MOTIONedited
MOTIONedited
Speed is defined as distance/time or as the distance per unit time or distance travelled over
the time taken. Speed is measured in metres per second (m/s), and is a scalar quantity.
A body moving with constant speed has a constant rate of change of distance.
Velocity is defined as displacement per unit time or as the rate of change of displacement.
Both displacement and velocity are vector quantities, because they have both magnitude
and direction.
Velocity is also measured in metres/second, but direction should also be given when stating
velocities.
A body traveling with uniform velocity has a constant rate of change of displacement.
This means, it is moving with a uniform speed in a straight line.
Acceleration is defined as change in velocity per unit time or rate of change of velocity.
Acceleration is a vector quantity and has units of metres per second per second (m/s2).
For bodies traveling with uniform speed, v = s/t, where v is the speed, s is the distance
traveled and t is the time taken.
For bodies traveling with uniform velocity, v = s/t, where v is the velocity, s is the
displacement traveled and t is the time taken.
For bodies moving with uniform acceleration:
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(i) v = u + at (iii) s=ut+ at ²
2
20 m/s−0 m/s
¿ ¿ ¿) 10s
10 s
= 2m/s2 = 100m
1
v2 = u2 + 2as s=ut+ at ²
2
1
v2 = (0 ms-1)2 + 2(5 ms-2)90 m 90 m=(0 m/s )t + (5 m/s ²)t ²
2
v2 = 900 m2s-2 (90 m) = (2.5 ms-2) t2
v = ± 30 ms-1 t ² = 36 s ²
t =±6s
v = 30 ms-1 t =6s
MOTION GRAPHS
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1. DISTANCE – TIME GRAPHS
∆s
G=v=
∆t
s 2−s 1
Therefore G=v=
t 2−t 1
12−2
In the given example: G = v = = 10/5 = 2m/s
6−1
(b) AT REST
The object has stopped so the graph remains at the same level.
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(c) NON CONSTANT(UNIFORM) SPEED
(i) INCREASING SPEED
To determine speed at a point (instantaneous speed) draw a tangent to that point and calculate its
gradient.
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2. SPEED- TIME GRAPHS
On a speed – time graph the gradient is numerically equivalent to the acceleration. I.e.
∆v
G=a= ∆t
v 2−v 1
Therefore G= a= t 2−t 1
12−2
In the given example: G=a= 6−1
= 10/5 = 2m/s2
The speed is not changing so the graph remains at the same level
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(c) AT REST
The object is not moving so the graph remains on the time axis
To determine acceleration at a point (instantaneous) acceleration, draw a tangent to that point and
calculate its gradient.
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(e) CONSTANT DECELERATION
v 2−v 1
G=a= t 2−t 1
40−0
In the given example: G=a= 0−10 = 40/-10= -4m/s2
The value of the acceleration is negative and this shows that the object is decelerating.
NOTE: On a Speed – Time graph the area under the graph is numerically equivalent to the distance
travelled.
1
S= bh
2
1
= 2 ⨯ 4 s ⨯ 20 m/ s
= 40m
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These graphs can be used to solve problems where bodies are moving in straight lines.
From a Distance - Time graph, the speed can be found by determining the slope (gradient)
of the graph. A graph below illustrates the method.
The speed of the body = slope of AB = (10 m - 0 m)/ (4 s - 0 s) = 10 m/4 s = 2.5 m/s.
From a Velocity - Time graph, the acceleration can be found by determining the slope
(gradient) of the graph,
And the distance travelled found by calculating the area under the graph. The area under
acceleration-time graph is Velocity
The figure below shows the Velocity - Time graph of a body that starts from rest, reaches a
velocity of 30 m/s after 10 seconds, then travels at this velocity for a further 10 seconds,
and then is brought to a rest in a further 5 seconds.
The acceleration of the body in the first 10 s = slope of AB = (30 m/s - 0 m/s)/ (10 s - 0 s) =
3 m/s2.
The distance traveled during the whole of the motion = the area of the shaded part ABCD =
Area of triangle ABP + Area of rectangle BPQC + Area of triangle CQD.
Area of triangle ABP = 1 x AP x BP = 1 x 10 s x 30 m/s = 150 m.
2 2
Area of rectangle BPQC = BC x BP = 10 s x 30 m/s = 300 m.
Area of triangle CQD = 1 x QD x CQ = 1 x 5 s x 30 m/s = 75 m.
2 2
The total area of ABCD = 150 m + 300 m + 75 m = 525 m.
The total distance traveled = 525 m.
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This slope has a negative value. It is the deceleration of the body. A deceleration is a
negative acceleration.
MOTION UNDER GRAVITY
An object moving towards the Earth or away from it in a vertical direction experiences a
force of gravity.
Every object in this motion experiences a uniform acceleration, called acceleration due to
gravity, g.
Definition: Acceleration a body experiences due to the force of gravity acting on it.
g = 9.8 ms-2 = 9.8 Nkg-1 (for calculations we use 10 m/s2 or 10N/kg or 10 Nkg-1).
The equations of motion which can be used to calculate variables in the motion are:
v = u + gt v = u – gt
h=¿)t h=¿)t
1 1
s=ut+ at ² s=ut − at ²
2 2
v2 = u2 + 2gh v2 = u2 – 2gh
Examples
1. A stone at rest falls from the top of a tall tower.
Calculate
(a) Its velocity after 2 s; and
(b) The distance it falls after that time.
Answer
(a) u = 0 ms-1, g = 10 ms-2, t = 2 s, v = ? (b) s = ?
1
Using, v = u + gt Using: s=ut+ at ²
2
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2. A mass is projected vertically upwards with a velocity of 10 ms-1.
Answer
Free falling involves an object motion under the influence of only acceleration due to gravity,
g.
A free fall in a vacuum is unique because irrespective of the mass, size and shape, the
objects will move through a same distance (height) at the same time; e.g. a feather and
stone.
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(a) If air resistance is neglected, the velocity of the falling increases uniformly until it hits
the ground. It will have a constant acceleration.
Graph of motion
(b) If air resistance is taken into account, the velocity increases as well as the air resistance.
(ii) At a certain stage of fall, air resistance acting upwards will equal the weight of the
object acting downwards.
(iii) The resultant force (total force) on the object will become zero.
(iv) This will make the object fall with a constant velocity. This velocity is called
terminal velocity, vo.
The above effects are also observed in liquids but where we have air resistance, we should
replaced it with viscous drag.
Terminal velocity is defined as a velocity of a free falling object in a fluid (air or liquid)
when its weight balances the fluid resistance.
Graph of motion
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(v) The value of vo depends on size, shape and weight.
1. The diagram below shows two forces acting on a raindrop, which is falling to the
ground.
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