Csmos English
Csmos English
{
"language" "English"
"Tokens"
{
"CStrike_Reset_View" "Reset view"
"CStrike_Mouse_Look" "Mouse look"
"CStrike_Keyboard_Look" "Keyboard look"
"CStrike_Standard_Radio" "Standard radio messages"
"CStrike_Group_Radio" "Group radio messages"
"CStrike_Report_Radio" "Report radio messages"
"CStrike_LookAtWeapon" "Inspect Weapon"
"CStrike_Nightvision" "Turn nightvision on/off"
"CStrike_Menu_Title" "MENU"
"CStrike_Buy_Primary_Ammo" "Buy primary ammo (optional)"
"CStrike_Buy_Secondary_Ammo" "Buy secondary ammo (optional)"
"CStrike_Buy_Equip_Menu" "Buy equipment menu (optional)"
"CStrike_Menu_Item_1" "Primary Weapon"
"CStrike_Menu_Item_2" "Secondary Weapon"
"CStrike_Menu_Item_3" "Melee Weapons"
"CStrike_Menu_Item_4" "Cycle Grenades"
"CStrike_Menu_Item_5" "Bomb"
"CStrike_Menu_Item_6" "HE Grenade"
"CStrike_Menu_Item_7" "Flashbang"
"CStrike_Menu_Item_8" "Smoke Grenade"
"CStrike_Menu_Item_9" "Decoy Grenade"
"CStrike_Menu_Item_10" "Molotov Cocktail"
"CStrike_Menu_Item_11" "Zeus x27"
"CStrike_Menu_Item_12" "Healthshot"
"CStrike_Mission_Briefing" "Recap mission briefing"
"CStrike_Fire" "Fire"
"CStrike_Weapon_Special_Func" "Weapon special function"
"CStrike_Drop_Weapon" "Drop current weapon"
"CStrike_Combat_Title" "COMBAT"
"CStrike_Select_Team" "Select team"
"CStrike_Corpse_Stay" "Time before dead bodies disappear"
"CStrike_Max_Shells" "Max shells"
"CStrike_Max_Smoke_Puffs" "Max smoke puffs"
"CStrike_Smoke_Quality" "Smoke gas grenade sprite quality"
"CStrike_Smoke_Best" "Best looking, slowest"
"CStrike_Smoke_Medium" "Medium quality"
"CStrike_Smoke_Worst" "Worst looking, fastest"
"CStrike_Weapon_Alignment" "Weapon alignment"
"CStrike_Left_Handed" "Left handed"
"CStrike_Right_Handed" "Right handed"
"CStrike_Buy_Menu_Type" "Buy menu type"
"CStrike_Old_Style_Menus" "Old style menus"
"CStrike_VGUI_Menus" "VGUI menus"
"CStrike_Automatic_Weapon_Switch" "Automatically switch to
picked up weapons (if more powerful)"
"CStrike_AutoHelp" "Auto-help"
"CStrike_Timelimit" "Time per map (minutes)"
"CStrike_WinLimit" "Win limit (rounds)"
"CStrike_RoundLimit" "Round limit (rounds)"
"CStrike_RoundTime" "Time per round (minutes)"
"CStrike_FreezeTime" "Freeze time (seconds)"
"CStrike_BuyTime" "Buy time (seconds)"
"CStrike_StartMoney" "Starting money"
"CStrike_Death_Camera_Type" "Death camera type"
"CStrike_Spectate_Anyone" "Spectate anyone"
"CStrike_Spectate_Team_Only" "Spectate team only"
"CStrike_Only_First_Person" "Only first-person"
"CStrike_Fade_To_Black" "Disable chase/death cam"
"CStrike_Disable_Freeze_Cam" "Disable freeze cam"
"CStrike_TK_Punish" "Kill TKers on next round"
"CStrike_AutoKick" "Kick idlers and TKers"
"CStrike_Hostage_Penalty" "Kick after (x) hostage kills"
"CStrike_Allow_Flashlight" "Allow flashlight"
"CStrike_Use_Map_Factions" "Use map factions"
"CStrike_Use_Map_Factions_Off" "Off"
"CStrike_Use_Map_Factions_Everyone" "Everyone"
"CStrike_Use_Map_Factions_BotsOnly" "Bots only"
"CStrike_DoWarmup" "Warmup"
"CStrike_WarmupTime" "Warmup time (sec)"
"CStrike_Halftime" "Halftime"
"CStrike_Teammates_Are_Enemies" "Teammates are enemies"
"CStrike_Random_Spawn" "Random spawn points"
"CStrike_Buy_Anywhere" "Buy anywhere"
"CStrike_EnableOvertime" "Overtime"
"CStrike_Solid_Teammates" "Team collision"
"CStrike_Bot_RandomKnives" "Random knives for bots"
"CStrike_Bot_RandomGloves" "Random gloves for bots"
"CStrike_Bot_RandomAgents" "Random agents for bots"
"CStrike_Second" "second"
"CStrike_Seconds" "seconds"
"CStrike_bot_controlled_by" "BOT (%s1)"
"CStrike_bot_decorated_name" "BOT %s1"
"CStrike_Spec_RoundsLeft" "Round %s1"
"CStrike_Spec_RoundsLeftOvertime" "OT %s1 (%s2)"
"CStrike_Team_CT" "Counter-Terrorists"
"CStrike_Team_CT_Upper" "COUNTER-TERRORISTS"
"CStrike_Team_T" "Terrorists"
"CStrike_Team_T_Upper" "TERRORISTS"
"CStrike_Team_Humans_Bots" "Humans: %s1 — Bots: %s2"
"CStrike_NowPlaying_T" "PLAYING ON TEAM TERRORIST"
"CStrike_NowPlaying_CT" "PLAYING ON TEAM COUNTER-TERRORIST"
"CStrike_NowPlaying_Bot" "PLAYING AS A BOT"
"CStrike_ScoreBoard_Ter" "TERRORISTS"
"CStrike_ScoreBoard_CT" "COUNTER-TERRORISTS"
"CStrike_ScoreBoard_Scores" "%s1"
"CStrike_ScoreBoard_KillsNeeded" "KILLS NEEDED: %s1"
"CStrike_ScoreBoard_RoundsLeft" "ROUNDS LEFT: %s1"
"CStrike_ScoreBoard_WinsNeeded" "WINS NEEDED: %s1"
"CStrike_ScoreBoard_TimeLeft" "%s1"
"CStrike_ScoreBoard_TimeLeftLabel" "TIME LEFT:"
"CStrike_ScoreBoard_Death" "Death"
"CStrike_ScoreBoard_Bomb" "Bomb"
"CStrike_ScoreBoard_MVP" "MVP"
"CStrike_ScoreBoard_Friend" "Friend"
"CStrike_ScoreBoard_Dominate" "Dominate"
"CStrike_ScoreBoard_Nemesis" "Nemesis"
"CStrike_ScoreBoard_CT_Win" "COUNTER-TERRORISTS WIN MATCH"
"CStrike_ScoreBoard_T_Win" "TERRORISTS WIN MATCH"
"CStrike_ScoreBoard_No_Win" "Everyone Loses"
"CStrike_ScoreBoard_Server" "%s1"
"CStrike_Scoreboard_ServerLabel" "SERVER:"
"CStrike_Scoreboard_MapNameLabel" "MAP:"
"CStrike_Scoreboard_NoSpectators" "No Spectators"
"CStrike_Scoreboard_Spectators" "Spectators: %s1"
"CStrike_Scoreboard_HLTV" "Viewers: %s1"
"CStrike_ScoreBoard_PlayerName" "PLAYER"
"CStrike_ScoreBoard_PlayerStatus" "STATUS"
"CStrike_ScoreBoard_Players" "PLAYERS"
"CStrike_ScoreBoard_Score" "SCORE"
"CStrike_Scoreboard_EnableCursor" "[MOUSE2] Enable Cursor"
"CStrike_Scoreboard_Bot" "BOT"
"CStrike_Scoreboard_FirstHalf" "1st"
"CStrike_Scoreboard_SecondHalf" "2nd"
"CStrike_Scoreboard_Overtime" "OT"
"CStrike_Scoreboard_LossBonus" "Loss Bonus"
"CStrike_Scoreboard_LossBonus_Hint" "The team will earn $%s1 with
a round loss"
"CStrike_SB_Kills" "K"
"CStrike_SB_Assists" "A"
"CStrike_SB_Deaths" "D"
"CStrike_SB_Server" "Server: %s1"
"CStrike_SB_Money" "Money"
"CStrike_SB_MVP" "MVP"
"CStrike_SB_Score" "Score"
"CStrike_SB_Alive" "Alive: %s1/%s2"
"CStrike_SB_GGLevel" "Lvl"
"CStrike_SB_KD" "K/D"
"CStrike_DEAD" "Dead"
"CStrike_VIP" "VIP"
"CStrike_BOMB" "Bomb"
"CStrike_PlayerCount_Alive" "ALIVE"
"CStrike_Cancel" "[ESCAPE] CANCEL"
"CStrike_CancelLabel" "CANCEL"
"CStrike_OK" "[ENTER] OK"
"CStrike_Join_Team" "SELECT TEAM"
"CStrike_Terrorist_Forces" "&1 TERRORIST FORCES"
"CStrike_CT_Forces" "&2 CT FORCES"
"CStrike_VIP_Team" "&3 VIP"
"CStrike_Team_AutoAssign" "[A] AUTO SELECT"
"CStrike_Menu_Spectate" "[S] SPECTATE"
"CStrike_Join_Class" "CHOOSE A CLASS"
"CStrike_Auto_Select" "[A] AUTO-SELECT"
"CStrike_Phoenix" "&1 PHOENIX CONNEXION"
"CStrike_L337_Krew" "&2 ELITE CREW"
"CStrike_Separatist" "&3 SEPARATIST"
"CStrike_Balkan" "&4 BALKAN"
"CStrike_Professional" "&5 PROFESSIONAL"
"CStrike_Anarchist" "&6 ANARCHIST"
"CStrike_Pirate" "&7 PIRATE"
"CStrike_ST6" "&1 SEAL TEAM 6"
"CStrike_GSG9" "&2 GSG-9"
"CStrike_SAS" "&3 SAS"
"CStrike_GIGN" "&4 GIGN"
"CStrike_FBI" "&5 FBI"
"CStrike_IDF" "&6 IDF"
"CStrike_SWAT" "&7 SWAT"
"CStrike_Terror_Name" "THE PHOENIX FACTION"
"CStrike_Leet_Name" "ELITE_CREW"
"CStrike_Arctic_Name" "ARCTIC AVENGERS"
"CStrike_Guerilla_Name" "GUERILLA WARFARE"
"CStrike_Militia_Name" "MIDWEST MILITIA"
"CStrike_ST6_Name" "SEAL TEAM 6"
"CStrike_GSG9_Name" "GRENZSCHUTZGRUPPE-9"
"CStrike_SAS_Name" "BRITISH SPECIAL AIR SERVICE"
"CStrike_GIGN_Name" "GROUPE D'INTERVENTION DE LA GENDARMERIE
NATIONALE"
"CStrike_Autoselect_Name" "RANDOMLY SELECT A CHARACTER CLASS"
"CStrike_Terror_Label" "Having established a reputation for
killing anyone that \ngets in their way, the Phoenix Faction is one of \nthe most
feared terrorist groups in Eastern Europe. \nFormed shortly after the breakup of
the USSR. "
"CStrike_Leet_Label" "Middle Eastern fundamentalist group bent
on world \ndomination and various other evil deeds."
"CStrike_Arctic_Label" "Swedish terrorist faction founded in
1977. Famous for \ntheir bombing of the Canadian embassy in 1990."
"CStrike_Guerilla_Label" "A terrorist faction founded in the
Middle East, this \ngroup has a reputation for ruthlessness. Their \ndisgust for
the American lifestyle was demonstrated in \ntheir 1982 bombing of a school bus
full of Rock and Roll \nmusicians."
"CStrike_Militia_Label" "The Midwest Militia is a right-wing
extremist movement\nconsisting of formal and informal armed paramilitary groups.\
nThis anti-government group was founded in 1993 after the\nstandoff in Waco,
Texas."
"CStrike_ST6_Label" "ST-6 (to be known later as DEVGRU) was
founded in 1980 \nunder the command of Lieutenant-Commander Richard \nMarcincko.
ST-6 was placed on permanent alert to respond \nto terrorist attacks against
American targets worldwide."
"CStrike_GSG9_Label" "GSG-9 was born out of the tragic events
that led to the \ndeath of several Israeli athletes during the \n1972 Olympic games
in Munich, Germany."
"CStrike_SAS_Label" "The world-renowned British SAS was
founded in the Second \nWorld War by a man named David Stirling. Their \nrole
during WW2 involved gathering intelligence behind \nenemy lines and executing
sabotage strikes and \nassassinations against key targets."
"CStrike_GIGN_Label" "France's elite Counter-Terrorist unit,
the GIGN, was \ndesigned to be a fast response force that could \ndecisively react
to any large-scale terrorist incident. \nConsisting of no more than 100 men, the
GIGN has earned \nits reputation through a history of successful ops."
"CStrike_AutoSelect_Label" "Auto-Select randomly selects a
character model."
"CStrike_Buy_Menu" "Buy Menu"
"CStrike_Buy_MenuCAPS" "BUY MENU"
"CStrike_Select_Category" "SHOP BY CATEGORY"
"CStrike_Quick_Buy" "QUICK-BUY COMMANDS"
"CStrike_Current_Money" "YOU HAVE $%s1"
"CStrike_CT_Favorites" "COUNTER-TERRORIST FAVORITES"
"CStrike_TER_Favorites" "TERRORIST FAVORITES"
"CStrike_Current_Loadout" "CURRENT EQUIPMENT LOADOUT"
"CStrike_SetPreset" "SAVE"
"CStrike_BuyPresetSet" "SET FAVORITE"
"CStrike_BuyPresetSetConfirm" "Save your current equipment in
this Slot?"
"CStrike_BuyPresetSetDontAsk" "Do not ask me again"
"CStrike_SetPresetError" "ERROR"
"CStrike_SetPresetErrorText" "You have a weapon that cannot be
bought."
"CStrike_MarketHeadline" "BARGAIN OF THE WEEK:\n%s1"
"CStrike_MarketBargain" "This week's most significant price
decrease is the %s1. If you rarely purchase this item, now would be a great time to
try it out. Press 'B' to buy."
"CStrike_MarketDescription" "Prices in Counter-Strike: Source
change every week, based on what players buy world-wide. Click <a
href=http://www.steampowered.com/stats/csmarket/>here</a>for more information about
dynamic weapon pricing."
"CStrike_MarketDivider" "........................................
...................................................................................
............................"
"CStrike_MarketPreviousPrice" "LAST WEEK: $%s1"
"CStrike_MarketCurrentPrice" "THIS WEEK: $%s1"
"CStrike_MarketDeltaPrice" "$%s1 PRICE DIFFERENCE!"
"CStrike_Auto_Buy" "Automatically Buy Equipment"
"CStrike_ReBuy" "Re-Buy Previous Equipment"
"CStrike_BuyMenuRebuy" "RE-BUY PREVIOUS"
"CStrike_BuyMenuAutobuy" "AUTO-BUY"
"CStrike_BuyMenuBargainbuy" "&B BUY THIS WEEK'S BARGAIN"
"CStrike_NewMultiplayerGame" "&New Multiplayer Game"
"CStrike_Pistols" "PISTOL"
"CStrike_Heavy" "HEAVY"
"CStrike_SubMachineGuns" "SMG"
"CStrike_Rifles" "RIFLE"
"CStrike_Equipment" "EQUIPMENT"
"CStrike_Grenades" "GRENADE"
"CStrike_PistolsLabel" "BUY PISTOLS (SECONDARY WEAPON)"
"CStrike_HeavyGunsLabel" "BUY HEAVY GUNS (PRIMARY WEAPON)"
"CStrike_SubmachinegunsLabel" "BUY SUBMACHINE GUNS (PRIMARY
WEAPON)"
"CStrike_RiflesLabel" "BUY RIFLES (PRIMARY WEAPON)"
"CStrike_PrimaryammoLabel" "BUY AMMO FOR PRIMARY WEAPON"
"CStrike_SecammoLabel" "BUY AMMO FOR SECONDARY WEAPON"
"CStrike_EquipmentLabel" "BUY EQUIPMENT"
"CStrike_GrenadesLabel" "BUY GRENADES"
"CStrike_Select_Pistol" "SELECT A PISTOL"
"CStrike_PriceLabel" "PRICE"
"CStrike_OriginLabel" "COUNTRY OF ORIGIN"
"CStrike_CalibreLabel" "CALIBER"
"CStrike_ClipCapacityLabel" "CLIP CAPACITY"
"CStrike_RateOfFireLabel" "RATE OF FIRE"
"CStrike_WeightLoadedLabel" "WEIGHT (LOADED)"
"CStrike_WeightEmptyLabel" "WEIGHT (EMPTY)"
"CStrike_ProjectileWeightLabel" "PROJECTILE WEIGHT"
"CStrike_MuzzleVelocityLabel" "MUZZLE VELOCITY"
"CStrike_MuzzleEnergyLabel" "MUZZLE ENERGY"
"CStrike_DescriptionLabel" "DESCRIPTION"
"CStrike_Listen_MapName" "Map"
"CStrike_Bot_IncludeBots" "Include CPU players (bots) in this
game"
"CStrike_Bot_NumberOfBots" "Number of CPU players"
"CStrike_Bot_Difficulty" "Difficulty"
"CStrike_Bot_Difficulty0" "Easy"
"CStrike_Bot_Difficulty1" "Normal"
"CStrike_Bot_Difficulty2" "Hard"
"CStrike_Bot_Difficulty3" "Expert"
"CStrike_Bot_JoinAfterPlayer" "Bots join after a player joins"
"CStrike_Bot_GoRogue" "Bots can go rogue"
"CStrike_Bot_AllowWeapon" "Bots can use"
"CStrike_Bot_UsePistols" "Pistols"
"CStrike_Bot_UseShotguns" "Shotguns"
"CStrike_Bot_UseSub" "Submachine guns"
"CStrike_Bot_UseRifles" "Rifles"
"CStrike_Bot_UseMachineGuns" "Machine guns"
"CStrike_Bot_UseGrenades" "Grenades"
"CStrike_Bot_UseSniper" "Sniper Rifles"
"CStrike_Bot_UseShield" "Shields"
"CStrike_Bot_Quota" "Minimum # of Bots"
"CStrike_Bot_NamePrefix" "Bot name prefix"
"CStrike_Bot_JoinTeam" "Bots join team"
"CStrike_Bot_Defer" "Bots defer goals to humans"
"CStrike_Bot_DeferItems" "Bots defer items to humans"
"CStrike_Bot_Chatter" "Bot radio chatter"
"CStrike_Bot_chatter_Off" "Off"
"CStrike_Bot_chatter_Radio" "Standard radio"
"CStrike_Bot_chatter_Minimal" "Minimal"
"CStrike_Bot_chatter_Normal" "Normal"
"CStrike_Bot_Quota_Mode" "Bot quota mode"
"CStrike_Bot_Quota_Mode_Hint" "Quota mode determines how bots
will join the game:\n 'Fill' means the server will adjust bots to keep N players in
the game\n 'Match' means the server will maintain a 1:N ratio of humans to bots"
"CStrike_Bot_Quota_Mode_Normal" "Normal"
"CStrike_Bot_Quota_Mode_Fill" "Fill"
"CStrike_Bot_Quota_Mode_Match" "Match"
"CStrike_Already_Own_Weapon" "You already own that weapon."
"CStrike_Not_Available" "This selection is not available for
purchase on this map."
"CStrike_HELP" "HELP"
"CStrike_Map_Desc" "Map Description"
"CStrike_Time_Left" "Time Left"
"CStrike_Time_LeftVariable" "Time Left: %s1"
"CStrike_Rounds_LeftVariable" "Rounds Left: %s1"
"CStrike_Wins_NeededVariable" "Wins Needed: %s1"
"CStrike_Adjust_Crosshair" "Adjust Crosshair"
"CStrike_Use_Left_Hand" "Use Left Hand"
"CStrike_Use_Right_Hand" "Use Right Hand"
"CStrike_CHANGE_TEAM" "CHANGE TEAM"
"CStrike_TEAM_MESSAGE" "TEAM MESSAGE"
"CStrike_Map_Siege" "map cs_siege"
"CStrike_take_underground" "'Take the underground'"
"CStrike_enemy_garage" "Enemy in parking garage'"
"CStrike_rush_hostage_room" "'Rush hostage room!'"
"CStrike_snipers_watch_out" "'Snipers! Watch out!'"
"CStrike_take_upper_route" "'Take the upper route'"
"CStrike_train" "map de_train"
"CStrike_rush_trainyard" "'Rush trainyard bomb!'"
"CStrike_rush_enclosed" "'Rush enclosed bomb site!'"
"CStrike_flank_them" "'Flank them!'"
"CStrike_bomb_site_secure" "'Bomb site secure!'"
"CStrike_lend_me_blaster" "'Lend me your blaster!'"
"CStrike_vertigo" "map de_vertigo"
"CStrike_rush_upper_level" "'Rush the upper level!'"
"CStrike_rush_lower_level" "'Rush the lower level!'"
"CStrike_prodigy" "map de_prodigy"
"CStrike_rush_to_pipes" "'Rush to pipes'"
"CStrike_rush_to_lab" "'Rush to the lab!'"
"CStrike_take_the_hallway" "'Take the hallway!'"
"CStrike_take_the_apc" "'Take the APC route!'"
"CStrike_aztec" "map de_aztec"
"CStrike_take_bridge" "'Take the bridge!'"
"CStrike_enemy_at_bomb_site" "'Enemy at bomb site'"
"CStrike_rush_to_bomb_site" "'Rush to bomb site'"
"CStrike_take_water_route" "'Take the water route!'"
"CStrike_inferno" "map de_inferno"
"CStrike_office" "map cs_office"
"CStrike_take_back_route" "'Take the back route!'"
"CStrike_rush_to_hostages" "'Rush to the hostages!'"
"CStrike_do_it_for_manilov" "'Do it for Manilov!'"
"CStrike_take_front_route" "'Take the front route!'"
"CStrike_backalley" "map cs_backalley"
"CStrike_enemy_overhead" "'Enemy overhead!'"
"CStrike_go_you_blaster" "'Go you blaster!'"
"CStrike_taking_heavy_fire" "'Taking heavy blaster fire!'"
"CStrike_747" "map cs_747"
"CStrike_rush_the_plane" "'Rush the plane'"
"CStrike_meet_in_terminal" "'Meet in terminal'"
"CStrike_enemy_outside_plane" "'Enemy outside plane'"
"CStrike_enemy_in_cargo" "'Enemy in cargo hold!'"
"CStrike_oilrig" "map as_oilrig"
"CStrike_rush_to_chopper" "'Rush to chopper!'"
"CStrike_to_the_elevator" "'To the elevator'"
"CStrike_vip_spotted" "'VIP spotted!'"
"CStrike_sniper_spotted" "'Sniper spotted'"
"CStrike_protect_the_vip" "'Protect the VIP'"
"CStrike_assault" "map cs_assault"
"CStrike_rush_the_building" "'Rush the building!'"
"CStrike_take_the_vents" "'Take the vents!'"
"CStrike_enemy_in_vents" "'Enemy in vents!'"
"CStrike_team_regroup" "'Team! Regroup!'"
"CStrike_nuke" "map de_nuke"
"CStrike_go_to_main_hall" "'Go to main hall'"
"CStrike_go_to_basement" "'Go to the basement'"
"CStrike_flank_yard" "'Flank yard'"
"CStrike_flank_comm_room" "'Flank comm-room'"
"CStrike_at_entrance_hall" "'At the entrance hall'"
"CStrike_cbble" "map de_cbble"
"CStrike_heading_central_hall" "'Heading central hallway'"
"CStrike_heading_underpass" "'Heading to underpass'"
"CStrike_sniper_in_tower" "'Sniper in tower'"
"CStrike_bomb_target_secure" "'Bomb target areas secure'"
"CStrike_guard_start_area" "'Guard start area'"
"CStrike_dust" "map de_dust"
"CStrike_heading_to_hallway" "'Heading to hallway'"
"CStrike_bomb_a_secure" "'Bomb A secure'"
"CStrike_bomb_b_secure" "'Bomb B secure'"
"CStrike_sniper_at_underpass" "'Sniper at underpass'"
"CStrike_dust2" "map de_dust2"
"CStrike_heading_to_tunnel" "'Heading to tunnel'"
"CStrike_italy" "map cs_italy"
"CStrike_meet_at_market" "'Meet at market'"
"CStrike_rush_the_house" "'Rush the house'"
"CStrike_head_to_wine_cellar" "'Head to wine cellar'"
"CStrike_rush_long_passage" "'Rush long passage'"
"CStrike_hostages_rescued" "'Hostages being rescued'"
"CStrike_estate" "map cs_estate"
"CStrike_go_to_sewer" "'Go to sewer'"
"CStrike_enemy_on_first_story" "'Enemy on first story'"
"CStrike_enemy_on_sec_story" "'Enemy on second story'"
"CStrike_enemy_in_back" "'Enemy in back'"
"CStrike_enemy_in_front" "'Enemy in front'"
"CStrike_tundra" "map as_tundra"
"CStrike_use_sec_route" "'Use secondary route'"
"CStrike_use_primary_route" "'Use primary route'"
"CStrike_rush_to_apc" "'Rush to APC'"
"CStrike_rush_to_chopper" "'Rush to chopper!'"
"CStrike_map_militia" "map cs_militia"
"CStrike_meet_at_garage" "'Meet at garage vent'"
"CStrike_meet_front_house" "'Meet at front of house'"
"CStrike_meet_backyard" "'Meet in backyard'"
"CStrike_enemy_topside" "'Enemy is topside!'"
"CStrike_enemy_sewers" "'Enemy is in sewers!'"
"CStrike_Acknowledged" "'Acknowledged'"
"CStrike_Negative" "'Negative'"
"CStrike_Go" "'Go Go Go!'"
"CStrike_On_My_Way" "'On my way'"
"CStrike_Need_Backup" "'Need backup'"
"CStrike_DROP_CURRENT_ITEM" "DROP CURRENT ITEM"
"CStrike_Random" "Random"
"CStrike_Healthshot_AlreadyAtMax" "You are already at max
health"
"CStrike_TitlesTXT_AK47" "AK-47"
"CStrike_TitlesTXT_Accept_All_Messages" "Now accepting all text
messages"
"CStrike_TitlesTXT_Accept_Radio" "Now accepting radio
messages"
"CStrike_TitlesTXT_Affirmative" "Affirmative."
"CStrike_TitlesTXT_Alias_Not_Avail" "The \"%s1\" is not available
for your team to buy."
"CStrike_TitlesTXT_All_Hostages_Rescued" "All hostages have been
rescued!"
"CStrike_TitlesTXT_All_Teams_Full" "All teams are full!"
"CStrike_TitlesTXT_All_VIP_Slots_Full" "All 5 VIP slots have
been filled up. Please try again later."
"CStrike_TitlesTXT_Already_Have_Kevlar" "You already have
Kevlar!"
"CStrike_TitlesTXT_Already_Have_Kevlar_Helmet" "You already have
Kevlar and a helmet!"
"CStrike_TitlesTXT_Already_Have_Kevlar_Bought_Helmet" "You already
have Kevlar. Helmet purchased."
"CStrike_TitlesTXT_Already_Have_Helmet_Bought_Kevlar" "You already
have Helmet. Replenished Kevlar."
"CStrike_TitlesTXT_Already_Have_One" "You already have one!"
"CStrike_TitlesTXT_ArcticWarfareMagnum" "AWP"
"CStrike_TitlesTXT_Arctic_Avengers" "Arctic Avengers"
"CStrike_TitlesTXT_Aug" "AUG"
"CStrike_TitlesTXT_AutoShotgun" "Auto Shotgun"
"CStrike_TitlesTXT_Auto_Select" "Auto-Select"
"CStrike_TitlesTXT_Auto_Team_Balance_Next_Round" "*** Auto-
Team Balance next round ***"
"CStrike_TitlesTXT_Player_Balanced" "You have been moved to the
other team for game balance."
"CStrike_TitlesTXT_Teams_Balanced" "The teams have been
balanced."
"CStrike_TitlesTXT_BOMB" "BOMB"
"CStrike_TitlesTXT_Banned_For_Killing_Teammates" "You are
being banned from the server for killing too many teammates."
"CStrike_TitlesTXT_Beretta96G" "Dual Berettas"
"CStrike_TitlesTXT_Bomb_Defusal_Kit" "Bomb Defusal Kit"
"CStrike_TitlesTXT_Bomb_Defused" "The bomb has been defused."
"CStrike_TitlesTXT_Bomb_Planted" "The bomb has been planted.\n
%s1 seconds to detonation."
"CStrike_TitlesTXT_Hostage_Being_Taken" "A hostage is being
taken."
"CStrike_TitlesTXT_Buy_equipment" "Buy Equipment"
"CStrike_TitlesTXT_Buy_machineguns" "Buy Machine Guns"
"CStrike_TitlesTXT_Buy_pistols" "Buy Pistols"
"CStrike_TitlesTXT_Buy_prim_ammo" "Buy Primary Ammo"
"CStrike_TitlesTXT_Buy_rifles" "Buy Rifles"
"CStrike_TitlesTXT_Buy_sec_ammo" "Buy Secondary Ammo"
"CStrike_TitlesTXT_Buy_shotguns" "Buy Shotguns"
"CStrike_TitlesTXT_Buy_smgs" "Buy Sub-Machine Guns"
"CStrike_TitlesTXT_C4_Activated_At_Bomb_Spot" "C4 must be
activated at a bomb target"
"CStrike_TitlesTXT_C4_Arming_Cancelled" "Arming sequence
canceled. C4 can only be placed at a bomb target."
"CStrike_TitlesTXT_C4_Defuse_Must_Be_On_Ground" "You must be on
the ground to defuse the bomb."
"CStrike_TitlesTXT_C4_Plant_At_Bomb_Spot" "C4 must be planted at a
bomb site."
"CStrike_TitlesTXT_C4_Plant_Must_Be_On_Ground" "You must be
standing on the ground to plant the C4."
"CStrike_TitlesTXT_Hostage_Pickup_Must_Be_On_Ground" "You must be
on the ground to pick up a hostage."
"CStrike_TitlesTXT_CAM_OPTIONS" "Camera Options"
"CStrike_TitlesTXT_CLASS" "Class"
"CStrike_TitlesTXT_CT_Forces" "CT Forces"
"CStrike_TitlesTXT_CT_cant_buy" "CTs aren't allowed to buy
anything on this map."
"CStrike_TitlesTXT_CTs_Full" "The CT team is full."
"CStrike_TitlesTXT_CTs_PreventEscape" "The CTs have prevented
most of the terrorists from escaping."
"CStrike_TitlesTXT_CTs_Win" "Counter-Terrorists Win!"
"CStrike_TitlesTXT_Cannot_Be_Spectator" "You cannot become a
spectator."
"CStrike_TitlesTXT_Cannot_Buy_This" "You cannot buy this item."
"CStrike_TitlesTXT_Cannot_Carry_Anymore" "You cannot carry any
more."
"CStrike_TitlesTXT_Cannot_Switch_From_VIP" "You are the VIP.
You cannot switch roles now."
"CStrike_TitlesTXT_Cannot_Vote_Map" "You cannot vote within 3
minutes of a new map"
"CStrike_TitlesTXT_Cannot_Vote_Need_More_People" "You can't
vote for a map by yourself."
"CStrike_TitlesTXT_Cannot_Vote_With_Less_Than_Three" "You can't
vote with less than three people on your team."
"CStrike_TitlesTXT_Cant_buy" "%s1 seconds have passed. You can't
buy anything now."
"CStrike_TitlesTXT_Class_descr_not_avail" "Class description not
available."
"CStrike_TitlesTXT_Command_Not_Available" "This command is not
available to you at this point."
"CStrike_TitlesTXT_Cover_me" "Cover Me!"
"CStrike_TitlesTXT_Cstrike_Already_Own_Weapon" "You already own
that weapon."
"CStrike_TitlesTXT_D3AU1" "D3AU1"
"CStrike_TitlesTXT_DEAD" "DEAD"
"CStrike_TitlesTXT_DEATHS" "DEATHS"
"CStrike_TitlesTXT_Defusal_Kit" "Defusal Kit"
"CStrike_TitlesTXT_Defusing_Bomb_With_Defuse_Kit" "Defusing
bomb WITH defuse kit."
"CStrike_TitlesTXT_Defusing_Bomb_Without_Defuse_Kit" "Defusing
bomb WITHOUT defuse kit."
"CStrike_TitlesTXT_Bomb_Already_Being_Defused" "The bomb is
already being defused."
"CStrike_TitlesTXT_DesertEagle" "Desert Eagle"
"CStrike_TitlesTXT_Dual40" ".40 Dual"
"CStrike_TitlesTXT_ESC90" "P90"
"CStrike_TitlesTXT_ESFiveSeven" "Five-Seven"
"CStrike_TitlesTXT_ESM249" "ES M249"
"CStrike_TitlesTXT_Enemy" "Enemy"
"CStrike_TitlesTXT_Enemy_down" "Enemy down."
"CStrike_TitlesTXT_Enemy_spotted" "Enemy spotted."
"CStrike_TitlesTXT_Equipment" "Equipment"
"CStrike_TitlesTXT_Escaping_Terrorists_Neutralized" "Escaping
terrorists have all been neutralized."
"CStrike_TitlesTXT_FNP90" "P90"
"CStrike_TitlesTXT_Famas" "FAMAS"
"CStrike_TitlesTXT_Fire_in_the_hole" "Fire in the hole!"
"CStrike_TitlesTXT_Flashbang_in_the_hole" "Flashbang Out!"
"CStrike_TitlesTXT_Smoke_in_the_hole" "Smoke Out!"
"CStrike_TitlesTXT_Molotov_in_the_hole" "FireBomb on the way!"
"CStrike_TitlesTXT_Incendiary_in_the_hole" "FireBomb on the
way!"
"CStrike_TitlesTXT_Decoy_in_the_hole" "Decoy out!"
"CStrike_TitlesTXT_FiveSeven" "Five-SeveN"
"CStrike_TitlesTXT_CZ75" "CZ75-Auto"
"CStrike_TitlesTXT_Flashbang" "Flashbang"
"CStrike_TitlesTXT_Follow_me" "Follow Me."
"CStrike_TitlesTXT_Friend" "Friend"
"CStrike_TitlesTXT_G3SG1" "G3SG1 Semi-Auto Sniper Rifle"
"CStrike_TitlesTXT_GAMESAVED" "Saved"
"CStrike_TitlesTXT_GIGN" "GIGN"
"CStrike_TitlesTXT_GSG_9" "GSG-9"
"CStrike_TitlesTXT_GalilAR" "Galil AR"
"CStrike_TitlesTXT_Game_Commencing" "Game Commencing."
"CStrike_TitlesTXT_Game_added_position" "You have been added to
position %s1 of 5"
"CStrike_TitlesTXT_Game_bomb_drop" "%s1 dropped the bomb."
"CStrike_TitlesTXT_Game_afk_bomb_drop" "I dropped the bomb."
"CStrike_TitlesTXT_Game_bomb_pickup" "%s1 picked up the
bomb."
"CStrike_TitlesTXT_Game_connected" "%s1 connected."
"CStrike_TitlesTXT_Game_disconnected" "%s1 has left the game."
"CStrike_TitlesTXT_Game_idle_kick" "%s1 has been idle for too
long and has been kicked."
"CStrike_TitlesTXT_Game_in_position" "You are already in
position %s1 of 5."
"CStrike_TitlesTXT_Game_join_ct" "%s1 is joining the Counter-
Terrorist force."
"CStrike_TitlesTXT_Game_join_ct_auto" "%s1 is joining the
Counter-Terrorist force. (auto)"
"CStrike_TitlesTXT_Game_join_terrorist" "%s1 is joining the
Terrorist force."
"CStrike_TitlesTXT_Game_join_terrorist_auto" "%s1 is joining
the Terrorist force. (auto)"
"CStrike_TitlesTXT_Game_kicked" "Kicked %s1"
"CStrike_TitlesTXT_Game_last_round" "* Last Round *"
"CStrike_TitlesTXT_Game_no_timelimit" "* No Time Limit *"
"CStrike_TitlesTXT_Game_radio" "%s1 (RADIO): %s2"
"CStrike_TitlesTXT_Game_required_votes" "Required number of
votes for a new map = %s1"
"CStrike_TitlesTXT_Game_scoring" "Scoring will not start until
both teams have players."
"CStrike_TitlesTXT_Game_teammate_attack" "%s1 attacked a
teammate."
"CStrike_TitlesTXT_Knife_Level_You" "You've reached gold knife
level!"
"CStrike_TitlesTXT_Knife_Level" "%s1 has reached gold knife
level!"
"CStrike_TitlesTXT_Gun_Game_Leader" "You are the new match
leader."
"CStrike_TitlesTXT_Gun_Game_Team_Leader" "You are now your team's
leader."
"CStrike_TitlesTXT_Stolen_Leader" "%s1 has taken the leader
position from you!"
"CStrike_TitlesTXT_Hint_lost_a_level_generic" "You have lost a
weapon level."
"Player_You_Are_Now_Dominating" "You are now dominating #
%s1#."
"Player_You_Are_Still_Dominating" "You are still dominating #
%s1#."
"Player_On_Killing_Spree" "#%s1 is on a killing spree
with #%s2 kills in a row!#"
"Player_Killing_Spree_more" "Killing spree!!! x%s1"
"hostagerescuetime" " The CTs have earned more time by
reaching a hostage.#"
"Player_Cash_Award_Kill_Teammate" "#%s1#: Penalty for killing a
friendly."
"Player_Cash_Award_Killed_VIP" " %s1#: Award for
neutralizing the VIP."
"Player_Cash_Award_Killed_Enemy_Generic" " %s1#: Award for
neutralizing an enemy."
"Player_Cash_Award_Killed_Enemy" " %s1#: Award for
neutralizing an enemy with the %s2."
"Player_Cash_Award_Bomb_Planted" " %s1#: Award for planting
the C4."
"Player_Cash_Award_Bomb_Defused" " %s1#: Award for defusing
the C4."
"Player_Cash_Award_Rescued_Hostage" " %s1#: Award for
extracting a hostage."
"Player_Cash_Award_Interact_Hostage" " %s1#: Award for
reaching a hostage."
"Player_Cash_Award_Respawn" " %s1#: Award for respawning."
"Player_Cash_Award_Get_Killed" " %s1#: Award for being
eliminated."
"Player_Cash_Award_Damage_Hostage" "#%s1#: Penalty for wounding
a hostage."
"Player_Cash_Award_Kill_Hostage" "#%s1#: Penalty for killing a
hostage."
"Player_Point_Award_Assist_Enemy" " %s1# point for assisting
in neutralizing #%s2#."
"Player_Point_Award_Assist_Enemy_Plural" " %s1# points for
assisting in neutralizing #%s2#."
"Player_Point_Award_Killed_Enemy" " %s1# point for
neutralizing an enemy with the %s2."
"Player_Point_Award_Killed_Enemy_Plural" " %s1# points for
neutralizing an enemy with the %s2."
"Player_Cash_Award_ExplainSuicide_YouGotCash" "(You were awarded
+$%s2 compensation for the suicide of %s1)"
"Player_Cash_Award_ExplainSuicide_TeammateGotCash" "Your
teammate %s3 was awarded +$%s2# compensation for the suicide of %s1."
"Player_Cash_Award_ExplainSuicide_EnemyGotCash" "An enemy player
was awarded compensation for the suicide of %s1."
"Player_Cash_Award_ExplainSuicide_Spectators" "%s3 was awarded +
$%s2 compensation for the suicide of %s1."
"Team_Cash_Award_T_Win_Bomb" " %s1#: Team award for
detonating bomb."
"Team_Cash_Award_Elim_Hostage" " %s1#: Team award for
eliminating the enemy team."
"Team_Cash_Award_Elim_Bomb" " %s1#: Team award for
eliminating the enemy team."
"Team_Cash_Award_Win_Time" " %s1#: Team award for winning
by running down the clock."
"Team_Cash_Award_Win_Defuse_Bomb" " %s1#: Team award for
winning by defusing the C4."
"Team_Cash_Award_Win_Hostages_Rescue" " %s1#: Team award
for winning by rescuing the hostages."
"Team_Cash_Award_Win_Hostage_Rescue" " %s1#: Team award
for winning by rescuing a hostage."
"Team_Cash_Award_Loser_Bonus" " %s1#: Income for losing."
"Team_Cash_Award_Loser_Bonus_Neg" "#%s1#: Income for losing."
"Team_Cash_Award_Loser_Zero" "#%s1#: Income for dead players on
losing team."
"Team_Cash_Award_Rescued_Hostage" " %s1#: Team award for
rescuing a hostage."
"Team_Cash_Award_Hostage_Interaction" " %s1#: Team award
for reaching a hostage."
"Team_Cash_Award_Hostage_Alive" " %s1#: Team award for
surviving hostages."
"Team_Cash_Award_Planted_Bomb_But_Defused" " %s1#: Team
award for planting the bomb."
"Team_Cash_Award_CT_VIP_Escaped" " %s1#: Team award for
evac'ing the VIP."
"Team_Cash_Award_T_VIP_Killed" " %s1#: Team award for
neutralizing the VIP."
"Team_Cash_Award_no_income" "#0#: No income for running out of
time and surviving."
"Team_Cash_Award_no_income_suicide" "#0#: No income for
suiciding."
"Team_Cash_Award_Generic" " %s1#: Team award."
"CStrike_TitlesTXT_Game_teammate_kills" "#WARNING: You will be
banned from the server if you kill %s1 more teammates!"
"CStrike_TitlesTXT_Game_timelimit" "Time Remaining: %s1:%s2"
"CStrike_TitlesTXT_Game_unknown_command" "Unknown command: %s1"
"CStrike_TitlesTXT_Game_vote_cast" "Vote cast against player #
%s1"
"CStrike_TitlesTXT_Game_vote_not_yourself" "You can't vote to
kick yourself!"
"CStrike_TitlesTXT_Game_vote_player_not_found" "Player # %s1 was
not found."
"CStrike_TitlesTXT_Game_vote_players_on_your_team" "You can
only vote for players on your team."
"CStrike_TitlesTXT_Game_vote_usage" "Usage: vote <id>"
"CStrike_TitlesTXT_Game_voted_for_map" "You voted for map #
%s1"
"CStrike_TitlesTXT_Game_votemap_usage" "Usage: votemap <id>"
"CStrike_TitlesTXT_Game_will_restart_in" "The game will restart
in %s1 %s2"
"CStrike_TitlesTXT_Get_in_position_and_wait" "Get in position
and wait for my go."
"CStrike_TitlesTXT_Get_out_of_there" "Get out of there, it's
gonna blow!"
"CStrike_TitlesTXT_Glock18" "Glock-18"
"CStrike_TitlesTXT_Go_go_go" "Go go go!"
"CStrike_TitlesTXT_Got_bomb" "You picked up the bomb."
"CStrike_TitlesTXT_Got_defuser" "You picked up a defuse kit!"
"CStrike_TitlesTXT_Guerilla_Warfare" "Guerilla Warfare"
"CStrike_TitlesTXT_HE_Grenade" "HE Grenade"
"CStrike_TitlesTXT_Health" "Health"
"CStrike_TitlesTXT_High_Explosive_Grenade" "High-Explosive
Grenade"
"CStrike_TitlesTXT_Hint_cannot_play_because_tk" "You're not
allowed to play this round because you TK'd last round."
"CStrike_TitlesTXT_Hint_careful_around_hostages" "Be careful
around hostages. You will lose money if you harm a hostage."
"CStrike_TitlesTXT_Hint_careful_around_teammates" "Careful!
Shooting at teammates will lower your score."
"CStrike_TitlesTXT_Hint_ct_vip_zone" "You are in a VIP escape
zone. Escort the VIP to any one of these zones."
"CStrike_TitlesTXT_Hint_hostage_rescue_zone" "You are in a
hostage rescue zone."
"CStrike_TitlesTXT_Hint_lead_hostage_to_rescue_point" "Carry the
hostage to the rescue point!"
"CStrike_TitlesTXT_Hint_lost_money" "You have lost money for
harming a hostage."
"CStrike_TitlesTXT_Hint_lost_a_level" "%s1 stole a level from
you by killing you with their knife!"
"CStrike_TitlesTXT_Hint_out_of_ammo" "You are out of
ammunition. Return to a buy zone to purchase more."
"CStrike_TitlesTXT_Hint_press_buy_to_purchase" "Press the BUY key
to purchase items."
"CStrike_TitlesTXT_Hint_press_use_so_hostage_will_follow" "Hold
USE to get the hostage to follow you."
"CStrike_TitlesTXT_Hint_prevent_hostage_rescue" "Prevent the
Counter-Terrorists from rescuing the hostages!"
"CStrike_TitlesTXT_Hint_removed_for_next_hostage_killed" "If
you kill one more hostage, you will be removed from the server."
"CStrike_TitlesTXT_Hint_rescue_the_hostages" "Rescue the
hostages for money."
"CStrike_TitlesTXT_Hint_reward_for_killing_vip" "You have been
rewarded $2500 for killing the VIP!"
"CStrike_TitlesTXT_Hint_spotted_a_friend" "You have spotted a
friend."
"CStrike_TitlesTXT_Hint_spotted_an_enemy" "You have spotted an
enemy."
"CStrike_TitlesTXT_Hint_terrorist_escape_zone" "You are in a
terrorist escape zone. Prevent the terrorists from getting here."
"CStrike_TitlesTXT_Hint_terrorist_vip_zone" "You are in a VIP
escape zone. Prevent the VIP from reaching any one of these zones."
"CStrike_TitlesTXT_Hint_try_not_to_injure_teammates" "Try not to
injure your teammates."
"CStrike_TitlesTXT_Hint_use_hostage_to_stop_him" "You may USE
the hostage again to stop him from following."
"CStrike_TitlesTXT_Hint_use_nightvision" "Press the NIGHTVISION
key to turn on/off nightvision goggles."
"CStrike_TitlesTXT_Hint_win_round_by_killing_enemy" "You killed
an enemy! Win the round by eliminating the opposing force."
"CStrike_TitlesTXT_Hint_you_are_in_targetzone" "You are in the
target zone. Select the bomb in your inventory and plant it by holding FIRE."
"CStrike_TitlesTXT_Hint_you_are_the_vip" "You are the VIP. Make
your way to the safety zones."
"CStrike_TitlesTXT_Hint_you_have_the_bomb" "You have the
bomb. Find the target zone or DROP the bomb for another Terrorist."
"CStrike_TitlesTXT_Hint_you_have_the_defuser" "You have the
defuse kit."
"CStrike_TitlesTXT_Hint_Bot_Takeover" "You are playing as BOT
%s1."
"CStrike_TitlesTXT_Hold_this_position" "Hold This position."
"CStrike_TitlesTXT_Hostage" "Hostage"
"CStrike_TitlesTXT_Hostage_down" "Hostage down."
"CStrike_TitlesTXT_Hostages_Not_Rescued" "Hostages have not been
rescued!"
"CStrike_TitlesTXT_Ignore_Broadcast_Messages" "Now ignoring
BROADCAST messages"
"CStrike_TitlesTXT_Ignore_Broadcast_Team_Messages" "Now
ignoring TEAM/BROADCAST messages"
"CStrike_TitlesTXT_Ignore_Radio" "Now ignoring RADIO messages"
"CStrike_TitlesTXT_In_position" "I'm in position."
"CStrike_TitlesTXT_Injured_Hostage" "You injured a hostage!"
"CStrike_TitlesTXT_KM45Tactical" "K&M .45"
"CStrike_TitlesTXT_KMUMP45" "UMP-45"
"CStrike_TitlesTXT_Kevlar" "Kevlar"
"CStrike_TitlesTXT_Kevlar_Helmet" "Kevlar+Helmet"
"CStrike_TitlesTXT_Kevlar_Vest" "Kevlar Vest"
"CStrike_TitlesTXT_Kevlar_Vest_Ballistic_Helmet" "Kevlar Vest
+ Ballistic Helmet"
"CStrike_TitlesTXT_Killed_Hostage" "You killed a hostage!"
"CStrike_TitlesTXT_Killed_Teammate" "You killed a teammate!"
"CStrike_TitlesTXT_Krieg550" "SCAR-20"
"CStrike_TitlesTXT_Krieg552" "SG 553"
"CStrike_TitlesTXT_L337_Krew" "Elite Crew"
"CStrike_TitlesTXT_LATENCY" "LATENCY"
"CStrike_TitlesTXT_Nova" "Nova"
"CStrike_TitlesTXT_M249" "ES M249 Para"
"CStrike_TitlesTXT_Negev" "Negev"
"CStrike_TitlesTXT_M4A1" "M4A1-S"
"CStrike_TitlesTXT_M4A1_Short" "M4A1-S"
"CStrike_TitlesTXT_M4A4" "M4A4"
"CStrike_TitlesTXT_Mac10" "MAC-10"
"CStrike_TitlesTXT_Mac10_Short" "Mac-10"
"CStrike_TitlesTXT_MachineGuns" "Machine Guns"
"CStrike_TitlesTXT_Magnum" "Magnum"
"CStrike_TitlesTXT_Map_Description_not_available" "Map
description not available."
"CStrike_TitlesTXT_Map_Vote_Extend" "Map has been extended for 30
minutes."
"CStrike_TitlesTXT_Map_descr_not_avail" "Map description not
available."
"CStrike_TitlesTXT_Menu_Cancel" "Cancel"
"CStrike_TitlesTXT_Menu_OK" "OK"
"CStrike_TitlesTXT_Menu_Spectate" "Spectate"
"CStrike_TitlesTXT_Mic_Volume" "Mic Volume"
"CStrike_TitlesTXT_Muted" "You have muted %s1."
"CStrike_TitlesTXT_Name_change_at_respawn" "Your name will be
changed after your next respawn."
"CStrike_TitlesTXT_Name_change_limit_exceeded" "Name change
denied (rate exceeded)."
"CStrike_TitlesTXT_Need_backup" "Need backup."
"CStrike_TitlesTXT_Negative" "Negative."
"CStrike_TitlesTXT_NightHawk" "Night Hawk"
"CStrike_TitlesTXT_NightVision" "NightVision"
"CStrike_TitlesTXT_Nightvision_Goggles" "Nightvision Goggles"
"CStrike_TitlesTXT_No_longer_hear_that_player" "You will no
longer hear that player speak."
"Cstrike_TitlesTXT_Not_Enough_Money" "You have insufficient
funds."
"Cstrike_TitlesTXT_Not_Enough_Money_NextRound" "You have
insufficient funds. $%s1 that you just earned cannot be spent this round."
"CStrike_TitlesTXT_OBS_CHASE_FREE" "Free Chase Cam"
"CStrike_TitlesTXT_OBS_CHASE_LOCKED" "Locked Chase Cam"
"CStrike_TitlesTXT_OBS_IN_EYE" "First Person"
"CStrike_TitlesTXT_OBS_MAP_CHASE" "Chase Overview"
"CStrike_TitlesTXT_OBS_MAP_FREE" "Free Overview"
"CStrike_TitlesTXT_OBS_NONE" "Camera Options"
"CStrike_TitlesTXT_OBS_ROAMING" "Free Look"
"CStrike_TitlesTXT_Only_1_Team_Change" "Only 1 team change is
allowed."
"CStrike_TitlesTXT_Only_CT_Can_Move_Hostages" "Only Counter-
Terrorists can move the hostages."
"CStrike_TitlesTXT_CanOnlyCarryOneHostage" "You can only
carry one hostage at a time!"
"CStrike_TitlesTXT_SomeonePickingUpHostage" "Someone is
already picking up that hostage!"
"CStrike_TitlesTXT_CarryingHostage" "You're carrying a hostage,
take them to the rescue zone!"
"CStrike_TitlesTXT_P250" "P250"
"CStrike_TitlesTXT_P250Compact" "250"
"CStrike_TitlesTXT_PLAYERS" "Players"
"CStrike_TitlesTXT_Phoenix_Connexion" "Phoenix Connexion"
"CStrike_TitlesTXT_Pistols" "Pistols"
"CStrike_TitlesTXT_Player" "player"
"CStrike_TitlesTXT_Player_plural" "players"
"CStrike_TitlesTXT_Prim_Ammo" "Prim. Ammo"
"CStrike_TitlesTXT_Regroup_team" "Regroup Team."
"CStrike_TitlesTXT_Report_in_team" "Report in, team."
"CStrike_TitlesTXT_Reporting_in" "Reporting in."
"CStrike_TitlesTXT_Rifles" "Rifles"
"CStrike_TitlesTXT_Roger_that" "Roger that."
"CStrike_TitlesTXT_Round_Draw" "Round Draw!"
"CStrike_TitlesTXT_SAS" "SAS"
"CStrike_TitlesTXT_SCORE" "SCORE"
"CStrike_TitlesTXT_SCORES" " SCORES"
"CStrike_TitlesTXT_SCAR20" "SCAR-20"
"CStrike_TitlesTXT_SG556" "SG 553"
"CStrike_TitlesTXT_SMGs" "SMG's"
"CStrike_TitlesTXT_SPECT_OPTIONS" "Options"
"CStrike_TitlesTXT_Schmidt" "Schmidt"
"CStrike_TitlesTXT_SchmidtMP" "Schmidt MP"
"CStrike_TitlesTXT_SSG08" "SSG 08"
"CStrike_TitlesTXT_Seal_Team_6" "Seal Team 6"
"CStrike_TitlesTXT_Sec_Ammo" "Sec. Ammo"
"CStrike_TitlesTXT_Sector_clear" "Sector clear."
"CStrike_TitlesTXT_Selection_Not_Available" "Selection Not
Available"
"CStrike_TitlesTXT_Shotguns" "Shotguns"
"CStrike_TitlesTXT_Sidearm9X19mm" "9X19mm"
"CStrike_TitlesTXT_Smoke_Grenade" "Smoke Grenade"
"CStrike_TitlesTXT_Speaker_Volume" "Speaker Volume"
"CStrike_TitlesTXT_Spec_Auto" "Auto"
"CStrike_TitlesTXT_Spec_Duck" "Press DUCK for Spectator Menu"
"CStrike_TitlesTXT_Spec_Help_Text" "Use the following keys to
change view styles:
1. \"GO\"
2. \"Fall Back\"
3. \"Stick Together Team\"
4. \"Hold This Position\"
5. \"Follow Me\"
0. Exit
"
"RadioB" "Standard Radio Message
1. \"Affirmative/Roger\"
2. \"Negative\"
3. \"Cheer!\"
4. \"Compliment\"
5. \"Thanks\"
0. Exit
"
"RadioC" "Report Radio Message
1. \"Enemy Spotted\"
2. \"Need Backup\"
3. \"You Take the Point\"
4. \"Sector Clear\"
5. \"I'm in Position\"
0. Exit
"
"CStrike_game_join_spectators" "%s1 is joining the
Spectators\n"
"CStrike_game_join_terrorist" "%s1 is joining the Terrorist
force\n"
"CStrike_game_join_ct" "%s1 is joining the Counter-Terrorist
force\n"
"CStrike_WPNHUD_AK47" "AK-47"
"CStrike_WPNHUD_Aug" "AUG"
"CStrike_WPNHUD_AWP" "AWP"
"CStrike_WPNHUD_DesertEagle" "Desert Eagle"
"CStrike_WPNHUD_Revolver" "R8 Revolver"
"CStrike_WPNHUD_Elites" "Dual Berettas"
"CStrike_WPNHUD_Famas" "FAMAS"
"CStrike_WPNHUD_FiveSeven" "Five-SeveN"
"CStrike_WPNHUD_CZ75" "CZ75-Auto"
"CStrike_WPNHUD_Flashbang" "Flashbang"
"CStrike_WPNHUD_G3SG1" "G3SG1"
"CStrike_WPNHUD_GalilAR" "Galil AR"
"CStrike_WPNHUD_Glock18" "Glock-18"
"CStrike_WPNHUD_Healthshot" "Medi-Shot"
"CStrike_WPNHUD_HE_Grenade" "High Explosive Grenade"
"CStrike_WPNHUD_Knife" "Knife"
"CStrike_WPNHUD_Knife_Bayonet" "Bayonet"
"CStrike_WPNHUD_Knife_Butterfly" "Butterfly Knife"
"CStrike_WPNHUD_Knife_Canis" "Survival Knife"
"CStrike_WPNHUD_Knife_Cord" "Paracord Knife"
"CStrike_WPNHUD_Knife_CSS" "Classic Knife"
"CStrike_WPNHUD_Knife_Falchion_Advanced" "Falchion Knife"
"CStrike_WPNHUD_Knife_Flip" "Flip Knife"
"CStrike_WPNHUD_Knife_Gut" "Gut Knife"
"CStrike_WPNHUD_Knife_Gypsy_Jackknife" "Navaja Knife"
"CStrike_WPNHUD_Knife_Karam" "Karambit"
"CStrike_WPNHUD_Knife_M9" "M9 Bayonet"
"CStrike_WPNHUD_Knife_Outdoor" "Nomad Knife"
"CStrike_WPNHUD_Knife_Push" "Shadow Daggers"
"CStrike_WPNHUD_Knife_Skeleton" "Skeleton Knife"
"CStrike_WPNHUD_Knife_Stiletto" "Stiletto Knife"
"CStrike_WPNHUD_Knife_Survival_Bowie" "Bowie Knife"
"CStrike_WPNHUD_Knife_Tactical" "Huntsman Knife"
"CStrike_WPNHUD_Knife_Ursus" "Ursus Knife"
"CStrike_WPNHUD_Knife_Widowmaker" "Talon Knife"
"CStrike_WPNHUD_M249" "M249"
"CStrike_WPNHUD_Negev" "Negev"
"CStrike_WPNHUD_Nova" "Nova"
"CStrike_WPNHUD_M4A1" "M4A1-S"
"CStrike_WPNHUD_M4A4" "M4A4"
"CStrike_WPNHUD_MAC10" "MAC-10"
"CStrike_WPNHUD_MP5SD" "MP5-SD"
"CStrike_WPNHUD_P250" "P250"
"CStrike_WPNHUD_P90" "P90"
"CStrike_WPNHUD_SSG08" "SSG 08"
"CStrike_WPNHUD_SCAR20" "SCAR-20"
"CStrike_WPNHUD_SG556" "SG 553"
"CStrike_WPNHUD_Smoke_Grenade" "Smoke Grenade"
"CStrike_WPNHUD_MP9" "MP9"
"CStrike_WPNHUD_UMP45" "UMP-45"
"CStrike_WPNHUD_USP45" "USP-S"
"CStrike_WPNHUD_HKP2000" "P2000"
"CStrike_WPNHUD_Tec9" "Tec-9"
"CStrike_WPNHUD_Taser" "Zeus x27"
"CStrike_WPNHUD_MP7" "MP7"
"CStrike_WPNHUD_Bizon" "PP-Bizon"
"CStrike_WPNHUD_xm1014" "XM1014"
"CStrike_WPNHUD_MAG7" "MAG-7"
"CStrike_WPNHUD_SawedOff" "Sawed-Off"
"CStrike_WPNHUD_C4" "C4 Explosive"
"CStrike_WPNHUD_Decoy" "Decoy Grenade"
"CStrike_WPNHUD_Molotov" "Molotov"
"CStrike_WPNHUD_IncGrenade" "Incendiary Grenade"
"CStrike_WPNHUD_StatTrak" "StatTrak™ %s1"
"CStrike_WPNHUD_AssaultSuit" "Kevlar + Helmet"
"CStrike_WPNHUD_Kevlar" "Kevlar Vest"
"CStrike_WPNHUD_Defuser" "Defuse Kit"
"CStrike_WPNHUD_Cutters" "Rescue Kit"
"CStrike_WPNHUD_NightVision" "Nightvision"
"CStrike_WPNHUD_Shield" "Riot Shield"
"CStrike_Item_Desc_HKP2000" "Accurate and controllable, the
German-made P2000 is a serviceable first-round pistol that works best against
unarmored opponents."
"CStrike_Item_Desc_AK47" "Powerful and reliable, the AK-47
is one of the most popular assault rifles in the world. It is most deadly in short,
controlled bursts of fire."
"CStrike_Item_Desc_Glock18" "The Glock 18 is a serviceable
first-round pistol that works best against unarmored opponents and is capable of
firing three-round bursts."
"CStrike_Item_Desc_DesertEagle" "As expensive as it is
powerful, the Desert Eagle is an iconic pistol that is difficult to master but
surprisingly accurate at long range."
"CStrike_Item_Desc_Elites" "Firing two large-mag Berettas at
once will lower accuracy and increase load times. On the bright side, you'll get to
fire two large-mag Berettas at once."
"CStrike_Item_Desc_FiveSeven" "Highly accurate and armor-
piercing, the pricy Five-SeveN is a slow-loader that compensates with a generous
20-round magazine and forgiving recoil."
"CStrike_Item_Desc_P250" "A low-recoil firearm with a high
rate of fire, the P250 is a relatively inexpensive choice against armored
opponents."
"CStrike_Item_Desc_CZ75a" "A fully automatic variant of the
CZ75, the CZ75-Auto is the ideal short-term choice for turning the tables and
gaining your opponents weapon. But with very little ammo in the magazine, strong
trigger discipline is required."
"CStrike_Item_Desc_Tec9" "An ideal pistol for the Terrorist
on the move, the Tec-9 is lethal in close quarters and features a high magazine
capacity."
"CStrike_Item_Desc_Taser" "Perfect for close-range ambushes
and enclosed area encounters, the single-shot x27 Zeus is capable of incapacitating
an enemy in a single hit."
"CStrike_Item_Desc_Bizon" "The Bizon SMG is low-damage, but
offers a uniquely designed high-capacity drum magazine that reloads quickly."
"CStrike_Item_Desc_Mac10" "Essentially a box that bullets
come out of, the MAC-10 SMG boasts a high rate of fire, with poor spread accuracy
and high recoil as trade-offs."
"CStrike_Item_Desc_MP7" "Versatile but expensive, the German-made
MP7 SMG is the perfect choice for high-impact close-range combat."
"CStrike_Item_Desc_MP5SD" "Often imitated but never equaled,
the iconic MP5 is perhaps the most versatile and popular SMG in the world. This SD
variant features an integrated silencer, making an already formidable weapon
whisper-quiet."
"CStrike_Item_Desc_MP9" "Manufactured in Switzerland, the
cutting-edge MP9 SMG is an ergonomic polymer weapon favored by private security
firms."
"CStrike_Item_Desc_P90" "Easily recognizable for its unique
bullpup design, the P90 is a great weapon to shoot on the move due to its high-
capacity magazine and low recoil."
"CStrike_Item_Desc_UMP45" "The misunderstood middle child of
the SMG family, the UMP45's small magazine is the only drawback to an otherwise
versatile close-quarters automatic."
"CStrike_Item_Desc_Aug" "Powerful and accurate, the AUG scoped
assault rifle compensates for its long reload times with low spread and a high rate
of fire."
"CStrike_Item_Desc_GalilAR" "A less expensive option among the
terrorist-exclusive assault rifles, the Galil AR is a serviceable weapon in medium
to long-range combat."
"CStrike_Item_Desc_Famas" "A cheap option for cash-strapped
players, the FAMAS effectively fills the niche between more expensive rifles and
the less-effective SMGs."
"CStrike_Item_Desc_M4A4" "More accurate but less damaging
than its AK-47 counterpart, the M4A4 is the full-auto assault rifle of choice for
CTs."
"CStrike_Item_Desc_SG556" "The terrorist-exclusive SG 553 is
a premium scoped alternative to the AK47 for effective long-range engagement."
"CStrike_Item_Desc_AWP" "High risk and high reward, the infamous
AWP is recognizable by its signature report and one-shot, one-kill policy."
"CStrike_Item_Desc_G3SG1" "The pricy G3SG1 lowers movement
speed considerably but compensates with a higher rate of fire than other sniper
rifles."
"CStrike_Item_Desc_SCAR20" "The SCAR-20 is a semi-automatic
sniper rifle that trades a high rate of fire and powerful long-distance damage for
sluggish movement speed and big price tag."
"CStrike_Item_Desc_SSG08" "The SSG 08 bolt-action is a low-
damage but very cost-effective sniper rifle, making it a smart choice for early-
round long-range marksmanship."
"CStrike_Item_Desc_Mag7" "The CT-exclusive MAG-7 delivers a
devastating amount of damage at close range. Its rapid magazine-style reloads make
it a great tactical choice."
"CStrike_Item_Desc_Nova" "The Nova's rock-bottom price tag
makes it a great ambush weapon for a cash-strapped team."
"CStrike_Item_Desc_SawedOff" "The classic Sawed-Off deals very
heavy close-range damage, but with its low accuracy, high spread and slow rate of
fire, you'd better kill what you hit."
"CStrike_Item_Desc_XM1014" "The XM1014 is a powerful fully
automatic shotgun that justifies its heftier price tag with the ability to paint a
room with lead fast."
"CStrike_Item_Desc_M249" "A strong open-area LMG, the M249
is the perfect choice for players willing to trade a slow fire rate for increased
accuracy and a high ammo capacity."
"CStrike_Item_Desc_Negev" "The Negev is a beast that can keep
the enemy at bay with its pin-point supressive fire, provided you have the luxury
of time to gain control over it."
"CStrike_Item_Desc_C4" "Stable and resistant to most physical
shocks, this improvised plastic explosive has a detonation velocity of over 8,000
meters per second when ignited."
"CStrike_Item_Desc_HE_Grenade" "The high explosive
fragmentation grenade administers high damage through a wide area, making it ideal
for clearing out hostile rooms."
"CStrike_Item_Desc_Flashbang" "The non-lethal flashbang grenade
temporarily blinds anybody within its concussive blast, making it perfect for
flushing out closed-in areas. Its loud explosion also temporarily masks the sound
of footsteps."
"CStrike_Item_Desc_Smoke_Grenade" "The smoke grenade creates a
medium-area smoke screen. It can effectively hide your team from snipers, or even
just create a useful distraction."
"CStrike_Item_Desc_Decoy_Grenade" "When thrown, the decoy
grenade emulates the sound of the most powerful weapon you are carrying, creating
the illusion of additional supporting forces."
"CStrike_Item_Desc_Frag_Grenade" "The experimental
fragmentation grenade can output extreme amounts of highly explosive damage in a
wider area, making it ideal for both attacking and defensive strategies."
"CStrike_Item_Desc_Molotov" "The Molotov is a powerful and
unpredictable area denial weapon that bursts into flames when thrown on the ground,
injuring any player in its radius."
"CStrike_Item_Desc_Incendiary_Grenade" "When thrown, the
incendiary grenade releases a high-temperature chemical reaction capable of burning
anyone within its wide blast radius."
"CStrike_Item_desc_Knife" "Quiet and always available, the
knife has a fast, low-damage primary attack and a slow, high-damage secondary
attack. A backstab will earn quiet players an instant kill."
"CStrike_Item_desc_Knife_T" "Quiet and always available, the
knife has a fast, low-damage primary attack and a slow, high-damage secondary
attack. A backstab will earn quiet players an instant kill."
"CStrike_Item_desc_m4a1_silencer" "With a smaller magazine than
its unmuffled counterpart, the silenced M4A1 provides quieter shots with less
recoil and better accuracy."
"CStrike_Item_Desc_usp_silencer" "A fan favorite from Counter-
Strike Source, the Silenced USP Pistol has a detachable silencer that gives shots
less recoil while suppressing attention-getting noise."
"CStrike_Item_Desc_Revolver" "The R8 Revolver delivers a highly
accurate and powerful round at the expense of a lengthy trigger-pull. Firing
rapidly by fanning the hammer may be the best option when point-blank stopping
power is required."
"CStrike_Item_Desc_Knife_Bayonet" "Relatively unchanged in its
design since World War II, the bayonet still retains a place in modern military
strategy. Bayonet charges have continued to be effective as recently as the second
Gulf War and the war in Afghanistan."
"CStrike_Item_Desc_Knife_Flip" "Flip knives sport a Persian-
style back-swept blade with an acute point. While the point itself may be fragile,
the overall design of the flip knife's design is surprisingly durable."
"CStrike_Item_Desc_Knife_Gut" "The most notable feature of a gut
knife is the gut hook on the spine of the blade. Originally popularized as an aid
for field dressing game, the gut hook is also effective at cutting through fibrous
materials like rope, webbing, or safety belts with ease."
"CStrike_Item_Desc_Knife_CSS" "A classic of the Counter-Strike
series, the edge of this knife is press-fit Stellite perfectly held in place due to
its precise fit with the titanium on the blade's cheek and spine. The handle is
fossilized mastodon ivory held in a carbon fibre pocket."
"CStrike_Item_Desc_Knife_M9" "This is the M-9 bayonet.
Originally intended to be mounted on a rifle, it is also well suited to close-
quarters combat."
"CStrike_Item_Desc_Knife_Karam" "With its curved blade
mimicking a tiger's claw, the karambit was developed as part of the southeast Asian
martial discipline of silat. The knife is typically used with a reverse grip, with
the finger ring on the index finger."
"CStrike_Item_Desc_Knife_Tactical" "A knife designed for modern
tactical uses, the blade is well suited for a range of both combat and utilitarian
needs. The unique Tanto point allows for maximum penetration through even the
toughest of surfaces."
"CStrike_Item_Desc_Knife_Butterfly" "This is a custom-designed
balisong, commonly known as a butterfly knife. The defining characteristic of this
weapon is the fan-like opening of a freely pivoting blade, allowing rapid
deployment or concealment. As a result, butterfly knives are outlawed in many
countries."
"CStrike_Item_Desc_Knife_Falchion_Advanced" "A modern homage
to a falchion sword, this clip point blade has a curved edge."
"CStrike_Item_Desc_knife_push" "Designed for efficient
brutality, using a push dagger is as simple as throwing a punch or two."
"CStrike_Item_Desc_knife_survival_bowie" "This full-tang sawback
Bowie knife is designed for heavy use in brutal survival situations."
"CStrike_Item_Desc_knife_cord" "This fixed-blade survival
knife is designed to withstand being used as both a weapon and a tool, such as for
setting traps, hunting animals or cutting foliage. The handle is wrapped in a
length of multi-purpose paracord."
"CStrike_Item_Desc_knife_canis" "This multi-purpose tactical
knife features a serrated edge for ripping through coarse material like bone or
fiber, plus a sharp gutting hook. The composite material handle is bolted to the
blade with hex nuts."
"CStrike_Item_Desc_knife_ursus" "This tanto-style survival
knife features a faceted blade and full tang, complete with impact pommel. No fuss,
no moving parts - just a reliable blade that's ready to work."
"CStrike_Item_Desc_knife_outdoor" "This ergonomic tactical
hunting lock-blade knife features composite handle inserts and a broad, sturdy
blade, useful for cutting and prying apart material."
"CStrike_Item_Desc_knife_widowmaker" "This ivory-handled
karambit features brass rivets and saw-tooth ridges, so it cuts on the way in, and
tears on the way out."
"CStrike_Item_Desc_knife_gypsy_jackknife" "This marble-enamel-
handled flip knife conceals a small but viciously tapered blade."
"CStrike_Item_Desc_knife_stiletto" "Historically a focal point
of contention and even regulation, this Italian-style stiletto switchblade knife
features a spring-loaded blade that can be deployed almost instantly with the push
of a release catch."
"CStrike_Item_Desc_knife_skeleton" "This skeletonized-tang knife
has been taped at the handle for improved grip. The hole allows a finger to be
threaded through for stability and safety."
"CStrike_Item_Desc_Healthshot" "Restores a portion of your
health."
"CStrike_Item_Desc_Vest" "Provides resistance from body
damage."
"CStrike_Item_Desc_VestHelm" "Provides resistance from body
damage and headshots."
"CStrike_Item_Desc_Shield" "A ballistic riot shield which can
block a large amount of damage before being destroyed."
"CStrike_playerid_sameteam" "Friend: %s1 Health: %s2"
"CStrike_playerid_diffteam" "Enemy: %s1"
"CStrike_playerid_noteam" "%s1 Health:%s2"
"CStrike_playerid_hostage" "Hostage"
"CStrike_NotInBuyZone" "You are not in a buy zone."
"CStrike_Progress_DefuseTitle" "Defuse Time: 00:0%s1"
"CStrike_Progress_DefuseText" "You are defusing the bomb."
"CStrike_Progress_DefuseText_NoKit" "You are defusing the bomb
without a kit."
"CStrike_Progress_Spec_DefuseText" "%s1 is defusing the bomb."
"CStrike_Progress_Spec_DefuseText_NoKit" "%s1 is defusing the
bomb\nwithout a kit."
"CStrike_Progress_HostageTitle" "Time: 00:0%s1"
"CStrike_Progress_HostageText" "You are picking up a
hostage."
"CStrike_Progress_Spec_HostageText" "%s1 is picking up a
hostage."
"Player_Killed_Enemy_Leader" "You killed the enemy leader!"
"CS_Scoreboard_Ping" "LATENCY"
"CS_Scoreboard_PlayerScore" "SCORE"
"CS_Scoreboard_PlayerDeaths" "DEATHS"
"Achievement_Group_1000" "Bomb Achievements"
"Achievement_Group_2000" "Rescue Achievements"
"Achievement_Group_3000" "Kill Achievements"
"Achievement_Group_4000" "Weapon Achievements"
"Achievement_Group_5000" "Special Achievements"
"Achievement_Group_6000" "Map Achievements"
"Stats_Button_All" "All"
"Stats_Button_Weapon" "Weapon Stats"
"Stats_Button_Skills" "Special Skills"
"Stats_Button_Misc" "Miscellaneous"
"Stats_Button_Victories" "Map Victories"
"Stats_Button_Mission" "Mission && Objectives"
"Stats_KillToDeathRatio" "Kill to Death Ratio"
"Stats_FavoriteWeapon" "Favorite Weapon"
"Stats_Accuracy" "Accuracy"
"CTs_win" "Counter-Terrorists Win"
"Ts_win" "Terrorists Win"
"winpanel_t_win" "Terrorists Win"
"winpanel_ct_win" "Counter-Terrorists Win"
"winpanel_draw" "Round Draw"
"winpanel_team_win_team" "%s1 Wins The Round"
"winpanel_mvp_award" "MVP: %s1"
"winpanel_mvp_award_kills" "MVP: %s1 for most eliminations"
"winpanel_mvp_award_bombplant" "MVP: %s1 for planting the
bomb"
"winpanel_mvp_award_bombdefuse" "MVP: %s1 for defusing the
bomb"
"winpanel_mvp_award_rescue" "MVP: %s1 for extracting a hostage"
"winpanel_mvp_award_gungame" "Arms Race Winner: %s1"
"winpanel_former_player" "A Former Player"
"winpanel_end_target_bombed" "Bomb detonated"
"winpanel_end_vip_assassinated" "VIP assassinated"
"winpanel_end_terrorists_escaped" "Terrorists escaped"
"winpanel_end_terrorists__kill" "CTs eliminated"
"winpanel_end_hostages_not_rescued" "Rescue failed"
"winpanel_end_vip_not_escaped" "VIP escape failed"
"winpanel_end_vip_escaped" "VIP escaped"
"winpanel_end_cts_prevent_escape" "CTs prevented escape"
"winpanel_end_escaping_terrorists_neutralized" "Escaping
terrorists neutralized"
"winpanel_end_bomb_defused" "Bomb defused"
"winpanel_end_cts_win" "Terrorists eliminated"
"winpanel_end_all_hostages_rescued" "Hostage has been rescued"
"winpanel_end_target_saved" "Bombing failed"
"winpanel_end_terrorists_not_escaped" "Terrorist escape
failed"
"funfact_damage_no_kills" "%s1 had no kills, but did %s2
damage."
"funfact_kills_with_single_grenade" "%s1 hit %s2 enemies with one
grenade."
"funfact_kill_defuser" "%s1 successfully stopped the bomb
defuser."
"funfact_kill_rescuer" "%s1 killed the hostage extractor."
"funfact_killed_enemies" "%s1 killed %s2 opponents."
"funfact_first_kill" "%s2 seconds into the round, %s1 got the
first kill."
"funfact_first_blood" "%s1 drew first blood %s2 seconds into
the round."
"funfact_short_round" "That round took only %s2 seconds!"
"funfact_best_accuracy" "%s1 had an accuracy of %s2%."
"funfact_knife_kills" "%s1 had %s2 knife kills this round."
"funfact_knife_kills_singular" "%s1 killed an enemy with the
knife."
"funfact_damage_with_grenade" "%s1 did %s2 total damage with
grenades."
"funfact_kills_grenades" "%s1 killed %s2 enemies with
grenades."
"funfact_blind_kills" "%s1 killed %s2 enemies while
flashbanged."
"funfact_blind_kills_singular" "%s1 killed an enemy while
flashbanged."
"funfact_kills_with_last_round" "On %s2 occasions with only
one bullet left, %s1 killed an enemy."
"funfact_kills_with_last_round_singular" "%s1 killed an enemy
with their last bullet."
"funfact_kills_headshots" "%s1 killed %s2 enemies with
headshots that round."
"funfact_kills_with_stattrak_weapon" "%s1 added %s2 kills to
their StatTrak™ weapons that round."
"funfact_donated_weapons" "%s1 donated %s2 weapons that
round."
"funfact_posthumous_kills_with_grenade" "%s1 got %s2 grenade
kills while dead."
"funfact_posthumous_kills_with_grenade_singular" "%s1 killed
an enemy with a grenade after dying."
"funfact_knife_in_gunfight" "%s1 brought a knife to a
gunfight."
"funfact_num_times_jumped" "%s1 jumped %s2 times during the
round."
"funfact_fall_damage" "%s1 took %s2 damage... from the earth."
"funfact_items_purchased" "%s1 bought %s2 items."
"funfact_won_as_last_member" "As the last member alive, %s1
killed %s2 enemies and won."
"funfact_number_of_overkills" "%s1 killed %s2 players they were
already dominating."
"funfact_shots_fired" "%s2 shots were fired that round."
"funfact_money_spent" "%s1 spent $%s2 that round."
"funfact_grenades_thrown" "%s1 threw %s2 grenades that
round."
"funfact_used_all_ammo" "%s1 went completely dry on ammo."
"funfact_survived_multiple_attackers" "%s1 survived attacks
from %s2 different enemies."
"funfact_died_from_multiple_attackers" "%s1 took damage from
%s2 enemies before dying."
"funfact_defended_bomb" "%s1 defended the planted bomb from %s2
enemies."
"funfact_items_dropped_value" "%s1 threw away $%s2 worth of
supplies."
"funfact_kill_wounded_enemies" "%s1 finished off %s2 wounded
enemies."
"funfact_damage_multiple_enemies" "%s1 did damage to %s2
enemies."
"funfact_used_multiple_weapons" "%s1 used %s2 different
firearms."
"funfact_terrorist_accuracy" "Terrorists had the best accuracy
with %s2%."
"funfact_ct_accuracy" "Counter-Terrorists had the best accuracy
with %s2%."
"funfact_ct_win_no_kills" "Counter-Terrorists won without
killing any Terrorists."
"funfact_t_win_no_kills" "Terrorists won without killing any
Counter-Terrorists."
"funfact_t_win_no_casualties" "Terrorists won without taking any
casualties."
"funfact_ct_win_no_casualties" "Counter-Terrorists won
without taking any casualties."
"funfact_same_uniform_terrorist" "All players on the Terrorist
team wore the same uniform."
"funfact_same_uniform_ct" "All players on the Counter-
Terrorist team wore the same uniform."
"funfact_best_terrorist_accuracy" "%s1 had an accuracy of %s2%,
while their team's was %s3%."
"funfact_best_counterterrorist_accuracy" "%s1 had an accuracy of
%s2%, while their team's was %s3%."
"funfact_fallback1" "The cake is a lie."
"funfact_fallback2" "Yawn."
"funfact_draw" "Match was restarted based on player votes."
"funfact_broke_windows" "%s1 shattered %s2 windows."
"funfact_nightvision_damage" "%s1 did %s2 damage while wearing
nightvision."
"funfact_defused_with_dropped_kit" "%s1 defused the bomb with a
dropped defuse kit."
"funfact_killed_half_of_enemies" "%s1 killed %s2% of the enemy
team."
"funfact_knife_level_reached" "%s1 players reached gold knife
level."
"funfact_killed_before_dying" "%s1 killed %s2 players before
dying."
"funfact_respawned" "%s1 respawned %s2 times during the
match."
"funfact_default_weapon" "%s1 won the round without picking
up any weapons."
"funfact_rounds_without_dying" "%s1 lasted %s2 consecutive
rounds without dying."
"funfact_taser_kill" "%s1 tased %s2 players."
"funfact_taser_kill_singular" "%s1 tased %s2 player."
"funfact_ticking_time" "Terrorists won despite %s2 CTs trying to
defuse the bomb."
"funfact_ct_win_time" "The CT team eliminated the T team in %s2
seconds."
"funfact_ter_win_time" "The Terrorist team eliminated the CT
team in %s2 seconds."
"funfact_bots_assumed" "%s1 assumed control of %s2 bots that
round."
"funfact_domination" "%s1 dominated the most players."
"funfact_revenge" "%s1 got revenge on %s2 players."
"funfact_revenge_singular" "%s1 got revenge on %s2 player."
"funfact_steps_taken" "%s1 ran %s2 steps during the match."
"funfact_quarter_health" "%s1 killed %s2 players while under
25 health."
"funfact_empty_guns" "%s1 ran out of ammo using %s2 guns."
"funfact_slow_trigger" "%s1 died without firing a shot using %s2
guns."
"funfact_pickup_bomb" "%s1 planted bomb after being owned by
%s2 teammates."
"funfact_bomb_carriers" "%s1 killed %s2 separate bomb carriers in
the last round."
"funfact_knife_bomb_planter" "%s1 won on knife Level by killing
the bomb planter."
"funfact_bomb_planted_before_kill" "No players were killed prior
to the bomb being planted."
"funfact_failed_bomb_plants" "%s2 Terrorists tried planting the
bomb that round."
"funfact_knife_without_ammo" "%s1 got %s2 knife kills after
running out of ammo."
"funfact_molotov_burns" "%s1 torched %s2 players with fire."
"funfact_survival_time" "%s1 survived the longest: %s2 seconds."
"funfact_pulled_trigger" "%s1 pulled the trigger %s2 times
that match."
"funfact_ace" "Ace! %s1 killed the entire enemy team."
"funfact_defuse_was_close_call_tenths" "%s1 defused the bomb
with 0.%s2 seconds remaining."
"funfact_defuse_was_close_call_hundredths" "%s1 defused the
bomb with 0.0%s2 seconds remaining."
"funfact_defuse_was_close_call_thousandths" "%s1 defused the
bomb with 0.00%s2 seconds remaining."
"T_Results" "Terrorist Results"
"CT_Results" "Counter-Terrorist Results"
"FreezePanel_NewNemesis" "IS DOMINATING YOU"
"FreezePanel_OldNemesis" "IS STILL DOMINATING YOU"
"FreezePanel_Revenge" "HAS GOTTEN REVENGE"
"FreezePanel_KilledSelf" "YOU KILLED YOURSELF"
"FreezePanel_KilledByOwnGrenade" "You were killed by your own
grenade"
"FreezePanel_KilledByFire" "You burned to death"
"FreezePanel_Killer_Weapon" "killed you with the %s1"
"FreezePanel_Killer_Weapon_Plural" "killed you with %s1"
"FreezePanel_ScreenShot" "[%s1] Save this moment"
"FreezePanel_DamageTaken" "Damage taken: %s1 in %s2 hit from
%s3"
"FreezePanel_DamageGiven" "Damage given: %s1 in %s2 hit to
%s3"
"FreezePanel_DamageTaken_Multi" "Damage taken: %s1 in %s2
hits from %s3"
"FreezePanel_DamageGiven_Multi" "Damage given: %s1 in %s2
hits to %s3"
"CS_FreezeNemesis" "Nemesis"
"CS_FreezeNewNemesis" "New Nemesis"
"CS_FreezeRevenge" "Revenge"
"Callout_C4" "The C4"
"Callout_DefuseKit" "Your Defuse Kit"
"Callout_Weapon" "Your Weapon"
"Callout_Grenade" "Your Grenade"
"CStrike_ClanTag_None" "None"
"WIN_BOMB_PLANT_NAME" "Someone Set Up Us The Bomb"
"WIN_BOMB_PLANT_DESC" "Win a round by planting a bomb"
"BOMB_PLANT_LOW_NAME" "Boomala Boomala"
"BOMB_PLANT_LOW_DESC" "Plant 100 bombs"
"BOMB_DEFUSE_LOW_NAME" "The Hurt Blocker"
"BOMB_DEFUSE_LOW_DESC" "Defuse 100 bombs"
"KILL_ENEMY_LOW_NAME" "Body Bagger"
"KILL_ENEMY_LOW_DESC" "Kill 25 enemies"
"KILL_ENEMY_MED_NAME" "Corpseman"
"KILL_ENEMY_MED_DESC" "Kill 500 enemies"
"KILL_ENEMY_HIGH_NAME" "God of War"
"KILL_ENEMY_HIGH_DESC" "Kill 10,000 enemies"
"BOMB_DEFUSE_CLOSE_CALL_NAME" "Second to None"
"BOMB_DEFUSE_CLOSE_CALL_DESC" "Successfully defuse a bomb with
less than one second remaining"
"BOMB_DEFUSE_NEEDED_KIT_NAME" "Combat Ready"
"BOMB_DEFUSE_NEEDED_KIT_DESC" "Defuse a bomb with a kit when it
would have failed without one"
"KILL_BOMB_DEFUSER_NAME" "Counter-Counter-Terrorist"
"KILL_BOMB_DEFUSER_DESC" "Kill a CT while he is defusing the
bomb"
"WIN_BOMB_DEFUSE_NAME" "Rite of First Defusal"
"WIN_BOMB_DEFUSE_DESC" "Win a round by defusing a bomb"
"BOMB_PLANT_IN_25_SECONDS_NAME" "Short Fuse"
"BOMB_PLANT_IN_25_SECONDS_DESC" "Plant a bomb within 25
seconds"
"WIN_ROUNDS_LOW_NAME" "Newb World Order"
"WIN_ROUNDS_LOW_DESC" "Win 10 rounds"
"WIN_ROUNDS_MED_NAME" "Pro-moted"
"WIN_ROUNDS_MED_DESC" "Win 200 rounds"
"WIN_ROUNDS_HIGH_NAME" "Leet-er of Men"
"WIN_ROUNDS_HIGH_DESC" "Win 5000 rounds"
"GIVE_DAMAGE_LOW_NAME" "Points in Your Favor"
"GIVE_DAMAGE_LOW_DESC" "Inflict 2,500 total points of damage to
enemy players"
"GIVE_DAMAGE_MED_NAME" "You've Made Your Points"
"GIVE_DAMAGE_MED_DESC" "Inflict 50,000 total points of damage to
enemy players"
"GIVE_DAMAGE_HIGH_NAME" "A Million Points of Blight"
"GIVE_DAMAGE_HIGH_DESC" "Inflict 1,000,000 total points of damage
to enemy players"
"KILLING_SPREE_NAME" "Ballistic"
"KILLING_SPREE_DESC" "Kill 5 enemy players within 15 seconds"
"KILL_WITH_OWN_GUN_NAME" "Lost and F0wnd"
"KILL_WITH_OWN_GUN_DESC" "KIll an enemy player with a gun
they dropped that round"
"RESCUE_HOSTAGES_LOW_NAME" "Cowboy Diplomacy"
"RESCUE_HOSTAGES_LOW_DESC" "Rescue 100 hostages"
"RESCUE_HOSTAGES_MED_NAME" "SAR Czar"
"RESCUE_HOSTAGES_MED_DESC" "Rescue 500 hostages"
"RESCUE_ALL_HOSTAGES_NAME" "Good Shepherd"
"RESCUE_ALL_HOSTAGES_DESC" "Rescue all hostages in a single
round"
"FAST_HOSTAGE_RESCUE_NAME" "Freed With Speed"
"FAST_HOSTAGE_RESCUE_DESC" "Rescue all hostages within 90
seconds"
"KILL_TWO_WITH_ONE_SHOT_NAME" "Ammo Conservation"
"KILL_TWO_WITH_ONE_SHOT_DESC" "Kill two enemy players with a
single bullet"
"EARN_MONEY_LOW_NAME" "War Bonds"
"EARN_MONEY_LOW_DESC" "Earn $125,000 total cash"
"EARN_MONEY_MED_NAME" "Spoils of War"
"EARN_MONEY_MED_DESC" "Earn $2,500,000 total cash"
"EARN_MONEY_HIGH_NAME" "Blood Money"
"EARN_MONEY_HIGH_DESC" "Earn $50,000,000 total cash"
"DEAD_GRENADE_KILL_NAME" "Premature Burial"
"DEAD_GRENADE_KILL_DESC" "Kill an enemy with a grenade after
you've died"
"KILL_ENEMY_DEAGLE_NAME" "Desert Eagle Expert"
"KILL_ENEMY_DEAGLE_DESC" "Kill 200 enemy players with the
Desert Eagle"
"KILL_ENEMY_USP_NAME" "KM Tactical .45 Expert"
"KILL_ENEMY_USP_DESC" "Kill 200 enemy players with the KM
Tactical .45"
"KILL_ENEMY_GLOCK_NAME" "9x19 Sidearm Expert"
"KILL_ENEMY_GLOCK_DESC" "Kill 200 enemy players with the 9x19
Sidearm"
"KILL_ENEMY_P228_NAME" "P250 Expert"
"KILL_ENEMY_P228_DESC" "Kill 200 enemy players with the P250"
"KILL_ENEMY_ELITE_NAME" "Dual Berettas Expert"
"KILL_ENEMY_ELITE_DESC" "Kill 100 enemy players with the Dual
Berettas"
"KILL_ENEMY_FIVESEVEN_NAME" "Five-SeveN Expert"
"KILL_ENEMY_FIVESEVEN_DESC" "Kill 100 enemy players with the
Five-SeveN"
"META_PISTOL_NAME" "Pistol Master"
"META_PISTOL_DESC" "Unlock all 6 Pistol kill achievements"
"KILL_ENEMY_AWP_NAME" "AWP Expert"
"KILL_ENEMY_AWP_DESC" "Kill 1,000 enemy players with the AWP"
"KILL_ENEMY_AK47_NAME" "AK-47 Expert"
"KILL_ENEMY_AK47_DESC" "Kill 1,000 enemy players with the AK-47"
"KILL_ENEMY_M4A1_NAME" "M4A1-S Expert"
"KILL_ENEMY_M4A1_DESC" "Kill 1,000 enemy players with the M4A1-
S"
"KILL_ENEMY_AUG_NAME" "AUG Expert"
"KILL_ENEMY_AUG_DESC" "Kill 500 enemy players with the AUG"
"KILL_ENEMY_SG552_NAME" "SG 553 Expert"
"KILL_ENEMY_SG552_DESC" "Kill 500 enemy players with the SG 553"
"KILL_ENEMY_SG550_NAME" "SCAR-20 Expert"
"KILL_ENEMY_SG550_DESC" "Kill 500 enemy players with the SCAR-20"
"KILL_ENEMY_GALIL_NAME" "Galil AR Expert"
"KILL_ENEMY_GALIL_DESC" "Kill 500 enemy players with the Galil
AR"
"KILL_ENEMY_FAMAS_NAME" "FAMAS Expert"
"KILL_ENEMY_FAMAS_DESC" "Kill 500 enemy players with the FAMAS"
"KILL_ENEMY_SCOUT_NAME" "SSG 08 Expert"
"KILL_ENEMY_SCOUT_DESC" "Kill 1,000 enemy players with the SSG
08"
"KILL_ENEMY_G3SG1_NAME" "G3SG1 Expert"
"KILL_ENEMY_G3SG1_DESC" "Kill 500 enemy players with the G3SG1"
"META_RIFLE_NAME" "Rifle Master"
"META_RIFLE_DESC" "Unlock all 10 rifle kill achievements"
"KILL_ENEMY_P90_NAME" "P90 Expert"
"KILL_ENEMY_P90_DESC" "Kill 1,000 enemy players with the P90"
"KILL_ENEMY_MP5NAVY_NAME" "KM Sub-Machine Gun Expert"
"KILL_ENEMY_MP5NAVY_DESC" "Kill 1,000 enemy players with the
KM Sub-Machine Gun"
"KILL_ENEMY_TMP_NAME" "MP9 Expert"
"KILL_ENEMY_TMP_DESC" "Kill 500 enemy players with the MP9"
"KILL_ENEMY_MAC10_NAME" "MAC-10 Expert"
"KILL_ENEMY_MAC10_DESC" "Kill 500 enemy players with the MAC-10"
"KILL_ENEMY_UMP45_NAME" "KM UMP45 Expert"
"KILL_ENEMY_UMP45_DESC" "Kill 1,000 enemy players with the KM
UMP45"
"META_SMG_NAME" "Sub-Machine Gun Master"
"META_SMG_DESC" "Unlock all 5 sub-machine gun kill
achievements"
"KILL_ENEMY_M3_NAME" "Nova Expert"
"KILL_ENEMY_M3_DESC" "Kill 200 enemy players with the Nova"
"KILL_ENEMY_XM1014_NAME" "XM1014 Expert"
"KILL_ENEMY_XM1014_DESC" "Kill 200 enemy players with the
XM1014"
"META_SHOTGUN_NAME" "Shotgun Master"
"META_SHOTGUN_DESC" "Unlock both shotgun kill achievements"
"KILL_ENEMY_HEGRENADE_NAME" "HE Grenade Expert"
"KILL_ENEMY_HEGRENADE_DESC" "Kill 500 enemy players with the HE
grenade"
"KILL_ENEMY_KNIFE_NAME" "Knife Expert"
"KILL_ENEMY_KNIFE_DESC" "Kill 100 enemy players with the knife"
"KILL_ENEMY_M249_NAME" "M249 Expert"
"KILL_ENEMY_M249_DESC" "Kill 500 enemy players with the M249"
"META_WEAPONMASTER_NAME" "Master At Arms"
"META_WEAPONMASTER_DESC" "Unlock every weapon kill
achievement"
"KILL_ENEMY_TEAM_NAME" "The Cleaner"
"KILL_ENEMY_TEAM_DESC" "Kill the entire enemy team (with at
least 5 players) in a single round"
"KILLS_WITH_MULTIPLE_GUNS_NAME" "Variety Hour"
"KILLS_WITH_MULTIPLE_GUNS_DESC" "Get kills with 5 different
guns in a round"
"KILL_HOSTAGE_RESCUER_NAME" "Dead Shepherd"
"KILL_HOSTAGE_RESCUER_DESC" "Kill an enemy player who is
leading the hostages without injuring any hostages"
"LAST_PLAYER_ALIVE_NAME" "War of Attrition"
"LAST_PLAYER_ALIVE_DESC" "Be the last player alive in a
round (with at least 5 players on your team)"
"KILL_ENEMY_LAST_BULLET_NAME" "Magic Bullet"
"KILL_ENEMY_LAST_BULLET_DESC" "Kill an enemy with the last bullet
in your magazine (excluding sniper rifles)"
"KILLING_SPREE_ENDER_NAME" "Kill One, Get One Spree"
"KILLING_SPREE_ENDER_DESC" "Kill an enemy player who is on a
killing spree"
"BREAK_WINDOWS_NAME" "A World of Pane"
"BREAK_WINDOWS_DESC" "Shoot out 14 windows in a single round
on cs_office"
"HEADSHOTS_NAME" "Battle Sight Zero"
"HEADSHOTS_DESC" "Kill 250 enemy players with headshots"
"DAMAGE_NO_KILL_NAME" "Primer"
"DAMAGE_NO_KILL_DESC" "Do at least 95% damage to an enemy who
is then killed by a another player"
"KILL_LOW_DAMAGE_NAME" "Finishing Schooled"
"KILL_LOW_DAMAGE_DESC" "Kill an enemy player who has been
reduced to less than 5% health by other players"
"KILL_ENEMY_RELOADING_NAME" "Shot With Their Pants Down"
"KILL_ENEMY_RELOADING_DESC" "Kill an enemy player while they
are reloading"
"KILL_ENEMY_BLINDED_NAME" "Blind Ambition"
"KILL_ENEMY_BLINDED_DESC" "Kill a total of 25 enemy players
blinded by flashbangs"
"KILL_ENEMIES_WHILE_BLIND_NAME" "Blind Fury"
"KILL_ENEMIES_WHILE_BLIND_DESC" "Kill an enemy player while
you are blinded from a flashbang"
"KILLS_ENEMY_WEAPON_NAME" "Friendly Firearms"
"KILLS_ENEMY_WEAPON_DESC" "Kill 100 enemy players with enemy
weapons"
"KILL_WITH_EVERY_WEAPON_NAME" "Expert Marksman"
"KILL_WITH_EVERY_WEAPON_DESC" "Get a kill with every weapon"
"SURVIVE_GRENADE_NAME" "Shrapnelproof"
"SURVIVE_GRENADE_DESC" "Take 80 points of damage from enemy
grenades and still survive the round"
"WIN_KNIFE_FIGHTS_LOW_NAME" "Make the Cut"
"WIN_KNIFE_FIGHTS_LOW_DESC" "Win a knife fight"
"WIN_KNIFE_FIGHTS_HIGH_NAME" "The Bleeding Edge"
"WIN_KNIFE_FIGHTS_HIGH_DESC" "Win 100 knife fights"
"KILLED_DEFUSER_WITH_GRENADE_NAME" "Defuse This!"
"KILLED_DEFUSER_WITH_GRENADE_DESC" "Kill the defuser with an HE
grenade"
"SURVIVED_HEADSHOT_DUE_TO_HELMET_NAME" "Safety First"
"SURVIVED_HEADSHOT_DUE_TO_HELMET_DESC" "Survive a shot to the
head because you had the good sense to wear a helmet"
"HIP_SHOT_NAME" "Hip Shot"
"HIP_SHOT_DESC" "Kill an enemy with an un-zoomed sniper rifle"
"KILL_SNIPER_WITH_SNIPER_NAME" "Eye to Eye"
"KILL_SNIPER_WITH_SNIPER_DESC" "Kill a zoomed-in enemy
sniper with a sniper rifle of your own"
"KILL_SNIPER_WITH_KNIFE_NAME" "Sknifed"
"KILL_SNIPER_WITH_KNIFE_DESC" "Kill a zoomed-in enemy sniper with
a knife"
"KILL_SNIPERS_NAME" "Snipe Hunter"
"KILL_SNIPERS_DESC" "Kill 100 zoomed-in enemy snipers"
"KILL_WHEN_AT_LOW_HEALTH_NAME" "Dead Man Stalking"
"KILL_WHEN_AT_LOW_HEALTH_DESC" "Kill an enemy while at 1
health"
"GRENADE_MULTIKILL_NAME" "Three the Hard Way"
"GRENADE_MULTIKILL_DESC" "Kill 3 enemy players with a single
HE grenade"
"PISTOL_ROUND_KNIFE_KILL_NAME" "Street Fighter"
"PISTOL_ROUND_KNIFE_KILL_DESC" "Kill an enemy player with a
knife during the pistol round"
"FAST_ROUND_WIN_NAME" "Blitzkrieg"
"FAST_ROUND_WIN_DESC" "Win a round in less than 30 seconds
(against at least 5 enemy players)"
"WIN_PISTOLROUNDS_LOW_NAME" "Piece Initiative"
"WIN_PISTOLROUNDS_LOW_DESC" "Win 5 Pistol Rounds"
"WIN_PISTOLROUNDS_MED_NAME" "Give Piece a Chance"
"WIN_PISTOLROUNDS_MED_DESC" "Win 25 Pistol Rounds"
"WIN_PISTOLROUNDS_HIGH_NAME" "Piece Treaty"
"WIN_PISTOLROUNDS_HIGH_DESC" "Win 250 Pistol Rounds"
"BOMB_MULTIKILL_NAME" "Clusterstruck"
"BOMB_MULTIKILL_DESC" "Kill 5 players in a C4 blast"
"GOOSE_CHASE_NAME" "Wild Gooseman Chase"
"GOOSE_CHASE_DESC" "As the last living terrorist, distract a
defuser long enough for the bomb to explode"
"WIN_BOMB_PLANT_AFTER_RECOVERY_NAME" "Blast Will and
Testament"
"WIN_BOMB_PLANT_AFTER_RECOVERY_DESC" "Win a round by picking
up the bomb from a fallen comrade and successfully planting it"
"SURVIVE_MANY_ATTACKS_NAME" "Target-Hardened"
"SURVIVE_MANY_ATTACKS_DESC" "Survive damage from 5 different
players within a round"
"LOSSLESS_EXTERMINATION_NAME" "Mercy Rule"
"LOSSLESS_EXTERMINATION_DESC" "Kill the entire opposing team
without any members of your team dying"
"FLAWLESS_VICTORY_NAME" "Clean Sweep"
"FLAWLESS_VICTORY_DESC" "Kill the entire opposing team without
any members of your team taking any damage"
"BREAK_PROPS_NAME" "Mad Props"
"BREAK_PROPS_DESC" "Break 15 props in a single round"
"WIN_DUAL_DUEL_NAME" "Akimbo King"
"WIN_DUAL_DUEL_DESC" "Use Dual Elites to kill an enemy player
that also has Dual Elites equipped"
"DECAL_SPRAYS_NAME" "The Art of War"
"DECAL_SPRAYS_DESC" "Spray 100 decals"
"NIGHTVISION_DAMAGE_NAME" "Dead of Night"
"NIGHTVISION_DAMAGE_DESC" "Do 5,000 damage with nightvision
active"
"UNSTOPPABLE_FORCE_NAME" "The Unstoppable Force"
"UNSTOPPABLE_FORCE_DESC" "Kill 10 enemy players in a single
round"
"IMMOVABLE_OBJECT_NAME" "The Immovable Object"
"IMMOVABLE_OBJECT_DESC" "Kill an enemy player who has just killed
10 of your teammates in a single round"
"HEADSHOTS_IN_ROUND_NAME" "Head Shred Redemption"
"HEADSHOTS_IN_ROUND_DESC" "Kill 5 enemy players with
headshots in a single round"
"WIN_MAP_CS_ASSAULT_NAME" "Assault Map Veteran"
"WIN_MAP_CS_ASSAULT_DESC" "Win 100 rounds on the CS_Assault
map"
"WIN_MAP_CS_COMPOUND_NAME" "Compound Map Veteran"
"WIN_MAP_CS_COMPOUND_DESC" "Win 100 rounds on the CS_Compound
map"
"WIN_MAP_CS_HAVANA_NAME" "Havana Map Veteran"
"WIN_MAP_CS_HAVANA_DESC" "Win 100 rounds on the CS_Havana
map"
"WIN_MAP_CS_ITALY_NAME" "Italy Map Veteran"
"WIN_MAP_CS_ITALY_DESC" "Win 100 rounds on the CS_Italy map"
"WIN_MAP_CS_MILITIA_NAME" "Militia Map Veteran"
"WIN_MAP_CS_MILITIA_DESC" "Win 100 rounds on the CS_Militia
map"
"WIN_MAP_CS_OFFICE_NAME" "Office Map Veteran"
"WIN_MAP_CS_OFFICE_DESC" "Win 100 rounds on the CS_Office
map"
"WIN_MAP_DE_AZTEC_NAME" "Aztec Map Veteran"
"WIN_MAP_DE_AZTEC_DESC" "Win 100 rounds on the DE_Aztec map"
"WIN_MAP_DE_CBBLE_NAME" "Cobblestone Map Veteran"
"WIN_MAP_DE_CBBLE_DESC" "Win 100 rounds on the DE_Cbble map"
"WIN_MAP_DE_CHATEAU_NAME" "Chateau Map Veteran"
"WIN_MAP_DE_CHATEAU_DESC" "Win 100 rounds on the DE_Chateau
map"
"WIN_MAP_DE_DUST_NAME" "Dust Map Veteran"
"WIN_MAP_DE_DUST_DESC" "Win 100 rounds on the DE_Dust map"
"WIN_MAP_DE_DUST2_NAME" "Dust2 Map Veteran"
"WIN_MAP_DE_DUST2_DESC" "Win 100 rounds on the DE_Dust2 map"
"WIN_MAP_DE_INFERNO_NAME" "Inferno Map Veteran"
"WIN_MAP_DE_INFERNO_DESC" "Win 100 rounds on the DE_Inferno
map"
"WIN_MAP_DE_NUKE_NAME" "Nuke Map Veteran"
"WIN_MAP_DE_NUKE_DESC" "Win 100 rounds on the DE_Nuke map"
"WIN_MAP_DE_PIRANESI_NAME" "Piranesi Map Veteran"
"WIN_MAP_DE_PIRANESI_DESC" "Win 100 rounds on the DE_Piranesi
map"
"WIN_MAP_DE_PORT_NAME" "Port Map Veteran"
"WIN_MAP_DE_PORT_DESC" "Win 100 rounds on the DE_Port map"
"WIN_MAP_DE_PRODIGY_NAME" "Prodigy Map Veteran"
"WIN_MAP_DE_PRODIGY_DESC" "Win 100 rounds on the DE_Prodigy
map"
"WIN_MAP_DE_TIDES_NAME" "Tides Map Veteran"
"WIN_MAP_DE_TIDES_DESC" "Win 100 rounds on the DE_Tides map"
"WIN_MAP_DE_TRAIN_NAME" "Train Map Veteran"
"WIN_MAP_DE_TRAIN_DESC" "Win 100 rounds on the DE_Train map"
"KILL_WHILE_IN_AIR_NAME" "Death From Above"
"KILL_WHILE_IN_AIR_DESC" "Kill an enemy player while you are
airborne"
"KILL_ENEMY_IN_AIR_NAME" "Bunny Hunt"
"KILL_ENEMY_IN_AIR_DESC" "Kill an airborne enemy"
"KILLER_AND_ENEMY_IN_AIR_NAME" "Aerial Necrobatics"
"KILLER_AND_ENEMY_IN_AIR_DESC" "Kill an airborne enemy while
you are also airborne"
"SILENT_WIN_NAME" "Black Bag Operation"
"SILENT_WIN_DESC" "Win a round while making no footstep noise and
killing at least one enemy"
"BLOODLESS_VICTORY_NAME" "Cold War"
"BLOODLESS_VICTORY_DESC" "Win a round without your team
killing any enemy players"
"DONATE_WEAPONS_NAME" "Killanthropist"
"DONATE_WEAPONS_DESC" "Donate 100 weapons to your teammates"
"WIN_ROUNDS_WITHOUT_BUYING_NAME" "The Frugal Beret"
"WIN_ROUNDS_WITHOUT_BUYING_DESC" "Win 10 rounds without dying
and not spending any cash"
"DEFUSE_DEFENSE_NAME" "Defusus Interruptus"
"DEFUSE_DEFENSE_DESC" "Stop defusing to kill a terrorist and
then successfully finish defusing the bomb"
"KILL_BOMB_PICKUP_NAME" "Participation Award"
"KILL_BOMB_PICKUP_DESC" "Kill an enemy player within 3 seconds of
them recovering a dropped bomb"
"DOMINATIONS_LOW_NAME" "Repeat Offender"
"DOMINATIONS_LOW_DESC" "Dominate an enemy player"
"DOMINATIONS_HIGH_NAME" "Decimator"
"DOMINATIONS_HIGH_DESC" "Dominate a total of 10 enemy players"
"DOMINATION_OVERKILLS_LOW_NAME" "Overkill"
"DOMINATION_OVERKILLS_LOW_DESC" "Kill an opponent you are
already dominating"
"DOMINATION_OVERKILLS_HIGH_NAME" "Command and Control"
"DOMINATION_OVERKILLS_HIGH_DESC" "Get a total of 100 kills on
enemy players you are dominating"
"REVENGES_LOW_NAME" "Insurgent"
"REVENGES_LOW_DESC" "Kill an enemy player that is dominating
you"
"REVENGES_HIGH_NAME" "Can't Keep a Good Man Down"
"REVENGES_HIGH_DESC" "Kill a total of 20 enemy players that
are dominating you"
"SAME_UNIFORM_NAME" "Dressed to Kill"
"SAME_UNIFORM_DESC" "Start a round with all players on your
team wearing the same uniform (at least 5 players)"
"CONCURRENT_DOMINATIONS_NAME" "Hat Trick"
"CONCURRENT_DOMINATIONS_DESC" "Dominate three enemy players
simultaneously"
"DOMINATION_OVERKILLS_MATCH_NAME" "Ten Angry Men"
"DOMINATION_OVERKILLS_MATCH_DESC" "Get 10 kills on enemy
players you are already dominating during a single match"
"EXTENDED_DOMINATION_NAME" "Excessive Brutality"
"EXTENDED_DOMINATION_DESC" "Kill an enemy player 4 additional
times while you are dominating them"
"KILL_ENEMIES_WHILE_BLIND_HARD_NAME" "Spray and Pray"
"KILL_ENEMIES_WHILE_BLIND_HARD_DESC" "Kill two enemy players
while you are blinded from a flashbang"
"FRIENDS_SAME_UNIFORM_NAME" "Friendly Attire"
"FRIENDS_SAME_UNIFORM_DESC" "Start a round on the same team as
4 of your friends, with all of you wearing the same outfit"
"CAUSE_FRIENDLY_FIRE_WITH_FLASHBANG_NAME" "The Road to Hell"
"CAUSE_FRIENDLY_FIRE_WITH_FLASHBANG_DESC" "Blind an enemy player
who then kills a teammate"
"AVENGE_FRIEND_NAME" "Avenging Angel"
"AVENGE_FRIEND_DESC" "Kill an enemy player in the same round
as they kill a player on your friends list"
"KILLED_BOMBPLANTER_WITH_GRENADE_NAME" "Bomboozled"
"KILLED_BOMBPLANTER_WITH_GRENADE_DESC" "Kill a bomb-planting
terrorist with a grenade."
"WIN_CLAN_MATCH_NAME" "Clan Warfare"
"WIN_CLAN_MATCH_DESC" "Win a match of at least 10 players where
the entirety of each team is composed of a single clan."
"SNIPE_TWO_FROM_SAME_SPOT_NAME" "Happy Camper"
"SNIPE_TWO_FROM_SAME_SPOT_DESC" "Get two kills standing in
the same spot with a zoomed sniper rifle."
"COLLECT_GIFTS_NAME" "Gift Grab"
"COLLECT_GIFTS_DESC" "Collect three gifts dropped by
opponents."
"CStrike_CrosshairAlpha" "Alpha"
"UI_Alert" "Alert"
"Vote_RestartGame" "Restart Game"
"Vote_Kick" "Kick"
"Vote_Ban" "Ban"
"Vote_ChangeLevel" "Change Map"
"Vote_NextLevel" "Next Map"
"Vote_ScrambleTeams" "Scramble Teams"
"Vote_SwapTeams" "Swap Teams"
"Vote_PauseMatch" "Pause the match"
"Vote_UnpauseMatch" "Unpause the match"
"Vote_StartTimeout" "Call a Tactical Timeout"
"Vote_Surrender" "Surrender"
"CStrike_call_vote" "Call Vote"
"CStrike_Vote_Title" "Vote Setup"
"CStrike_Vote_Column_Issue" "Vote Issue"
"CStrike_Vote_Column_Name" "Vote Target"
"CStrike_Vote_Column_Properties" ""
"CStrike_vote_no_maps" "No maps available"
"CStrike_vote_restart_game" "Restart the match?"
"CStrike_vote_passed_restart_game" "Restarting the match..."
"CStrike_vote_kick_player_other" "Kick player: %s1?\n"
"CStrike_vote_kick_player_cheating" "Kick player: %s1?\n(accused
of cheating)"
"CStrike_vote_kick_player_idle" "Kick player: %s1?\n(accused
of being idle)"
"CStrike_vote_kick_player_scamming" "Kick player: %s1?\n(accused
of scamming)"
"CStrike_vote_ban_player" "Ban player: %s1?\n"
"CStrike_vote_passed_kick_player" "Kicking player: %s1..."
"CStrike_vote_passed_ban_player" "Banning player: %s1..."
"CStrike_vote_changelevel" "Change current level to %s1?"
"CStrike_vote_passed_changelevel" "Changing level to %s1..."
"CStrike_vote_nextlevel_choices" "Vote for the next map!"
"CStrike_vote_nextlevel" "Set the next level to %s1?"
"CStrike_vote_passed_nextlevel_extend" "Extending the current
level (%s1)"
"CStrike_vote_passed_nextlevel" "Next level set to %s1..."
"CStrike_vote_scramble_teams" "Scramble the teams?"
"CStrike_vote_passed_scramble_teams" "Teams will be
scrambled."
"CStrike_vote_passed_pause_match_chat" "#%s1 has initiated a
freezetime pause."
"CStrike_Vote_pause_match" "Pause the match during
freezetime?"
"CStrike_vote_passed_pause_match" "The match will pause during
the next freezetime."
"CStrike_Vote_unpause_match" "Unpause the match and resume
freezetime?"
"CStrike_vote_passed_unpause_match" "The match is resuming."
"CStrike_vote_swap_teams" "Swap the teams?"
"CStrike_vote_passed_swap_teams" "Teams will be swapped."
"CStrike_vote_passed_timeout" "A timeout will begin next freeze
time."
"CStrike_vote_start_timeout" "Call a timeout?"
"CStrike_vote_surrender" "Surrender?"
"CStrike_vote_passed_surrender" "Surrendering..."
"CStrike_otherteam_vote_unimplemented" "UNIMPLEMENTED OTHER
VOTE STRING!"
"CStrike_otherteam_vote_kick_player" "#The other team is
voting to kick player: #%s1"
"CStrike_otherteam_vote_ban_player" "#The other team is voting to
ban player: #%s1"
"CStrike_otherteam_vote_timeout" "The other team is voting on
a timeout."
"CStrike_otherteam_vote_surrender" "#The other team is voting to
surrender."
"CS_FakePlayer_Albatross" "Albatross"
"CS_FakePlayer_Alpha" "Alpha"
"CS_FakePlayer_Anchor" "Anchor"
"CS_FakePlayer_Banjo" "Banjo"
"CS_FakePlayer_Bell" "Bell"
"CS_FakePlayer_Beta" "Beta"
"CS_FakePlayer_Blackbird" "Blackbird"
"CS_FakePlayer_Bulldog" "Bulldog"
"CS_FakePlayer_Canary" "Canary"
"CS_FakePlayer_Cat" "Cat"
"CS_FakePlayer_Calf" "Calf"
"CS_FakePlayer_Cyclone" "Cyclone"
"CS_FakePlayer_Daisy" "Daisy"
"CS_FakePlayer_Dalmatian" "Dalmatian"
"CS_FakePlayer_Dart" "Dart"
"CS_FakePlayer_Delta" "Delta"
"CS_FakePlayer_Diamond" "Diamond"
"CS_FakePlayer_Donkey" "Donkey"
"CS_FakePlayer_Duck" "Duck"
"CS_FakePlayer_Emu" "Emu"
"CS_FakePlayer_Eclipse" "Eclipse"
"CS_FakePlayer_Flamingo" "Flamingo"
"CS_FakePlayer_Flute" "Flute"
"CS_FakePlayer_Frog" "Frog"
"CS_FakePlayer_Goose" "Goose"
"CS_FakePlayer_Hatchet" "Hatchet"
"CS_FakePlayer_Heron" "Heron"
"CS_FakePlayer_Husky" "Husky"
"CS_FakePlayer_Hurricane" "Hurricane"
"CS_FakePlayer_Iceberg" "Iceberg"
"CS_FakePlayer_Iguana" "Iguana"
"CS_FakePlayer_Kiwi" "Kiwi"
"CS_FakePlayer_Kite" "Kite"
"CS_FakePlayer_Lamb" "Lamb"
"CS_FakePlayer_Lily" "Lily"
"CS_FakePlayer_Macaw" "Macaw"
"CS_FakePlayer_Manatee" "Manatee"
"CS_FakePlayer_Maple" "Maple"
"CS_FakePlayer_Mask" "Mask"
"CS_FakePlayer_Nautilus" "Nautilus"
"CS_FakePlayer_Ostrich" "Ostrich"
"CS_FakePlayer_Octopus" "Octopus"
"CS_FakePlayer_Pelican" "Pelican"
"CS_FakePlayer_Puffin" "Puffin"
"CS_FakePlayer_Pyramid" "Pyramid"
"CS_FakePlayer_Rattle" "Rattle"
"CS_FakePlayer_Robin" "Robin"
"CS_FakePlayer_Rose" "Rose"
"CS_FakePlayer_Salmon" "Salmon"
"CS_FakePlayer_Seal" "Seal"
"CS_FakePlayer_Shark" "Shark"
"CS_FakePlayer_Sheep" "Sheep"
"CS_FakePlayer_Snake" "Snake"
"CS_FakePlayer_Sonar" "Sonar"
"CS_FakePlayer_Stump" "Stump"
"CS_FakePlayer_Sparrow" "Sparrow"
"CS_FakePlayer_Toaster" "Toaster"
"CS_FakePlayer_Toucan" "Toucan"
"CS_FakePlayer_Torus" "Torus"
"CS_FakePlayer_Violet" "Violet"
"CS_FakePlayer_Vortex" "Vortex"
"CS_FakePlayer_Vulture" "Vulture"
"CS_FakePlayer_Wagon" "Wagon"
"CS_FakePlayer_Whale" "Whale"
"CS_FakePlayer_Woodpecker" "Woodpecker"
"CS_FakePlayer_Zebra" "Zebra"
"CS_FakePlayer_Zigzag" "Zigzag"
"CS_FakePlayer_Cliffe" "Cliffe"
"CS_FakePlayer_Minh" "Minh"
"CS_FakePlayer_Crusher" "Crusher"
"CS_FakePlayer_Garret" "Garret"
"CS_FakePlayer_Rock" "Rock"
"CS_FakePlayer_Wolf" "Wolf"
"CS_FakePlayer_Gunner" "Gunner"
"CS_FakePlayer_Vitaliy" "Vitaliy"
"CS_FakePlayer_Ridgway" "Ridgway"
"CS_FakePlayer_Steel" "Steel"
"CS_FakePlayer_Stone" "Stone"
"CS_FakePlayer_Arnold" "Arnold"
"CS_FakePlayer_Brett" "Brett"
"CS_FakePlayer_Kurt" "Kurt"
"CS_FakePlayer_Kyle" "Kyle"
"CS_FakePlayer_Moe" "Moe"
"CS_FakePlayer_Quade" "Quade"
"CS_FakePlayer_Quintin" "Quintin"
"CS_FakePlayer_Ringo" "Ringo"
"CS_FakePlayer_Rip" "Rip"
"CS_FakePlayer_Zach" "Zach"
"CS_FakePlayer_Cory" "Cory"
"CS_FakePlayer_Quinn" "Quinn"
"CS_FakePlayer_Seth" "Seth"
"CS_FakePlayer_Vinny" "Vinny"
"CS_FakePlayer_Brian" "Brian"
"CS_FakePlayer_Chad" "Chad"
"CS_FakePlayer_Chet" "Chet"
"CS_FakePlayer_Gabe" "Gabe"
"CS_FakePlayer_Hank" "Hank"
"CS_FakePlayer_Ivan" "Ivan"
"CS_FakePlayer_Jim" "Jim"
"CS_FakePlayer_Joe" "Joe"
"CS_FakePlayer_John" "John"
"CS_FakePlayer_Tony" "Tony"
"CS_FakePlayer_Tyler" "Tyler"
"CS_FakePlayer_Victor" "Victor"
"CS_FakePlayer_Vladimir" "Vladimir"
"CS_FakePlayer_Zane" "Zane"
"CS_FakePlayer_Zim" "Zim"
"CS_FakePlayer_Adrian" "Adrian"
"CS_FakePlayer_Brad" "Brad"
"CS_FakePlayer_Connor" "Connor"
"CS_FakePlayer_Dave" "Dave"
"CS_FakePlayer_Dan" "Dan"
"CS_FakePlayer_Derek" "Derek"
"CS_FakePlayer_Don" "Don"
"CS_FakePlayer_Eric" "Eric"
"CS_FakePlayer_Erik" "Erik"
"CS_FakePlayer_Finn" "Finn"
"CS_FakePlayer_Jeff" "Jeff"
"CS_FakePlayer_Kevin" "Kevin"
"CS_FakePlayer_Reed" "Reed"
"CS_FakePlayer_Rick" "Rick"
"CS_FakePlayer_Ted" "Ted"
"CS_FakePlayer_Troy" "Troy"
"CS_FakePlayer_Wade" "Wade"
"CS_FakePlayer_Wayne" "Wayne"
"CS_FakePlayer_Xander" "Xander"
"CS_FakePlayer_Xavier" "Xavier"
"CS_FakePlayer_Adam" "Adam"
"CS_FakePlayer_Andy" "Andy"
"CS_FakePlayer_Chris" "Chris"
"CS_FakePlayer_Colin" "Colin"
"CS_FakePlayer_Dennis" "Dennis"
"CS_FakePlayer_Doug" "Doug"
"CS_FakePlayer_Duffy" "Duffy"
"CS_FakePlayer_Gary" "Gary"
"CS_FakePlayer_Grant" "Grant"
"CS_FakePlayer_Greg" "Greg"
"CS_FakePlayer_Ian" "Ian"
"CS_FakePlayer_Jerry" "Jerry"
"CS_FakePlayer_Jon" "Jon"
"CS_FakePlayer_Keith" "Keith"
"CS_FakePlayer_Mark" "Mark"
"CS_FakePlayer_Matt" "Matt"
"CS_FakePlayer_Mike" "Mike"
"CS_FakePlayer_Nate" "Nate"
"CS_FakePlayer_Paul" "Paul"
"CS_FakePlayer_Scott" "Scott"
"CS_FakePlayer_Steve" "Steve"
"CS_FakePlayer_Tom" "Tom"
"CS_FakePlayer_Yahn" "Yahn"
"CS_FakePlayer_Alfred" "Alfred"
"CS_FakePlayer_Bill" "Bill"
"CS_FakePlayer_Brandon" "Brandon"
"CS_FakePlayer_Calvin" "Calvin"
"CS_FakePlayer_Dean" "Dean"
"CS_FakePlayer_Dustin" "Dustin"
"CS_FakePlayer_Ethan" "Ethan"
"CS_FakePlayer_Harold" "Harold"
"CS_FakePlayer_Henry" "Henry"
"CS_FakePlayer_Irving" "Irving"
"CS_FakePlayer_Jason" "Jason"
"CS_FakePlayer_Jenssen" "Jenssen"
"CS_FakePlayer_Josh" "Josh"
"CS_FakePlayer_Martin" "Martin"
"CS_FakePlayer_Nick" "Nick"
"CS_FakePlayer_Norm" "Norm"
"CS_FakePlayer_Orin" "Orin"
"CS_FakePlayer_Pat" "Pat"
"CS_FakePlayer_Perry" "Perry"
"CS_FakePlayer_Ron" "Ron"
"CS_FakePlayer_Shawn" "Shawn"
"CS_FakePlayer_Tim" "Tim"
"CS_FakePlayer_Will" "Will"
"CS_FakePlayer_Wyatt" "Wyatt"
"CS_FakePlayer_Albert" "Albert"
"CS_FakePlayer_Allen" "Allen"
"CS_FakePlayer_Bert" "Bert"
"CS_FakePlayer_Bob" "Bob"
"CS_FakePlayer_Cecil" "Cecil"
"CS_FakePlayer_Clarence" "Clarence"
"CS_FakePlayer_Elliot" "Elliot"
"CS_FakePlayer_Elmer" "Elmer"
"CS_FakePlayer_Ernie" "Ernie"
"CS_FakePlayer_Eugene" "Eugene"
"CS_FakePlayer_Fergus" "Fergus"
"CS_FakePlayer_Ferris" "Ferris"
"CS_FakePlayer_Frank" "Frank"
"CS_FakePlayer_Frasier" "Frasier"
"CS_FakePlayer_Fred" "Fred"
"CS_FakePlayer_George" "George"
"CS_FakePlayer_Graham" "Graham"
"CS_FakePlayer_Harvey" "Harvey"
"CS_FakePlayer_Irwin" "Irwin"
"CS_FakePlayer_Larry" "Larry"
"CS_FakePlayer_Lester" "Lester"
"CS_FakePlayer_Marvin" "Marvin"
"CS_FakePlayer_Neil" "Neil"
"CS_FakePlayer_Niles" "Niles"
"CS_FakePlayer_Oliver" "Oliver"
"CS_FakePlayer_Opie" "Opie"
"CS_FakePlayer_Ryan" "Ryan"
"CS_FakePlayer_Toby" "Toby"
"CS_FakePlayer_Ulric" "Ulric"
"CS_FakePlayer_Ulysses" "Ulysses"
"CS_FakePlayer_Uri" "Uri"
"CS_FakePlayer_Waldo" "Waldo"
"CS_FakePlayer_Wally" "Wally"
"CS_FakePlayer_Walt" "Walt"
"CS_FakePlayer_Wesley" "Wesley"
"CS_FakePlayer_Yanni" "Yanni"
"CS_FakePlayer_Yogi" "Yogi"
"CS_FakePlayer_Yuri" "Yuri"
"CStrike_BuyMenu_BuyForTeammate_Hint" "Bought weapon will drop
to the ground for teammate to pickup"
"CStrike_BuyMenu_AlreadyCarrying" "In current inventory"
"CStrike_BuyMenu_AlreadyPurchased" "You cannot purchase any more
this round"
"CStrike_BuyMenu_CanOnlyCarryXGrenades" "You can only carry %s1
grenades"
"CStrike_BuyMenu_MaxItemsOfType" "You can only carry %s1 of
this type"
"CStrike_BuyMenu_NotAllowedByTeam" "Not allowed on your current
team"
"CStrike_BuyMenu_NotAllowedByMap" "Not allowed on this map
type"
"CStrike_BuyMenu_NotAllowedByMode" "Not allowed in this game
mode"
"CStrike_BuyMenu_NotAllowedForPurchase" "Not purchasable in this
match"
"CStrike_BuyMenu_TimerText" "Buy Time Remaining %s1"
"CStrike_BuyMenu_ImmunityTimerText" "Immunity Time Remaining %s1"
"CStrike_BuyMenu_BuyForTeammate" "Hold [Left Control] Buy for
teammate"
"CStrike_GG_YourNextWeaponIs" "YOUR NEXT WEAPON IS %s1"
"CStrike_GameTypeClassic" "Classic"
"CStrike_GameTypeGungame" "Gun Game"
"CStrike_GameTypeTraining" "Weapons Course"
"CStrike_GameTypeCustom" "Custom"
"CStrike_GameTypeSkirmish" "War Games"
"CStrike_GameModeCasual" "Casual"
"CStrike_GameModeCasualDesc" "Elimination Mission\n\nBuy new
weapons at the beginning of each round with money earned.\n\nSettings:\n· Friendly
fire is OFF\n· Team collision is OFF\n· 50% kill reward amounts\n· Best out of 15
rounds"
"CStrike_GameModeCompetitive" "Competitive"
"CStrike_GameModeCompetitiveDesc" "Elimination Mission\n\nBuy
new weapons at the beginning of each round with money earned.\n\nSettings:\n·
Friendly fire is ON\n· Team collision is ON\n· Armor and defuse kits are
purchasable\n· Best out of 30 rounds"
"CStrike_GameModeCompetitive2v2" "Wingman"
"CStrike_GameModeCompetitive2v2Desc" "Elimination Mission\n\
nBuy new weapons at the beginning of each round with money earned.\n\nSettings:\n·
Friendly fire is ON\n· Team collision is ON\n· Armor and defuse kits are
purchasable\n· Best out of 16 rounds"
"CStrike_GameModeGGProgressive" "Arms Race"
"CStrike_GameModeGGProgressiveDesc" "· Rank up and get new
weapons by getting kills\n· Win by getting a kill with the golden knife!\n· Knifing
your opponents will steal a rank from them\n· 2 kills required per rank"
"CStrike_GameModeGGBomb" "Demolition"
"CStrike_GameModeGGBombDesc" "· Win rounds by completing the map
objective\n· Change your weapon and earn extra grenades by defeating enemies\n·
Play as both sides and be the first team to 11 rounds to clinch the win"
"CStrike_GameModeDeathmatch" "Deathmatch"
"CStrike_GameModeDeathmatchDesc" "All weapons are free and
selectable for a time after spawning.\n\nWin the match by having the highest score
when the round time ends.\n\nSettings:\n· Instant random respawn\n· Friendly fire
is OFF\n· Team collision is OFF\n· 10 minute match length"
"CStrike_GameModeCustom" "Custom"
"CStrike_GameModeCustomDesc" "A custom ruleset! This is
exciting... We have no idea what's going to happen once the map loads. I mean,
really. It could be chickens in space for all we know.\n\nSettings:\n· We have no
idea\n· It might be dragons"
"CStrike_GameModeFlyingScoutsman" "Flying Scoutsman"
"CStrike_GameModeFlyingScoutsmanDesc" "· Only SSG08 and knife
are available\n· Gravity lowered\n· Accuracy increased\n· Win rounds by completing
the map objective"
"CStrike_GameModeDMFreeForAll" "Free For All"
"CStrike_GameModeDMFreeForAllDesc" "All weapons are free and
selectable for a time after spawning.\n\nWin the match by having the highest score
when the round time ends.\n\nSettings:\n· Shoot everything that moves\n· All
players are valid targets\n· Instant random respawn\n· 10 minute match length"
"CStrike_GameModeTriggerDiscipline" "Trigger Discipline"
"CStrike_GameModeTriggerDisciplineDesc" "· Missed shots damage
you in proportion to the damage of the weapon\n· Win rounds by completing the map
objective"
"CStrike_GameModeHeadshots" "Boom! Headshot!"
"CStrike_GameModeHeadshotsDesc" "· Only headshots deal
damage\n· All weapons are free and selectable for a time after spawning\n· Win the
match by having the highest score when the round time ends"
"CStrike_GameModeTrainingDesc" "This test facility was
designed to provide basic weapons training for new agents as well as give
experienced agents an environment to practice and sharpen their skills.\n\nThe
facility contains basic weapon ranges, explosive handling zones and a weapons
course. While there's no DFAC on site, 'the commander' has been known to throw a
mean BBQ in the courtyard."
"CStrike_Map_cs_assault" "Assault [CS:S]"
"CStrike_Map_cs_compound" "Compound [CS:S]"
"CStrike_Map_cs_havana" "Havana [CS:S]"
"CStrike_Map_cs_italy" "Italy [CS:S]"
"CStrike_Map_cs_militia" "Militia [CS:S]"
"CStrike_Map_cs_office" "Office [CS:S]"
"CStrike_Map_de_aztec" "Aztec [CS:S]"
"CStrike_Map_de_cbble" "Cobblestone [CS:S]"
"CStrike_Map_de_chateau" "Chateau [CS:S]"
"CStrike_Map_de_dust" "Dust [CS:S]"
"CStrike_Map_de_dust2" "Dust II [CS:S]"
"CStrike_Map_de_inferno" "Inferno [CS:S]"
"CStrike_Map_de_nuke" "Nuke [CS:S]"
"CStrike_Map_de_piranesi" "Piranesi [CS:S]"
"CStrike_Map_de_port" "Port [CS:S]"
"CStrike_Map_de_prodigy" "Prodigy [CS:S]"
"CStrike_Map_de_tides" "Tides [CS:S]"
"CStrike_Map_de_train" "Train [CS:S]"
"CStrike_Map_cs_assault_go" "Assault"
"CStrike_Map_cs_italy_go" "Italy"
"CStrike_Map_cs_militia_go" "Militia"
"CStrike_Map_cs_militia_old_go" "Militia (old)"
"CStrike_Map_cs_office_go" "Office"
"CStrike_Map_de_aztec_go" "Aztec"
"CStrike_Map_de_dust_go" "Dust"
"CStrike_Map_de_dust2_go" "Dust II"
"CStrike_Map_de_dust2_old_go" "Dust II (old)"
"CStrike_Map_de_mirage_go" "Mirage"
"CStrike_Map_de_overpass_go" "Overpass"
"CStrike_Map_de_cbble_go" "Cobblestone"
"CStrike_Map_de_train_go" "Train"
"CStrike_Map_de_train_old_go" "Train (old)"
"CStrike_Map_de_inferno_go" "Inferno"
"CStrike_Map_de_inferno_old_go" "Inferno (old)"
"CStrike_Map_de_nuke_go" "Nuke"
"CStrike_Map_de_nuke_old_go" "Nuke (old)"
"CStrike_Map_de_shorttrain_go" "Shorttrain"
"CStrike_Map_de_shortdust_go" "Shortdust"
"CStrike_Map_de_shortnuke_go" "Shortnuke"
"CStrike_Map_de_vertigo_go" "Vertigo"
"CStrike_Map_de_vertigo_old_go" "Vertigo (old)"
"CStrike_Map_de_balkan_go" "Balkan"
"CStrike_Map_ar_baggage_go" "Baggage"
"CStrike_Map_ar_monastery_go" "Monastery"
"CStrike_Map_ar_shoots_go" "Shoots"
"CStrike_Map_ar_dizzy_go" "Dizzy"
"CStrike_Map_ar_lunacy_go" "Lunacy"
"CStrike_Map_de_embassy_go" "Embassy"
"CStrike_Map_de_bank_go" "Bank"
"CStrike_Map_de_lake_go" "Lake"
"CStrike_Map_de_depot_go" "Depot"
"CStrike_Map_de_safehouse_go" "Safehouse"
"CStrike_Map_de_sugarcane_go" "Sugarcane"
"CStrike_Map_de_stmarc_go" "St. Marc"
"CStrike_Map_training1_go" "Weapons Course"
"CStrike_Map_cs_museum_go" "Museum"
"CStrike_Map_cs_thunder_go" "Thunder"
"CStrike_Map_de_favela_go" "Favela"
"CStrike_Map_cs_downtown_go" "Downtown"
"CStrike_Map_de_seaside_go" "Seaside"
"CStrike_Map_de_library_go" "Library"
"CStrike_Map_cs_motel_go" "Motel"
"CStrike_Map_de_cache_go" "Cache"
"CStrike_Map_de_cache_old_go" "Cache (old)"
"CStrike_Map_de_ali_go" "Ali"
"CStrike_Map_de_ruins_go" "Ruins"
"CStrike_Map_de_ruby_go" "Ruby"
"CStrike_Map_de_chinatown_go" "Chinatown"
"CStrike_Map_de_gwalior_go" "Gwalior"
"CStrike_Map_cs_agency_go" "Agency"
"CStrike_Map_cs_siege_go" "Siege"
"CStrike_Map_de_castle_go" "Castle"
"CStrike_Map_de_overgrown_go" "Overgrown"
"CStrike_Map_de_blackgold_go" "Black Gold"
"CStrike_Map_cs_rush_go" "Rush"
"CStrike_Map_de_mist_go" "Mist"
"CStrike_Map_cs_insertion_go" "Insertion"
"CStrike_Map_cs_workout_go" "Workout"
"CStrike_Map_cs_backalley_go" "Back Alley"
"CStrike_Map_de_marquis_go" "Marquis"
"CStrike_Map_de_facade_go" "Facade"
"CStrike_Map_de_season_go" "Season"
"CStrike_Map_de_season_old_go" "Season (old)"
"CStrike_Map_de_bazaar_go" "Bazaar"
"CStrike_Map_de_rails_go" "Rails"
"CStrike_Map_de_zoo_go" "Zoo"
"CStrike_Map_de_log_go" "Log"
"CStrike_Map_de_resort_go" "Resort"
"CStrike_Map_cs_cruise_go" "Cruise"
"CStrike_Map_de_coast_go" "Coast"
"CStrike_Map_de_empire_go" "Empire"
"CStrike_Map_de_royal_go" "Royal"
"CStrike_Map_de_mikla_go" "Mikla"
"CStrike_Map_de_santorini_go" "Santorini"
"CStrike_Map_de_tulip_go" "Tulip"
"CStrike_Map_de_subzero_go" "Subzero"
"CStrike_Map_de_biome_go" "Biome"
"CStrike_Map_de_abbey_go" "Abbey"
"CStrike_Map_de_breach_go" "Breach"
"CStrike_Map_de_austria_go" "Austria"
"CStrike_Map_de_lite_go" "Lite"
"CStrike_Map_de_thrill_go" "Thrill"
"CStrike_Map_de_shipped_go" "Shipped"
"CStrike_Map_de_canals_go" "Canals"
"CStrike_Map_de_studio_go" "Studio"
"CStrike_Map_de_prime_go" "Cascade"
"CStrike_Map_de_blagai_go" "Blagai"
"CStrike_Map_de_tuscan_go" "Tuscan"
"CStrike_Map_de_mutiny_go" "Mutiny"
"CStrike_Map_de_swamp_go" "Swamp"
"CStrike_Map_de_anubis_go" "Anubis"
"CStrike_Map_de_chlorine_go" "Chlorine"
"CStrike_Map_de_ancient_go" "Ancient"
"CStrike_Map_de_engage_go" "Engage"
"CStrike_Map_de_elysion_go" "Elysion"
"CStrike_Map_de_guard_go" "Guard"
"CStrike_Map_cs_apollo_go" "Apollo"
"CStrike_Map_de_grind_go" "Grind"
"CStrike_Map_de_mocha_go" "Mocha"
"CStrike_Map_de_calavera_go" "Calavera"
"CStrike_Map_de_pitstop_go" "Pitstop"
"CStrike_Map_de_basalt_go" "Basalt"
"CStrike_Map_cs_insertion2_go" "Insertion II"
"CStrike_Map_de_ravine_go" "Ravine"
"CStrike_Map_de_extraction_go" "Extraction"
"CStrike_Map_de_iris_go" "Iris"
"CStrike_Map_cs_climb_go" "Climb"
"CStrike_Map_de_crete_go" "Crete"
"CStrike_Map_de_hive_go" "Hive"
"CStrike_BotDifficulty0" "No Bots"
"CStrike_BotDifficulty1" "Harmless Bots"
"CStrike_BotDifficulty2" "Easy Bots"
"CStrike_BotDifficulty3" "Medium Bots"
"CStrike_BotDifficulty4" "Hard Bots"
"CStrike_BotDifficulty5" "Expert Bots"
"CStrike_Radiomenu" "Radio menu"
"CStrike_Radiomenu_tip" "Double-click on an item or let go of
your chat menu key to send a radio message."
"CStrike_Radiomenu_section_prepare" "Preparation"
"CStrike_Radiomenu_section_move" "Movement"
"CStrike_Radiomenu_section_command" "Commands"
"CStrike_Radiomenu_section_report" "Report"
"CStrike_Radiomenu_section_bomb" "Bomb Status"
"CStrike_Radiomenu_section_responses" "Responses"
"CStrike_Radiomenu_section_grenades" "Grenades"
"CStrike_Radiomenu_requestecoround" "We should save"
"CStrike_Radiomenu_requestspend" "We should buy"
"CStrike_Radiomenu_requestweapon" "Request a weapon"
"CStrike_Radiomenu_requestplan" "What's the plan?"
"CStrike_Radiomenu_gogogo" "Go go go!"
"CStrike_Radiomenu_onmyway" "On my way"
"CStrike_Radiomenu_followme" "Follow me"
"CStrike_Radiomenu_followingyou" "Following you"
"CStrike_Radiomenu_aplan" "Go to Site A"
"CStrike_Radiomenu_bplan" "Go to Site B"
"CStrike_Radiomenu_midplan" "Go to Middle"
"CStrike_Radiomenu_rotatetome" "Rotate to me"
"CStrike_Radiomenu_sticktogether" "Stay together"
"CStrike_Radiomenu_spreadout" "Spread out"
"CStrike_Radiomenu_fallback" "Fall back"
"CStrike_Radiomenu_holdposition" "Hold this position"
"CStrike_Radiomenu_gethostage" "Check the Hostage"
"CStrike_Radiomenu_heardnoise" "Heard noise"
"CStrike_Radiomenu_enemyspotted" "Enemy spotted"
"CStrike_Radiomenu_oneenemyhere" "One enemy here"
"CStrike_Radiomenu_multipleenemieshere" "Multiple enemies here"
"CStrike_Radiomenu_needbackup" "Need Backup"
"CStrike_Radiomenu_sniperspotted" "Sniper spotted"
"CStrike_Radiomenu_bombcarrierspotted" "Bomb carrier spotted"
"CStrike_Radiomenu_inposition" "In position"
"CStrike_Radiomenu_coveringyou" "Covering you"
"CStrike_Radiomenu_sectorclear" "Area clear"
"CStrike_Radiomenu_ifixbomb" "I'll De/Activate Bomb"
"CStrike_Radiomenu_youfixbomb" "You De/Activate Bomb"
"CStrike_Radiomenu_droppedbomb" "Bomb was dropped"
"CStrike_Radiomenu_guardingbomb" "Guarding the Bomb"
"CStrike_Radiomenu_bombat" "The Bomb"
"CStrike_Radiomenu_ihavethebomb" "Bomb picked up"
"CStrike_Radiomenu_affirmative" "Yes"
"CStrike_Radiomenu_negative" "No"
"CStrike_Radiomenu_compliment" "Nice!"
"CStrike_Radiomenu_thanks" "Thanks!"
"CStrike_Radiomenu_cheer" "Cheer"
"CStrike_Radiomenu_peptalk" "Pep talk"
"CStrike_Radiomenu_sorry" "Sorry"
"CStrike_Radiomenu_decoy" "Need Decoys"
"CStrike_Radiomenu_smoke" "Need Smokes"
"CStrike_Radiomenu_grenade" "Need Frag Grenades"
"CStrike_Radiomenu_fire" "Need Molotovs"
"CStrike_Radiomenu_flashbang" "Need Flashbangs"
"SFUI_Assists_Text" "A"
"SFUI_Kills_Text" "K"
"SFUI_Death_Text" "D"
"SFUI_Clan_Text" "TEAM"
"SFUI_Cpk_Text" "$/K"
"SFUI_Mvp_Text" "MVP"
"SFUI_Your_Text" "YOUR"
"SFUI_Elo_Text" "SKILL GROUP"
"SFUI_Team_CT" "COUNTER-TERRORIST"
"SFUI_Team_TER" "TERRORIST"
"SFUI_TeamButtonAuto" "AUTO SELECT"
"SFUI_TeamButtonCancel" "CANCEL"
"SFUI_TeamButtonSpectate" "SPECTATE"
"UI_OK" "OK"
///////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////
//Buy Menu
///////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////
"SFUI_WPNHUD_Pistol" "PISTOL"
"SFUI_WPNHUD_SMG" "SMG"
"SFUI_WPNHUD_Rifle" "RIFLE"
"SFUI_WPNHUD_Heavy" "HEAVY"
"SFUI_WPNHUD_Grenade" "GRENADE"
"SFUI_WPNHUD_Equipment" "EQUIPMENT"
"SFUI_BuyMenu_SelectWeapon" "Select\nWeapon"
"SFUI_BuyMenu_Inventory" "Inventory"
"SFUI_BuyMenu_CurrentInventory" "Current Inventory"
"SFUI_BuyMenu_LoadoutNumber" "Loadout %s1"
"SFUI_BuyMenu_Damage" "DAMAGE"
"SFUI_BuyMenu_FireRate" "FIRERATE"
"SFUI_BuyMenu_Accuracy" "RECOIL CONTROL"
"SFUI_BuyMenu_ArmorPen" "ARMOR PENETRATION"
"SFUI_BuyMenu_Range" "ACCURATE RANGE"
"SFUI_BuyMenu_AmmoLabel" "AMMO:"
"SFUI_BuyMenu_Penetration" "PENETRATION POWER"
"SFUI_BuyMenu_KillAward" "KILL AWARD:"
"SFUI_BuyMenu_Cost" "COST:"
// new AutoBuy key
"Cstrike_Auto_Buy" "Automatically Buy Equipment"
"Cstrike_ReBuy" "Re-Buy Previous Equipment"
"Cstrike_BuyMenuRebuy" "&R RE-BUY PREVIOUS"
"Cstrike_BuyMenuAutobuy" "&A AUTO-BUY"
"Cstrike_BuyMenuBargainbuy" "&B BUY THIS WEEK'S BARGAIN"
"Cstrike_NewMultiplayerGame" "&New Multiplayer Game"
//main menu
"Cstrike_Pistols" "&1 Pistols"
"Cstrike_Heavy" "&2 Heavy"
"Cstrike_SubMachineGuns" "&3 SMG"
"Cstrike_Rifles" "&4 Rifles"
"Cstrike_Equipment" "&5 Equipment"
"Cstrike_Grenades" "&6 Grenades"
"Cstrike_PistolsLabel" "BUY PISTOLS (SECONDARY WEAPON)"
"Cstrike_HeavyGunsLabel" "BUY HEAVY GUNS (PRIMARY WEAPON)"
"Cstrike_SubmachinegunsLabel" "BUY SUBMACHINE GUNS (PRIMARY WEAPON)"
"Cstrike_RiflesLabel" "BUY RIFLES (PRIMARY WEAPON)"
"Cstrike_PrimaryammoLabel" "BUY AMMO FOR PRIMARY WEAPON"
"Cstrike_SecammoLabel" "BUY AMMO FOR SECONDARY WEAPON"
"Cstrike_EquipmentLabel" "BUY EQUIPMENT"
"Cstrike_GrenadesLabel" "BUY GRENADES"
// pistols menu
"Cstrike_Select_Pistol" "SELECT A PISTOL"
"Cstrike_Glock18" "Glock-18"
"Cstrike_USP45" "USP-S"
"Cstrike_HKP2000" "HKP2000"
"Cstrike_HKP2000_USP" "HKP2000 / USP-S"
"Cstrike_Elites" "Dual Berettas"
"Cstrike_P250" "P250"
"Cstrike_FiveSeven" "Five-SeveN"
"Cstrike_FiveSeven_CZ75" "Five-SeveN / CZ75-Auto"
"Cstrike_CZ75" "CZ75-Auto"
"Cstrike_Tec9" "Tec-9"
"Cstrike_Tec9_CZ75" "Tec-9 / CZ75-Auto"
"Cstrike_DesertEagleRevolver" "Desert Eagle / R8 Revolver"
"Cstrike_DesertEagle" "Desert Eagle"
"Cstrike_Revolver" "R8 Revolver"
// heavy menu
"Cstrike_Nova" "Nova"
"Cstrike_xm1014" "XM1014"
"Cstrike_MAG7" "MAG-7"
"Cstrike_SawedOff" "Sawed-Off"
"Cstrike_M249" "M249"
"Cstrike_Negev" "Negev"
//submachineguns menu
"Cstrike_MAC10" "MAC-10"
"Cstrike_MP9" "MP9"
"Cstrike_MP7_MP5SD" "MP5-SD / MP7"
"Cstrike_MP7" "MP7"
"Cstrike_MP5SD" "MP5-SD"
"Cstrike_UMP45" "UMP-45"
"Cstrike_P90" "P90"
"Cstrike_Bizon" "PP-Bizon"
// rifles menu
"Cstrike_Famas" "FAMAS"
"Cstrike_GalilAR" "Galil AR"
"Cstrike_AK47" "AK-47"
"Cstrike_M4A4_M4A1" "M4A4 / M4A1-S"
"Cstrike_M4A4" "M4A4"
"Cstrike_M4A1" "M4A1-S"
"Cstrike_SSG08" "SSG 08"
"Cstrike_Aug" "AUG"
"Cstrike_SG556" "SG 553"
"Cstrike_AWP" "AWP"
"Cstrike_SCAR20" "SCAR-20"
"Cstrike_G3SG1" "G3SG1"
// equipment menu
"Cstrike_Kevlar" "Kevlar Vest"
"Cstrike_Kevlar_Helmet" "Kevlar + Helmet"
"Cstrike_Kevlar_Helmet_Buy" "Kevlar + Helmet"
"Cstrike_Taser" "Zeus x27"
"Cstrike_Defuser" "Defusal Kit"
"Cstrike_Rescuer" "Rescue Kit"
"Cstrike_DefuserRescuer" "Defusal Kit/Rescue Kit"
"Cstrike_NightVision_Button_T" "Nightvision"
"Cstrike_NightVision_Button_CT" "Nightvision"
// grenades menu
"Cstrike_Molotov" "Molotov"
"Cstrike_Molotov_Buy" "Molotov"
"Cstrike_IncGrenade" "Incendiary Grenade"
"Cstrike_IncGrenade_Buy" " Incendiary\n Grenade"
"Cstrike_Decoy" "Decoy Grenade"
"Cstrike_Flashbang" "Flashbang"
"Cstrike_HE_Grenade" "High Explosive Grenade"
"Cstrike_HE_Grenade_Buy" "High Explosive\n Grenade"
"Cstrike_Smoke_Grenade" "Smoke Grenade"
//weapon descriptions
"CStrike_PriceLabel" "PRICE"
"CStrike_OriginLabel" "COUNTRY OF ORIGIN"
"CStrike_CalibreLabel" "CALIBER"
"CStrike_ClipCapacityLabel" "CLIP CAPACITY"
"CStrike_RateOfFireLabel" "RATE OF FIRE"
"CStrike_WeightLoadedLabel" "WEIGHT (LOADED)"
"CStrike_WeightEmptyLabel" "WEIGHT (EMPTY)"
"CStrike_ProjectileWeightLabel" "PROJECTILE WEIGHT"
"CStrike_MuzzleVelocityLabel" "MUZZLE VELOCITY"
"CStrike_MuzzleEnergyLabel" "MUZZLE ENERGY"
"Cstrike_DescriptionLabel" "DESCRIPTION"
"CStrike_GlockPrice" "$200"
"CStrike_USP45Price" "$200"
"CStrike_P250Price" "$300"
"CStrike_DesertEaglePrice" "$700"
"CStrike_FiveSevenPrice" "$500"
"CStrike_ElitesPrice" "$400"
"CStrike_NovaPrice" "$1050"
"CStrike_XM1014Price" "$2000"
"CStrike_SawedOffPrice" "$1100"
"CStrike_MP9Price" "$1250"
"CStrike_MP5SDPrice" "$1500"
"CStrike_Mac10Price" "$1050"
"CStrike_UMP45Price" "$1200"
"CStrike_P90Price" "$2350"
"CStrike_FamasPrice" "$2050"
"CStrike_SSG08Price" "$1700"
"CStrike_AK47Price" "$2700"
"CStrike_GalilARPrice" "$1800"
"CStrike_M4A4_M4A1Price" "$3100 / 2900"
"CStrike_AugPrice" "$3300"
"CStrike_SCAR20Price" "$5000"
"CStrike_SG556Price" "$3000"
"CStrike_AWPPrice" "$4750"
"CStrike_G3SG1Price" "$5000"
"CStrike_M249Price" "$5200"
"CStrike_MAG7Price" "$1300"
"CStrike_NegevPrice" "$1700"
"CStrike_BizonPrice" "$1400"
"Cstrike_KevlarPrice" "$650"
"Cstrike_KevlarDescription" "A Kevlar vest that protects against
projectiles."
//kevlarhelmet
"Cstrike_KevlarHelmetPrice" "$1000"
"Cstrike_KevlarHelmetDescription" "A Kevlar vest and a ballistic helmet which
both protect against projectiles."
//nightvision
"Cstrike_NightvisionPrice" "$1250"
"Cstrike_NightvisionDescription" "Nightvision goggles which n allow the user to
see more \n effectively in dark areas."
//shield
"Cstrike_ShieldPrice" "$2200"
"Cstrike_ShieldDescription" "Barrier-type shield for n street tactics
and \n intervention."
//smokegrenade
"Cstrike_SmokeGrenadePrice" "$300"
"Cstrike_SmokeGrenadeDescription" "\nA diversionary device that can be used to
provide temporary cover for moving from \nplace to place."
//decoy
"Cstrike_DecoyPrice" "$50"
"Cstrike_DecoyDescription" "A diversionary device that can be used to
simulate weapons discharge."
//molotov
"Cstrike_MolotovPrice" "$400"
"Cstrike_MolotovDescription" "\nAn explosive incendiary device that covers
the point of impact in flames for a short \ntime."
//incgrenade
"Cstrike_IncGrenadePrice" "$600"
"Cstrike_IncGrenadeDescription" "\nAn explosive incendiary device that
covers the point of impact in flames for a short \ntime."
//defuser
"Cstrike_DefuserPrice" "$400"
"Cstrike_DefuserDescription" "A bomb defusal kit used to speed up the bomb
defusal process."
//flashbang
"Cstrike_FlashbangPrice" "$200"
"Cstrike_FlashbangDescription" "\nMakes a loud noise and blinding flash
when thrown at enemy (pull pin first). Useful \nfor causing distractions before
entering an area."
//hegrenade
"Cstrike_HEGrenadePrice" "$300"
"Cstrike_HEGrenadeDescription" "A high-explosive device. Pull the pin,
release the spoon and throw."
}
}