Editing UVs With UV Editor
Editing UVs With UV Editor
4. Unfold UVs:
o If the UVs are distorted, you can use the Unfold tool (found
under UV > Unfold) to automatically straighten them out.
5. Relax UVs:
o Use Relax (under UV > Relax) to smooth out the UV shells and
reduce distortion, helping to make the texture look even.
6. Apply and Check the Texture:
o Make sure the texture fits correctly by adjusting the UVs. You
can view the applied texture in the Viewport by enabling
Textured display mode.
Conclusion:
The UV Editor in Maya lets you efficiently manipulate UVs, allowing you to
unwrap, scale, and align the UVs for accurate texture mapping. Proper UV
editing ensures your textures apply correctly to 3D models.