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shader_log

The document contains log entries indicating that the shader manager is disabled by command line for a client version 0 on multiple occasions. It also details attempts to create shader cache directories in a specified temporary directory, with several instances of unknown shader cache types being ignored. Ultimately, it concludes with a note that no current buckets were found.

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0% found this document useful (0 votes)
3 views

shader_log

The document contains log entries indicating that the shader manager is disabled by command line for a client version 0 on multiple occasions. It also details attempts to create shader cache directories in a specified temporary directory, with several instances of unknown shader cache types being ignored. Ultimately, it concludes with a note that no current buckets were found.

Uploaded by

aeanapoe
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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[2024-06-22 18:40:36] Client version: 0

[2024-06-22 18:40:36] Shader manager disabled by commandline

[2024-06-22 18:44:05] Client version: 0


[2024-06-22 18:44:05] Shader manager disabled by commandline

[2024-06-22 18:53:59] Client version: 0


[2024-06-22 18:53:59] Shader manager disabled by commandline

[2024-06-22 18:55:08] Client version: 0


[2024-06-22 18:55:08] Shader manager disabled by commandline

[2024-06-22 18:55:45] Client version: 0


[2024-06-22 18:55:45] Shader manager disabled by commandline

[2024-06-22 18:56:20] Client version: 0


[2024-06-22 18:56:20] Shader manager disabled by commandline

[2025-03-09 18:43:15] Client version: 0


[2025-03-09 18:43:15] Shader manager disabled by commandline

[2025-03-09 20:48:39] Client version: 0


[2025-03-09 20:48:39] Shader manager disabled by commandline

[2025-03-09 20:51:40] Client version: 0


[2025-03-09 20:51:40] Attempting to find current bucket; temporary dir: D:\Steam2\
Steam\shader_cache_temp_dir_gl_64
[2025-03-09 20:51:41] Creating shader cache directory: D:\Steam2\Steam\
shader_cache_temp_dir_gl_64
[2025-03-09 20:51:41] Setting MESA_GLSL_CACHE_DIR=D:\Steam2\Steam\
shader_cache_temp_dir_gl_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-09 20:51:45] Unknown shader cache type, ignoring.
[2025-03-09 20:51:45] Attempting to find current bucket; temporary dir: D:\Steam2\
Steam\shader_cache_temp_dir_gl_32
[2025-03-09 20:51:45] Creating shader cache directory: D:\Steam2\Steam\
shader_cache_temp_dir_gl_32
[2025-03-09 20:51:45] Setting MESA_GLSL_CACHE_DIR=D:\Steam2\Steam\
shader_cache_temp_dir_gl_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-09 20:51:46] Unknown shader cache type, ignoring.
[2025-03-09 20:51:47] Attempting to find current bucket; temporary dir: D:\Steam2\
Steam\shader_cache_temp_dir_vk_64
[2025-03-09 20:51:47] Creating shader cache directory: D:\Steam2\Steam\
shader_cache_temp_dir_vk_64
[2025-03-09 20:51:47] Setting MESA_GLSL_CACHE_DIR=D:\Steam2\Steam\
shader_cache_temp_dir_vk_64
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-09 20:51:49] Unknown shader cache type, ignoring.
[2025-03-09 20:51:50] Attempting to find current bucket; temporary dir: D:\Steam2\
Steam\shader_cache_temp_dir_vk_32
[2025-03-09 20:51:50] Creating shader cache directory: D:\Steam2\Steam\
shader_cache_temp_dir_vk_32
[2025-03-09 20:51:50] Setting MESA_GLSL_CACHE_DIR=D:\Steam2\Steam\
shader_cache_temp_dir_vk_32
MESA_DISK_CACHE_READ_ONLY_FOZ_DBS=steam_cache,steam_precompiled
[2025-03-09 20:51:51] Unknown shader cache type, ignoring.
[2025-03-09 20:51:52] Found 0 current buckets:

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