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Pygame Short Notes

The document provides a brief overview of key concepts in Pygame, including color representation using RGB, the importance of the game clock for smooth performance, and event handling for player inputs. It explains the necessity of initializing Pygame, maintaining a game loop for continuous play, and the processes of drawing and updating game elements on the screen. Overall, it serves as a foundational guide for understanding basic Pygame functionality for game development.

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archna19jain
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0% found this document useful (0 votes)
12 views

Pygame Short Notes

The document provides a brief overview of key concepts in Pygame, including color representation using RGB, the importance of the game clock for smooth performance, and event handling for player inputs. It explains the necessity of initializing Pygame, maintaining a game loop for continuous play, and the processes of drawing and updating game elements on the screen. Overall, it serves as a foundational guide for understanding basic Pygame functionality for game development.

Uploaded by

archna19jain
Copyright
© © All Rights Reserved
Available Formats
Download as PDF, TXT or read online on Scribd
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Pygame Short Notes (By a 13-Year-Old Gamer!

RGB (Red, Green, Blue)


- Colors in games are made using RGB (Red, Green, Blue). Each color has a value between 0 and
255.
- If all values are 0, it's black. If all are 255, it's white.
- Example: RED = (255, 0, 0) makes a bright red color!

Clock & Tick


- The clock controls how fast the game runs. It keeps things smooth.
- tick(60) sets the game to run at 60 frames per second (FPS).
- Without it, the game might run too fast or too slow!

Event Handling
- Events check what the player is doing, like pressing keys or clicking.
- pygame.event.get() gets all events happening in the game.
- Example: If the player presses ESC, the game can quit!

pygame.init()
- This starts Pygame so we can use all its cool features.
- Without pygame.init(), nothing in Pygame will work!
- It must be called at the beginning of every game.

Game Loop
- The game loop keeps the game running. It runs forever until you quit.
- It checks inputs, updates the game, and redraws everything.
- Without a loop, the game would stop instantly!

Process Input
- This checks what the player is doing, like pressing keys or moving the mouse.
- Example: If K_LEFT is pressed, the character moves left.
- Without input, the game would just sit there doing nothing!

Drawing / Render
- This is how we draw things on the screen, like characters and backgrounds.
- We first clear the screen, then draw everything again.
- pygame.display.update() makes sure the new drawings appear!

Update
- This is where things change, like a character moving or a score increasing.
- Example: x += speed moves a player forward.
- Without updates, nothing in the game would move!

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