The document outlines the initialization process of a game application, detailing the steps from setting program defaults to loading the main menu. It includes various constructors, setup procedures for graphics and input, and mod validation. The application successfully loads the player profile and plays an intro video before exiting after completing the run process.
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Main
The document outlines the initialization process of a game application, detailing the steps from setting program defaults to loading the main menu. It includes various constructors, setup procedures for graphics and input, and mod validation. The application successfully loads the player profile and plays an intro video before exiting after completing the run process.
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as TXT, PDF, TXT or read online on Scribd
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Application started
Setting Program Defaults
This Steam account 76561199112996263 is online Active Launch Options: none Before creating Game BaseGame constructor 1 BaseGame constructor Before OpenFileById() BaseGame constructor After OpenFileById() BaseGame constructor 3 BaseGame constructor 4 BaseGame constructor 6 BaseGame constructor 7 BaseGame constructor 8 BaseGame constructor done Game constructor 1 Game constructor 2 Game constructor - Init Game PreModManagerInit 1 PreModManagerInit 2 PreModManagerInit 2 About to create main window... ...success! About to setup graphics... ...success! About to setup mouse... ...success! About to setup cursors... ...success! About to setup blank screen... ...success! About to setup chat... ...success! About to setup communications handler... Begin mod validation... mod validation complete Game constructor 7 calling run WorkshopTransferDialog exiting. Initialize remainder of game post-init... Game::GameSetupPostModManagerInit() enter Game::close temp resource packages Game::make mod manager ready Game::install modded languages Game::open resource packages Game::setup() 5 BaseGame::GameSetupPostModManagerInit() enter palettes shapes map save area sound system BaseGame::GameSetupPostModManagerInit() succeeded
About to load player profile (player.nfp)...
...finished with player profile. Game::setup() 6 Game::setup() 7
Play intro video AOEIIHD_x2...
About to setup video player... Creating DShowPlayer... ...success! ...success! Opening video... ...success! set_interface_messages... ... done set_interface_messages Game::setup() before hotkeys Game::setup() after hotkeys Preorder achievement check: base bought: 1970.01.01, deadline: 2013.05.09 (SUCCESS!) dlc1 bought: 1970.01.01, deadline: 2013.12.07 (SUCCESS!) dlc2 bought: 1970.01.01, deadline: 2015.12.05 (SUCCESS!) dlc3 bought: 1970.01.01, deadline: 2017.02.01 (SUCCESS!) VideoPlayer finished shutting down. Advance to main menu... Load Main Menu screen from json file... Read Reflected Main Menu screen... Main Menu a... Main Menu b... Main Menu c... Main Menu d... Main Menu e... Main Menu f... Main Menu g... Main Menu h... Main Menu i... Main Menu j... Main Menu created. endMovieFunction complete Load Main Menu screen from json file... Read Reflected Main Menu screen... Main Menu a... Main Menu b... Main Menu c... Main Menu d... Main Menu e... Main Menu f... Main Menu g... Main Menu h... Main Menu i... Main Menu j... Main Menu created. Load Main Menu screen from json file... Read Reflected Main Menu screen... Main Menu a... Main Menu b... Main Menu c... Main Menu d... Main Menu e... Main Menu f... Main Menu g... Main Menu h... Main Menu i... Main Menu j... Main Menu created. run is done exiting