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Code explanation for chatbot

The document provides a detailed explanation of a Flutter application named 'ChatbotApp', which serves as a basic chatbot interface. It outlines the structure of the app, including the main entry point, root widget, and the main screen that manages chat messages. Key functionalities such as sending messages and generating responses based on user input are also described, along with the UI layout and design elements used in the app.

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Ajaitri Kar
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0% found this document useful (0 votes)
4 views

Code explanation for chatbot

The document provides a detailed explanation of a Flutter application named 'ChatbotApp', which serves as a basic chatbot interface. It outlines the structure of the app, including the main entry point, root widget, and the main screen that manages chat messages. Key functionalities such as sending messages and generating responses based on user input are also described, along with the UI layout and design elements used in the app.

Uploaded by

Ajaitri Kar
Copyright
© © All Rights Reserved
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
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Code explanation for “ChatbotApp”

Importing Required Packages


import 'package:flutter/material.dart';

 This imports the Flutter framework, which contains essential classes for building apps using the
Flutter SDK.

Entry Point of the Application


void main() {
runApp(ChatBotApp());
}

 main() is the entry point of the application. It calls the runApp() function with ChatBotApp as the
root widget to start the app.

Root Widget: ChatBotApp


class ChatBotApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
return MaterialApp(
debugShowCheckedModeBanner: false,
title: 'Basic Chatbot',
theme: ThemeData(
primarySwatch: Colors.blue,
),
home: ChatScreen(),
);
}
}

 ChatBotApp:
o A StatelessWidget that serves as the root widget of the app.
o MaterialApp:
 Wraps the app with Material Design widgets.
 debugShowCheckedModeBanner: false removes the debug banner in the top-right
corner.
 title sets the app title.
 theme defines the app's visual theme, using a blue primary color.
 home points to ChatScreen, the main screen of the app.

Main Screen: ChatScreen


class ChatScreen extends StatefulWidget {
@override
_ChatScreenState createState() => _ChatScreenState();
}

 ChatScreen:
o A StatefulWidget to manage dynamic chat messages.
o Calls _ChatScreenState to maintain state.

State for ChatScreen


class _ChatScreenState extends State<ChatScreen> {
final TextEditingController _controller = TextEditingController();
final List<Map<String, String>> _messages = [];

 _ChatScreenState:
o Contains logic and UI for the chat interface.
o _controller:
 A TextEditingController to handle user input from the text field.
o _messages:
 A list of message objects (maps) with keys "sender" and "text".

Sending a Message
void _sendMessage() {
if (_controller.text.trim().isEmpty) return;

setState(() {
_messages.add({"sender": "user", "text": _controller.text.trim()});
_messages.add({"sender": "bot", "text":
_generateResponse(_controller.text.trim())});
});

_controller.clear();
}

 _sendMessage():
o Triggers when the send button is pressed.
o Checks for empty input:
 If the input is empty, the function exits early.
o Updates _messages:
 Adds the user's message.
 Adds a bot-generated response by calling _generateResponse().
o Clears the input field:
 Resets _controller for the next message.

Generating Responses
String _generateResponse(String userMessage) {
if (userMessage.toLowerCase().contains("hello")) {
return "Hello! How can I help you today?";
} else if (userMessage.toLowerCase().contains("how are you")) {
return "I'm just a bot, but I'm doing great!";
} else {
return "I'm sorry, I didn't understand that.";
}
}
 _generateResponse():
o Takes the user's message as input and returns a simple hardcoded response based on
keywords.

Building the UI
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text('Basic Chatbot'),
),
body: Column(
children: [
Expanded(
child: ListView.builder(
itemCount: _messages.length,
itemBuilder: (context, index) {
final message = _messages[index];
final isUserMessage = message["sender"] == "user";

return Align(
alignment: isUserMessage ? Alignment.centerRight :
Alignment.centerLeft,
child: Container(
margin: EdgeInsets.symmetric(vertical: 5, horizontal: 10),
padding: EdgeInsets.symmetric(vertical: 10, horizontal: 15),
decoration: BoxDecoration(
color: isUserMessage ? Colors.blue[100] : Colors.grey[300],
borderRadius: BorderRadius.circular(10),
),
child: Text(
message["text"]!,
style: TextStyle(fontSize: 16),
),
),
);
},
),
),
Padding(
padding: const EdgeInsets.all(8.0),
child: Row(
children: [
Expanded(
child: TextField(
controller: _controller,
decoration: InputDecoration(
hintText: 'Type a message...',
border: OutlineInputBorder(
borderRadius: BorderRadius.circular(20),
),
),
),
),
SizedBox(width: 10),
IconButton(
icon: Icon(Icons.send, color: Colors.blue),
onPressed: _sendMessage,
),
],
),
),
],
),
);
}
}

 UI Structure:
o Scaffold:
 Provides the basic layout for the app.
 AppBar: Displays the app title.
 Column:
 Contains the chat messages and input field.
o Chat Messages:
 ListView.builder:
 Dynamically generates message widgets from _messages.
 Message Style:
 Aligns messages based on the sender (user or bot).
 User messages have a blue background, bot messages are grey.
o Input Field:
 TextField:
 Captures user input.
 IconButton:
 Sends the message when clicked.

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