CS3691-EIOT Lab Manual1
CS3691-EIOT Lab Manual1
LAB MANUAL
AIM:
To write 8051 Assembly Language Program for an 8-bit addition using Keil simulator and
execute it.
SOFTWARE REQUIRED:
A simulator is software that will execute the program and show the results exactly to the
program running on the hardware, if the programmer finds any errors in the program while
simulating the program in the simulator, he can change the program and re-simulate the code and
get the expected result, before going to the hardware testing. The programmer can confidently
dump the program in the hardware when he simulates his program in the simulator and gets the
expected results.
8051 controller is a most popular 8-bit controller which is used in a large number of
embedded applications and many programmers write programs according to their application. So
testing their programs in the software simulators is a way. Simulators will help the programmer to
understand the errors easily and the time taken for the testing is also decreased.
These simulators are very useful for students because they do need not to build the complete
hardware for testing their program and validate their program very easily in an interactive way.
2. EDSIM 51: This is a virtual 8051 interfaced with virtual peripherals like 7 segment display,
motor, keypad, UART etc. This simulator is exclusively for students developed by James Rogers,.
The features of this simulator are
Have virtual peripherals like ADC, DAC with scope to display, comparator etc.
Supports only assembly language
IDE is completely written in JAVA and supports all the OS.
Completely free and with user guide, examples, etc.
You can download this simulator from the https://www.edsim51.com/index.html.
3. 8051 IDE: This simulation software is exclusively for the Windows operating system (98/xp).
The features of this simulator are
Text editor, assembler, and software simulate in one single program.
Has facilities like Breakpoint setter, execute to break point, predefined simulator watch
window, etc.
It is available in both free version and paid version.
You can download this tool from https://www.acebus.com/win8051.htm
4. KEIL µVision: KEIL is the most popular software simulator. It has many features like
interactive IDE and supports both C and assembly languages for compilation and simulation.
After saving the file, a new window will pop up asking you to select your microcontroller.
As discussed, we are using AT89C51/AT89C51ED2/AT89C52, so select this controller under the
Microchip section (as Atmel is now a part of Microchip).
Select ‘Yes’ in the next pop-up, as we do not need this file in our project.
From here, we need to create a file where we can write our C code. Navigate to File —> New.
Once the file is created, save it with .c extension in the same project folder.
Next, we have to add that .c or .asm file to our project workspace. Select Add Existing Files and
then select the created .c or .asm file to get it added.
1. Create a new project, go to “Project” and close the current project “Close Project”.
2. Next Go to the Project New μVision Project and Create New Project Select Device for
Target.
3. Select the device AT89C51ED2 or AT89C51 or AT89C52
4. Add Startup file Next go to “File” and click “New”.
5. Write a program on the editor window and save it with .asm extension.
6. Add this source file to Group and click on “Build Target” or F7.
7. Go to debugging mode to see the result of simulation by clicking Run or step run.8.
ALP PROGRAM:
TO ADD 2 NUMBERS
ORG 00H
SJMP START
ORG 30H
START:
MOV A,#05H
MOV R0,#04H
ADD A,R0
MOV R1,A
END
TO SUBTRACT 2 NUMBERS
ORG 00H
SJMP START
ORG 30H
START:
MOV A,#07H
MOV R0,#04H
SUBB A,R0
MOV R1,A
END
TO MUL 2 NUMBERS
ORG 00H
SJMP START
ORG 30H
START:
MOV A, #02H
MOV B, #05H
MUL AB
MOV R1, A
MOV R0, B
END
EXP NO: 2
Test data transfer between registers and memory
DATE
AIM:
To write and execute an Assembly language program to transfer data between registers and
memory.
SOFTWARE REQUIRED:
PROCEDURE
1. Create a new project, go to “Project” and close the current project “Close Project”.
2. Next Go to the Project New μVision Project and Create a New Project Select Device for
the Target.
3. Select the device AT89C51ED2 or AT89C51 or AT89C52
4. Add Startup file Next go to “File” and click “New”.
5. Write a program on the editor window and save it with .asm extension.
6. Add this source file to Group and click on “Build Target” or F7.
7. Go to debugging mode to see the result of the simulation by clicking Run or Step run.
PROGRAM:
TYPE-I:
ORG 0000H
CLR C
MOV R0, #55H
MOV R1, #6FH
MOV A, R0
MOV 30H, A
MOV A, R1
MOV 31H, A
END
OUTPUT:
3031 - 556F
PROGRAM:
TYPE-II:
ORG 0000H
CLR C
MOV R0, #30H
MOV R1, #40H
MOV R7, #06H
BACK: MOV A, @R0
MOV @R1, A
INC R0
INC R1
DJNZ R7, BACK
END
OUTPUT:
RESULT:
Thus the basic movement operations from register to memory location is performed.
EXP NO: 3
ALU operations
DATE
AIM:
To write and execute the ALU program using the Keil simulator.
PROCEDURE
1. Create a new project, go to “Project” and close the current project “Close Project”.
2. Next Go to the Project New μVision Project and Create New Project Select Device for
Target.
3. Select the device AT89C51ED2 or AT89C51 or AT89C52
4. Add Startup file Next go to “File” and click “New”.
5. Write a program on the editor window and save it with .asm extension.
6. Add this source file to Group and click on “Build Target” or F7.
7. Go to debugging mode to see the result of simulation by clicking Run or step run.
PROGRAM:
ORG 0000H
CLR C
//ADDITION
MOV A, #20H
ADD A, #21H
MOV 41H, A
//SUBTRACTION
MOV A, #20H
SUBB A, #18H
MOV 42H, A
//MULTIPLICATION
MOV A, #03H
MOV B, #04H
MUL AB
MOV 43H, A
//DIVISION
MOV A, #95H
MOV B, #10H
DIV AB
MOV 44H, A
MOV 45H, B
//AND
MOV A, #25H
MOV B, #12H
ANL A, B
MOV 46H, A
//OR
MOV A, #25H
MOV B, #15H
ORL A, B
MOV 47H, A
//XOR
MOV A, #45H
MOV B, #67H
XRL A, B
MOV 48H, A
//NOT
MOV A, #45H
CPL A
MOV 49H, A
END
OUTPUT:
ADD
4041H - 45
SUNTRACTION
4043H - 18
MULTIPLICATION
4045H - 36
DIVISION
4047H - 09
RESULT:
AIM:
To write a basic embedded C program to control a port 0 pin 0 connected to an 8051
microcontroller using a Keil simulator.
SOFTWARE REQUIRED:
PROCEDURE
1. Create a new project, go to “Project” and close the current project “Close Project”.
2. Next Go to the Project New μVision Project and Create a New Project Select Device for
the Target.
3. Select the device AT89C51ED2 or AT89C51 or AT89C52
4. Add Startup file Next go to “File” and click “New”.
5. Write a program on the editor window and save it with .asm extension.
6. Add this source file to Group and click on “Build Target” or F7.
7. Go to debugging mode to see the result of the simulation by clicking Run or Step run.
PROGRAM:
#include<REG51.h>
int i,j;
sbit LED = P2^0;
void main()
{
while(1)
{
LED = 0;
for(j=0;j<10000;j++);
LED = 1;
for(j=0;j<10000;j++);
}
}
OUTPUT:
Displayed on port 2
RESULT:
AIM:
To study the basics of Arduino Uno board and Arduino IDE 2.0 software.
INTRODUCTION TO ARDUINO:
Arduino is a project, open-source hardware, and software platform used to design and build
electronic devices. It designs and manufactures microcontroller kits and single-board interfaces for
building electronics projects. The Arduino boards were initially created to help students with the
non-technical background. The designs of Arduino boards use a variety of controllers and
microprocessors. Arduino is an easy-to-use open platform for creating electronic projects. Arduino
boards play a vital role in creating different projects. It makes electronics accessible to non-
engineers, hobbyists, etc.
The various components present on the Arduino boards are a Microcontroller, Digital Input/output
pins, USB Interface and Connector, Analog Pins, reset buttons, Power buttons, LEDs, Crystal
oscillators, and Voltage regulators. Some components may differ depending on the type of board.
The most standard and popular board used over time is Arduino UNO. The ATmega328
Microcontroller present on the UNO board makes it rather powerful than other boards. There are
various types of Arduino boards used for different purposes and projects. The Arduino Boards are
organized using the Arduino (IDE), which can run on various platforms. Here, IDE stands for
Integrated Development Environment. Let's discuss some common and best Arduino boards.
TYPES OF ARDUINO BOARDS
1) Arduino UNO
Arduino UNO is based on an ATmega328P microcontroller. It is easy to use compared to other
boards, such as the Arduino Mega board, etc. The Arduino UNO includes 6 analog pin inputs, 14
digital pins, a USB connector, a power jack, and an ICSP (In-Circuit Serial Programming) header.
It is the most used and of standard form from the list of all available Arduino Boards.
2) Arduino Nano
The Arduino Nano is a small Arduino board based on ATmega328P or ATmega628
Microcontroller. The connectivity is the same as the Arduino UNO board. The Nano board is
defined as a sustainable, small, consistent, and flexible microcontroller board. It is small in size
compared to the UNO board. The devices required to start our projects using the Arduino Nano
board are Arduino IDE and mini- USB. The Arduino Nano includes an I/O pin set of 14 digital pins
and 8 analog pins. It also includes 6 Power pins and 2 Reset pins.
3) Arduino Mega
The Arduino Mega is based on the ATmega2560 Microcontroller. The ATmega2560 is an 8-bit
microcontroller. We need a simple USB cable to connect to the computer and the AC to DC adapter
or battery to get started with it. It has the advantage of working with more memory space. The
Arduino Mega includes 54 I/O digital pins and 16 Analog Input/Output (I/O), ICSP header, a reset
button, 4 UART (Universal Asynchronous Reciever/Transmitter) ports, USB connection, and a
power jack.
4) Arduino Micro
The Arduino Micro is based on the ATmega32U4 Microcontroller. It consists of 20 sets of pins.
The 7 pins from the set are PWM (Pulse Width Modulation) pins, while 12 pins are analog input
pins. The other components on board are a reset button, a 16MHz crystal oscillator, an ICSP
header, and a micro-USB connection. The USB is built in the Arduino Micro board.
5) Arduino Leonardo
The basic specification of the Arduino Leonardo is the same as the Arduino Micro. It is also based
on the ATmega32U4 Microcontroller. The components present on the board are 20 analog and
digital pins, a reset button, a 16MHz crystal oscillator, an ICSP header, and a micro USB
connection.
6) Arduino Due
The Arduino Due is based on the 32-bit ARM core. It is the first Arduino board that has been
developed based on the ARM Microcontroller. It consists of 54 Digital Input/Output pins and 12
Analog pins. The Microcontroller present on the board is the Atmel SAM3X8E ARM Cortex-M3
CPU. It has two ports, namely, a native USB port and a Programming port. The micro side of the
USB cable should be attached to the programming port.
7) Arduino Lilypad
The Arduino LilyPad was initially created for wearable projects and e-textiles. It is based on the
ATmega168 Microcontroller. The functionality of Lilypad is the same as other Arduino Boards. It
is a round, lightweight board with a minimal number of components to keep the size of the board
small. The Arduino Lilypad board was designed by Sparkfun and Leah. It was developed by Leah
Buechley. It has 9 digital I/O pins.
8) Arduino Bluetooth
The Arduino Bluetooth board is based on ATmega168 Microcontroller. It is also named as
Arduino BT board. The components present on the board are 16 digital pins, 6 analog pins, reset
button, 16MHz crystal oscillator, ICSP header, and screw terminals. The screw terminals are used
for power. The Arduino Bluetooth Microcontroller board can be programmed over the Bluetooth as
a wireless connection.
9) Arduino Diecimila
The Arduino Diecimila is also based on the ATmeg628 Microcontroller. The board consists of 6
analog pin inputs, 14 digital Input/Output pins, a USB connector, a power jack, an ICSP (In-Circuit
Serial Programming) header, and a reset button. We can connect the board to the computer using
the USB and can power on the board with the help of an AC to DC adapter. The Diecimila was
initially developed to mark the 10000 delivered boards of Arduino. Here, Diecimila means 10,000
in Italian.
SDA: It stands for Serial Data. It is a line used by the slave and master to send and receive data. It is called
as a data line, while SCL is called as a clock line.
SCL: It stands for Serial Clock. It is defined as the line that carries the clock data. It is used to synchronize
the transfer of data between the two devices. The Serial Clock is generated by the device and it is called as
master.
SPI: It stands for Serial Peripheral Interface. It is popularly used by the microcontrollers to communicate
with one or more peripheral devices quickly. It uses conductors for data receiving, data sending,
synchronization, and device selection (for communication).
MOSI: It stands for Master Output/ Slave Input. The MOSI and SCK are driven by the Master.
SS: It stands for Slave Select. It is the Slave Select line, which is used by the master. It acts as the enable
line. I2C: It is the two-wire serial communication protocol. It stands for Inter Integrated Circuits. The I2C is
a serial communication protocol that uses SCL (Serial Clock) and SDA (Serial Data) to receive and send
data between two devices.
V and 5V are the operating voltages of the board.
The Arduino IDE 2.0 is an open-source project, currently in its beta-phase. It is a big step from it's
sturdy predecessor, Arduino IDE 2.0, and comes with revamped UI, improved board & library
manger, autocomplete feature and much more.
In this tutorial, we will go through step by step, how to download and install the software.
Download the editor
Downloading the Arduino IDE 2.0 is done through the Arduino Software page. Here you will also
find information on the other editors available to use.
Requirements
Windows - Win 10 and newer, 64 bits
Linux - 64 bits
Mac OS X - Version 10.14: "Mojave" or newer, 64 bits
Installation
Windows
Download URL: https://www.arduino.cc/en/software
To install the Arduino IDE 2.0 on a Windows computer, simply run the file downloaded from the
software page.
Follow the instructions in the installation guide. The installation may take several minutes.
You can now use the Arduino IDE 2.0 on your windows computer!
How to use the board manager with the Arduino IDE 2.0
The board manager is a great tool for installing the necessary cores to use your Arduino boards. In
this quick tutorial, we will take a look at how to install one, and choosing the right core for your
board!
Requirements
Arduino IDE 2.0 installed.
Why use the board manager?
The board manager is a tool that is used to install different cores on your local computer. So what
is a core, and why is it necessary that I install one?
Simply explained, a core is written and designed for specific microcontrollers. As Arduino have
several different types of boards, they also have different type of microcontrollers.
For example, an Arduino UNO has an ATmega328P, which uses the AVR core, while an Arduino
Nano 33 IoT has a SAMD21 microcontroller, where we need to use the SAMD core.
In conclusion, to use a specific board, we need to install a specific core.
Installing a core
Installing a core is quick and easy, but let's take a look at what we need to do.
1. Open the Arduino IDE 2.0.
2. With the editor open, let's take a look at the left column. Here, we can see a couple of icons.
Let's click the on the "computer chip" icon.
1. A list will now appear of all available cores. Now let's say we are using an Nano 33
IoT board, and we want to install the core. Simply enter the name in the search field, and
the right core (SAMD) will appear, where the Nano 33 IoT features in the description. Click
on the "INSTALL" button.
4. This will begin an installation process, which in some cases may take several minutes.
5. When it is finished, we can take a look at the core in the boards manager column, where it
should say "INSTALLED".
You have now successfully downloaded and installed a core on your machine, and you can start
using your Arduino board!
How to upload a sketch with the Arduino IDE 2.0
In the Arduino environment, we write sketches that can be uploaded to Arduino boards. In this
tutorial, we will go through how to select a board connected to your computer, and how to upload
a sketch to that board, using the Arduino IDE 2.0.
Requirements
Arduino IDE 2.0 installed.
Verify VS Upload
There are two main tools when uploading a sketch to a board: verify and upload. The verify tool
simply goes through your sketch, checks for errors and compiles it. The upload tool does the same,
but when it finishes compiling the code, it also uploads it to the board.
A good practice is to use the verifying tool before attempting to upload anything. This is a quick
way of spotting any errors in your code, so you can fix them before actually uploading the code.
Uploading a sketch
Installing a core is quick and easy, but let's take a look at what we need to do.
1. Open the Arduino IDE 2.0.
2. With the editor open, let's take a look at the navigation bar at the top. At the very left, there is
a checkmark and an arrow pointing right. The checkmark is used to verify, and the arrow
is used to upload.
3. Click on the verify tool (checkmark). Since we are verifying an empty sketch, we can be sure
it is going to compile. After a few seconds, we can see the result of the action in the console
(black box in the bottom).
1. Now we know that our code is compiled, and that it is working. Now, before we can upload
the code to our board, we will first need to select the board that we are using. We can do
this by navigating to Tools > Port > {Board}. The board(s) that are connected to your
computer should appear here, and we need to select it by clicking it. In this case, our board
is displayed as COM44 (Arduino UNO).
5. With the board selected, we are good to go! Click on the upload button, and it will start
uploading the sketch to the board.
6. When it is finished, it will notify you in the console log. Of course, sometimes there are
some complications when uploading, and these errors will be listed here as well.
you have now uploaded a sketch to your Arduino board!
How to install and use a library with the Arduino IDE 2.0
A large part of the Arduino programming experience is the use of libraries. Thousands of libraries
can be found online, and the best-documented ones can be found and installed directly through the
editor. In this tutorial, we will go through how to install a library using the library manager in the
Arduino IDE 2.0. We will also show how to access examples from a library that you have installed.
Requirements
Arduino IDE 2.0 installed.
Why use libraries?
Libraries are incredibly useful when creating a project of any type. They make our development
experience much smoother, and there almost an infinite amount out there. They are used to
interface with many different sensors, RTCs, Wi-Fi modules, RGB matrices and of course with
other components on your board.
Arduino has many official libraries, but the real heroes are the Arduino community, who develop,
maintain and improve their libraries on a regular basis.
Installing a library
Installing a library is quick and easy, but let's take a look at what we need to do.
1. Open the Arduino IDE 2.0.
2. With the editor open, let's take a look at the left column. Here, we can see a couple of icons.
Let's click the on the "library" icon.
3. A list will now appear of all available libraries, where we can also search for the library we
want to use. In this example, we are going to install the RTCZero library. Click on
the "INSTALL" button to install the library.
4. This process should not take too long, but allow up to a minute to install it.
5. When it is finished, we can take a look at the library in the library manager column, where it
should say "INSTALLED".
You have now successfully downloaded and installed a library on your machine.
Including a library
To use a library, you first need to include the library at the top of the sketch.
Almost all libraries come with already made examples that you can use. These are accessible
through File > Examples > {Library} > {Example}. In this example, we are choosing
the RTCZero > SimpleRTC.
The chosen example will now open up in a new window, and you can start using it however you
want to.
EXP NO: 6
INTRODUCTION TO ARDUINO PROGRAMMING
DATE
AIM:
To write and execute different Arduino programming for LED glow.
PROCEDURE:
Void loop()
[
digitalWrite(led13,HIGH);
delay(500);
digitalWrite(led13,LOW);
Delay(500);
}
RESULT:
AIM:
To write a program to control an LED using a Zigbee module.
5 Zigbee Module 2
CONNECTIONS:
TRANSMITTER:
#include<SoftwareSerial.h>
SoftwareSerial mySerial(2,3); //rx,tx
void setup() {
mySerial.begin(9600);
Serial.begin(9600);
}
void loop() {
mySerial.write('A');
Serial.println('A');
delay(100);
mySerial.write('B');
Serial.println('B');
delay(100);
}
CONNECTIONS:
RECEIVER:
Arduino UNO Pin Zigbee Module Arduino Development Board
- 5V 5V
- G GND
2 Tx -
3 Rx -
4 - LED1
RECEIVER SIDE:
#include<SoftwareSerial.h>
SoftwareSerial mySerial(2,3); //rx,tx
void setup() {
mySerial.begin(9600);
Serial.begin(9600);
pinMode(4, OUTPUT);
}
void loop() {
if(mySerial.available()>0)
{
char data=mySerial.read();
Serial.println(data);
if(data=='A')
digitalWrite(4,HIGH);
else if(data=='B')
digitalWrite(4,LOW);
}
}
RESULT:
The Raspberry Pi Pico W is a compact and affordable microcontroller board developed by the
Raspberry Pi Foundation. Building upon the success of the Raspberry Pi Pico, the Pico W variant
brings wireless connectivity to the table, making it an even more versatile platform for embedded
projects. In this article, we will provide a comprehensive overview of the Raspberry Pi Pico W,
highlighting its key features and capabilities.
Features:
RP2040 microcontroller with 2MB of flash memory
On-board single-band 2.4GHz wireless interfaces (802.11n)
Micro USB B port for power and data (and for reprogramming the flash)
40 pins 21mmx51mm ‘DIP’ style 1mm thick PCB with 0.1″ through-hole pins also with edge
castellations
Exposes 26 multi-function 3.3V general purpose I/O (GPIO)
23 GPIO are digital-only, with three also being ADC-capable
Can be surface mounted as a module
3-pin ARM serial wire debug (SWD) port
Simple yet highly flexible power supply architecture
Various options for easily powering the unit from micro-USB, external supplies, or batteries
High quality, low cost, high availability
Comprehensive SDK, software examples, and documentation
Dual-core Cortex M0+ at up to 133MHz
On-chip PLL allows variable core frequency
264kByte multi-bank high-performance SRAM
Raspberry Pi Pico W:
The Raspberry Pi Pico W is based on the RP2040 microcontroller, which was designed by
Raspberry Pi in-house. It combines a powerful ARM Cortex-M0+ processor with built-in Wi-Fi
connectivity, opening up a range of possibilities for IoT projects, remote monitoring, and wireless
communication. The Pico W retains the same form factor as the original Pico, making it compatible
with existing Pico accessories and add-ons.
RP2040 Microcontroller:
At the core of the Raspberry Pi Pico W is the RP2040 microcontroller. It features a dual-core ARM
Cortex-M0+ processor running at 133MHz, providing ample processing power for a wide range of
applications. The microcontroller also includes 264KB of SRAM, which is essential for storing and
manipulating data during runtime. Additionally, the RP2040 incorporates 2MB of onboard flash
memory for program storage, ensuring sufficient space for your code and firmware.
Wireless Connectivity:
The standout feature of the Raspberry Pi Pico W is its built-in wireless connectivity. It includes an
onboard Cypress CYW43455 Wi-Fi chip, which supports dual-band (2.4GHz and 5GHz) Wi-Fi
802.11b/g/n/ac. This allows the Pico W to seamlessly connect to wireless networks, communicate
with other devices, and access online services. The wireless capability opens up new avenues for
IoT projects, remote monitoring and control, and real-time data exchange.
What is MicroPython?
MicroPython is a Python 3 programming language re-implementation targeted for microcontrollers
and embedded systems. MicroPython is very similar to regular Python. Apart from a few
exceptions, the language features of Python are also available in MicroPython. The most significant
difference between Python and MicroPython is that MicroPython was designed to work under
constrained conditions.
Because of that, MicroPython does not come with the entire pack of standard libraries. It only
includes a small subset of the Python standard libraries, but it includes modules to easily control
and interact with the GPIOs, use Wi-Fi, and other communication protocols.
Thonny IDE:
Thonny is an open-source IDE which is used to write and upload MicroPython programs to
different development boards such as Raspberry Pi Pico, ESP32, and ESP8266. It is extremely
interactive and easy to learn IDE as much as it is known as the beginner-friendly IDE for new
programmers. With the help of Thonny, it becomes very easy to code in Micropython as it has a
built-in debugger that helps to find any error in the program by debugging the script line by line.
You can realize the popularity of Thonny IDE from this that it comes pre-installed in Raspian OS
which is an operating system for a Raspberry Pi. It is available to install on r Windows, Linux, and
Mac OS.
5. After completing the installation, open Thonny IDE. A window as shown in the following figure
should open.
CONNECTIONS:
LED:
from machine import Pin
import time
LED = Pin(16, Pin.OUT)
while True:
LED.value(1)
time.sleep(1)
LED.value(0)
time.sleep(1)
CONNECTIONS:
while True:
r.value(1)
sleep_ms(1000)
r.value(0)
sleep_ms(1000)
y.value(1)
sleep(1)
y.value(0)
sleep(1)
g.value(1)
sleep(1)
g.value(0)
sleep(1)
CONNECTIONS:
AIM:
To design a Smart Home Automation IOT-based system
5 LED or Relay 1
PROCEDURE
CONNECTIONS:
import time
import network
import BlynkLib
from machine import Pin
led=Pin(16, Pin.OUT)
wlan = network.WLAN()
wlan.active(True)
wlan.connect("Wifi_Username","Wifi_Password")
BLYNK_AUTH = 'Your_Token'
"Connection to Blynk"
# Initialize Blynk
blynk = BlynkLib.Blynk(BLYNK_AUTH)
RESULT: