Decision Making Process Notes
Decision Making Process Notes
Decision-Making Process
○ Example:
A person realizes their phone is outdated and lacks desired features,
prompting them to consider a replacement.
2. Decision Spectrum
The complexity of decision-making varies based on the purchase's significance, risk,
and familiarity.
○ Example:
A consumer planning to buy a new smartphone reads online reviews,
watches product comparisons, and consults friends.
○ Examples of attributes
Output stage:
To purchase or to NOT purchase.
Positive Behavior > Satisfaction > Rebuy > Positive word of mouth > Trust & Loyalty
Negative Behavior > Dissatisfaction > Cognitive Dissonance > Negative word of
mouth
Types of Innovation
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and formatting:
1. Innovators
2. Early Adopters
● Definition: This group quickly adopts innovations after innovators. Some people are
trying it so they want to try it out as well.
● Percentage of Population: ~13.5%
● Example: A lifestyle blogger who integrates the latest tech gadget into their routine
and shares their experience with followers.
3. Early Majority
● Definition: These individuals adopt innovations after early adopters. (They rely on
reviews and proven success)
● Percentage of Population: ~34%
● Example: A professional who buys a new software system after hearing positive
feedback from colleagues and reading reviews.
4. Late Majority
5. Laggards
● Definition: The last group to adopt innovations, often sticking to traditional products
or methods. (They usually are indifferent to innovations.)
● Characteristics:
○ Highly resistant to change and innovation.
○ Rely on established practices and avoid risks.
○ May adopt only when there are no alternatives or due to external pressures.
● Percentage of Population: ~16%
● Example: An individual who continues to use a flip phone long after smartphones
dominate the market.