Dynamic Programming Help
Dynamic Programming Help
It looks like you're working on a dynamic programming problem from SkillRack. Your code appears to be
implementing a recursive DP approach with memoization. Are you facing any specific issue with the
code, such as incorrect output, time limit exceeded (TLE), or logic errors? Let me know how I can help!
mle
You're encountering an MLE (Memory Limit Exceeded) issue, which likely results from the large dp
array. Given the constraints:
N ≤ 105
p[i] ≤ 109
Your dp[][] array is O(N²) in size (`dp[n+1][n+2]`), which can take too much memory, leading to MLE.
🔍 Fixing MLE
To reduce memory usage:
1️⃣ Convert 2D DP to 1D DP
Since dp[i][k] depends only on dp[i+1][...], we can use a 1D DP array instead of a 2D DP table.
import java.util.*;
// 1D DP Array
long[] dp = new long[n + 1];
// Bottom-up DP computation
for (int i = n - 1; i >= 0; i--) {
long points = arr[i];
if ((i + 1) % 2 == 0) { // Even index (1-based)
points *= 2;
}
dp[i] = Math.max(dp[i + 1], points + (i + 1 < n ? dp[i + 1] : 0));
}
System.out.println(dp[0]);
sc.close();
}
}
how O(n)
Your original O(N²) DP approach stored a dp[i][k] table, where `i` is the index and `k` tracks the
enemy's value, leading to excessive memory usage. Let's analyze the optimized O(N) approach step by
step.
dp[i] = dp[i + 1]
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dp[i] = points[i] + dp[i + 1]
🔥 Key Takeaways
✔ Avoid unnecessary dimensions in DP
✔ Use bottom-up approach instead of recursion
✔ Minimize extra storage to prevent MLE
Would you like further clarifications? 🚀
no kill is considered
You're right! The optimized approach I provided doesn't correctly consider the "no kill" (skip the
enemy) case properly. Let's refine it while keeping the O(N) complexity and ensuring all conditions are
handled.
import java.util.*;
// 1D DP Array
long[] dp = new long[n + 1]; // Extra space for base case
dp[n] = 0; // Base case: No enemies left = 0 points
// Bottom-up DP computation
for (int i = n - 1; i >= 0; i--) {
long points = arr[i];
if ((i + 1) % 2 == 0) { // Even index (1-based)
points *= 2;
}
dp[i] = Math.max(dp[i + 1], points + dp[i + 1]); // Choose best option
}
System.out.println(dp[0]);
sc.close();
}
}
I see the issue now! The correct approach should consider the option to skip kills, while ensuring that
the enemy index (1-based) determines whether the points are `p[i]` or `2*p[i]`.
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📌 Corrected Approach
We define dp[i] as the maximum points possible from index `i` to `N-1` while considering skipping
enemies.
import java.util.*;
// 1D DP Array
long[] dp = new long[n + 1]; // Extra space for base case
dp[n] = 0; // Base case: No enemies left = 0 points
// Bottom-up DP computation
for (int i = n - 1; i >= 0; i--) {
long points = arr[i];
if ((i + 1) % 2 == 0) { // Even index (1-based)
points *= 2;
}
dp[i] = Math.max(dp[i + 1], points + (i + 1 < n ? dp[i + 1] : 0)); // Consider skipping
}
System.out.println(dp[0]);
sc.close();
}
}
Got it! You're referring to the fact that the indexing for determining the score type should be based
on the number of enemies defeated (`k+1`) rather than `i+1`.
This means:
We use Memoization (Top-Down DP) to track the maximum score at each `(i, k)`, where:
Recurrence Relation
import java.util.*;
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}
long take = gain + solve(i + 1, k + 1);
This approach ensures every enemy is either skipped or defeated optimally. 🚀 Let me know if you
need further refinements!
bottom up
`dp[i][k]` → Maximum score from index `i` to `N-1` when `k` enemies have been defeated.
Transition:
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✅ Optimized Bottom-Up Code
java
import java.util.*;
// DP table where dp[i][k] represents the max score from i to n-1 with k enemies defeated
long[][] dp = new long[n + 1][n + 1];
// Bottom-up DP computation
for (int i = n - 1; i >= 0; i--) {
for (int k = i; k >= 0; k--) { // k can be at max 'i' (because you can defeat at most 'i
// Option 1: Skip this enemy
long skip = dp[i + 1][k];
If you need further optimizations (like reducing to O(N) space), let me know! 🚀
1 d opti
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🔹 Optimized Approach
1. Use a 1D array `dp[k]`, where `dp[k]` stores the maximum score when `k` enemies have been
defeated.
2. Iterate from `i = N-1` to `0`:
Traverse `k` in reverse (backward update) to avoid overwriting previous results.
Compute `skip` (not killing) and `take` (killing).
Update `dp[k]` accordingly.
import java.util.*;
We only use a 1D DP array of size `N+1`, reducing space from `O(N²)` to `O(N)`.
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