Operating System
Operating System
Assignment No. 1
1. Define an Operating System and Explain its Primary Purpose
• Resource Management: The OS efficiently manages hardware resources like the CPU,
memory, storage, and I/O devices. It ensures that resources are allocated to different
processes in a way that maximizes overall system performance, fairness, and stability.
It prevents conflicts over shared resources by providing access control and
prioritizing resource allocation based on the needs of various programs.
• Memory Management: The OS ensures that programs and processes have access to
memory resources. It allocates and deallocates memory space to processes and
implements virtual memory to make more efficient use of available RAM by
swapping data between disk and memory. It also handles memory fragmentation to
ensure that memory is utilized optimally.
• File System Management: The OS organizes and stores data in the form of files and
directories. It provides mechanisms for reading, writing, and modifying files. It
ensures efficient data storage, access, and retrieval, and also implements access
control to manage user permissions on files and directories.
• Security and Access Control: The OS enforces security policies to ensure that
unauthorized users or malicious programs cannot access or modify system resources.
It provides authentication services (like password verification) and controls user
access to files and resources through user permissions and access control lists (ACLs).
• User Interface: The OS offers a platform for users to interact with the system, either
through a command-line interface (CLI) or graphical user interface (GUI). It allows
users to execute commands, run applications, and manage system settings.
In summary, the operating system is the foundation of a computer's functionality, ensuring
that resources are used efficiently, applications can run effectively, and users can interact
with the system intuitively.
Operating systems can be categorized based on their functionality, purpose, and target
environment. The following are three common types of operating systems:
• Description: A Batch OS is designed for running tasks or jobs in batches. The key
characteristic of a batch OS is that it does not interact with users directly while
processing tasks. Instead, it collects similar tasks (jobs) and executes them
sequentially in a group, or "batch." The operating system executes the jobs one after
the other, without user input during the execution process. This model was widely
used before interactive systems became common.
• Example: Early mainframe computers used batch processing to run payroll systems,
accounting applications, and scientific computations where user interaction was not
required during the process.
• Advantages: Batch systems are suitable for repetitive, large-volume tasks where user
interaction is not needed. They also help in optimizing the use of computational
resources by running jobs automatically.
• Example: UNIX and its derivatives (such as Linux) are classic examples of time-
sharing operating systems. Mainframes in the 1960s and 1970s also used time-
sharing to support multiple users.
• Example: VxWorks, FreeRTOS, and QNX are widely used RTOS platforms in
embedded systems. For instance, VxWorks is used in aerospace and automotive
applications, where precise timing is critical.
3. Explain Any Three Services Provided by an Operating System to Its Users and
Applications
Operating systems offer various services to users and applications, ensuring the smooth
execution of processes and the efficient utilization of resources. Here are three essential
services provided by an OS:
• Description: Process scheduling is a core service provided by the OS. The operating
system manages the execution of processes by allocating CPU time to them. It uses
scheduling algorithms such as First-Come, First-Served (FCFS), Round Robin (RR),
and Shortest Job First (SJF) to decide which process should run next. The OS ensures
that multiple processes can run simultaneously (multitasking), even on a single-core
processor, by rapidly switching between them.
2. Memory Management:
• Benefit: Memory management ensures that processes run without interference from
each other and makes efficient use of the available memory. It also allows the system
to run larger programs than the physical RAM would normally support by utilizing
virtual memory.
• Description: The OS provides a set of I/O services that allow applications to interact
with external devices such as disk drives, printers, keyboards, and displays. The OS
abstracts the hardware and provides a consistent interface to applications for
performing I/O operations. It manages device drivers, handles data transfer, and
provides error handling mechanisms for I/O operations. The OS also supports
buffering and spooling to optimize I/O performance.
Operating systems can be organized and structured in different ways depending on their
design philosophy. Below are several common approaches to OS structure:
a) Simple Structure:
• Advantages: Simple structure OS are fast and require fewer resources, which makes
them suitable for smaller, resource-constrained environments. Their straightforward
design is easy to manage and troubleshoot.
b) Layered Approach:
• Description: The layered approach to OS design organizes the system into layers,
each responsible for a specific subset of functions. The OS is divided into several
layers, starting with the hardware layer at the bottom and progressing up to the user
interface layer at the top. Each layer interacts only with the layer directly beneath it.
This modular design makes it easier to maintain and modify individual components
without affecting the rest of the system.
c) Microkernels:
• Example: MINIX and QNX are examples of operating systems that use microkernel
architecture. In a microkernel system, most of the OS's services run in user space
rather than inside the kernel.
d) Modules:
• Description: An OS using the modular approach is designed with a core kernel that
can dynamically load and unload modules to extend its functionality. Each module is
a self-contained unit that handles a specific function, such as file systems, device
drivers, or network protocols. These modules can be loaded at runtime, making the
OS more flexible and adaptable to different hardware configurations and needs.
A Virtual Machine (VM) is an emulation of a physical computer that runs on a host system. A
virtual machine operates as though it were a separate, independent machine, but it shares
the resources of the host system. The key feature of VMs is that they allow multiple OS
instances to run simultaneously on the same physical hardware, each with its own
virtualized hardware environment, including CPU, memory, disk, and network interfaces.
Virtual machines are created and managed by a hypervisor (also known as a Virtual Machine
Monitor, or VMM), which runs on the host machine. The hypervisor allocates resources to
each VM and ensures that they remain isolated from one another, allowing multiple
operating systems to run concurrently without interfering with each other.
o Virtual machines are highly portable, meaning they can be moved from one
physical host to another without requiring changes. This makes them ideal for
disaster recovery, testing, or deploying applications across different
environments. The VM image, along with its OS and applications, can be
easily transferred or replicated to another system.
4. Cost Efficiency:
o VMs can be snapshotted, which means capturing the exact state of the VM at
a particular moment in time. This feature allows users to roll back to a
previous state in case of errors or system failures. Additionally, VMs can be
cloned, which means creating identical copies of the VM for replication,
backup, or deployment purposes.
Assignment No. 2
1. Define a process in the context of operating systems.
A process in the context of operating systems refers to an instance of a program that is being
executed. It is not just the program itself but also a dynamic entity consisting of multiple
components such as the program code, the current state of execution, and various resources
used by the program. These resources may include CPU registers, memory space (both
physical and virtual), files, I/O devices, and other system resources.
At its core, a process is the execution of a program, and it acts as the smallest unit of work
that can be managed by the operating system. When a program is loaded into memory and
begins execution, it transitions from a static, passive program (a set of instructions) into an
active, executing process. The operating system assigns resources to the process, manages
its state, and ensures that it gets appropriate CPU time, which allows it to run concurrently
with other processes.
A process includes:
1. Program Code (Text Segment): The actual instructions of the program that will be
executed. This is typically read-only memory that ensures the code is not modified
during execution.
2. Stack: The region that holds the function calls, local variables, and returns addresses.
It is crucial for managing the flow of execution and keeping track of function calls and
their parameters.
3. Heap: The memory area used for dynamic memory allocation. It is managed by the
process to allocate and free memory during execution.
4. Data Section: Contains global and static variables used by the program. These are
initialized values or data used throughout the execution of the program.
6. CPU Registers: Hold the current state of the process, such as general-purpose
registers, stack pointers, and other context-specific information.
The operating system manages the lifecycle of processes, from their creation to termination.
Processes are created when a program is executed, scheduled for execution by the CPU, and
terminated once their execution completes or when the system kills them due to an error or
system request. Process isolation is key for ensuring that processes do not interfere with
each other and cause system instability. In a multi-tasking environment, the operating
system ensures that processes are given access to the CPU in a fair and efficient manner
through techniques like scheduling, priority management, and process switching.
Within a process, execution is typically carried out by threads, which are the smallest unit of
execution within a process. Each process can have multiple threads (known as
multithreading). These threads share the same memory space but have their own program
counter, register set, and stack. This allows for concurrent execution of multiple tasks within
the same process.
The operating system plays an essential role in managing the interaction between processes,
threads, and resources. It ensures that system resources are allocated efficiently and that
processes do not interfere with each other, leading to a stable, secure, and high-
performance system. This is achieved through mechanisms like process scheduling,
synchronization, and inter-process communication (IPC).
Example
To illustrate, consider a simple example of a text editor. The text editor application is written
as a program, but when you open it and begin typing, the operating system creates a
process for that instance of the program. As you type, the text editor process executes and
updates the content in memory, handling inputs from the keyboard and outputs to the
display. If the editor allows you to open multiple files, each file could be managed by a
separate process or thread within the main text editor application.
In summary, a process is the execution of a program that involves both the code and the
associated resources, with the operating system managing its lifecycle and ensuring safe
execution.
2. Explain the different states of a process and draw a diagram of the process state
transition.
1. New: The process is being created. It is in the initial phase where the operating
system allocates necessary resources for the process. This state is transitional, and
the process hasn’t started execution yet. The OS prepares the process for the ready
state by loading it into memory, assigning a unique process ID, and setting up the
process control block (PCB).
2. Ready: The process has been loaded into memory and is ready to execute, but it is
waiting for the CPU to become available. The ready state means that the process is
capable of running as soon as the CPU is assigned to it by the operating system. All
processes in the ready state are kept in the ready queue, and the operating system
uses scheduling algorithms to determine which process gets to use the CPU next.
3. Running: When the CPU is allocated to a process, it enters the Running state. In this
state, the process is executing instructions, performing calculations, accessing
memory, interacting with I/O devices, and so on. The process remains in this state as
long as it is executing. However, it may be preempted (interrupted) by the operating
system to allow another process to run or if it finishes its time slice in a time-sharing
system.
4. Waiting (Blocked): When a process needs to wait for some external event, such as
the completion of an I/O operation, data from another process, or a signal, it enters
the Waiting or Blocked state. While in this state, the process is not eligible for CPU
time until the event it’s waiting for occurs. This may involve waiting for the
completion of disk I/O, user input, or other processes to release resources.
Explanation of Transitions:
• New → Ready: The transition from the New state to the Ready state occurs when
the process has been created, initialized, and loaded into memory but is not yet
running. The process is now ready to be scheduled by the operating system.
• Ready → Running: The transition from Ready to Running happens when the process
is chosen by the scheduler and assigned the CPU for execution. The process then
begins its execution. It could happen immediately or after some time, depending on
the scheduling algorithm being used.
• Running → Waiting: A running process may transition to the Waiting state if it
requires resources or data that are not yet available. For example, if a process is
waiting for disk I/O, it will be put in the Waiting state, where it will remain until the
I/O operation completes or the required resource becomes available.
• Waiting → Ready: When the event that the process is waiting for (e.g., I/O
completion) occurs, the process transitions back to the Ready state. The process is
now ready to execute but still needs to wait for its turn to be assigned CPU time.
• Blocked (Waiting) → Terminated: In rare cases, a process that is in the Blocked state
might transition directly to the Terminated state if it encounters a critical error, an
external signal to terminate, or other exceptional circumstances.
The operating system uses these states and transitions to manage process execution and
ensure efficient use of CPU and system resources. Process scheduling is an essential function
of the operating system, as it ensures that processes are executed fairly, efficiently, and
according to their priority.
• Schedulers determine when a process should transition from the ready queue to the
running state, and they use algorithms (e.g., Round Robin, First-Come-First-Served,
Priority Scheduling) to decide which process should be executed next based on
various factors such as priority, fairness, and resource availability.
• Interrupts play a key role in process state transitions. A running process may be
interrupted (preempted) by the operating system to allow another process to
execute, or it may yield the CPU voluntarily when it has no more work to do or is
waiting for an event.
The operating system’s role in managing processes extends beyond just switching between
states. Process synchronization and inter-process communication (IPC) mechanisms are
used to coordinate processes that are running concurrently, especially when they need to
share data or resources.
For example, in a multi-threaded environment, multiple threads within the same process
may share memory space but still need to communicate efficiently. The OS must ensure
proper synchronization to prevent data corruption or conflicts between threads, especially
when they access shared resources concurrently.
3. What is a Process Control Block (PCB)? List and explain three key pieces of information
stored in a PCB.
A Process Control Block (PCB) is a critical data structure in an operating system that holds
essential information about a process. It plays a crucial role in process management, as it
stores the current state, execution context, and resource details associated with a process.
When a process is created, the operating system initializes its PCB, and this data structure is
used throughout the process's lifecycle to ensure it executes smoothly and interacts properly
with the operating system.
The PCB provides a way for the operating system to track the process's state and manage its
transitions through various phases, such as running, ready, waiting, and terminated.
Whenever a context switch occurs (such as when the CPU switches from one process to
another), the operating system saves the state of the current process in its PCB and restores
the state of the new process from its PCB. This allows the system to resume execution of a
process exactly where it left off, providing multitasking and ensuring that each process gets
its fair share of CPU time.
The key purpose of the PCB is to manage all the information needed to control a process's
execution and ensure proper scheduling.
1. Process State:
o The Process State field in the PCB represents the current status of the process
in terms of execution. This is one of the most important pieces of
information, as it indicates whether the process is currently running, waiting,
ready, or terminated.
▪ Ready: The process is ready to execute but waiting for CPU time.
o The state field is crucial for the operating system’s process scheduler because
it helps the OS determine the actions it needs to take regarding a process. For
example, if a process is in the Ready state, the OS will select it for execution
based on the scheduling algorithm.
o The Program Counter (PC) field stores the address of the next instruction that
is to be executed in the process. The program counter is vital because it tells
the operating system where the process was in its execution before being
interrupted or preempted.
o When a process is running, the program counter keeps track of the address of
the next instruction to be fetched and executed by the CPU. When a context
switch occurs (e.g., another process takes the CPU), the OS saves the current
value of the PC in the PCB so that when the process is scheduled again, it can
resume execution from the exact point where it left off.
o The program counter allows for accurate and efficient execution of processes,
ensuring that no instructions are skipped or repeated in the execution cycle.
3. CPU Registers:
o The CPU Registers field contains the contents of the CPU registers for the
process. CPU registers are fast, small storage areas in the CPU used to store
critical data, such as intermediate computation results, address pointers, and
control information.
▪ Stack pointer: Points to the top of the stack, where local variables and
return addresses are stored during function calls.
▪ Base pointer: Points to the base of the current stack frame, helping
the OS manage function calls.
▪ Status registers: Store flags and control bits that indicate specific
states of the processor, such as zero, carry, overflow, and sign flags.
While the Process State, Program Counter, and CPU Registers are the primary components
of a PCB, there are several other fields that provide additional context and management
capabilities. These include:
4. Process ID (PID):
o The I/O status information section of the PCB contains information about the
I/O operations requested by the process. This includes open files, device
status, and other I/O resources the process is using.
o The operating system uses this data to track which resources the process is
waiting for, whether it is waiting for a disk read, writing to a file, or
communicating with external devices.
o This field contains information about the priority of the process, which
determines the order in which it will be scheduled for execution. In many
systems, processes with higher priority are given more CPU time, while lower-
priority processes may have to wait.
o Scheduling information may also include the process's time quantum (in
systems with time-sharing), the priority queue it belongs to, and other
related data that helps the operating system choose which process should run
next.
8. Accounting Information:
o In some systems, this information can also include the amount of memory
used by the process, the number of I/O operations it has performed, and the
number of context switches it has undergone.
PCB in Action:
To better understand the role of the PCB, consider a situation in which the operating system
performs a context switch. During this process, the OS saves the state of the currently
running process (e.g., process A) in its PCB and loads the state of the next process to be run
(e.g., process B). The PCB ensures that when process A is scheduled to run again, it will
resume exactly where it left off, without losing any of its context (e.g., the current
instruction, register values, and memory contents).
When process A is preempted, the OS saves its Program Counter, CPU Registers, and
Process State in the PCB. If process A was running and is now waiting (e.g., waiting for I/O),
the PCB will reflect this change. Later, when the I/O operation completes, the process will
move back to the ready state, and its PCB will help restore the exact state of the process,
including its program counter and register values, so that it can continue execution
seamlessly.
Conclusion:
The Process Control Block (PCB) is a fundamental data structure for managing processes
within the operating system. It ensures that all the necessary information about a process is
stored in one place, allowing the OS to efficiently manage the execution, scheduling, and
resources of processes. Key pieces of information stored in the PCB include the process
state, program counter, and CPU registers, but it can also include memory management
data, I/O status, priority, accounting, and inter-process communication information. By
maintaining and updating the PCB throughout the process's lifecycle, the operating system
ensures that processes are executed fairly, efficiently, and in an orderly manner.
4. What are scheduling queues in process scheduling? Name and describe the main types.
Scheduling queues are data structures that store processes waiting to be scheduled for
execution by the CPU. They help the operating system manage processes according to
scheduling algorithms. The different types of scheduling queues are:
1. Ready Queue: This queue stores processes that are ready to execute but are waiting
for the CPU. All processes in this queue have been loaded into memory and are ready
for execution as soon as the CPU is available.
2. Blocked (Waiting) Queue: This queue stores processes that are waiting for an event
to occur (such as I/O completion or a signal). These processes cannot proceed until
the event they are waiting for is triggered.
3. Suspended Queue: Some operating systems may implement additional queues like
suspended ready queue and suspended blocked queue. Processes in these queues
are suspended (i.e., swapped out of main memory) and can be resumed later when
resources become available.
• Advantages:
• Disadvantages:
Message-Passing Systems:
• Advantages:
• Disadvantages: