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Game Play WorkSheet

The document contains feedback from teams testing various tabletop arcade games, including Plino, Skeeball, Fooze ball, Airhocky, and Marble maze. Positive features noted include engaging gameplay and competition, while challenges included repetitive actions and construction difficulties. Suggested improvements focus on enhancing game mechanics and design for better player experience.

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0% found this document useful (0 votes)
22 views2 pages

Game Play WorkSheet

The document contains feedback from teams testing various tabletop arcade games, including Plino, Skeeball, Fooze ball, Airhocky, and Marble maze. Positive features noted include engaging gameplay and competition, while challenges included repetitive actions and construction difficulties. Suggested improvements focus on enhancing game mechanics and design for better player experience.

Uploaded by

masterktitan
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as DOCX, PDF, TXT or read online on Scribd
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NAME: CLASS PERIOD: DATE:

Directions: Teams will test tabletop arcade games and give feedback below.
Game being tested: Plino
1. What positive features did you find while playing the game?
That it combines a gambling and math to ensure you dont always get 4

2. What features of the game did you find most challenging?

THe repetitive action of installing all the ticks


3. What improvements could be made to the game? Remember to be honest and
respectful. A stand on the back to allow it to stand

Game being tested: Skeeball


4. What positive features did you find while playing the game?
Its quite engaging to throw a ball into a hole

5. What features of the game did you find most challenging?


Making a ramp

6. What improvements could be made to the game? Remember to be honest and


respectful. Putting the holes at a angle

Game being tested: Fooze ball


7. What positive features did you find while playing the game?
Competition is exciting

8. What features of the game did you find most challenging?


Gluging the cardboard onto the sticks

9. What improvements could be made to the game? Remember to be honest and


respectful. Making sure red and blue get seperate

Technological Systems Engineering byDesign™


Game being tested: Airhocky
10. What positive features did you find while playing the game?
Its fun to play

11. What features of the game did you find most challenging?
Making sure it has a smooth surface

12. What improvements could be made to the game? Remember to be honest and
respectful. Making sure the goal is larger to ensure the players can just put the stick
inside and wait

Game being tested: Marble maze


13. What positive features did you find while playing the game?

Its not extremely dificult


14. What features of the game did you find most challenging?
Thinking of paths

15. What improvements could be made to the game? Remember to be honest and
respectful. increasing the complcation inorder to make it more dificult

Technological Systems Engineering byDesign™

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