CG_Class_Notes_Module-1
CG_Class_Notes_Module-1
Introduction and
Overview of
Graphics System
The computer graphics is one of the most
effective and commonly used way to
communicate the processed information to the
user.
What is
It displays the information in the form of
Computer graphics objects such as pictures, charts,
Graphics graphs and diagrams instead of simple text.
Computer
Rendering: Rendering is the process of generating an
Graphics made
image from a 2D or 3D model or models in what
collectively could be called a scene file by means of
up of 4
computer programs. Also, the results of such a model can Components
be called a rendering.
Line Drawing
2D 3D
Controllable
Types of Object (Dimensionality )
Black and White Image
Uses of
Pictorial
Representation
Computer Types of Interaction
Graphics
Color Image
Non-Controllable
Kinds of Picture
etc.
Symbolic Realistic
• Keyboard
• Mouse
• Data Glove
• Trackball
Input • Joysticks
Devices • Digitizer/Graphical Tablet
• Image Scanner
• Touch Panels
• Light Pens
Keyboard
• Cathode Ray Tube (CRT) is a computer display screen, used to display the
output in a standard composite video signal.
• The working of CRT depends on the movement of an electron beam which
moves back and forth across the back of the screen.
out-put
Vector Scan / Random Scan Display
1. In vector scan display the beam is moved between 1. In raster scan display the beam is moved all over
the end points of the graphics primitives. the screen one scan line at a time, from top to bottom
and then back to top.
2. Creation of diagrams using random scan 2. Raster graphics can be used in animation.
becomes easier, so can be used in engineering
and scientific drawings.
3. Pen plotters and direct storage view tubes (DVST) 3. Cathode ray tubes (CRT) are used.
devices are used.
4. Scan conversion hardware is not required. 4. Because each primitive must be scan converted, real
time dynamics is far more computational and requires
separate scan conversion hardware.
5. Requires less memory. 5. Requires more memory.