Assignment 2 Oop Lab
Assignment 2 Oop Lab
Create objects of the class, assign values, and display the car details using a method.*/
#include <iostream>
class Car {
private:
string brand;
string model;
public:
brand = b;
model = m;
void displayCarDetails()
};
int main()
Car car1,car2;
car1.setCarDetails("Toyota", "Corolla");
car2.setCarDetails("Honda", "Civic");
car1.displayCarDetails();
car2.displayCarDetails();
return 0;
/**Write a program to define a Student class with a constructor that initializes the student’s name
and grade.
#include <iostream>
class Student
private:
string name;
char grade;
public:
Student(string n, char g)
name = n;
grade = g;
}
void displayDetails()
cout<<"Grade: "<<grade<<endl;
};
int main()
s1.displayDetails();
s2.displayDetails();
return 0;
Create objects inside and outside a scope, and observe when the destructor is called.*/
#include <iostream>
class Test
public:
Test()
{
cout<<"Constructor called!"<<endl;
~Test()
cout<<"Destructor called!"<<endl;
};
int main()
Test t1;
Test t2;
return 0;