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CS3691-EIOT Lab Manual1

The document is a lab manual for the CS3691 Embedded Systems and IoT Laboratory, detailing various experiments and procedures related to 8051 Assembly Language programming and Arduino platform usage. It includes a list of experiments, software requirements, and step-by-step instructions for programming using the Keil simulator and Arduino IDE. The manual is prepared by Vidhya T and approved by Dr. C. Seelammal.

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0% found this document useful (0 votes)
22 views73 pages

CS3691-EIOT Lab Manual1

The document is a lab manual for the CS3691 Embedded Systems and IoT Laboratory, detailing various experiments and procedures related to 8051 Assembly Language programming and Arduino platform usage. It includes a list of experiments, software requirements, and step-by-step instructions for programming using the Keil simulator and Arduino IDE. The manual is prepared by Vidhya T and approved by Dr. C. Seelammal.

Uploaded by

aathmikam51
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOC, PDF, TXT or read online on Scribd
You are on page 1/ 73

DEPARTMENT OF COMPUTER SCIENCE AND ENGINEERING

& ARTIFICIAL INTELLIGENCE AND DATA SCIENCE

CS3691– EMBEDDED SYSTEMS AND IOT LABORATORY


(R2021)

LAB MANUAL

PREPARED BY, APPROVED BY,


VIDHYA.T,AP/CSE DR.C.SEELAMMAL,HOD/CSE
CS3691– EMBEDDED SYSTEMS AND IOT LAB
INDEX

EX.NO DATE NAME OF THE EXPERIMENT PAGE MARKS SIGN


NO
1 Write 8051 Assembly Language program using
Keil simulator.
2 Test data transfer between registers and memory.
3 Perform ALU operations.
4 Write Basic Programs Using Embedded C

5 Introduction to the Arduino Platform.

6 Introduction to Arduino Programming.


7 Zigbee Communication.
8 Introduction to the Raspberry Pi Platform.
9 Introduction to Python Programming.

10 Design an IOT-Based System.


EXP NO: 1
8051 Assembly Language program using Keil simulator
DATE

AIM:
To write 8051 Assembly Language Program for an 8-bit addition using Keil simulator and
execute it.

SOFTWARE REQUIRED:

S.No Software Requirements Quantity


1 Keil μvision5 IDE 1

INTRODUCTION TO 8051 SIMULATORS:

A simulator is software that will execute the program and show the results exactly to the
program running on the hardware, if the programmer finds any errors in the program while
simulating the program in the simulator, he can change the program and re-simulate the code and
get the expected result, before going to the hardware testing. The programmer can confidently
dump the program in the hardware when he simulates his program in the simulator and gets the
expected results.
8051 controller is a most popular 8-bit controller which is used in a large number of
embedded applications and many programmers write programs according to their application. So
testing their programs in the software simulators is a way. Simulators will help the programmer to
understand the errors easily and the time taken for the testing is also decreased.
These simulators are very useful for students because they do need not to build the complete
hardware for testing their program and validate their program very easily in an interactive way.

List of 8051 Simulators:


The list of simulators is given below with their features:
1. MCU 8051: MCU 8051 is an 8051 simulator that is very simple to use and has an interactive
IDE (Integrated Development Environment). It is developed by Martin Osmera and most
important of all is that it is completely free. There are many features for this IDE they are
 It supports both C and assembly language for compilation and simulation
 It has an in-built source code editor, graphical notepad, ASCII charts, Assembly symbol
viewer, etc. It also supports several 8051 ICs like at89c51, A89S52, 8051, 8052, etc.
 It will support certain electronic simulations like LED, 7segment display, LCD etc. which
will help in giving the output when you interface these things to the hardware directly.
 It has tools like hex decimal editors, base converters, special calculator, file converters,
inbuilt hardware programmers, etc.
 It has syntax validation, pop base auto-completion etc.
You can download this tool from https://sourceforge.net/projects/mcu8051ide/files/.

2. EDSIM 51: This is a virtual 8051 interfaced with virtual peripherals like 7 segment display,
motor, keypad, UART etc. This simulator is exclusively for students developed by James Rogers,.
The features of this simulator are
 Have virtual peripherals like ADC, DAC with scope to display, comparator etc.
 Supports only assembly language
 IDE is completely written in JAVA and supports all the OS.
 Completely free and with user guide, examples, etc.
You can download this simulator from the https://www.edsim51.com/index.html.

3. 8051 IDE: This simulation software is exclusively for the Windows operating system (98/xp).
The features of this simulator are
 Text editor, assembler, and software simulate in one single program.
 Has facilities like Breakpoint setter, execute to break point, predefined simulator watch
window, etc.
 It is available in both free version and paid version.
You can download this tool from https://www.acebus.com/win8051.htm

4. KEIL µVision: KEIL is the most popular software simulator. It has many features like
interactive IDE and supports both C and assembly languages for compilation and simulation.

You can download and get more information from https://www.keil.com/c51/.


INSTALLATION OF KEIL SOFTWARE

Set up Keil IDE for Programming


Keil µVision IDE is a popular way to program MCUs containing the 8051 architectures. It supports
over 50 microcontrollers and has good debugging tools including logic analyzers and watch
windows.
In this article, we will use the AT89C51ED2 microcontroller, which has:
 64 KB FLASH ROM
 On-chip EEPROM
 256 Bytes RAM
 In-System programming for uploading the program
 3 Timer/counters
 SPI, UART, PWM

The Keil µVision icon.


To start writing a new program, you need to create a new project. Navigate to project —> New
µVision project. Then save the new project in a folder.

After saving the file, a new window will pop up asking you to select your microcontroller.
As discussed, we are using AT89C51/AT89C51ED2/AT89C52, so select this controller under the
Microchip section (as Atmel is now a part of Microchip).
Select ‘Yes’ in the next pop-up, as we do not need this file in our project.

Our project workspace is now ready!

From here, we need to create a file where we can write our C code. Navigate to File —> New.
Once the file is created, save it with .c extension in the same project folder.
Next, we have to add that .c or .asm file to our project workspace. Select Add Existing Files and
then select the created .c or .asm file to get it added.

The workspace and project file are ready.


PROCEDURE

1. Create a new project, go to “Project” and close the current project “Close Project”.
2. Next Go to the Project New μVision Project and Create New Project Select Device for
Target.
3. Select the device AT89C51ED2 or AT89C51 or AT89C52
4. Add Startup file Next go to “File” and click “New”.
5. Write a program on the editor window and save it with .asm extension.
6. Add this source file to Group and click on “Build Target” or F7.
7. Go to debugging mode to see the result of simulation by clicking Run or step run.8.
ALP PROGRAM:

TO ADD 2 NUMBERS
ORG 00H
SJMP START
ORG 30H
START:
MOV A,#05H
MOV R0,#04H
ADD A,R0
MOV R1,A
END

TO SUBTRACT 2 NUMBERS
ORG 00H
SJMP START
ORG 30H
START:
MOV A,#07H
MOV R0,#04H
SUBB A,R0
MOV R1,A
END

TO MUL 2 NUMBERS
ORG 00H
SJMP START
ORG 30H
START:
MOV A, #02H
MOV B, #05H
MUL AB
MOV R1, A
MOV R0, B
END
EXP NO: 2
Test data transfer between registers and memory
DATE

AIM:
To write and execute an Assembly language program to transfer data between registers and
memory.

SOFTWARE REQUIRED:

S.No Software Requirements Quantity


1 Keil μvision5 IDE 1

PROCEDURE

1. Create a new project, go to “Project” and close the current project “Close Project”.
2. Next Go to the Project New μVision Project and Create a New Project Select Device for
the Target.
3. Select the device AT89C51ED2 or AT89C51 or AT89C52
4. Add Startup file Next go to “File” and click “New”.
5. Write a program on the editor window and save it with .asm extension.
6. Add this source file to Group and click on “Build Target” or F7.
7. Go to debugging mode to see the result of the simulation by clicking Run or Step run.
PROGRAM:
TYPE-I:
ORG 0000H
CLR C
MOV R0, #55H
MOV R1, #6FH
MOV A, R0
MOV 30H, A
MOV A, R1
MOV 31H, A
END

OUTPUT:

3031 - 556F
PROGRAM:
TYPE-II:
ORG 0000H
CLR C
MOV R0, #30H
MOV R1, #40H
MOV R7, #06H
BACK: MOV A, @R0
MOV @R1, A
INC R0
INC R1
DJNZ R7, BACK
END

OUTPUT:
RESULT:

Thus the basic movement operations from register to memory location is performed.
EXP NO: 3
ALU operations
DATE

AIM:
To write and execute the ALU program using the Keil simulator.

SOFTWARE TOOLS REQUIRED:

S.No Software Requirements Quantity


1 Keil μvision5 IDE 1

PROCEDURE

1. Create a new project, go to “Project” and close the current project “Close Project”.
2. Next Go to the Project New μVision Project and Create New Project Select Device for
Target.
3. Select the device AT89C51ED2 or AT89C51 or AT89C52
4. Add Startup file Next go to “File” and click “New”.
5. Write a program on the editor window and save it with .asm extension.
6. Add this source file to Group and click on “Build Target” or F7.
7. Go to debugging mode to see the result of simulation by clicking Run or step run.
PROGRAM:

ORG 0000H
CLR C
//ADDITION
MOV A, #20H
ADD A, #21H
MOV 41H, A

//SUBTRACTION
MOV A, #20H
SUBB A, #18H
MOV 42H, A

//MULTIPLICATION
MOV A, #03H
MOV B, #04H
MUL AB
MOV 43H, A

//DIVISION
MOV A, #95H
MOV B, #10H
DIV AB
MOV 44H, A
MOV 45H, B

//AND
MOV A, #25H
MOV B, #12H
ANL A, B
MOV 46H, A

//OR
MOV A, #25H
MOV B, #15H
ORL A, B
MOV 47H, A

//XOR
MOV A, #45H
MOV B, #67H
XRL A, B
MOV 48H, A

//NOT
MOV A, #45H
CPL A
MOV 49H, A
END
OUTPUT:

ADD
4041H - 45
SUNTRACTION
4043H - 18
MULTIPLICATION
4045H - 36
DIVISION
4047H - 09

RESULT:

Thus the arithmetic operation are done.


EXP NO: 4
WRITE BASIC PROGRAMS USING EMBEDDED C
DATE

AIM:
To write a basic embedded C program to control a port 0 pin 0 connected to an 8051
microcontroller using a Keil simulator.

SOFTWARE REQUIRED:

S.No Software Requirements Quantity


1 Keil μvision5 IDE 1

PROCEDURE

1. Create a new project, go to “Project” and close the current project “Close Project”.
2. Next Go to the Project New μVision Project and Create a New Project Select Device for
the Target.
3. Select the device AT89C51ED2 or AT89C51 or AT89C52
4. Add Startup file Next go to “File” and click “New”.
5. Write a program on the editor window and save it with .asm extension.
6. Add this source file to Group and click on “Build Target” or F7.
7. Go to debugging mode to see the result of the simulation by clicking Run or Step run.
PROGRAM:
#include<REG51.h>
int i,j;
sbit LED = P2^0;
void main()
{
while(1)
{
LED = 0;
for(j=0;j<10000;j++);
LED = 1;
for(j=0;j<10000;j++);
}
}
OUTPUT:

Displayed on port 2

RESULT:

Thus the LED is displayed in port number2.


EXP NO: 5
INTRODUCTION TO THE ARDUINO PLATFORM
DATE

AIM:
To study the basics of Arduino Uno board and Arduino IDE 2.0 software.

Hardware & SOFTWARE TOOLS REQUIRED:

S.No. Hardware & Software Requirements Quantity


1 Arduino IDE 2.0 1
2 Arduino Uno Board 1

INTRODUCTION TO ARDUINO:

Arduino is a project, open-source hardware, and software platform used to design and build
electronic devices. It designs and manufactures microcontroller kits and single-board interfaces for
building electronics projects. The Arduino boards were initially created to help students with the
non-technical background. The designs of Arduino boards use a variety of controllers and
microprocessors. Arduino is an easy-to-use open platform for creating electronic projects. Arduino
boards play a vital role in creating different projects. It makes electronics accessible to non-
engineers, hobbyists, etc.
The various components present on the Arduino boards are a Microcontroller, Digital Input/output
pins, USB Interface and Connector, Analog Pins, reset buttons, Power buttons, LEDs, Crystal
oscillators, and Voltage regulators. Some components may differ depending on the type of board.
The most standard and popular board used over time is Arduino UNO. The ATmega328
Microcontroller present on the UNO board makes it rather powerful than other boards. There are
various types of Arduino boards used for different purposes and projects. The Arduino Boards are
organized using the Arduino (IDE), which can run on various platforms. Here, IDE stands for
Integrated Development Environment. Let's discuss some common and best Arduino boards.
TYPES OF ARDUINO BOARDS
1) Arduino UNO
Arduino UNO is based on an ATmega328P microcontroller. It is easy to use compared to other
boards, such as the Arduino Mega board, etc. The Arduino UNO includes 6 analog pin inputs, 14
digital pins, a USB connector, a power jack, and an ICSP (In-Circuit Serial Programming) header.
It is the most used and of standard form from the list of all available Arduino Boards.

2) Arduino Nano
The Arduino Nano is a small Arduino board based on ATmega328P or ATmega628
Microcontroller. The connectivity is the same as the Arduino UNO board. The Nano board is
defined as a sustainable, small, consistent, and flexible microcontroller board. It is small in size
compared to the UNO board. The devices required to start our projects using the Arduino Nano
board are Arduino IDE and mini- USB. The Arduino Nano includes an I/O pin set of 14 digital pins
and 8 analog pins. It also includes 6 Power pins and 2 Reset pins.

3) Arduino Mega
The Arduino Mega is based on the ATmega2560 Microcontroller. The ATmega2560 is an 8-bit
microcontroller. We need a simple USB cable to connect to the computer and the AC to DC adapter
or battery to get started with it. It has the advantage of working with more memory space. The
Arduino Mega includes 54 I/O digital pins and 16 Analog Input/Output (I/O), ICSP header, a reset
button, 4 UART (Universal Asynchronous Reciever/Transmitter) ports, USB connection, and a
power jack.

4) Arduino Micro
The Arduino Micro is based on the ATmega32U4 Microcontroller. It consists of 20 sets of pins.
The 7 pins from the set are PWM (Pulse Width Modulation) pins, while 12 pins are analog input
pins. The other components on board are a reset button, a 16MHz crystal oscillator, an ICSP
header, and a micro-USB connection. The USB is built in the Arduino Micro board.

5) Arduino Leonardo
The basic specification of the Arduino Leonardo is the same as the Arduino Micro. It is also based
on the ATmega32U4 Microcontroller. The components present on the board are 20 analog and
digital pins, a reset button, a 16MHz crystal oscillator, an ICSP header, and a micro USB
connection.

6) Arduino Due
The Arduino Due is based on the 32-bit ARM core. It is the first Arduino board that has been
developed based on the ARM Microcontroller. It consists of 54 Digital Input/Output pins and 12
Analog pins. The Microcontroller present on the board is the Atmel SAM3X8E ARM Cortex-M3
CPU. It has two ports, namely, a native USB port and a Programming port. The micro side of the
USB cable should be attached to the programming port.

7) Arduino Lilypad
The Arduino LilyPad was initially created for wearable projects and e-textiles. It is based on the
ATmega168 Microcontroller. The functionality of Lilypad is the same as other Arduino Boards. It
is a round, lightweight board with a minimal number of components to keep the size of the board
small. The Arduino Lilypad board was designed by Sparkfun and Leah. It was developed by Leah
Buechley. It has 9 digital I/O pins.

8) Arduino Bluetooth
The Arduino Bluetooth board is based on ATmega168 Microcontroller. It is also named as
Arduino BT board. The components present on the board are 16 digital pins, 6 analog pins, reset
button, 16MHz crystal oscillator, ICSP header, and screw terminals. The screw terminals are used
for power. The Arduino Bluetooth Microcontroller board can be programmed over the Bluetooth as
a wireless connection.
9) Arduino Diecimila
The Arduino Diecimila is also based on the ATmeg628 Microcontroller. The board consists of 6
analog pin inputs, 14 digital Input/Output pins, a USB connector, a power jack, an ICSP (In-Circuit
Serial Programming) header, and a reset button. We can connect the board to the computer using
the USB and can power on the board with the help of an AC to DC adapter. The Diecimila was
initially developed to mark the 10000 delivered boards of Arduino. Here, Diecimila means 10,000
in Italian.

10) Arduino Robot


The Arduino Robot is called as the tiny computer. It is widely used in robotics. The board
comprises of the speaker, five-button, color screen, two motors, an SD card reader, a digital
compass, two potentiometers, and five floor sensors. The Robot Library can be used to control the
actuators and the sensors.
11) Arduino Ethernet
The Arduino Ethernet is based on the ATmega328 Microcontroller. The board consists of 6 analog
pins, 14 digital I/O pins, crystal oscillator, reset button, ICSP header, a power jack, and an RJ45
connection. With the help of the Ethernet shield, we can connect our Arduino board to the internet.

12) Arduino Zero


The Arduino Zero is generally called as the 32-bit extension of the Arduino UNO. It is based on
ATmel's SAM21 MCU. The board consists of 6 analog pin inputs, 14 digital Input/Output pins, a
USB connector, a power jack, and an ICSP (In-Circuit Serial Programming) header, UART port
pins, a power header, and AREF button. The Embedded debugger of Atmel is also supported by the
Arduino Zero. The function of Debugger is to provide a full debug interface, which does not
require additional hardware.
13) Arduino Esplora
The Arduino Esplora boards allow easy interfacing of sensors and actuators. The outputs and inputs
connected on the Esplora board make it unique from other types of Arduino boards. The board
includes outputs, inputs, a small microcontroller, a microphone, a sensor, a joystick, an
accelerometer, a temperature sensor, four buttons, and a slider.

14) Arduino Pro Micro


The structure of Arduino Pro Micro is similar to the Arduino Mini board, except the
Microcontroller ATmega32U4. The board consists of 12 digital Input/output pins, 5 PWM (Pulse
Width Modulation) pins, Tx and Rx serial connections, and 10-bit ADC (Analog to Digital
Converter).
INTRODUCTION TO ARDUINO UNO:
The Arduino UNO is a standard board of Arduino. Here UNO means 'one' in Italian. It was named
UNO to label the first release of Arduino Software. It was also the first USB board released by
Arduino. It is considered a powerful board used in various projects. Arduino. cc developed the
Arduino UNO board. Arduino UNO is based on an ATmega328P microcontroller. It is easy to use
compared to other boards, such as the Arduino Mega board, etc. The board consists of digital and
analog Input/Output pins (I/O), shields, and other circuits. The Arduino UNO includes 6 analog pin
inputs, 14 digital pins, a USB connector, a power jack, and an ICSP (In-Circuit Serial
Programming) header. It is programmed based on IDE, which stands for Integrated Development
Environment. It can run on both online and offline platforms. The IDE is common to all available
boards of Arduino.

The Arduino board is shown below:

The components of Arduino UNO board are shown below:

Let's discuss each component in detail.


o ATmega328 Microcontroller- It is a single-chip Microcontroller of the ATmel family. The processor
code inside it is of 8-bit. It combines Memory (SRAM, EEPROM, and Flash), Analog to Digital
Converter, SPI serial ports, I/O lines, registers, timers, external and internal interrupts, and
oscillator.
o ICSP pin - The In-Circuit Serial Programming pin allows the user to program using the firmware of
the Arduino board.
o Power LED Indicator- The ON status of the LED shows the power is activated. When the power is
OFF, the LED will not light up.
o Digital I/O pins- The digital pins have the value HIGH or LOW. The pins numbered from D0 to D13
are digital pins.
o TX and RX LED's- The successful flow of data is represented by the lighting of these LED's.
o AREF- The Analog Reference (AREF) pin is used to feed a reference voltage to the Arduino UNO
board from the external power supply.
o Reset button- It is used to add a Reset button to the connection.
o USB- It allows the board to connect to the computer. It is essential for the programming of the
Arduino UNO board.
o Crystal Oscillator- The Crystal oscillator has a frequency of 16MHz, which makes the Arduino UNO
a powerful board.
o Voltage Regulator- The voltage regulator converts the input voltage to 5V.
o GND- Ground pins. The ground pin acts as a pin with zero voltage.
o Vin- It is the input voltage.
o Analog Pins- The pins numbered from A0 to A5 are analog pins. The function of Analog pins is to
read the analog sensor used in the connection. It can also act as GPIO (General Purpose Input
Output) pin.

TECHNICAL SPECIFICATIONS OF ARDUINO UNO


The technical specifications of the Arduino UNO are listed below:
o There are 20 Input/Output pins present on the Arduino UNO board. These 20 pins include 6 PWM
pins, 6 analog pins, and 8 digital I/O pins.
o The PWM pins are Pulse Width Modulation capable.
o The crystal oscillator present in Arduino UNO comes with a frequency of 16MHz.
o It also has an Arduino-integrated WIFI module. Such Arduino UNO board is based on the Integrated
WIFI ESP8266 Module and ATmega328P microcontroller.
o The input voltage of the UNO board varies from 7V to 20V.
o Arduino UNO automatically draws power from the external power supply. It can also draw power
from the USB.
ARDUINO UNO PINOUT
The Arduino UNO is a standard board of Arduino, which is based on
an ATmega328P microcontroller. It is easier to use than other types of Arduino Boards.
The Arduino UNO Board, with the specification of pins, is shown below:

Let's discuss each pin in detail.


ATmega328 Microcontroller- It is a single chip Microcontroller of the ATmel family. The processor core
inside it is of 8-bit. It is a low-cost, low powered, and a simple microcontroller. The Arduino UNO and Nano
models are based on the ATmega328 Microcontroller.
Voltage Regulator: The voltage regulator converts the input voltage to 5V. The primary function of voltage
regulator is to regulate the voltage level in the Arduino board. For any changes in the input voltage of the
regulator, the output voltage is constant and steady.
GND - Ground pins. The ground pins are used to ground the circuit.
TXD and RXD: TXD and RXD pins are used for serial communication. The TXD is used for transmitting
the data, and RXD is used for receiving the data. It also represents the successful flow of data.
USB Interface: The USB Interface is used to plug-in the USB cable. It allows the board to connect to the
computer. It is essential for the programming of the Arduino UNO board.
RESET: It is used to add a Reset button to the connection.
SCK: It stands for Serial Clock. These are the clock pulses, which are used to synchronize the transmission
of data.
MISO: It stands for Master Input/ Slave Output. The save line in the MISO pin is used to send the data to
the master.
VCC: It is the modulated DC supply voltage, which is used to regulate the IC's used in the connection. It is
also called as the primary voltage for IC's present on the Arduino board. The Vcc voltage value can be
negative or positive with respect to the GND pin.
Crystal Oscillator- The Crystal oscillator has a frequency of 16MHz, which makes the Arduino UNO a
powerful board.
ICSP: It stands for In-Circuit Serial Programming. The users can program the Arduino board's firmware
using the ICSP pins. The program or firmware with the advanced functionalities is received by
microcontroller with the help of the ICSP header. The ICSP header consists of 6 pins.
The structure of the ICSP header is shown below:

SDA: It stands for Serial Data. It is a line used by the slave and master to send and receive data. It is called
as a data line, while SCL is called as a clock line.
SCL: It stands for Serial Clock. It is defined as the line that carries the clock data. It is used to synchronize
the transfer of data between the two devices. The Serial Clock is generated by the device and it is called as
master.
SPI: It stands for Serial Peripheral Interface. It is popularly used by the microcontrollers to communicate
with one or more peripheral devices quickly. It uses conductors for data receiving, data sending,
synchronization, and device selection (for communication).
MOSI: It stands for Master Output/ Slave Input. The MOSI and SCK are driven by the Master.
SS: It stands for Slave Select. It is the Slave Select line, which is used by the master. It acts as the enable
line. I2C: It is the two-wire serial communication protocol. It stands for Inter Integrated Circuits. The I2C is
a serial communication protocol that uses SCL (Serial Clock) and SDA (Serial Data) to receive and send
data between two devices.
V and 5V are the operating voltages of the board.

INTRODUCTION TO ARDUINO IDE 2.0:

The Arduino IDE 2.0 is an open-source project, currently in its beta-phase. It is a big step from it's
sturdy predecessor, Arduino IDE 2.0, and comes with revamped UI, improved board & library
manger, autocomplete feature and much more.
In this tutorial, we will go through step by step, how to download and install the software.
Download the editor
Downloading the Arduino IDE 2.0 is done through the Arduino Software page. Here you will also
find information on the other editors available to use.

Requirements
 Windows - Win 10 and newer, 64 bits
 Linux - 64 bits
 Mac OS X - Version 10.14: "Mojave" or newer, 64 bits

Installation
Windows
Download URL: https://www.arduino.cc/en/software
To install the Arduino IDE 2.0 on a Windows computer, simply run the file downloaded from the
software page.
Follow the instructions in the installation guide. The installation may take several minutes.

You can now use the Arduino IDE 2.0 on your windows computer!

How to use the board manager with the Arduino IDE 2.0
The board manager is a great tool for installing the necessary cores to use your Arduino boards. In
this quick tutorial, we will take a look at how to install one, and choosing the right core for your
board!
Requirements
 Arduino IDE 2.0 installed.
Why use the board manager?
The board manager is a tool that is used to install different cores on your local computer. So what
is a core, and why is it necessary that I install one?
Simply explained, a core is written and designed for specific microcontrollers. As Arduino have
several different types of boards, they also have different type of microcontrollers.
For example, an Arduino UNO has an ATmega328P, which uses the AVR core, while an Arduino
Nano 33 IoT has a SAMD21 microcontroller, where we need to use the SAMD core.
In conclusion, to use a specific board, we need to install a specific core.
Installing a core
Installing a core is quick and easy, but let's take a look at what we need to do.
1. Open the Arduino IDE 2.0.
2. With the editor open, let's take a look at the left column. Here, we can see a couple of icons.
Let's click the on the "computer chip" icon.

1. A list will now appear of all available cores. Now let's say we are using an Nano 33
IoT board, and we want to install the core. Simply enter the name in the search field, and
the right core (SAMD) will appear, where the Nano 33 IoT features in the description. Click
on the "INSTALL" button.
4. This will begin an installation process, which in some cases may take several minutes.

5. When it is finished, we can take a look at the core in the boards manager column, where it
should say "INSTALLED".
You have now successfully downloaded and installed a core on your machine, and you can start
using your Arduino board!
How to upload a sketch with the Arduino IDE 2.0
In the Arduino environment, we write sketches that can be uploaded to Arduino boards. In this
tutorial, we will go through how to select a board connected to your computer, and how to upload
a sketch to that board, using the Arduino IDE 2.0.
Requirements
 Arduino IDE 2.0 installed.
Verify VS Upload
There are two main tools when uploading a sketch to a board: verify and upload. The verify tool
simply goes through your sketch, checks for errors and compiles it. The upload tool does the same,
but when it finishes compiling the code, it also uploads it to the board.
A good practice is to use the verifying tool before attempting to upload anything. This is a quick
way of spotting any errors in your code, so you can fix them before actually uploading the code.
Uploading a sketch
Installing a core is quick and easy, but let's take a look at what we need to do.
1. Open the Arduino IDE 2.0.
2. With the editor open, let's take a look at the navigation bar at the top. At the very left, there is
a checkmark and an arrow pointing right. The checkmark is used to verify, and the arrow
is used to upload.

3. Click on the verify tool (checkmark). Since we are verifying an empty sketch, we can be sure
it is going to compile. After a few seconds, we can see the result of the action in the console
(black box in the bottom).
1. Now we know that our code is compiled, and that it is working. Now, before we can upload
the code to our board, we will first need to select the board that we are using. We can do
this by navigating to Tools > Port > {Board}. The board(s) that are connected to your
computer should appear here, and we need to select it by clicking it. In this case, our board
is displayed as COM44 (Arduino UNO).

5. With the board selected, we are good to go! Click on the upload button, and it will start
uploading the sketch to the board.
6. When it is finished, it will notify you in the console log. Of course, sometimes there are
some complications when uploading, and these errors will be listed here as well.
you have now uploaded a sketch to your Arduino board!

How to install and use a library with the Arduino IDE 2.0
A large part of the Arduino programming experience is the use of libraries. Thousands of libraries
can be found online, and the best-documented ones can be found and installed directly through the
editor. In this tutorial, we will go through how to install a library using the library manager in the
Arduino IDE 2.0. We will also show how to access examples from a library that you have installed.
Requirements
 Arduino IDE 2.0 installed.
Why use libraries?
Libraries are incredibly useful when creating a project of any type. They make our development
experience much smoother, and there almost an infinite amount out there. They are used to
interface with many different sensors, RTCs, Wi-Fi modules, RGB matrices and of course with
other components on your board.
Arduino has many official libraries, but the real heroes are the Arduino community, who develop,
maintain and improve their libraries on a regular basis.
Installing a library
Installing a library is quick and easy, but let's take a look at what we need to do.
1. Open the Arduino IDE 2.0.
2. With the editor open, let's take a look at the left column. Here, we can see a couple of icons.
Let's click the on the "library" icon.
3. A list will now appear of all available libraries, where we can also search for the library we
want to use. In this example, we are going to install the RTCZero library. Click on
the "INSTALL" button to install the library.

4. This process should not take too long, but allow up to a minute to install it.
5. When it is finished, we can take a look at the library in the library manager column, where it
should say "INSTALLED".

You have now successfully downloaded and installed a library on your machine.
Including a library
To use a library, you first need to include the library at the top of the sketch.

Almost all libraries come with already made examples that you can use. These are accessible
through File > Examples > {Library} > {Example}. In this example, we are choosing
the RTCZero > SimpleRTC.

The chosen example will now open up in a new window, and you can start using it however you
want to.
EXP NO: 6
INTRODUCTION TO ARDUINO PROGRAMMING
DATE

AIM:
To write and execute different Arduino programming for LED glow.

HARDWARE & SOFTWARE TOOLS REQUIRED:

S.No Hardware & Software Requirements Quantity


1 Arduino IDE 2.0 1
2 Arduino UNO Development Board 1
3 LED 1

PROCEDURE:

1. Connect the LED in ARDUINO board as shown in the figure.


2. LED is connected between DIGITAL 13 in one end.
3. Another end is connected in GROUND.
int led13=13;
Void setup()
{
Serial.begine(9600);
pinMode(led13,OUTPUT);
Serial.println(“MCU Ready….”);
}

Void loop()
[
digitalWrite(led13,HIGH);
delay(500);
digitalWrite(led13,LOW);
Delay(500);
}

RESULT:

Thus the LED is switched ON in the delay period 500s.


EXP NO: 7
ZIGBEE COMMUNICATION
DATE

AIM:
To write a program to control an LED using a Zigbee module.

HARDWARE & SOFTWARE TOOLS REQUIRED:

S.No Hardware & Software Requirements Quantity


1 Arduino IDE 2.0 1
2 Arduino UNO Development Board 2
3 Jumper Wires few
4 Arduino USB Cable 2

5 Zigbee Module 2
CONNECTIONS:

TRANSMITTER:

Arduino UNO Pin Zigbee Module


VCC 5V
GND G
2 Tx
3 Rx
PROGRAM:
TRANSMITTER SIDE:

#include<SoftwareSerial.h>
SoftwareSerial mySerial(2,3); //rx,tx
void setup() {
mySerial.begin(9600);
Serial.begin(9600);
}

void loop() {
mySerial.write('A');
Serial.println('A');
delay(100);
mySerial.write('B');
Serial.println('B');
delay(100);
}
CONNECTIONS:

RECEIVER:
Arduino UNO Pin Zigbee Module Arduino Development Board
- 5V 5V
- G GND
2 Tx -
3 Rx -
4 - LED1
RECEIVER SIDE:
#include<SoftwareSerial.h>
SoftwareSerial mySerial(2,3); //rx,tx
void setup() {
mySerial.begin(9600);
Serial.begin(9600);
pinMode(4, OUTPUT);
}

void loop() {
if(mySerial.available()>0)
{
char data=mySerial.read();
Serial.println(data);
if(data=='A')
digitalWrite(4,HIGH);
else if(data=='B')
digitalWrite(4,LOW);
}
}
RESULT:

Thus an LED is controlled using a Zigbee module.


EXP NO: 8 INTRODUCTION TO THE RASPBERRY PI
DATE PLATFORM

Introduction to Raspberry Pi Pico W:

The Raspberry Pi Pico W is a compact and affordable microcontroller board developed by the
Raspberry Pi Foundation. Building upon the success of the Raspberry Pi Pico, the Pico W variant
brings wireless connectivity to the table, making it an even more versatile platform for embedded
projects. In this article, we will provide a comprehensive overview of the Raspberry Pi Pico W,
highlighting its key features and capabilities.
Features:
 RP2040 microcontroller with 2MB of flash memory
 On-board single-band 2.4GHz wireless interfaces (802.11n)
 Micro USB B port for power and data (and for reprogramming the flash)
 40 pins 21mmx51mm ‘DIP’ style 1mm thick PCB with 0.1″ through-hole pins also with edge
castellations
 Exposes 26 multi-function 3.3V general purpose I/O (GPIO)
 23 GPIO are digital-only, with three also being ADC-capable
 Can be surface mounted as a module
 3-pin ARM serial wire debug (SWD) port
 Simple yet highly flexible power supply architecture
 Various options for easily powering the unit from micro-USB, external supplies, or batteries
 High quality, low cost, high availability
 Comprehensive SDK, software examples, and documentation
 Dual-core Cortex M0+ at up to 133MHz
 On-chip PLL allows variable core frequency
 264kByte multi-bank high-performance SRAM

Raspberry Pi Pico W:
The Raspberry Pi Pico W is based on the RP2040 microcontroller, which was designed by
Raspberry Pi in-house. It combines a powerful ARM Cortex-M0+ processor with built-in Wi-Fi
connectivity, opening up a range of possibilities for IoT projects, remote monitoring, and wireless
communication. The Pico W retains the same form factor as the original Pico, making it compatible
with existing Pico accessories and add-ons.
RP2040 Microcontroller:
At the core of the Raspberry Pi Pico W is the RP2040 microcontroller. It features a dual-core ARM
Cortex-M0+ processor running at 133MHz, providing ample processing power for a wide range of
applications. The microcontroller also includes 264KB of SRAM, which is essential for storing and
manipulating data during runtime. Additionally, the RP2040 incorporates 2MB of onboard flash
memory for program storage, ensuring sufficient space for your code and firmware.

Wireless Connectivity:
The standout feature of the Raspberry Pi Pico W is its built-in wireless connectivity. It includes an
onboard Cypress CYW43455 Wi-Fi chip, which supports dual-band (2.4GHz and 5GHz) Wi-Fi
802.11b/g/n/ac. This allows the Pico W to seamlessly connect to wireless networks, communicate
with other devices, and access online services. The wireless capability opens up new avenues for
IoT projects, remote monitoring and control, and real-time data exchange.

GPIO and Peripherals:


Similar to the Raspberry Pi Pico, the Pico W offers a generous number of GPIO pins, providing
flexibility for interfacing with external components and peripherals. It features 26 GPIO pins, of
which 3 are analog inputs, and supports various protocols such as UART, SPI, I2C, and PWM. The
Pico W also includes onboard LED indicators and a micro-USB port for power and data
connectivity.

MicroPython and C/C++ Programming:


The Raspberry Pi Pico W can be programmed using MicroPython, a beginner-friendly
programming language that allows for rapid prototyping and development. MicroPython provides a
simplified syntax and high-level abstractions, making it easy for newcomers to get started.
Additionally, the
Pico W is compatible with C/C++ programming, allowing experienced developers to leverage the
rich ecosystem of libraries and frameworks available.

Programmable Input/Output (PIO) State Machines:


One of the unique features of the RP2040 microcontroller is the inclusion of Programmable
Input/Output (PIO) state machines. These state machines provide additional processing power and
flexibility for handling real-time data and timing-critical applications. The PIO state machines can
be programmed to interface with custom protocols, generate precise waveforms, and offload tasks
from the main processor, enhancing the overall performance of the system.

Open-Source and Community Support


As with all Raspberry Pi products, the Pico W benefits from the vibrant and supportive Raspberry
Pi community. Raspberry Pi provides extensive documentation, including datasheets, pinout
diagrams, and programming guides, to assist developers in understanding the board’s capabilities.
The community offers forums, online tutorials, and project repositories, allowing users to seek
help, share knowledge, and collaborate on innovative projects.
The Raspberry Pi Pico W brings wireless connectivity to the popular Raspberry Pi Pico
microcontroller board. With its powerful RP2040 microcontroller, built-in Wi-Fi chip, extensive
GPIO capabilities, and compatibility with MicroPython and C/C++ programming, the Pico W
offers a versatile and affordable platform for a wide range of embedded projects. Whether you are a
beginner or an experienced developer, the Raspberry Pi Pico W provides a user-friendly and
flexible platform to bring your ideas to life and explore the exciting world of wireless IoT
applications.
EXP NO: 9
INTRODUCTION TO PYTHON PROGRAMMING
DATE

Getting Started with Thonny MicroPython (Python) IDE:


If you want to program your ESP32 and ESP8266 with MicroPython firmware, it’s very handy to
use an IDE. you’ll have your first LED blinking using MicroPython and Thonny IDE.

What is MicroPython?
MicroPython is a Python 3 programming language re-implementation targeted for microcontrollers
and embedded systems. MicroPython is very similar to regular Python. Apart from a few
exceptions, the language features of Python are also available in MicroPython. The most significant
difference between Python and MicroPython is that MicroPython was designed to work under
constrained conditions.
Because of that, MicroPython does not come with the entire pack of standard libraries. It only
includes a small subset of the Python standard libraries, but it includes modules to easily control
and interact with the GPIOs, use Wi-Fi, and other communication protocols.
Thonny IDE:
Thonny is an open-source IDE which is used to write and upload MicroPython programs to
different development boards such as Raspberry Pi Pico, ESP32, and ESP8266. It is extremely
interactive and easy to learn IDE as much as it is known as the beginner-friendly IDE for new
programmers. With the help of Thonny, it becomes very easy to code in Micropython as it has a
built-in debugger that helps to find any error in the program by debugging the script line by line.

You can realize the popularity of Thonny IDE from this that it comes pre-installed in Raspian OS
which is an operating system for a Raspberry Pi. It is available to install on r Windows, Linux, and
Mac OS.

A) Installing Thonny IDE – Windows PC


Thonny IDE comes installed by default on Raspbian OS that is used with the Raspberry Pi board.
To install Thonny on your Windows PC, follow the next instructions:
1. Go to https://thonny.org
2. Download the version for Windows and wait a few seconds while it downloads.

3. Run the .exe file.


4. Follow the installation wizard to complete the installation process. You just need to click “Next”.

5. After completing the installation, open Thonny IDE. A window as shown in the following figure
should open.
CONNECTIONS:

Raspberry Pi Pico Raspberry Pi Pico


Pin Development Board
GP16 LED
PROGRAM

LED:
from machine import Pin
import time
LED = Pin(16, Pin.OUT)
while True:
LED.value(1)
time.sleep(1)
LED.value(0)
time.sleep(1)
CONNECTIONS:

Raspberry Pi Pico Raspberry Pi Pico


Pin Development Board
(RGB)
GP16 R
GP17 G
GP18 B
GND COM
RGB:
from machine import Pin
from time import sleep_ms,sleep
r=Pin(16,Pin.OUT)
y=Pin(17,Pin.OUT)
g=Pin(18,Pin.OUT)

while True:
r.value(1)
sleep_ms(1000)
r.value(0)
sleep_ms(1000)
y.value(1)
sleep(1)
y.value(0)
sleep(1)
g.value(1)
sleep(1)
g.value(0)
sleep(1)
CONNECTIONS:

Raspberry Pi Pico Raspberry Pi Pico


Pin Development Board
GP16 LED
GP15 SW1
SWITCH CONTROLLED LED:
from machine import Pin
from time import sleep
led=Pin(16,Pin.OUT)
sw=Pin(15,Pin.IN)
while True:
bt=sw.value()
if bt== True:
print("LED ON")
led.value(1)
sleep(2)
led.value (0)
sleep(2)
led.value (1)
sleep(2)
led.value(0)
sleep(2)
else:
print("LED OFF")
sleep(0.5)
RESULT:

Thus the LED is ON using Raspbeery pi.


EXP NO: 10
Design an IOT-based system
DATE

AIM:
To design a Smart Home Automation IOT-based system

HARDWARE & SOFTWARE TOOLS REQUIRED:

S.No Hardware & Software Requirements Quantity


1 Thonny IDE 1
2 Raspberry Pi Pico Development Board few
3 Jumper Wires 1

4 Micro USB Cable 1

5 LED or Relay 1

PROCEDURE
CONNECTIONS:

Raspberry Pi Pico Raspberry Pi Pico


Pin Development Board
GP16 LED 1
PROGRAM:

import time
import network
import BlynkLib
from machine import Pin
led=Pin(16, Pin.OUT)

wlan = network.WLAN()
wlan.active(True)
wlan.connect("Wifi_Username","Wifi_Password")
BLYNK_AUTH = 'Your_Token'

# connect the network


wait = 10
while wait > 0:
if wlan.status() < 0 or wlan.status() >= 3:
break
wait -= 1
print('waiting for connection...')
time.sleep(1)

# Handle connection error


if wlan.status() != 3:
raise RuntimeError('network connection failed')
else:
print('connected')
ip=wlan.ifconfig()[0]
print('IP: ', ip)

"Connection to Blynk"
# Initialize Blynk
blynk = BlynkLib.Blynk(BLYNK_AUTH)

# Register virtual pin handler


@blynk.on("V0") #virtual pin V0
def v0_write_handler(value): #read the value
if int(value[0]) == 1:
led.value(1) #turn the led on
else:
led.value(0) #turn
the led off while True:
blynk.run()

RESULT:

Thus the Smart Home Automation IOT-based system is designed

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