Mastering Linker Scripts in Embedded Systems
Mastering Linker Scripts in Embedded Systems
Linker Scripts in
Embedded Systems
Compilation Process
1. MEMORY
a. Defines memory regions (FLASH, RAM, etc.).
2. ENTRY()
a. Defines the entry point of execution.
3. SECTIONS
a. Specifies where different sections (.text, .data, .bss) go.
MEMORY
Defines FLASH (code storage) and RAM (runtime storage).
ORIGIN: Start address.
LENGTH: Size of the memory.
ENTRY(Reset_Handler)
Defines the entry function, usually Reset_Handler, which
initializes the system.
SECTIONS
.text: Contains program instructions and is placed in FLASH.
.data: Contains initialized variables, copied from FLASH to
RAM at startup.
.bss: Contains uninitialized variables, initialized to zero at
runtime.
.stack: Reserves memory for the stack.
Linker Scripts in Embedded Systems
Example usage in C:
Linker Scripts in Embedded Systems
09. Conclusion
A linker script is essential for defining memory layout in
embedded systems.
It maps program sections (.text, .data, .bss) to FLASH and
RAM.
It controls execution startup and ensures efficient memory
usage.
Debugging linker issues helps in optimizing embedded
applications.
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Chetan Shidling
@chetan_shidling_ Save
www.cselectricalandelectronics.com