Netke Oop2
Netke Oop2
Summary/Abstract/Review:
Key Points:
Definition: Runtime polymorphism, also known as dynamic polymorphism or
late binding, allows the decision of which method to call to be made at runtime
rather than compile time.
Mechanism: It's achieved through a combination of inheritance and method
overriding.
Essential for:
o Flexible code that can adapt to different object types at runtime.
o Implementing design patterns like the Strategy pattern or the Template
Method pattern.
How It Works:
1. Virtual Functions: In the base class, mark a method as virtual using
the virtual keyword (in C++ and some other languages).
2. Overriding: Derived classes can override virtual methods, providing their own
implementation.
3. Method Calls: When a virtual method is called through a base class pointer or
reference, the actual method invoked is determined by the object's type at
runtime, not the reference type.
Example:
class Animal {
public:
virtual void makeSound() {
std::cout << "Generic animal sound\n";
}
};
Benefits:
Flexibility: Code can work with objects of different types without explicit
checks.
Extensibility: New derived classes can be added without modifying existing
code.
Decoupling: Objects can interact with each other based on their interfaces, not
their concrete types.
Common Use Cases:
Implementing common interfaces for diverse objects (e.g., graphical shapes, file
system objects).
Creating libraries with reusable components that can be customized by users.
Building adaptable and maintainable software systems.
Conclusion: