0% found this document useful (0 votes)
40 views20 pages

Unit3 MAD

This document provides an overview of user interface screen elements and layouts for mobile application development in Android. It covers various UI components such as TextView, ImageView, and RecyclerView, as well as layout types like LinearLayout, RelativeLayout, and ConstraintLayout. Additionally, it discusses drawing custom graphics and implementing animations to enhance user engagement.

Uploaded by

mojanabi84
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
40 views20 pages

Unit3 MAD

This document provides an overview of user interface screen elements and layouts for mobile application development in Android. It covers various UI components such as TextView, ImageView, and RecyclerView, as well as layout types like LinearLayout, RelativeLayout, and ConstraintLayout. Additionally, it discusses drawing custom graphics and implementing animations to enhance user engagement.

Uploaded by

mojanabi84
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 20

Any one can teach Technology but no one can change the Attitude…

Unit 3:Mobile Application development

User Interface Screen Elements

S.M.Sabireen
User Interface Screen Elements
User Interface Screen Elements:
• These are the fundamental building blocks you use to create the
visual interface of your Android app. Think of them as the widgets
and components the user interacts with.
example:
Views: The most basic UI component. Everything you see
on the screen inherits from the View class.
Examples:

•TextView: Displays text.


ImageView: Displays images

Button: Triggers an action when tapped.


• EditText: Allows the user to input text.
•RecyclerView: Efficiently displays lists or grids of items (especially

useful for long lists).


•ScrollView: Enables scrolling content that exceeds the screen size.
Layouts: Containers that arrange and manage the placement of Views.
(More on this in the next section)
•Dialogs: Pop-up windows that provide information or request user input.

•Toolbars/Action Bars: At the top of the screen, often containing the app title,
navigation, and actions.
.
•Notifications: Alerts displayed outside the app to inform the user of events.

•Menus: Options presented to the user, typically accessed through an icon or


button.
Designing User Interfaces with Layouts:
• Layouts are essential for structuring your UI. They define how the
screen elements are positioned and sized relative to each other.
Android offers several layout types:

LinearLayout:
Arranges views in a single row or column. Useful for simple, linear
layouts. You can control the orientation (vertical or horizontal) and
gravity (alignment within the parent).
• RelativeLayout: Positions views relative to each other or the
parent container. Provides more flexibility than LinearLayout but
can become complex for very intricate layouts. Uses rules like below, above,

toLeftOf, etc.
Constraint Layout:
• A very powerful and flexible layout. Similar to RelativeLayout but
uses constraints to define relationships between views.

• Highly recommended for most layout scenarios due to its


performance and ease of use (especially with the Layout Editor in
Android Studio).
FrameLayout:
• A simple layout that stacks views on top of each other. Useful for
single-view layouts or when you want to overlay elements.
Grid Layout:

• Arranges views in a grid (rows and columns). Good for displaying data
in a tabular format.
Coordinator Layout:
Designed for coordinating the behavior of multiple views,
especially with the use of components like the AppBarLayout (for
toolbars that collapse and expand). Often used for complex UI interactions.

Ex:
•AppBarLayout (to handle toolbar animations)
•CollapsingToolbarLayout (to shrink and expand toolbars)
•FloatingActionButton (FAB) (to move or hide the button when scrolling

**Choosing the right layout is critical for creating a responsive UI


that adapts well to different screen sizes and orientations.
**Constraint Layout is generally preferred for its flexibility.
Drawing and Working with Animation:

Drawing: Android provides mechanisms for drawing custom graphics and


shapes. You can use classes like

• Canvas
• Paint
• Path

to create your own visual elements. This is useful for creating unique UI
components or for custom visualizations.
Animation:

Animation makes your UI more engaging and dynamic.


Android offers several animation techniques:

View Animations (Tween Animations):


Simple animations like fading, scaling, rotating, and translating
views. Defined in XML or programmatically.
Property Animations:
• More powerful and flexible than view animations. Allows you to
animate any property of an object (not just views).
• Offers finer control over animation behavior.

Lottie Animations:
Allows you to easily integrate complex vector-based animations into
your app. These animations are created using Adobe After Effects and
exported in a JSON format. Lottie handles rendering them natively.
MotionLayout:
• A powerful layout type for creating complex, choreographed
animations and transitions. It integrates well with ConstraintLayout
and is often used for creating smooth and engaging UI experiences.
*Building Android UIs involves selecting and arranging the appropriate
screen elements using layouts.
*Adding custom drawing and animations can enhance the visual appeal
and user engagement.
*ConstraintLayout is the recommended layout for most cases. Property
Animations and
*MotionLayout offer the most flexibility for complex animations. Lottie
is great for integrating pre-made vector animations.
End

You might also like