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The Compound

The document outlines a map concept titled 'The Compound,' set in a high-rise hotel where players must navigate through mercenaries and thugs to collect intel after the events of 'The Depot.' It details two approaches: a stealthy method with specific objectives and dialogue, and a loud approach with different tasks and communication. Players are tasked with accessing various floors, collecting files, and escaping while dealing with security challenges.

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jadentieu2012
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0% found this document useful (0 votes)
44 views9 pages

The Compound

The document outlines a map concept titled 'The Compound,' set in a high-rise hotel where players must navigate through mercenaries and thugs to collect intel after the events of 'The Depot.' It details two approaches: a stealthy method with specific objectives and dialogue, and a loud approach with different tasks and communication. Players are tasked with accessing various floors, collecting files, and escaping while dealing with security challenges.

Uploaded by

jadentieu2012
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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“The Compound”

A Map Concept by goose/veryepicgoose/air


Information and Background Lore
- “The Compound” is in a high rise hotel building,
specifically on three floors of the upper levels, being
the 33rd, 34th, and 35th (Penthouse) floors.
- Takes place after the events of “The Depot.”
- Mercenaries and thugs will be guarding the floors.
- Ordem got the intel on “The Compound,” after doing
advanced interrogation methods on the Mob Boss
from “The Depot,” she sends you here to collect
Chibi Ordem by Axopies
intel.
- Extra loot can only be collected during stealth.
Map-Based Favors
-Tapped Phones: “These thugs use phones for communication instead of radios,
won’t do them any favors when we know their every movement.”

Effect: Every thug on the map will be highlighted.

-Vent Access: “Had to bribe maintenance, but now the vents are open.

Effect: Vents between floor 33 and 34 are accessible.


Intel Briefing
“Ordem wants to hit em’ loud and proud, get the intel, and then parachute out.
That’s a bit risky considering the possible firepower both the thugs and the
mercenaries hold. You are gonna follow my plan, Plan A, we’re just gonna sneak
in and out. I’ll still have Ordem’s plan in the backburner as a Plan B and get
parachutes smuggled in somewhere.”
Series of Objectives - Stealth
● Access the 34th floor.
● Find the Archives Room.
● Search the Archives.
● Fax the upper floor blueprints to Jade.
● Disable 1/2 security boxes.
● Enter the penthouse floor.
● Neutralize the control room.
● Collect 1/2/3/4 files, hack 1/2 laptops.
● Escape
Series Dialogue - Stealth
Jade:

“33rd, it’s as far as we can go, you’re on foot now.”

“You’re on the 34th? Okay good, find the archives and fax me the blueprints.”

“Perfect, I found a weakness in their penthouse security; specific power boxes.”

“We got a problem, the security in the control room are freaking out over the power outage to their
security, take them out before they raise the alarm.”

“Phew, okay okay, find some dirt on these guys.”

“Whatever loot you find, drop it off at the elevator we came in from.”
Series of Objectives - Loud
● Collect the Plan B equipment.
● Drill the penthouse door.
● Collect 1/2/3/4 files, hack 1/2 laptops.
● Escape.
Series of Dialogue - Loud
Ordem: “Alright that’s it, im taking control of this operation, sneaking clearly failed.”

“It’s gonna be a long hike for the police, you got time, hustle!”

Jade: “Wait wait! There’s a security vault door going up to the penthouse, I stashed a thermal drill and
some parachutes in the janitor’s closet.”

Ordem: “How’s that for security huh?”

“Get anything you can find: documents, files, and flash drives.”

Ordem: “Time to go, police has the building locked down and they set up a no-fly zone.”

“Use those parachutes, time for a little freefall.”


The End, for now
I’ll setup the maps of the floors soon

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