PROJECT GUIDELINE
PROJECT GUIDELINE
PROJECT GUIDE
The learner is required to develop a computer-based project to solve a specific problem using a
high level programming language for example Visual Basic or Python. The project is to be
carried out from Form 3 end of Term 2 up to Form 4 Term 2. This will enable the learners to use
their skills and experience gained during the course to analyse, design, implement, test and
evaluate the solution to a problem. Learners are advised to document every activity undertaken
as they carry out the project.
The mark a candidate achieves is linked to the problem definition. Guidance from the teacher is
needed in the choice of a problem. Teachers must provide on-going support, guidance and
supervision while learners carry out the project.
Project Guide
The project must include the following layout
1. Cover page
2. Table of contents
3. Appendices
Sample of completed questionnaires
Sample of interview questions with respondent answers
Sample documents
SECTION A
Selection, Investigation and Analysis
Problem Definition/Identification
Investigation of the current system
- Research instruments e.g. questionnaire, record inspection, interviews and
observation.
Broad description of existing system
Evaluation of existing solution
-weaknesses
-strengths
Requirements specifications
- Software
- Hardware.
Aims and objectives
Evidence that the research has been carried out.
- Examples are filled in questionnaires, interviews with respondent answers, sample
documents and write up on observation.
SECTION B
Design
Consideration of alternative method.
- Justification of method of solution
Input design
- Appropriate data capture forms and screen layouts
Output Design
- Specification and design of the required output
Test Plan
- design and document a test plan
SECTION C
Software Development
Technical documentation
- Algorithms related to system requirements
pseudo codes
flowcharts for modules
- codes/program listings
User documentation
Installation
Starting the systems
Exiting the system
SECTION D
Testing and Evaluation
User Testing
- Test for standard, extreme and abnormal/invalid data
- Evidence of testing to be shown through sample runs and error messages
Evaluation of the system
- Achievements
- Limitations
- Opportunities for future development
SECTION E
General Expectations
Depth of Knowledge and Understanding
- Reflects the degree of computing in the project
Degree of Originality
- Imagination and innovation
- Has an attempt been made to do something different/unique?
Quality of the completed report
- Written report should be easy to follow
- Defined sections, page numbers and an index.
weakness
strengths
(FOR EXAM