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The script creates a GUI for a game that allows players to toggle auto dodge and auto attack features, as well as join a Discord server. It includes buttons for these functionalities and displays credits and keybind instructions. The script is not verified by ScriptBlox and should be used at the user's own risk.

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hoangj41daian
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© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as TXT, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
20 views3 pages

Message

The script creates a GUI for a game that allows players to toggle auto dodge and auto attack features, as well as join a Discord server. It includes buttons for these functionalities and displays credits and keybind instructions. The script is not verified by ScriptBlox and should be used at the user's own risk.

Uploaded by

hoangj41daian
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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--[[

WARNING: Heads up! This script has not been verified by ScriptBlox. Use at
your own risk!
]]
local screenGui = Instance.new("ScreenGui")
screenGui.Parent = game:GetService("Players").LocalPlayer:WaitForChild("PlayerGui")

local mainFrame = Instance.new("Frame")


mainFrame.Size = UDim2.new(0, 200, 0, 200)
mainFrame.Position = UDim2.new(0.7, 0, 0.2, 0)
mainFrame.BackgroundColor3 = Color3.fromRGB(30, 30, 30)
mainFrame.BorderSizePixel = 0
mainFrame.Draggable = true
mainFrame.Active = true
mainFrame.Visible = true
mainFrame.Parent = screenGui

local corner = Instance.new("UICorner")


corner.CornerRadius = UDim.new(0, 8)
corner.Parent = mainFrame

local stroke = Instance.new("UIStroke")


stroke.ApplyStrokeMode = Enum.ApplyStrokeMode.Border
stroke.Color = Color3.fromRGB(255, 255, 255)
stroke.Thickness = 2
stroke.Parent = mainFrame

local titleBar = Instance.new("Frame")


titleBar.Size = UDim2.new(1, 0, 0, 25)
titleBar.Position = UDim2.new(0, 0, 0, 0)
titleBar.BackgroundColor3 = Color3.fromRGB(20, 20, 20)
titleBar.BorderSizePixel = 0
titleBar.Parent = mainFrame

local titleCorner = Instance.new("UICorner")


titleCorner.CornerRadius = UDim.new(0, 8)
titleCorner.Parent = titleBar

local titleText = Instance.new("TextLabel")


titleText.Size = UDim2.new(1, 0, 1, 0)
titleText.Text = "Arcane Lineage"
titleText.TextColor3 = Color3.fromRGB(255, 255, 255)
titleText.BackgroundTransparency = 1
titleText.Font = Enum.Font.SourceSansBold
titleText.TextScaled = true
titleText.TextSize = 14
titleText.Parent = titleBar

local function createButton(buttonText, yPosition, parent)


local button = Instance.new("TextButton")
button.Size = UDim2.new(1, -10, 0, 25)
button.Position = UDim2.new(0, 5, 0, yPosition)
button.Text = buttonText
button.BackgroundColor3 = Color3.fromRGB(50, 50, 50)
button.TextColor3 = Color3.fromRGB(255, 255, 255)
button.Font = Enum.Font.SourceSans
button.TextScaled = true

local buttonCorner = Instance.new("UICorner")


buttonCorner.CornerRadius = UDim.new(0, 6)
buttonCorner.Parent = button

button.Parent = parent
return button
end

local autoDodgeButton = createButton("Auto Dodge: OFF", 30, mainFrame)


_G.AutoDodge = false

local function autoDodgeLoop()


while _G.AutoDodge do
pcall(function()
local args = {[1] = true, [2] = true}
local eventName = "DodgeMinigame"
local remote =
game:GetService("ReplicatedStorage").Remotes.Information.RemoteFunction
remote:FireServer(args, eventName)
print("[EXPLOIT] Auto Dodge Activated!")
end)
wait(0.05)
end
end

autoDodgeButton.MouseButton1Click:Connect(function()
_G.AutoDodge = not _G.AutoDodge
autoDodgeButton.Text = "Auto Dodge: " .. (_G.AutoDodge and "ON" or "OFF")
if _G.AutoDodge then
task.spawn(autoDodgeLoop)
end
end)

local autoAttackButton = createButton("Auto Attack: OFF", 60, mainFrame)


_G.AutoAttack = false

local function autoAttackLoop()


while _G.AutoAttack do
pcall(function()
for _, enemy in
pairs(game:GetService("Workspace").Living:GetChildren()) do
if enemy:FindFirstChild("HumanoidRootPart") and not
game.Players:FindFirstChild(enemy.Name) then
local attackType = "Attack"
local attackName = "Strike"
local args = {Attacking = enemy}
local remote =
game:GetService("ReplicatedStorage").PlayerTurnInput
remote:InvokeServer(attackType, attackName, args)
print("[EXPLOIT] Auto-Attacked:", enemy.Name)
end
end
end)
wait(0.1)
end
end

autoAttackButton.MouseButton1Click:Connect(function()
_G.AutoAttack = not _G.AutoAttack
autoAttackButton.Text = "Auto Attack: " .. (_G.AutoAttack and "ON" or "OFF")
if _G.AutoAttack then
task.spawn(autoAttackLoop)
end
end)

local discordButton = createButton("Join Discord", 90, mainFrame)


discordButton.BackgroundColor3 = Color3.fromRGB(25, 117, 255)
discordButton.MouseButton1Click:Connect(function()
setclipboard("https://discord.com/invite/aZsDUDcyX8")
print("[INFO] Discord link copied to clipboard!")
end)

local creditLabel = Instance.new("TextLabel")


creditLabel.Size = UDim2.new(1, 0, 0, 20)
creditLabel.Position = UDim2.new(0, 0, 0, 120)
creditLabel.Text = "Made by VenusLockScript"
creditLabel.TextColor3 = Color3.fromRGB(255, 255, 255)
creditLabel.BackgroundTransparency = 1
creditLabel.Font = Enum.Font.SourceSans
creditLabel.TextScaled = true
creditLabel.Parent = mainFrame

local keybindLabel = Instance.new("TextLabel")


keybindLabel.Size = UDim2.new(1, 0, 0, 20)
keybindLabel.Position = UDim2.new(0, 0, 0, 140)
keybindLabel.Text = "Press K to toggle GUI"
keybindLabel.TextColor3 = Color3.fromRGB(200, 200, 200)
keybindLabel.BackgroundTransparency = 1
keybindLabel.Font = Enum.Font.SourceSans
keybindLabel.TextScaled = true
keybindLabel.Parent = mainFrame

local inputService = game:GetService("UserInputService")


inputService.InputBegan:Connect(function(input, gameProcessed)
if input.KeyCode == Enum.KeyCode.K and not gameProcessed then
mainFrame.Visible = not mainFrame.Visible
end
end)

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