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ATHARVA PWP Report

The micro-project report details the development of a Snake-Water-Gun game using Python, aimed at teaching fundamental programming concepts such as conditional statements, loops, and error handling. The project includes a step-by-step methodology, source code, and outlines the skills developed, applications, and future enhancements for the game. Overall, it serves as an engaging tool for beginners to improve their programming and logical thinking skills.

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Atharv Mane
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0% found this document useful (0 votes)
11 views12 pages

ATHARVA PWP Report

The micro-project report details the development of a Snake-Water-Gun game using Python, aimed at teaching fundamental programming concepts such as conditional statements, loops, and error handling. The project includes a step-by-step methodology, source code, and outlines the skills developed, applications, and future enhancements for the game. Overall, it serves as an engaging tool for beginners to improve their programming and logical thinking skills.

Uploaded by

Atharv Mane
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as DOCX, PDF, TXT or read online on Scribd
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LATTHE EDUCATION SOCITY’S POLYTECHNIC,

SANGLI

DEPARTMENT OF COMPUTER ENGINEERING

MICRO PROJECT REPORT

SUBJECT: PYTHON

TITLE:
SNAKE-WATER-GUN GAME

SUBMITTED BY:

Roll Name Enrollment Number


Number

243301 Atharva Mahesh Mane 2200430362


MICRO-PROJECT INDEX

Sr. No. Content


Rationale
1
Aims/Benefits of the Micro-Project
2
Course Outcome Achieved
3
Actual Methodology Followed
4
Actual Resources Used
5
Flow chart
6
Source code
7
Outputs of Micro-Project
8
Skill developed / Learning out of this Micro-Project
9
Applications of this Micro-Project
10
Future Scope
11

Micro-Project Presentation (.ppts)


12
RATIONALE

The Snake-Water-Gun game is a simple console-based program that simulates a


decision-based game similar to Rock-Paper-Scissors. This project helps beginners
understand fundamental programming concepts such as:
 Conditional statements (if-else)
 Loops (while)
 Functions (def)
 Random number generation (random.randint)
 Error handling (try-except)
The project serves as an engaging way to develop logic-building skills while
reinforcing basic programming principles

AIMS/BENEFITS OF THE MICRO-PROJECT

 To develop an interactive Python-based Snake-Water-Gun game that


allows users to play against the computer.

 To apply fundamental programming concepts such as conditional


statements, loops, functions, and error handling.

 To implement an automated decision-making system using logic-based


rules.

 To introduce randomization techniques using the random module for


generating computer choices.

 To ensure user input validation and prevent invalid entries using exception
handling.

 To improve logical thinking and problem-solving skills through structured


coding practices.
Benefits :
 Hands-on Python programming experience by implementing an interactive
console-based game.

 Enhancement of problem-solving and logical reasoning abilities.

 Understanding of user interaction handling through input validation


techniques.

 Development of structured and modular code using functions.

 Learning of fundamental game development concepts applicable to larger


projects.

 Encouragement of creativity and critical thinking in algorithm design.

INTENTED COURSE OUTCOMES

 CO1 : Display message on screen using Python script on IDE


 CO2 : Develop Python program to demonstrate use of operators
 CO3 : Perform operations on data structures in python.
 CO4 : Develop functions for given problem
 CO5 : Handle exceptions

ACTUAL METHODOLOGY FOLLOWED

The step-by-step methodology followed to develop the Snake-Water-Gun


game:

Step 1: Understanding the Game Rules

 The game consists of three choices: Snake (0), Water (1), and Gun (2).

 The winning logic follows:


1. Snake wins against Water (Snake drinks water).
2. Water wins against Gun (Water rusts the gun).
3. Gun wins against Snake (Gun shoots the snake).

Step 2: Designing the Algorithm

 A function was created to compare the choices of the user and the
computer.

 A win_combinations list was used to store winning conditions.

Step 3: Implementing the Code in Python

 Used random.randint(0,2) for random computer choices.

 Implemented if-elif-else conditions to determine the winner.

 Created a loop to enable repeated gameplay until the user exits.

Step 4: Testing and Debugging

 Several test cases were run to ensure proper functioning.

 try-except block was added to handle invalid inputs gracefully.


RESOURCES REQUIRE

Sr. No Name of Resource / Specification


Material
1. Computer System Intel Core I5 and
with later RAM 8GB,
broad specifications. Windows 7 and
later versions.
2. Software. PythonIDE
Pycharm

3. Any other resource Printer


used.
FLOW CHART
SOURCE CODE

import random

def check(comp, user):

win_combinations = [(0, 1), (1, 2), (2, 0)]

if comp == user:
return 0 # Draw
elif (user, comp) in win_combinations:
return 1
else:
return -1

choices = ["Snake", "Water", "Gun"]


while (True):
try:
user = int(input("Enter 0 for Snake, 1 for Water, and 2 for Gun, 3 for exit :\
n"))
if user == 3:
break
else :
if user not in [0, 1, 2]:
raise ValueError("Invalid choice. Please choose 0, 1, or 2.")

comp = random.randint(0, 2)

score = check(comp, user)

print(f"You chose: {choices[user]}")


print(f"Computer chose: {choices[comp]}")

if score == 0:
print("It's a draw!")
elif score == 1:
print("You win!")
else:
print("You lose!")

except ValueError as e:
print(e)
OUTPUTS OF MICRO-PROJECT
SKILLS DEVELOPED

 Programming Skills
 Gained practical experience in Python programming.
 Applied loops (while), conditional statements (if-else), and functions (def)
effectively.
 Implemented randomization using the random module for generating
computer choices.
 Used exception handling (try-except) to prevent crashes and handle user
input errors.

 Logical Thinking & Algorithm Development


 Understood game logic and decision-making processes.
 Developed an algorithm that compares user and computer choices to
determine the winner.
 Enhanced problem-solving skills through structured programming.

 User Interaction & Error Handling


 Learned how to take user input and validate it.
 Implemented measures to prevent invalid inputs and ensure smooth
gameplay.

 Game Development Fundamentals


 Understood the basics of game logic and rule implementation.
 Gained experience in developing an interactive console-based game.
 Built a foundation for more advanced game development projects.

APPLICATIONS OF MICROPROJECT
 Game Development

 Forms the basic structure of decision-based games like Rock-Paper-


Scissors.

 Can be extended into a more complex game with additional features.

 Artificial Intelligence (AI) & Machine Learning

 Can integrate AI to make smarter computer decisions.

 Helps in understanding decision-making algorithms.

 Python Learning & Education

 Ideal for beginners learning Python programming.

 Used in coding bootcamps, schools, and universities to teach logic-


building.

 Mobile & Web-Based Gaming

 Can be converted into a mobile app for Android/iOS.

 Can be integrated into websites as a fun mini-game.

 Logic-Based Simulations

 Can be applied in decision-based simulations for training and learning.


FUTURE SCOPE

 Graphical User Interface (GUI) Enhancement

 The game can be converted into a GUI-based version using Tkinter or Pygame for
better user experience.

 Multiplayer Mode

 Can be upgraded to allow two-player mode for competitive gaming.

 Integration with AI & Machine Learning

 AI can be added to learn from previous games and make intelligent moves.

 Mobile App Development

 The game can be converted into a fully functional mobile application for Android and
iOS.

 Voice-Recognition Based Gameplay

 Can integrate speech recognition to allow voice commands for user input.

 Online Multiplayer Version

 Can be developed into an online game where players can compete with each other
over the internet.

CONCLUSION

This micro-project successfully developed an interactive Snake-Water-


Gun game using Python. It helped reinforce programming concepts and
logical thinking. Future improvements can enhance its usability and
make it more engaging.

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