Unity Network (Photon Engine)
Unity Network (Photon Engine)
Networking in
Unity with Photon
CARMINE ELVEZIO, BEN YANG
PROF. STEVE FEINER
COMS W4172
March 21, 2024
► Synchronized Variable/State
► Similar to a regular variable, except it will automatically sync
over the network
► Add that
AppID to the
Fusion Setup
Wizard
► Create the
StartGame method
► Creates the Fusion
NetworkRunner
► Gets the active scene
► Adds the
NetworkSceneManager
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► Create a GUI
Button when
spawning the
game
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https://docs-multiplayer.unity3d.com/netcode/current/tutorials/testing/testing_locally/index.html#parrelsync
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