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Shadow Agents

Shadow Agents is a stealth-based game where players take on the role of agents completing missions either solo or in multiplayer modes, including PVP. The game features high-quality graphics, realistic gadgets, and various gameplay mechanics such as hacking and sabotage, with a revenue model based on in-game currency and battle passes. The user interface will include essential buttons for gameplay and access to various features like settings and the shop.

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0% found this document useful (0 votes)
43 views4 pages

Shadow Agents

Shadow Agents is a stealth-based game where players take on the role of agents completing missions either solo or in multiplayer modes, including PVP. The game features high-quality graphics, realistic gadgets, and various gameplay mechanics such as hacking and sabotage, with a revenue model based on in-game currency and battle passes. The user interface will include essential buttons for gameplay and access to various features like settings and the shop.

Uploaded by

svat.roko
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as PDF, TXT or read online on Scribd
You are on page 1/ 4

- Shadow Agents -

Point 1 (PAGE 1) – Basic desription of the game


Point 2 (PAGE 1) – References, style and descriptions (Maps, models, gadgets…)
Point 3 (PAGE 2) – Gameplay and matchmaking system
Point 4 (PAGE 3) – Game mechanics
Point 5 (PAGE 3) – Game revenue
Point 6 (PAGE 4) – Interface (UI)

• POINT 1 – BASIC INFORMATION


Players are agents on dangerous missions where stealth is key. They’ll need to sneak
past guards, hack into systems, and outsmart traps without getting caught. Single player
or multyplayer mode with friends. There is also PVP mode where you compete against
other players by setting traps and sabotaging their missions while completing your own.
This game is an original project that I don't remember was published on Roblox yet. It
will take skill but the final product will be great.

• POINT 2 – REFERENCES AND STYLE


Style is of the game is high quality and realistic. The devices need to be mixed between
present and sci-fi style. Most maps will be city maps like skyscrapers, banks, or regular
bigger buildings. Character's outfits will mostly be black or dark. Gadgets will be
provided with their operator's document. (More references to come)
REFERENCE 1 (GADGET1): https://www.pinterest.com/pin/978688562772445928/
REFERENCE 2 (MAP1): https://www.pinterest.com/pin/417920040434957845/
REFERENCE 3 (MAP2): https://www.pinterest.com/pin/563018688156169/
REFERENCE 4 (UI1): https://www.pinterest.com/pin/296322850500246873/
REFERENCE 5 (UI2): https://www.pinterest.com/pin/859765385157586270/
• POINT 3 – GAMEPLAY AND MATCHMAKING
Players will be able to either enter solo matchmaking, PVP matchmaking or
matchmaking with friends.

SOLO MATCHMAKING – Everything's on the player, he hacks, plans and does every job.
He can decide which map he plays and chooses a universal operator (one that has every
skill)

PVP MATCHMAKING – Play with randoms or friends. The map is random. One team
defends their systems, and one “ sabotages/hacks“ the other team. THE ONE THAT
SABOTAGES OR ATTACKS, THEY CAN HACK THEIR CAMERAS, DOORS, DEVICES AND
SUCH AND THEIR JOB IS TO DISABLE ANY CONTACT BETWEEN THE TEAM MEMBERS IN
A LIMITED AMOUNT OF TIME. THERE ARE VARIOUS OF OPERATORS TO CHOOSE FROM.
DEFENDER TEAM TRIES EVERYTHING TO DEFEND THEIR SYSTEMS, THEY CAN
COMMUNICATE WITH WALKIE TALKIES, WATCH EACHOTHER WITH CAMERAS AND
MUST PLAN TOGETHER HOW TO DEFEND THEMSELVES. THERE ARE VARIOUS OF
OPERATORS TO CHOOSE FROM.

RED TEXT – ATTACKERS


BLUE TEXT – DEFENDERS

RED TEAM – 5 PLAYERS


BLUE TEAM – 5 PLAYERS

MATCHMAKING WITH FRIENDS – Same as solo matchmaking, but you don't do


everything. Up to 5 players choose operators (not universal) and do their mission.
.

• POINT 4 – GAME MECHANICS

DEVICES:
▪ Hacking devices
▪ Spying devices
▪ Disabling devices

MOVEMENT:
▪ Crouch; C KEY
▪ Mute steps (the ones you can't hear); F + W KEYS
▪ Laying/crawling; LEFT CTRL KEY
▪ Mantling
▪ Sprinting; LEFT SHIFT

MORE LATER

• POINT 5 – REVENUE

IN-GAME CURRENCY:
▪ Purchase of in-game currency are with robux (aproximately from 250R$ - 3000R$)

BATTLE PASS:
▪ Like in other games there are new battle passes every season and a player can
purchase it for 2000R$ every season and with it unlock battle pass items that are
locket to player that don't have it. In battle pass there will be coins for the in-
game currency, skins, accessories and such.

SHOP:
▪ Players will be able to purchase gadget/character skins, accessories, VIP items,
passes…

• POINT 6 – INTERFACE (UI)

References are given in section 2 (POINT 2) on 1st page. Main menu interface needs to
contain: Play button (for different types), settings button, shop button, battle pass
button.

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