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IPA11

The document outlines the creation of a Player class with attributes such as playerId, skill, level, and points, along with their respective getters, setters, and a parameterized constructor. It also describes a Solution class containing two static methods: findPointsForGivenSkill, which calculates the total points for players with a specified skill, and getPlayerBasedOnLevel, which retrieves a player based on skill and level criteria. The main method demonstrates the functionality by reading player data and invoking these methods, printing the results accordingly.
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0% found this document useful (0 votes)
22 views2 pages

IPA11

The document outlines the creation of a Player class with attributes such as playerId, skill, level, and points, along with their respective getters, setters, and a parameterized constructor. It also describes a Solution class containing two static methods: findPointsForGivenSkill, which calculates the total points for players with a specified skill, and getPlayerBasedOnLevel, which retrieves a player based on skill and level criteria. The main method demonstrates the functionality by reading player data and invoking these methods, printing the results accordingly.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as TXT, PDF, TXT or read online on Scribd
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Create a class Player with below attributes:

playerId - int
skill - String
level - String
points - int

Write getters, setters and parameterized constructor in the above mentioned


attribute
sequence as required.

Create class Solution with the main method.

Implement two static methods - findPointsForGivenSkill and getPlayerBasedOnLevel in


Solution class.

findPointsForGivenSkill method:
------------------------------------
This method will take two input parameters - array of Player objects
and string parameter skill. The method will return the sum of the points attribute
from player objects
for the skill passed as parameter. If no player with the given skill is present in
the array of player
objects, then the method should return 0.

getPlayerBasedOnLevel method:
-------------------------------------
This method will take two String parameters level and skill, along with the array
of Player objects.
The method will return the player object, if the input String parameters matches
with the level and
skill attribute of the player object and its point attribute is greater than or
equal to 20. If any
of the conditions are not met, then the method should return null.

Note : No two player object would have the same value for skill and level
attribute. All player object
would have the points greater than 0. All the searches should be case insensitive.

These above mentioned static methods should be called from the main method.

For findPointsForGivenSkill method - The main method should print the points as it
is if the returned
price is greater than 0, or it should print "The given Skill is not available".

For getPlayerBasedOnLevel method - The main method should print the playerId of the
returned player object.
If the returned value is null then it should print "No player is available with
specified level, skill
and eligibility points".

Before calling these static methods in main, use Scanner object to read the values
of four Player objects
referring attributes in the above mentioned attribute sequence. Next, read the
value for skill and level.
Please consider the skill value read above as skill parameter for both the static
methods.

Input:
-----------
101
Cricket
Basic
20
102
Cricket
Intermediate
25
111
Football
Intermediate
50
113
BaseBall
Advanced
100
Cricket
Intermediate

Output:
--------------
45
102

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