.hostname ? e.hostname :
n.hostname,
n.search = e.search,
n.query = e.query,
S = p;
else if (p.length)
S || (S = []),
S.pop(),
S = S.concat(p),
n.search = e.search,
n.query = e.query;
else if (!r.isNullOrUndefined(e.search))
return T && (n.hostname = n.host = S.shift(),
(P = !!(n.host && n.host.indexOf("@") > 0) &&
n.host.split("@")) && (n.auth = P.shift(),
M--);
if (!b && !x)
for (; M--; M)
S.unshift("..");
!b || "" === S[0] || S[0] && "/" === S[0].charAt(0) || S.unshift(""),
E && "/" !== S.join("/").substr(-1) && S.push("");
var P, B = "" === S[0] || S[0] && "/" === S[0].charAt(0);
return T && (n.hostname = n.host = B ? "" : S.length ? S.shift() : "",
(P = !!(n.host && n.host.indexOf("@") > 0) &&
n.host.split("@")) && (n.auth = P.shift(),
S.changeHealth(-this.dmg),
S.xVel += .6 * Math.cos(I),
S.yVel += .6 * Math.sin(I),
this.runFrom = null,
this.chargeTarget = null,
this.waitCount = 3e3,
this.xVel = 0),
this.y - P < 0 ? (this.y = P,
this.yVel = 0) : this.y + P > a.mapScale
&& (this.y = a.mapScale - P,
this.yVel = 0)
}
}
,
this.canSee = function(e) {
if (!e)
return !1;
if (e.skin && e.skin.invisTimer && e.noMovTimer >=
e.skin.invisTimer)
return !1;
var t = Math.abs(e.x - this.x) - e.scale
, n = Math.abs(e.y - this.y) - e.scale;
return t <= a.maxScreenWidth / 2 * 1.3 && n <= a.maxScreenHeight / 2
* 1.3
}
;
var h = 0
, u = 0;
this.animate = function(e) {
this.animTime > 0 && (this.animTime -= e,
this.animTime <= 0 ? (this.animTime = 0,
this.dirPlus = 0,
h = 0,
u = 0) : 0 == u ? (h +=
e / (this.animSpeed * a.hitReturnRatio),
this.waitCount = 0,