0% found this document useful (0 votes)
3 views9 pages

Message

The document contains a list of button configurations for a software application, each with associated methods, tooltips, and enabled states. The buttons are categorized into various sections such as Basic, Player, Rig, Rope Mods, Tag Mods, Fun, Water, Sound Spam, Projectiles, and Master. All buttons are currently disabled and provide functionality related to gameplay modifications and user interactions.

Uploaded by

noahsteinharn
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
3 views9 pages

Message

The document contains a list of button configurations for a software application, each with associated methods, tooltips, and enabled states. The buttons are categorized into various sections such as Basic, Player, Rig, Rope Mods, Tag Mods, Fun, Water, Sound Spam, Projectiles, and Master. All buttons are currently disabled and provide functionality related to gameplay modifications and user interactions.

Uploaded by

noahsteinharn
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
You are on page 1/ 9

new ButtonInfo[] { // Basic

new ButtonInfo { buttonText = "PANIC", method =() => Basic.PANIC(), enabled =


false, isTogglable = false, toolTip = "Turn Off All Mods"},
new ButtonInfo { buttonText = "Disconnect", method =() => Basic.Disconnect(),
enabled = false, isTogglable = false, toolTip = "Disconnect You From the Lobby"},
new ButtonInfo { buttonText = "Join Random Room", method =() =>
Basic.JoinRandomRoom(), enabled = false, isTogglable = false, toolTip = "You Will
Join A Random Lobby"},
new ButtonInfo { buttonText = "Create Public Room", method =() =>
Basic.CreatePublicRoom(), enabled = false, isTogglable = false, toolTip = "Create
Your Public Lobby"},
new ButtonInfo { buttonText = "Connect To EU Region", method =() =>
Basic.EUServers(), enabled = false, isTogglable = false, toolTip = "Connect You On
EU Server"},
new ButtonInfo { buttonText = "Connect To US Region", method =() =>
Basic.USServers(), enabled = false, isTogglable = false, toolTip = "Connect You On
US Server"},
new ButtonInfo { buttonText = "Connect To USW Region", method =() =>
Basic.USWServers(), enabled = false, isTogglable = false, toolTip = "Connect You On
USW Server"},
new ButtonInfo { buttonText = "Kill App", method =() => Application.Quit(),
enabled = false},
new ButtonInfo { buttonText = "Platforms", method =() => Basic.Platforms(),
enabled = false, toolTip = "Simple Platforms"},
new ButtonInfo { buttonText = "Frozone", method =() => Basic.Frozone(), enabled
= false, toolTip = "Sliding Platform"},
new ButtonInfo { buttonText = "Fly [Right Grip]", method =() => Basic.fly(),
enabled = false, toolTip = "You Can Fly"},
new ButtonInfo { buttonText = "Joystick Fly", method =() =>
Basic.JoystickFly(), enabled = false, toolTip = "You Can Fly With Your Joystick"},
new ButtonInfo { buttonText = "Noclip [Right Trigger]", method =() =>
Basic.Noclip(), enabled = false, toolTip = "You Can Cross Object"},
new ButtonInfo { buttonText = "NoTagFreeze", method =() => Basic.NoTagFreeze(),
enabled = false, toolTip = "You Dont Have Tag Freeze"},
new ButtonInfo { buttonText = "Refresh ScoreBoard", method =() =>
Basic.RefreshScoreBoard(), enabled = false, isTogglable = false, toolTip = "Refresh
ScoreBoard"},
new ButtonInfo { buttonText = "FPC", method =() => Basic.FPC(), disableMethod
=() => Basic.FixFPC(), enabled = false, toolTip = "First Person Camera"},
new ButtonInfo { buttonText = "Flush RPCs", method =() => Basic.Flush(),
enabled = false, isTogglable = false, toolTip = "Flush Your RPC"},
new ButtonInfo { buttonText = "Rape RPCs", method =() => Basic.RPCRape(),
enabled = false, isTogglable = false, toolTip = "Bypass Ban RPC"},
new ButtonInfo { buttonText = "UnLimit RPCs", method =() => Basic.FixD(),
enabled = false, isTogglable = false, toolTip = "Unlimit Your RPC"},
},

new ButtonInfo[] { // Player


new ButtonInfo { buttonText = "Set Name to Nothing", method =() =>
Player.NoName(), enabled = false, isTogglable = false, toolTip = "Put Your Name On
Nothing"},
new ButtonInfo { buttonText = "Set Name to DAISY09", method =() =>
Player.daisy09(), enabled = false, isTogglable = false, toolTip = "Put Your Name On
DAISY09"},
new ButtonInfo { buttonText = "Set Name to FINDME", method =() =>
Player.findme(), enabled = false, isTogglable = false, toolTip = "Put Your Name On
FINDME"},
new ButtonInfo { buttonText = "Become DAISY09", method =() =>
Player.BecomeDAISY09(), enabled = false, isTogglable = false, toolTip = "Become
DAISY09"},
new ButtonInfo { buttonText = "Become ECHO", method =() => Player.BecomeECHO(),
enabled = false, isTogglable = false, toolTip = "Become ECHO"},
new ButtonInfo { buttonText = "Become PBBV", method =() => Player.BecomePBBV(),
enabled = false, isTogglable = false, toolTip = "Become PBBV"},
new ButtonInfo { buttonText = "Spoof Your Name To KKK", method =() =>
Player.SpoofnameToKKK(), enabled = false, toolTip = "Spoof Your Name On
LeaderBoard"},
new ButtonInfo { buttonText =
"<color=red>R</color><color=green>G</color><color=blue>B</color> [STUMP]", method
=() => Player.RGB(), enabled = false, toolTip = "Spoof Your Name On LeaderBoard"},
new ButtonInfo { buttonText = "Name Spoof", method =() => Player.NameSpoof(),
enabled = false, toolTip = "Spoof Your Name On LeaderBoard"},
new ButtonInfo { buttonText = "Ghost Name Spoof", method =() =>
Player.TrollNameSpoof(), enabled = false, toolTip = "Spoof Your Name On LeaderBoard
With Ghost name"},
new ButtonInfo { buttonText = "Hide on LeaderBoard", method =() =>
Player.BecomeHiddenOnLeaderboard(), enabled = false, isTogglable = false, toolTip =
"Put Exaclty Board Color"},
new ButtonInfo { buttonText = "No Tap CoolDown", method =() =>
Player.NoTapCoolDown(), disableMethod =() => Player.FixNoTapCooldown(), enabled =
false, toolTip = "Put No Cooldown On Your Handtaps"},
},

new ButtonInfo[] { // Rig


new ButtonInfo { buttonText = "Ghost [A]", method =() => Rig.Ghost(), enabled =
false, toolTip = "Ghost Monkey"},
new ButtonInfo { buttonText = "Invisible [B]", method =() => Rig.Invis(),
enabled = false, toolTip = "You Become Invisible"},
new ButtonInfo { buttonText = "TPose [RightPrimary]", method =() =>
Rig.TPOSE(), enabled = false, toolTip = "Put Your Rig On TPose"},
new ButtonInfo { buttonText = "Spaz Body", method =() => Rig.Spaz(), enabled =
false, disableMethod =() => Fontion.FixRig(), toolTip = "Spaz Your Rig"},
new ButtonInfo { buttonText = "Spaz Hands [RightTrigger]", method =() =>
Rig.SpazHands(), enabled = false, toolTip = "Spaz Your Hands"},
new ButtonInfo { buttonText = "HeadSpin [RightTrigger]", method =() =>
Rig.Headspin(), enabled = false, toolTip = "Spin Your Head"},
new ButtonInfo { buttonText = "Freeze Monkey [RightPrimary]", method =() =>
Rig.FreezeMonkey(), enabled = false, toolTip = "Your Rig Got Freeze"},
new ButtonInfo { buttonText = "Follow Player Gun", method =() =>
Rig.FollowPlayerGun(), disableMethod =() => Fontion.FixRig(), enabled = false,
toolTip = "Copy Player Targeted"},
new ButtonInfo { buttonText = "Clone Player Gun", method =() =>
Rig.ClonePlayerGun(), disableMethod =() => Fontion.FixRig(), enabled = false,
toolTip = "Clone Player Targeted"},
},

new ButtonInfo[] { // Rope Mods


new ButtonInfo { buttonText = "Rope Up [LeftTrigger]", method =() =>
Rope.RopeUp(), enabled = false, toolTip = "Put Rope To Up"},
new ButtonInfo { buttonText = "Rope Down [LeftTrigger]", method =() =>
Rope.RopeDown(), enabled = false, toolTip = "Put Rope To Down"},
new ButtonInfo { buttonText = "Rope To Self [LeftTrigger]", method =() =>
Rope.RopeToSelf(), enabled = false, toolTip = "Put Rope On Your Position"},
new ButtonInfo { buttonText = "Rope Spaz [LeftTrigger]", method =() =>
Rope.RopeSpaz(), enabled = false, toolTip = "Put Rope On Random Position"},
new ButtonInfo { buttonText = "Rope Slow [LeftTrigger]", method =() =>
Rope.RopeFreeze(), enabled = false, toolTip = "Slow All Rope"},
new ButtonInfo { buttonText = "Rope To Player Gun", method =() =>
Rope.RopeGun(), enabled = false, toolTip = "Put Rope On Player Position"},
},

new ButtonInfo[] { // Tag Mods


new ButtonInfo { buttonText = "Tag Self", method =() => Tag.tagself(), enabled
= false, toolTip = "Tag YourSelf"},
new ButtonInfo { buttonText = "Tag All", method =() => Tag.TagAll(), enabled =
false, toolTip = "Tag Everyone"},
new ButtonInfo { buttonText = "Tag Aura [RightGrip]", method =() =>
Tag.TagAura(), enabled = false, toolTip = "Tag Everyone Around You"},
new ButtonInfo { buttonText = "Tag Gun", method =() => Tag.TagGun(), enabled =
false, toolTip = "Tag The Targeted Player"},
new ButtonInfo { buttonText = "Flick Tag [RightGrip]", method =() =>
Tag.FlickTag(), disableMethod =() => Fontion.FixRig(), enabled = false, toolTip =
"FlickTag Targeted Player"},
},

new ButtonInfo[] { // Fun


new ButtonInfo { buttonText = "Grab Bug", method =() => Fun.GrabBug(), enabled
= false, toolTip = "Grab The Bug"},
new ButtonInfo { buttonText = "Grab Bat", method =() => Fun.GrabBat(), enabled
= false, toolTip = "Grab The Bat"},
new ButtonInfo { buttonText = "Mute All", method =() => Fun.muteall(), enabled
= false, toolTip = "Mute Everyone"},
new ButtonInfo { buttonText = "Report Gun", method =() => Stealth.ReportGun(),
enabled = false, toolTip = "You Stick To The Wall"},
new ButtonInfo { buttonText = "Grab BeachBall", method =() =>
Fun.GrabBeachBall(), enabled = false},
new ButtonInfo { buttonText = "PunchMod", method =() => Fun.PunchMod(), enabled
= false, toolTip = "Everyone Can Punch You"},
new ButtonInfo { buttonText = "SpiderMonkey", method =() => Fun.SpiderMonkey(),
enabled = false, toolTip = "You Become Spiderman"},
new ButtonInfo { buttonText = "IronMonkey", method =() => Fun.IronMan(),
enabled = false, toolTip = "You Become IronMan"},
new ButtonInfo { buttonText = "High Gravity", method =() => Fun.HighGravity(),
enabled = false, toolTip = "Put Gravity On High"},
new ButtonInfo { buttonText = "Zero Gravity", method =() => Fun.ZeroGravity(),
enabled = false},
new ButtonInfo { buttonText = "Low Gravity", method =() => Fun.LowGravity(),
enabled = false},
new ButtonInfo { buttonText = "GrabIDS", method =() => Fun.GrabIDS(), enabled =
false, isTogglable = false, toolTip = "Grab Everyone IDS"},
new ButtonInfo { buttonText = "GrabIDS Gun", method =() => Fun.GrabIdsGun(),
enabled = false, toolTip = "Grab Targeted Player IDS"},
new ButtonInfo { buttonText = "Grab Creation Date Gun", method =() =>
Fun.GrabCreationDateGun(), enabled = false, toolTip = "Grab Targeted Player IDS"},
new ButtonInfo { buttonText = "SexGun", method =() => Fun.SexGun(), enabled =
false, toolTip = "Sex Player Targeted"},
new ButtonInfo { buttonText = "Cum Player Gun", method =() =>
Fun.CumPlayerGun(), enabled = false, toolTip = "Cum Player Targeted"},
new ButtonInfo { buttonText = "Jumpscare Player Gun", method =() =>
Fun.JumpScareGun(), enabled = false, toolTip = "Give A Rig JumpScare To Player
Targeted"},
},

new ButtonInfo[] { // Water


new ButtonInfo { buttonText = "Air Swim", method =() => Water.AirSwim(),
disableMethod =() => Water.DisableAirSwim(), enabled = false, toolTip = "You Can
Swim Everywhere"},
new ButtonInfo { buttonText = "Fast Swim", method =() => Water.FastSwim(),
enabled = false, toolTip = "You Swim Fast"},
new ButtonInfo { buttonText = "Solid Water", method =() => Water.SolidWater(),
enabled = false, toolTip = "You Can Walk On Water"},
new ButtonInfo { buttonText = "Fix Water", method =() => Water.FixWater(),
enabled = false, toolTip = "Put Water To Normal"},
new ButtonInfo { buttonText = "Water Hands", method =() => Water.Splash(),
enabled = false, toolTip = "Water On Hands"},
new ButtonInfo { buttonText = "Water Player Gun", method =() =>
Water.WaterGun(), disableMethod =() => Fontion.FixRig(), enabled = false, toolTip =
"Put Water On Gun Position"},
new ButtonInfo { buttonText = "Water Sizeable [RightTrigger]", method =() =>
Water.SizeableSplash(), enabled = false, toolTip = "You Can Change Water Scale"},
},

new ButtonInfo[] { // Sound Spam


new ButtonInfo { buttonText = "Random Sound Spam [RightGrip]", method =() =>
SoundSpam.RandomSpam(), enabled = false, toolTip = "Spam Random Sound"},
new ButtonInfo { buttonText = "Glass Sound Spam [RightGrip]", method =() =>
SoundSpam.GlassSpam(), enabled = false, toolTip = "Spam Glass Sound"},
new ButtonInfo { buttonText = "KeyBoard Sound Spam [RightGrip]", method =() =>
SoundSpam.KeyBoardSpam(), enabled = false, toolTip = "Spam KeyBoard Sound"},
new ButtonInfo { buttonText = "Metal Sound Spam [RightGrip]", method =() =>
SoundSpam.MetalSpam(), enabled = false, toolTip = "Spam Metal Sound"},
new ButtonInfo { buttonText = "Bonk Sound Spam [RightGrip]", method =() =>
SoundSpam.BonkSpam(), enabled = false, toolTip = "Spam Bonk Sound"},
new ButtonInfo { buttonText = "Bone Sound Spam [RightGrip]", method =() =>
SoundSpam.BonEtapSpam(), enabled = false, toolTip = "Spam Bone Sound"},
new ButtonInfo { buttonText = "Boutton Sound Spam [RightGrip]", method =() =>
SoundSpam.ButtonSpam(), enabled = false, toolTip = "Spam Boutton Sound"},
new ButtonInfo { buttonText = "Errape Sound Spam [RightGrip]", method =() =>
SoundSpam.ErrapeSongSpam(), enabled = false, toolTip = "Spam Errape Sound"},
new ButtonInfo { buttonText = "Ding Sound Spam [RightGrip]", method =() =>
SoundSpam.DingSoundSpam(), enabled = false, toolTip = "Spam Ding Sound"},
new ButtonInfo { buttonText = "Errape Gun", method =() =>
SoundSpam.ErrapeGun(), enabled = false, toolTip = "Spam Errape Sound On Targeted
Player"},
},

new ButtonInfo[] { // Projectiles


new ButtonInfo { buttonText = "SnowBall Spam [RightTrigger]", method =() =>
ProjectilesMods.SnowBallSpam(), enabled = false},
new ButtonInfo { buttonText = "<color=red>MORE COMING SOON</color>", method =()
=> ProjectilesMods.SnowBallSpam(), enabled = false},
},

new ButtonInfo[] { // Master


new ButtonInfo { buttonText = "Antitag <color=yellow>[M]</color>", method =()
=> Master.Antitag(), enabled = false, toolTip = "No One Can tag You"},
new ButtonInfo { buttonText = "Becomes Giant <color=yellow>[M]</color>", method
=() => Master.BecomesGiant(), enabled = false, isTogglable = false, toolTip =
"Becomes Your Rig Giant"},
new ButtonInfo { buttonText = "Becomes Giant Gun <color=yellow>[M]</color>",
method =() => Master.GiveGiantGun(), enabled = false, toolTip = "Becomes Targeted
Rig Giant"},
new ButtonInfo { buttonText = "Make All Giant <color=yellow>[M]</color>",
method =() => Master.MakeEveryoneGiant(), enabled = false, toolTip = "Becomes
Everyone Rig Giant"},
new ButtonInfo { buttonText = "UnGiant Self <color=yellow>[M]</color>", method
=() => Master.UnGiantSelf(), enabled = false, toolTip = "Becomes Your Rig Normal"},
new ButtonInfo { buttonText = "UnGiant Gun <color=yellow>[M]</color>", method
=() => Master.unGiantGun(), enabled = false, toolTip = "Becomes Targeted Rig
Normal"},
new ButtonInfo { buttonText = "UnGiantAll <color=yellow>[M]</color>", method
=() => Master.UnGiantAll(), enabled = false, toolTip = "Becomes Everyone Rig
Giant"},
new ButtonInfo { buttonText = "Spaz Giant <color=yellow>[M]</color>", method
=() => Master.SpazGiantPlayer(), enabled = false, toolTip = "Spaz To Giant And
Small Rig"},
new ButtonInfo { buttonText = "Remove RPC For All
[SS]<color=yellow>[M]</color>", method =() => Master.RemoveAllRPC(), enabled =
false, toolTip = "Remove Server Sided RPC"},
new ButtonInfo { buttonText = "Material All <color=yellow>[M]</color>", method
=() => Master.MaterialAll(), enabled = false, toolTip = "Change All Material"},
new ButtonInfo { buttonText = "Material Self <color=yellow>[M]</color>", method
=() => Master.MatSelf(), enabled = false, toolTip = "Change Self Material"},
new ButtonInfo { buttonText = "Material Gun <color=yellow>[M]</color>", method
=() => Master.MaterialGunlol(), enabled = false, toolTip = "Change Targeted Player
Material"},
new ButtonInfo { buttonText = "Material On Touch <color=yellow>[M]</color>",
method =() => Master.matSpamOnTouch(), enabled = false, toolTip = "Change Touched
Player Material"},
new ButtonInfo { buttonText = "RockAll <color=yellow>[M]</color>", method =()
=> Master.RockAll(), enabled = false, toolTip = "Spam Rocj Material On All"},
new ButtonInfo { buttonText = "UnTag All <color=yellow>[M]</color>", method =()
=> Master.UnTagAll(), enabled = false, isTogglable = false, toolTip = "Untag
Everyone"},
new ButtonInfo { buttonText = "UnTag Gun <color=yellow>[M]</color>", method =()
=> Master.UnTagGun(), enabled = false, toolTip = "Untag Targeted Player"},
new ButtonInfo { buttonText = "Slow All <color=yellow>[M]</color>", method =()
=> Master.SlowAll(), enabled = false, toolTip = "Put Tag Freeze To Everyone"},
new ButtonInfo { buttonText = "Slow Gun <color=yellow>[M]</color>", method =()
=> Master.SlowGun(), enabled = false, toolTip = "Put Tag Freeze On Targeted
Player"},
},

new ButtonInfo[] { // Overpowered2


new ButtonInfo { buttonText = "Block Crash All[RightTrigger]", method =() =>
OP2.BlockCrashAll(), enabled = false, toolTip = "Crash Everyone With Block"},
new ButtonInfo { buttonText = "Delete All Block", method =() =>
OP2.DeleteBlocks(), enabled = false, toolTip = "Delete All Block"},
new ButtonInfo { buttonText = "Spam Block [RightTrigger]", method =() =>
OP2.SpamBlock(), enabled = false, toolTip = "Spam Block"},
new ButtonInfo { buttonText = "Spam Block Gun", method =() =>
OP2.SpamBlockOnPlayer(), enabled = false, toolTip = "Spam Block On Targeted"},
new ButtonInfo { buttonText = "Rain Block", method =() => OP2.RainBlocks(),
enabled = false, toolTip = "Rain Block On Targeted"},
},

new ButtonInfo[] { // Overpowered


new ButtonInfo { buttonText = "Bypass Local Anticheat", method =() =>
OP.DoShit(), enabled = false, isTogglable = false, toolTip = "Bypass Local
Anticheat Action"},
new ButtonInfo { buttonText = "Bypass Limit RPC", method =() => Basic.FixD(),
enabled = false, isTogglable = false, toolTip = "Bypass RPC Call Limit"},
new ButtonInfo { buttonText = "Give Guardian (Legit)", method =() =>
OP.GiveLegitGuardian(), enabled = false, toolTip = "Give You Guardian No Master"},
new ButtonInfo { buttonText = "Fling All [Guardian][RightGrip]", method =() =>
OP.FlingAll(), enabled = false, toolTip = "Fling All Player"},
new ButtonInfo { buttonText = "Fling Gun [Guardian]", method =() =>
OP.FlingGun(), enabled = false, toolTip = "Fling Player Targeted"},
new ButtonInfo { buttonText = "Bring All [Guardian][RightGrip]", method =() =>
OP.BringAll(), enabled = false, toolTip = "Bring All Player"},
new ButtonInfo { buttonText = "Bring Gun [Guardian]", method =() =>
OP.BringGun(), enabled = false, toolTip = "Bring Player Targeted"},
new ButtonInfo { buttonText = "Grab All [Guardian][RightGrip]", method =() =>
OP.GrabAll(), enabled = false, toolTip = "Grab All Player"},
new ButtonInfo { buttonText = "Grab Gun [Guardian]", method =() =>
OP.GrabGun(), enabled = false, toolTip = "Grab Player Targeted"},
new ButtonInfo { buttonText = "Freeze All [Guardian][RightGrip]", method =() =>
OP.FreezeAll(), enabled = false, toolTip = "Freeze All Player"},
new ButtonInfo { buttonText = "Freeze Gun [Guardian]", method =() =>
OP.FreezeGun(), enabled = false, toolTip = "Freeze Player Targeted"},
new ButtonInfo { buttonText = "Invis All [SS][Guardian][RightGrip]", method =()
=> OP.InvisAll(), enabled = false, toolTip = "Make Invisible All Player"},
new ButtonInfo { buttonText = "Invis Gun [SS][Guardian]", method =() =>
OP.InvisGun(), enabled = false, toolTip = "Make Invisible Player Targeted"},
new ButtonInfo { buttonText = "Give BlackScreen All [Guardian][RightGrip]",
method =() => OP.BlackScreenAll(), enabled = false, toolTip = "Make All Player
Screen Black"},
new ButtonInfo { buttonText = "Give BlackScreen Gun [Guardian]", method =() =>
OP.BlackScreenGun(), enabled = false, toolTip = "Make Player Targeted Screen
Black"},
new ButtonInfo { buttonText = "Mute Gun [SS][Guardian]", method =() =>
OP.MuteGunSS(), enabled = false, toolTip = "No One Can Hear The Targeted Player"},
new ButtonInfo { buttonText = "Spaz All Doors", method =() =>
OP.openalldoors(), enabled = false, toolTip = "Spaz All Old Cave Doors"},
new ButtonInfo { buttonText = "Open,/Close All Doors", method =() =>
OP.openalldoors(), enabled = false, isTogglable = false, toolTip = "Open Or Close
All Old Cave Doors"},
new ButtonInfo { buttonText = "Destroy All", method =() => OP.DestroyAll(),
enabled = false, toolTip = "No One Can See Or Hear The Person Destroyed"},
new ButtonInfo { buttonText = "Destroy Gun", method =() => OP.DestroyGun(),
enabled = false, toolTip = "No One Can See Or Hear The Person Destroyed"},
new ButtonInfo { buttonText = "Ghost Spawn", method =() => OP.GhostSpawn(),
enabled = false, isTogglable = false, toolTip = "Spawn Old Cave Ghost"},
new ButtonInfo { buttonText = "Scary Sound Spam [M]", method =() =>
OP.ScaryAll(), enabled = false, toolTip = "Spam Scary Sound With Old Cave Ghost"},
new ButtonInfo { buttonText = "Destroy Skeleton", method =() =>
OP.DestroyLucy(), enabled = false, toolTip = "Destroy Old Cave Ghost"},
new ButtonInfo { buttonText = "Instant Party", method =() => OP.InstantParty(),
enabled = false, toolTip = "Put You Intsant On The Party"},
new ButtonInfo { buttonText = "Grip to Glider", method =() =>
OP.GripToGlider(), enabled = false, toolTip = "Grip To Teleport All Glider On Your
Hands"},
new ButtonInfo { buttonText = "Respawn All Gliders", method =() =>
OP.RespawnAllGliders(), enabled = false, isTogglable = false, toolTip = "Respawn
All Glider"},
},

new ButtonInfo[] { // Visuals


new ButtonInfo { buttonText = "Tracers", method =() => Visual.PlayerTracers(),
enabled = false, toolTip = "Put Tracer On Everyone"},
new ButtonInfo { buttonText = "ESP", method =() => Visual.PlayerEsp(), enabled
= false, toolTip = "Put ESP On Everyone"},
new ButtonInfo { buttonText = "Nametags", method =() => Visual.nameTags(),
disableMethod =() => Visual.Offnametags(), enabled = false, toolTip = "Put ESP On
Everyone"},
new ButtonInfo { buttonText = "Box ESP", method =() =>
Visual.InfectionBoxESP(), disableMethod =() => Visual.ResetTexure(), enabled =
false, toolTip = "Put Box On Everyone"},
new ButtonInfo { buttonText = "3D Box ESP", method =() =>
Visual.DInfectionBoxESP(), disableMethod =() => Visual.ResetTexure(), enabled =
false, toolTip = "Put 3D Box On Everyone"},
new ButtonInfo { buttonText = "Head ESP", method =() => Visual.HeadDotESP(),
enabled = false, toolTip = "Put Head ESP On Everyone"},
new ButtonInfo { buttonText = "Circle ESP", method =() =>
Visual.CasualCircleESP(), enabled = false, toolTip = "Put Circle On Everyone"},
new ButtonInfo { buttonText = "BreadCrumbs ESP", method =() =>
Visual.BreadcrumbESP(), enabled = false, toolTip = "Put BreadCrumbs On Everyone"},
new ButtonInfo { buttonText = "Chams", method =() => Visual.InfectionChams(),
disableMethod =() => Visual.DisableChams(), enabled = false, toolTip = "Put Chams
On Everyone"},
new ButtonInfo { buttonText = "Chams Self", method =() => Visual.ChamsSelf(),
disableMethod =() => Visual.DisableChamsSelf(), enabled = false, toolTip = "Put
Chams On Your Rig"},
new ButtonInfo { buttonText = "Bone ESP", method =() => Visual.BoneESP(),
disableMethod =() => Visual.ResetTexure(), enabled = false, toolTip = "Put Bone ESP
On Everyone"},
},

new ButtonInfo[] { // Stealth


new ButtonInfo { buttonText = "Low Gfx", method =() => Stealth.LowGFX(),
disableMethod =() => Stealth.NormalGfx(), enabled = false, toolTip = "Give You FPS
Boost"},
new ButtonInfo { buttonText = "60 Hz", method =() => Stealth.goodhz(), enabled
= false, toolTip = "Give You 60Hz"},
new ButtonInfo { buttonText = "Speed Boost", method =() =>
Stealth.SpeedBoost(), enabled = false, toolTip = "Boost Your Speed"},
new ButtonInfo { buttonText = "Grip To 60 Hz [RightTrigger]", method =() =>
Stealth.GripToGoodhz(), enabled = false, toolTip = "Grip For Get 60Hz"},
new ButtonInfo { buttonText = "Grip To Speed Boost [LeftTrigger]", method =()
=> Stealth.GripToSpeedBoost(), enabled = false, toolTip = "Grip To Get
SpeedBoost"},
new ButtonInfo { buttonText = "Fake Oculus Menu [RightSecondary]", method =()
=> Stealth.FakeOculusMenu(), enabled = false, toolTip = "Make A Fake Oculus Menu"},
new ButtonInfo { buttonText = "No Finger Movement [RightSecondary]", method =()
=> Stealth.FakeOculusMenu(), enabled = false},
new ButtonInfo { buttonText = "Fake Lag", method =() => Stealth.FakeLag(),
enabled = false, toolTip = "Fake Lag Your Rig"},
new ButtonInfo { buttonText = "Chiken Run [RighGrip]", method =() =>
Stealth.ChikenRun(), enabled = false, toolTip = "Run Like Chiken (Its A Funny
Name)"},
new ButtonInfo { buttonText = "Long Jump [RightPrimary]", method =() =>
Stealth.LongJump(), enabled = false, toolTip = "Press To Do Long Jump"},
new ButtonInfo { buttonText = "Left Hand Flick Jump [RightTrigger]", method =()
=> Stealth.LeftHandFlickJump(), enabled = false, toolTip = "Just A Flick Jump"},
new ButtonInfo { buttonText = "WallWalk [RG-LG]", method =() =>
Stealth.WallWalk(), enabled = false, toolTip = "You Stick To The Wall"},
new ButtonInfo { buttonText = "Long Arms", method =() =>
Stealth.LeArmLengthExtension(), disableMethod =() => Stealth.FixArms(), enabled =
false, toolTip = "Give You Long Arms"},
new ButtonInfo { buttonText = "Really Long Arms", method =() =>
Stealth.REALLYAMRS(), disableMethod =() => Stealth.FixArms(), enabled = false,
toolTip = "Give You EXTRA long Arms"},
},

new ButtonInfo[] { // Option Settings


new ButtonInfo { buttonText = "Allow Risky Option",method =() =>
OptionSettings.AllowRiskyOption(), disableMethod =() =>
OptionSettings.NoAllowRiskyOption(), enabled = false, toolTip = "if you are banned
I will not be responsible"},
new ButtonInfo { buttonText = "Change Fly Speed",method =() =>
OptionSettings.ChangeFlySpeed() ,enabled = false, isTogglable = false},
new ButtonInfo { buttonText = "Change Speed Boost",method =() =>
OptionSettings.ChangeSpeedBoost() ,enabled = false, isTogglable = false},
new ButtonInfo { buttonText = "Change PlatForm Type",method =() =>
OptionSettings.ChangePlatforms() ,enabled = false, isTogglable = false},
new ButtonInfo { buttonText = "Visualize AntiReport", toolTip = "Visualizes the
distance threshold for the anti report mods."},
new ButtonInfo { buttonText = "Change Antireport Size", overlapText = "Change
Anti Report Distance
<color=grey>[</color><color=green>Normal</color><color=grey>]</color>", method =()
=> OptionSettings.ChangeAntiReportRange(), isTogglable = false, toolTip = "Changes
the distance threshold for the anti report mods."},
},

new ButtonInfo[] { // Optional


new ButtonInfo { buttonText = "AntiReport", method =() =>
Optional.AntiReportReconnect(), enabled = false, toolTip = "No One Can Report
You"},
new ButtonInfo { buttonText = "AntiReport AntiCheat",method =() =>
Fontion.AntiACReportIsOn = true, disableMethod =() => Fontion.AntiACReportIsOn =
false, toolTip = "Anti AntiCheat (GorillaNot) Report"},
new ButtonInfo { buttonText = "Disable Quit Box", method =() =>
Optional.DisableQuitBox(), disableMethod =() => Optional.EnabledQuitBox(), enabled
= false, toolTip = "Disable Quit Box"},
new ButtonInfo { buttonText = "Anti AFK Kick", method =() =>
Optional.EnableAntiAFK(), disableMethod =() => Optional.DisabledAntiAFK(), enabled
= false, toolTip = "Disable AFK Kick"},
new ButtonInfo { buttonText = "Day Time", method =() =>
BetterDayNightManager.instance.SetTimeOfDay(4), enabled = false, isTogglable =
false, toolTip = "Put The Time To Day"},
new ButtonInfo { buttonText = "Night Time", method =() =>
BetterDayNightManager.instance.SetTimeOfDay(0), enabled = false, isTogglable =
false, toolTip = "Put The Time To Night"},
new ButtonInfo { buttonText = "Rain", method =() => Optional.Rain(),
disableMethod =() => Optional.DisableRain(), enabled = false, toolTip = "Put Rain
On Gtag Map"},
new ButtonInfo { buttonText = "Unlock FPS",method =() =>
Optional.unlockFPS() ,enabled = true },
new ButtonInfo { buttonText = "PC Button Click",method =() =>
Optional.PCButtonClick() ,enabled = false },
},

new ButtonInfo[] { // SounBoard


new ButtonInfo { buttonText = "LoadSoundBoard", method =() =>
SoundBoard.LoadSoundboard(), enabled = false, toolTip = "Load Sounboard File"},
},

new ButtonInfo[] { // Settings


new ButtonInfo { buttonText = "Theme Changer <color=green>[NEW]</color>",
overlapText = "Actual Theme Is:
<color=grey>[</color><color=green>Basic</color><color=grey>]</color>",method =() =>
SettingsMods2.ChangeTheme(), isTogglable = false,enabled = false },
new ButtonInfo { buttonText = "RGB Theme",method =() =>
SettingsMods2.RGBTheme(), enabled = false},
new ButtonInfo { buttonText = "Righthand Menu",method =() =>
Settings.rightHanded = true, disableMethod =() => Settings.rightHanded = false,
toolTip = "Put ORBIT On Your Right Hand"},
new ButtonInfo { buttonText = "Disconnect Button",method =() =>
SettingsMods2.disconnectbutton(), disableMethod =() => Settings.disconnectButton =
false, enabled = true},
new ButtonInfo { buttonText = "Panic Button",method =() =>
SettingsMods2.PANICBUTTON(), disableMethod =() => Settings.panicButton = false,
enabled = true},
new ButtonInfo { buttonText = "Show FPS",method =() => SettingsMods2.showfps(),
disableMethod =() => Settings.fpsCounter = false, enabled = true, toolTip = "Show
Your FPS On The Menu"},
new ButtonInfo { buttonText = "Save Config", method =() =>
SettingsMods2.SavePreferences(), enabled = false , isTogglable = false, toolTip =
"Save All Active Mods"},
new ButtonInfo { buttonText = "Load Config", method =() =>
SettingsMods2.LoadPreferences(), enabled = false , isTogglable = false, toolTip =
"Load Your Config"},
new ButtonInfo { buttonText = "Test Notification", method =() =>
SettingsMods2.notifmarcheougay(), enabled = false , isTogglable = false, toolTip =
"For Test the Notification"},
new ButtonInfo { buttonText = "Disable Notification", method =() =>
NotifiLib.ClearAllNotifications(), enabled = false, toolTip = "Disable All
Notification"},
new ButtonInfo { buttonText = "Clear Notification", method =() =>
NotifiLib.ClearAllNotifications(), enabled = false, isTogglable = false, toolTip =
"Clear All Notification"},
new ButtonInfo { buttonText = "Remove TOS", method =() =>
SettingsMods2.RemoveTOS(), disableMethod =() => SettingsMods2.ActiveTOS(), enabled
= false, toolTip = "Disable TOS"},
new ButtonInfo { buttonText = "Discord RPC",method =() =>
StupidTemplate.Patches.DiscordRPC.Init(), enabled = true},
new ButtonInfo { buttonText = "ORBIT Stuff",method =() =>
SettingsMods2.BoardStuff(), enabled = true},
},

You might also like