Escape Studios Software Handbook 2024 October 2024
Escape Studios Software Handbook 2024 October 2024
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ABOUT OUR INDUSTRY PARTNERS INCLUDE
THIS GUIDE
How do popular films, TV and games get made today?
It might seem like magic to the average person, but if you’ve ever
wondered what software and tools are used by professional artists
to create the breathtaking visuals and immersive experiences
that we all love to watch and play, then our Software Handbook
is perfect for you! Whether you want to work on the next big
blockbuster or have a small project on the side, this guide will
help you understand what key software is used in the creative
industries, and free alternatives that you can start learning with
right away.
04 18
of industry friends, experienced tutors and talented Escapees
(alumni) to lift the curtain and share the powerful and professional
software they currently use in their day-to-day lives. ANIMATION ADVICE FOR CONCEPT
SOFTWARE ART STUDENTS
06 20
ADVICE FOR
ANIMATION MOTION GRAPHICS
A WORD FROM OUR PRINCIPAL, DR IAN PALMER STUDENTS SOFTWARE
08 GAMES
SOFTWARE 22 ADVICE FOR MOTION
GRAPHICS STUDENTS
10 ADVICE FOR
GAMES STUDENTS 24 MULTI-DISCIPLINE
SOFTWARE
12 VISUAL EFFECTS
SOFTWARE 26 ADVICE FOR MULTI-
DISCIPLINE STUDENTS
16 29
FOLLOW IN THE
CONCEPT ART FOOTSTEPS OF
SOFTWARE OUR ALUMNI
02 ESCAPE STUDIOS SOFTWARE HANDBOOK 03
ANIMATION
04 05
ADVICE FOR DO YOU NEED AN AMAZING COMPUTER OR ANY
SPECIAL HARDWARE FOR ANIMATION SOFTWARE?
ANIMATION
STUDENTS
Most storyboarding skills can be learned Most computers will be able to run 3D
WHAT IS YOUR ADVICE TO STUDENTS on paper and transferred to digital later. softwares. Depending on tasks you
LOOKING TO LEARN ANIMATION SOFTWARE? The important thing is to just develop the may want to consider upgrading the
basic skills of digital drawing in any free CPU (Central Processing Unit) & GPU
drawing software. Most of my software (Graphics Processing Unit). A graphics
knowledge was learned on the job. tablet may be of interest for sculpting
in ZBrush, this will allow you to make
CLARA CORNISH use of pressure sensitivity to aid in
The best way to learn is to watch a Don’t just rely on tutorials, find a simple STORYBOARDING TUTOR the sculpting process.
few basic YouTube tutorials for the project to work on. That is the best way AT ESCAPE STUDIOS
main functions then immediately to cement a practical knowledge. AIDAN LONERGAN
dive into a simple project using the CHARACTER CREATION
software. You will remember things PAUL HARRISON TUTOR AT ESCAPE STUDIOS
a lot better if you’re looking up HEAD OF ANIMATION AT
each function as you encounter it. ESCAPE STUDIOS
Our expert tutors and industry
CLARA CORNISH
friends recommend learning
the following software to get
STORYBOARDING TUTOR
started in Animation:
AT ESCAPE STUDIOS Learn the pipeline! Software
Krita LEARN THESNES
APPLICATIO
may change but the pipeline
processes often remain the same. FireAlpaca ON OUR
It is important to understand the Blender COURSES
Learn to animate/rig/composite in any fundamentals (what you are doing Unreal Engine
2D animation software (whichever and why) as this knowledge is often
one is available to you) and you will be transferrable to other software.
able to apply the principles to other Consider software as a tool to
software that you can learn when you complete a task, the task can be the
understand what software is used in same but different tools can be used.
the studios you want to work at.
AIDAN LONERGAN
CHRIS CARTER CHARACTER CREATION
HEAD OF 2D PIPELINE TUTOR AT ESCAPE STUDIOS
AT BLUEZOO
CHECK OUT
OUR STUDENT
SHOWREELS
Subject to change
BA (Hons) The Art of Computer MA 3D Character and Creature
Animation (2D) Creation
Autodesk Maya
Most storyboarding skills can be learned Houdini
Most computers will be able to run 3D
WHAT IS YOUR ADVICE TO STUDENTS on paperToon
andBoom Harmony
transferred to digital later. Python/Visual Studio Code
softwares. Depending on tasks you
LOOKING TO LEARN ANIMATION SOFTWARE? Adobe Animate
The important thing is to just develop the Wrap3D
may want to consider upgrading the
Blender
basic skills of digital drawing in any free ZBrush
CPU (Central Processing Unit) & GPU
drawing software. Most of my software Unreal Engine
(Graphics Processing Unit). A graphics
BA (Hons)
knowledge was The Art on
learned of Computer
the job. Marvelous Designer
tablet may be of interest for sculpting
Animation (3D) Adobe Substance
in ZBrush, 3D allow
this will Painter
you to make
CLARA
Autodesk MayaCORNISH Mari
use of pressure sensitivity to aid in
The best way to learn is to watch a Don’t just rely on tutorials, find a simple Adobe Premiere Pro TUTOR
STORYBOARDING Adobe Suite
the sculpting process.
few basic YouTube tutorials for the project to work on. That is the best way Unreal Engine STUDIOS
AT ESCAPE Autodesk Maya
main functions then immediately to cement a practical knowledge. Flow Production Tracking AIDAN LONERGAN
dive into a simple project using the (formerly ShotGrid) 3D Animation short course CREATION
CHARACTER
software. You will remember things PAUL HARRISON Substance TUTOR AT ESCAPE STUDIOS
Autodesk Maya
a lot better if you’re looking up HEAD OF ANIMATION AT
each function as you encounter it. ESCAPE STUDIOS BSc Character Creation for Character and Creature Creation
Our expert tutors and industry
Animation, Games and VFX short course
CLARA CORNISH
friends recommend learning
Houdini Houdini
the following software to get
STORYBOARDING TUTOR Python/Visual Studio Code Python/Visual Studio Code
started in Animation:
AT ESCAPE STUDIOS Learn the pipeline! Software Wrap3D Wrap3D
L E A R N T H E SE
may change but the pipeline Krita
ZBrush
A P P L ICATIO NS
ZBrush
processes often remain the same. FireAlpaca
Unreal Engine ON OURUnreal Engine
It is important to understand the Blender
Marvelous Designer S
COURSEMarvelous Designer
Learn to animate/rig/composite in any fundamentals (what you are doing Unreal
AdobeEngine
Substance 3D Painter Adobe Substance 3D Painter
2D animation software (whichever and why) as this knowledge is often Mari Mari
one is available to you) and you will be transferrable to other software. Adobe Suite Adobe Suite
able to apply the principles to other Consider software as a tool to Autodesk Maya Autodesk Maya
software that you can learn when you complete a task, the task can be the
understand what software is used in same but different tools can be used. MA 3D Animation
the studios you want to work at. Autodesk Maya
AIDAN LONERGAN Adobe Photoshop
CHRIS CARTER CHARACTER CREATION Adobe Premiere Pro
HEAD OF 2D PIPELINE TUTOR AT ESCAPE STUDIOS Unreal Engine
AT BLUEZOO Flow Production Tracking
(formerly ShotGrid)
CHECK OUT
OUR STUDENT
SHOWREELS
AME DOWNLOAD
AUTODESK MAYA
DOWNLOAD
ZBRUSH
animation, photorealistic rendering and more. With its easy-to-use interface, artists
can create and control immersive games and interactive experiences.
Maya is used to model props, buildings, foliage, environments and Games FX, such as
simulations and destruction. Texture map UVs can be created so the models can be
textured in Substance and Photoshop. It’s also compatible with Unity and Unreal Engine.
Used to produce high quality characters and environmental assets by sculpting and
adding details, such as texture, dents and scratches. The mesh’s poly-count can be
DOWNLOAD
lowered for smoother handling when exported for animation or the game engine.
ADOBE SUBSTANCE A node-based tiling texturing software used to create custom procedural materials and
3D DESIGNER bitmap textures with CPU accelerated baking, a noise generator and revised editing
DOWNLOAD tools. The parameters used to create textures are also editable in Unreal Engine.
ADOBE SUBSTANCE A 3D painting tool compatible with Unreal Engine. Substance Painter’s materials
3D PAINTER use physically based rendering to create realistic materials for 3D assets. Artists
DOWNLOAD can paint quality details on their assets, such as age, imperfections and decay.
BLENDER A free and open source 3D creation tool. It supports the entirety of
GAMES
the 3D pipeline including modeling, rigging, animation, simulation, SOFTWARE
DOWNLOAD
rendering, compositing and motion tracking, and video editing. FUN FACTS
HOUDINI Primarily for creating dynamic simulations and fluid-like effects, it also contains a
modelling and texturing workflow. With a node-based workflow, Houdini makes it
DOWNLOAD easy to build tools from node trees and iterate changes as required by the client.
AME DOWNLOAD
AUTODESK MAYA
DOWNLOAD
ZBRUSH
DOWNLOAD
animation, photorealistic rendering and more. With its easy-to-use interface, artists
can create and control immersive games and interactive experiences.
Maya is used to model props, buildings, foliage, environments and Games FX, such as
simulations and destruction. Texture map UVs can be created so the models can be
textured in Substance and Photoshop. It’s also compatible with Unity and Unreal Engine.
Used to produce high quality characters and environmental assets by sculpting and
adding details, such as texture, dents and scratches. The mesh’s poly-count can be
lowered for smoother handling when exported for animation or the game engine.
ADOBE SUBSTANCE A 3D painting tool compatible with Unreal Engine. Substance Painter’s materials
3D PAINTER use physically based rendering to create realistic materials for 3D assets. Artists
DOWNLOAD can paint quality details on their assets, such as age, imperfections and decay.
BLENDER A free and open source 3D creation tool. It supports the entirety of
GAMES
the 3D pipeline including modeling, rigging, animation, simulation, SOFTWARE
DOWNLOAD
rendering, compositing and motion tracking, and video editing. FUN FACTS
HOUDINI Primarily for creating dynamic simulations and fluid-like effects, it also contains a
modelling and texturing workflow. With a node-based workflow, Houdini makes it
DOWNLOAD easy to build tools from node trees and iterate changes as required by the client.
For practicing, no! You can run many of For 90% of the tools I use as a designer
these pieces of software on relatively to create things at a theoretical /
basic PCs or laptops. It is only when prototype level, a standard laptop is
Make small projects with measurable Curiosity is key. There is a lot of software
working with more complex project that more than adequate. For making things
goals. With each new project, increase the out there - and a Tech Artist’s role is
you might start to notice limitations. in Unreal Engine, you might need
difficulty and complexity of those goals. If to know them inside-out. So, enjoying
something better.
you want to learn how to model something, the process of learning new things and
MICHAEL DAVIES
start with a simple prop, and then try
something more complex or organic.
learning existing things in a deeper way
will help you more than any technology
HEAD OF CREATIVE GLYN FAIRWEATHER
TECHNOLOGY AT ESCAPE GAME DESIGN TUTOR AT
in your career. If you’re curious and act STUDIOS
MICHAEL DAVIES on that curiosity, you’ll go far.
ESCAPE STUDIOS
HEAD OF CREATIVE TECHNOLOGY
AT ESCAPE STUDIOS STUART BATCHELOR
TECHNICAL ART TUTOR AT Our expert tutors
Since I work in AAA Games, the machine
ESCAPE STUDIOS has to be able to run (and build) the
and industry friends
recommend learning LEARN THESNES
games I’m working on, but that is APPLICATIO
a choice of scope. All software I use
these software to get ON OUR
Widely used industry software has the started in Games: COURSES
can run well on an 8 core, 16 GiB RAM
most online tutorial videos and training
machine. Higher spec is usually better Godot
support. Make use of those and search Have a small thing in mind that you
as more things can be tried out without Houdini Apprentice
out communities and hubs of discipline want to achieve and take the short
introducing wait times that prevent an Blender
information. Like real-time VFX website for and dirty route to achieving it. Don’t
environment conducive to learning. Unreal Engine
VFX Artist challenges and community sharing. try to get it all perfect the first time.
ROB FEY
Humans are much better at learning
ELLIE KOORLANDER- from mistakes, so make many of them
LESTER quickly! Create an environment in which
SENIOR LEAD
TECHNICAL ART DIRECTOR CONTINUOUS
it is safe to make such mistakes. IMPROVEMENT AT
AT CREATIVE ASSEMBLY
CREATIVE ASSEMBLY
ROB FEY
SENIOR LEAD CONTINUOUS
IMPROVEMENT AT
Make games. Doesn’t matter if CREATIVE ASSEMBLY
they’re on paper or in a digital
form. Play games, make games.
CHECK OUT
GLYN FAIRWEATHER OUR STUDENT
GAME DESIGN TUTOR AT SHOWREEL
ESCAPE STUDIOS
Subject to change
LEARN THESE APPLICATIONS ON OUR COURSES
For practicing, no! You can run many of For 90% of the tools I use as a designer
BA The Art of Video Games BSc Programming for Games and VFX MSc
theseGame
piecesDesign
of software on relatively Technical tofor Games
create andat
things VFX short
a theoretical /
Unreal Engine Houdini Unreal
basic PCsEngine
or laptops. It is only when course prototype level, a standard laptop is
Make small projects
Adobewith measurable Curiosity
UnrealisEngine
key. There is a lot of software Autodesk Maya
Substance 3D Painter working with more complex project that Unreal more
Enginethan adequate. For making things
goals. With each newSubstance
Adobe project, increase the
3D Designer outPython/Visual
there - and a Tech Artist’s
Studio Coderole is ZBrush Autodesk Maya Engine, you might need
you might start to notice limitations. in Unreal
difficulty and complexity of those goals. If
Autodesk Maya to know them
Autodesk inside-out. So, enjoying
Maya Houdini Adobe something
Substance 3D Designer
better.
you want to learn how to model something,
ZBrush the process of learning new things and
MICHAEL DAVIES Adobe Substance 3D Painter
start with a simple
something more
prop, and then try
Photoshop
complex or organic.
learning
MA Game
willUnreal
existing
help you
Art things in a deeper way
more than any technology
Game Art short
HEADcourse
OF CREATIVE Blender
GLYN FAIRWEATHER
Reality Capture Engine TECHNOLOGY AT ESCAPE
Unreal Engine Houdini
GAME DESIGN TUTOR AT
in your career. If you’re curious and act AutodeskSTUDIOS
Maya Python
MICHAEL DAVIES
BSc Video Games Design
Autodesk
on ZBrush
Maya
that curiosity, you’ll go far. ZBrush HLSL
ESCAPE STUDIOS
HEAD OF CREATIVE TECHNOLOGY
Adobe Substance 3D Designer
AT Unreal
ESCAPE Engine
STUDIOS
Autodesk Maya
STUART BATCHELOR
Adobe Substance 3D Designer
Adobe Substance 3D Painter Adobe Substance 3D Painter
TECHNICAL ART TUTOR AT Our expert tutors
ZBrush Adobe Substance 3D Sampler Since
AdobeI work in AAA Games,
Substance the machine
3D Sampler
ESCAPE STUDIOS has to be able to run (and build) the
and industry friends
LEARN THESNES
Houdini DarkTable DarkTable
recommend learning
Figma SpeedTree games I’m working on, but that is
SpeedTree APPLICATIO
a choice
these software to get ON OUR
Adobe XD
Widely used industry software has the Quixel Mixer Quixel of scope. All software I use
Mixer COURSES
started in Games:
Adobe Photoshop can run well
Reality on an 8 core, 16 GiB RAM
Capture
most online tutorial videos and training
BSc Technical machine. Higher spec is usually better
Adobe Photoshop Godot
support. Make use of thoseArt
andfor Games and VFX Have
search Reality Capture
a small thing in mind that you
Unreal as more things can be tried out without Houdini Apprentice
out communities andEngine
hubs of discipline want to achieve and take the short
Autodesk Maya MScdirty
Technical Art for Games and VFX introducing
Game Designwait times
short that prevent an
course Blender
information. Like real-time VFX website for and route to achieving it. Don’t
Adobe Substance 3D Designer environment
Unreal Engine conducive to learning. Unreal Engine
VFX Artist challenges and community sharing. try Unreal Engine
to get it all perfect the first time.
Adobe Substance 3D Painter Autodesk Maya better at learning Autodesk Maya
ZBrush ROB FEY
Humans are much
ELLIE
HoudiniKOORLANDER- from ZBrush
mistakes, so make many of them
LESTER
Python/Visual Studio Code Adobe
quickly! Substance
Create 3D Designer
an environment in which Houdini SENIOR LEAD
TECHNICAL ART DIRECTOR CONTINUOUS
it isAdobe
safe toSubstance
make such3D Painter
mistakes. IMPROVEMENT AT
AT CREATIVE ASSEMBLY Blender
CREATIVE ASSEMBLY
HoudiniROB FEY
Python SENIOR LEAD CONTINUOUS
HLSL IMPROVEMENT AT
Make games. Doesn’t matter if CREATIVE ASSEMBLY
they’re on paper or in a digital
form. Play games, make games.
CHECK OUT
GLYN FAIRWEATHER OUR STUDENT
GAME DESIGN TUTOR AT SHOWREEL
ESCAPE STUDIOS
DOWNLOAD
HOUDINI UNREAL
An advanced real-time engine to create entire
AUTODESK FLOW
PRODUCTION TRACKING
DOWNLOAD
SILHOUETTE
A GPU accelerated rotoscoping and painting
software that uses spline-based tools to cut
A cloud-based production mattes and has a node-based compositing tool.
management tool for VFX, Its working speed comes from its design-for-
animation and game development. purpose interface with many useful shortcuts.
DOWNLOAD
HOUDINI UNREAL
An advanced real-time engine to create entire
DOWNLOAD
VFX SOFTWARE
ENGINE games withFUN FACT
physics and effects, animation,
photorealistic rendering and more. With its easy-
The first film to use was Jingle
Houdiniartists All the
ISUAL
AUTODESK FLOW
PRODUCTION TRACKING
DOWNLOAD
SILHOUETTE
A GPU accelerated rotoscoping and painting
software that uses spline-based tools to cut
A cloud-based production mattes and has a node-based compositing tool.
management tool for VFX, Its working speed comes from its design-for-
animation and game development. purpose interface with many useful shortcuts.
12 13
ADVICE
VFX
FOR WHAT IS YOUR
ADVICE TO STUDENTS
DO YOU NEED AN AMAZING COMPUTER OR ANY
SPECIAL HARDWARE FOR VFX SOFTWARE?
STUDENTS
LOOKING TO LEARN
VFX SOFTWARE?
Not especially. If you start to deal with Better computers are helpful - depending
large Nuke scripts or complicated on the software, it could be either the
Houdini simulations then you’ll need CPU or GPU that has the most bearing.
Identify what is specific to the software Pick a ‘real’ and specific project or
something with a bit of muscle, but you Boost your RAM and do your research
and what is universal across different problem to work on, and do that well.
can get started on any machine. into what will serve your tools best.
platforms. Explore the interface and Use professional footage and show
menus in order to build a mental map how you could quickly add value to a
of where the different parameters are production with scenarios like ‘replace that TOM MAWBY DUNCAN BUXTON
located. Learn the input and output greenscreen’ or ‘add snow to this shot’. CTO AT BLUEBOLT COO AT GLASSWORKS
functions first (i.e import and render, etc.) There are plenty of free comp elements
available online, so don’t overcomplicate,
OWEN JONES
compromise quality or try to do everything
Our expert tutors
from scratch in a shot - in the professional
HEAD OF CG AT OUTPOST VFX and industry friends
I would say to get started you don’t
LEARN THESNES
industry you very rarely do everything.
recommend learning
need anything special. Most modern APPLICATIO
ON OUR
PAUL BAASKE computers will be good enough to
these software to get
COURSES
HEAD OF PRODUCTION started in VFX:
start with. As you progress or if you
TECHNOLOGY AT find yourself wanting to focus on Blender
JELLYFISH PICTURES things that require more power you Nuke
It is best to approach any software with
might then want to look at upgrading. Houdini Apprentice
an open mindset and remember the
For example, for any real time work Autodesk Maya
process/technique more than the names
you will need a decent graphics card
of the tools, as tools evolve and become
Find a tutorial, and then try and go beyond and the more complex work you do
obsolete. The underlying fundamentals
it to do something that interests you. For the more memory you will need.
and theory would remain the same.
example - when I was learning Maya I
So, it is recommended to learn the
decided to try and recreate the giant rolling
fundamentals such as anatomy, weights,
ball scene from Fight Club. My version OWEN JONES
physical properties of materials, basic HEAD OF CG AT
looked like garbage, obviously, but I learned
physics, colour theory, perspectives, OUTPOST VFX
a lot about different bits of the application.
basics of lights and shadows, design
theory, composition, etc. and apply
them judiciously to the software. TOM MAWBY
CTO AT BLUEBOLT
ANANDH RAMESH
AND DAVI STEIN
VFX TRAINERS AT ILM CHECK OUT OUR
LONDON STUDENT SHOWREEL
STUDENTS
LOOKING TO LEARN
VFX SOFTWARE?
Subject to change
Not especially. If you start to deal with Better computers are helpful - depending
large BA The
Nuke Art oforVisual
scripts Effects
complicated Visual Effects
on the Production
software, (3D)
it could be shortthe
either
HoudiniAutodesk
simulationsMaya
then you’ll need course
CPU or GPU that has the most bearing.
Identify what is specific to the software Pick a ‘real’ and specific project or Nuke Autodesk
something with a bit of muscle, but you Boost yourMaya
RAM and do your research
and what is universal across different problem to work on, and do that well.
can getHoudini
started on any machine. Nuke
into what will serve your tools best.
platforms. Explore the interface and Use professional footage and show 3DEqualizer Houdini
menus in order to build a mental map how you could quickly add value to a
TOM MAWBY DUNCAN BUXTON
Unreal Engine 3DEqualizer
of where the different parameters are production with scenarios like ‘replace that Arnold Unreal Engine
located. Learn the input and output greenscreen’ or ‘add snow to this shot’. CTO AT BLUEBOLT COO AT GLASSWORKS
Adobe Photoshop
functions first (i.e import and render, etc.) There are plenty of free comp elements Visual Effects Production
available online, so don’t overcomplicate, MA Visual Effects Production (3D) (Compositing) short course
OWEN JONES
compromise quality or try to do everything Autodesk Maya NukeOur expert tutors
from scratch in a shot - in the professional Photoshop Silhouette
HEAD OF CG AT OUTPOST VFX and industry friends
I wouldZBrush
say to get started you don’t
LEARN THESNES
industry you very rarely do everything. Unreal Engine learning
recommend
need anything special. Most modern APPLICATIO
3DEqualizer ON OUR
PAUL BAASKE computers
Nuke will be good enough to
these software to get
COURSES
HEAD OF PRODUCTION started in VFX:
start with. As you progress or if you
Houdini
TECHNOLOGY AT find yourself
Arnoldwanting to focus on Blender
JELLYFISH PICTURES things that require more power you Nuke
It is best to approach any software with Unreal Engine
might then want to look at upgrading. Houdini Apprentice
an open mindset and remember the
For example,
MA VisualforEffects
any realProduction
time work Autodesk Maya
process/technique more than the names
you will need a decent graphics card
(Compositing)
of the tools, as tools evolve and become
Find a tutorial, and then try and go beyond and theAutodesk
more complex
obsolete. The underlying fundamentals Maya work you do
it to do something that interests you. For the more memory you will need.
and theory would remain the same. Photoshop
example - when I was learning Maya I
So, it is recommended to learn the ZBrush
decided to try and recreate the giant rolling
fundamentals such as anatomy, weights,
ball scene from Fight Club. My version OWEN JONES
3DEqualizer
physical properties of materials, basic NukeHEAD OF CG AT
looked like garbage, obviously, but I learned
physics, colour theory, perspectives, OUTPOST VFX
Houdini
a lot about different bits of the application.
basics of lights and shadows, design Arnold
theory, composition, etc. and apply Unreal Engine
them judiciously to the software. TOM MAWBY
CTO AT BLUEBOLT
ANANDH RAMESH
AND DAVI STEIN
VFX TRAINERS AT ILM CHECK OUT OUR
LONDON STUDENT SHOWREEL
CONCEPT ART
STUDENTS
recommend learning
these software to get
started in Concept Art:
Blender
Pureref
LEARN THESNES
APPLICATIO
WHAT IS YOUR ADVICE TO STUDENTS LOOKING ON OUR
COURSES
TO LEARN CONCEPT ART SOFTWARE?
Practice just the basic keyboard shortcuts on their own first (5 mins
practice a couple of times a day for a week or so) This will get you
over the initial muscle memory hump of learning new software.
JIM RUSSELL
CONCEPT ART TUTOR AT ESCAPE STUDIOS
JIM RUSSELL
CONCEPT ART TUTOR AT ESCAPE STUDIOS
CONCEPT ART
STUDENTS
recommend learning
these software to get
started in Concept Art:
Blender
Pureref
LEARN THESNES
APPLICATIO
WHAT IS YOUR ADVICE TO STUDENTS LOOKING ON OUR
COURSES
TO LEARN CONCEPT ART SOFTWARE?
Subject to change
ON OUR COURSES
BA Concept Art and Experience Design
Practice just the basic keyboard shortcuts on their own first (5 mins Adobe Photoshop
practice a couple of times a day for a week or so) This will get you Blender
over the initial muscle memory hump of learning new software. Unreal Engine
JIM RUSSELL
CONCEPT ART TUTOR AT ESCAPE STUDIOS
21
ADVICE
IO N G R A P H
FOR
IC S
DO YOU NEED AN AMAZING COMPUTER
OR ANY SPECIAL HARDWARE FOR
M OT MOTION GRAPHICS SOFTWARE?
STUDENTS
A good graphics card. An Nvidia RTX if possible.
DANIEL AMOR
MOTION GRAPHICS TUTOR
AT ESCAPE STUDIOS
Image courtesy of The Mill
CHECK OUT
OUR STUDENT
SHOWREEL
STUDENTS
A good graphics card. An Nvidia RTX if possible.
Subject to change
SOFTWARE IN OUR COURSES
BA The Art of Motion Graphics
Our expert tutors Adobe
and industry friends
Photoshop
recommend learning these
Adobe software
After Effects
Stick to one or two software rather than The best way to learn a new piece of
to get started in Motion
CinemaGraphics:
4D
trying to learn many. software and to keep inspired is to want
to create something that is enjoyable Blender
BELLA COLOGLU to you. That way you will have the MA Motion Graphics
L E A RN THESE
APPLICATIONS
Cinema4D trial Cinema
version 4D Studio
SENIOR MOTION GRAPHICS motivation to learn the necessary tools ON OUR
DaVinci ResolveAdobe Photoshop
DESIGNER AND MOTION GRAPHICS to create it. In other words, to have fun COURSES
TUTOR AT ESCAPE STUDIOS with it. And some patience. This industry Adobe Illustrator
moves very fast. Always be aware of Adobe After Effects
what the companies are looking for
and if there is any new tool, software or Motion Graphics short course
update that may be catching on. Cinema 4D Studio
Adobe Photoshop
DANIEL AMOR Adobe Illustrator
MOTION GRAPHICS TUTOR Adobe After Effects
AT ESCAPE STUDIOS
Image courtesy of The Mill
CHECK OUT
OUR STUDENT
SHOWREEL
BLENDER
Identify what is specific to the software Play with it. Experiment. Be fearless.
and what is universal across different Don’t worry about breaking it. Try every
platforms. Explore the interface and setting. Turn it up to 10000 and see
menus in order to build a mental map what happens.
of where the different parameters are
located. Learn the input and output ANDREW
functions first (i.e import and render, etc.) SCHLUSSEL
DIRECTOR OF TRAINING
CLEMENT GHARINI AT DNEG
HEAD OF VFX AT
ESCAPE STUDIOS
STUDYING
naturally. Just don’t give up!
DARIA ZADĘCKA
WITH US
3D ANIMATOR AT For anyone that is looking to get into
INDUSTRIAL LIGHT & MAGIC making video games, I can honestly
MA 3D ANIMATION ESCAPEE
say this: it’s about making your dream
come true. It requires very hard work,
If you’re interested in it has a steep learning curve (especially
getting started with some in the beginning), it needs maximum
of the professional software Studying at Escape Studios was a real commitment, but at the end it is one
that we’ve featured in delight from start to finish - not only its of the coolest, most satisfying positions
this guide check out our access to industry professional tutors, its to be as a professional and you have a
tutorials page. wide range of software, its connections chance to touch people’s lives with your
with the industry - but being able to work and results.
go to an institution that is filled with
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like-minded creatives with a passion for
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such a niche subject is so rewarding.
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You can also test-drive industry software with our range
JUNIOR 2D COMPOSITING MA GAME ART ESCAPEE
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of taster days and see what it’s like to study on one of our
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courses. You’ll be taught by our expert tutors, including
certified trainers in Unreal Engine, Autodesk and Houdini.
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