Comp 1
Comp 1
Numbers
Words (symbols)
Pictures
Hardware (equipment): Physical components like the system unit, monitor, keyboard, etc.
Software (programs and sounds): Instructions that guide the hardware on what to do.
A teaching machine
A problem-solving tool
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Summary of the Three Points of View:
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Hardware:
System Unit
Video Monitor
Printer
Keyboard
Mouse
Scanner
Software:
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Important Notes:
Key Point:
A computer is neither intelligent nor stupid. It strictly follows instructions provided by a human, known
as the programmer.
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Stored Program Concept
In the mid-1940s, H. Goldshine, A.W. Burks, and John Von Neumann introduced revolutionary ideas in
computing:
0 = Off
1 = On
Electronic components operate efficiently in these two states, simplifying equipment design.
Both computer instructions and data being manipulated can be stored internally in the machine.
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Key Points:
The binary concept made the design of computer hardware simpler and more efficient.
The stored program concept laid the foundation for modern computing, allowing machines to store and
execute instructions automatically.
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Modern Age Computers and Classification
Example: ENIAC
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Based on semiconductors.
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Fourth Generation Computers (1974)
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Aim: Develop devices that respond to natural language input and are capable of learning and self-
organization.
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CPU size
1. Microcomputers
2. Minicomputers
3. Mainframes
4. Supercomputers
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1.3.1 Microcomputers
They contain a microprocessor and are designed for individual personal use.
Non-portable computers
Portable computers
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Types of Microcomputers:
1. Non-portable Computers
Desktop Computers:
Laptop Computers:
Notebook Computers:
Sub-notebook Computers:
Pen-based Computers:
The pen can write directly on the screen or be used as a pointer to select from menus.
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Laptop
Notebook
Sub-notebook
Pen-based computers.
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1.3.2 Minicomputers
Minicomputers are task-oriented computers that are more powerful than microcomputers. They are
used in multiple user environments.