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Samp Log

The document details the initialization process of a gaming application, including loading various configurations, textures, and audio streams. It highlights successful operations and warnings regarding missing textures, while also mentioning the setup of the graphical user interface and player states. The log indicates multiple incoming packets and player actions within the game environment.

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britodora315
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0% found this document useful (0 votes)
2 views6 pages

Samp Log

The document details the initialization process of a gaming application, including loading various configurations, textures, and audio streams. It highlights successful operations and warnings regarding missing textures, while also mentioning the setup of the graphical user interface and player states. The log indicates multiple incoming packets and player actions within the game environment.

Uploaded by

britodora315
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
You are on page 1/ 6

libsamp.

so image base address: 0xB2D81000


Initializing RenderWare..
initFPS
InitSAMP 1
InitSAMP 2
Build time: 19:37:54 Feb 4 2025
Storage: /storage/emulated/0/com.brp.game/files/
Loading settings..
Opening settings: /storage/emulated/0/com.brp.game/files/SAMP/settings.ini
New fps limit = 60
InitSAMP 3
Operações JNI bem-sucedidas.
CArquivoList::Initialise - Arquivo lido com sucesso: [16:27:35]

Loading texdb..
TextureDatabaseRuntime Loading: samp...
TextureDatabaseRuntime Loaded successfully: samp
Loading handling.cfg..
Creating "MultiPlayer" button.. (struct: 0xB0E25F9C)
CGame: InitInMenu
Installing patches..
Initializing GUI..
GUI | Display size: 1600.000000, 720.000000
GUI | Scale factor: 0.833333, 0.666667 Font size: 19.999998
GUI | Loading font: Arial Black.ttf
GUI | ImFont pointer = 0xE7BED040
Caregando Font gtaweap3.ttf
GUI | ImFont pointer = 0xE7BED520
WARNING! No texture found for: radardisc_r
-------------------------------------------
Carregando botões com img...
hud_Cellphone.png carregado
Todos os botões com img carregados
-------------------------------------------
Initalizing KeyBoard..
Size: 1600.000000, 396.000000. Pos: 0.000000, 324.000000
font size: 46.666664. Key's height: 79.199997
Initalizing KeyBoardHistory..
InitENG
InitNUM
KeyBoard inited
Loading afk_icon..
Audiostream Initializing..
InitBass carregado
Audiostream Initialized.
KillList initialize
CStreaming::AddImageToList - Loading file: TEXDB\GTA3.IMG, bNotPlayerImg: true
CStreaming::AddImageToList - Successfully added file: TEXDB\GTA3.IMG with ID: 0
CStreaming::AddImageToList - Loading file: TEXDB\GTA_INT.IMG, bNotPlayerImg: true
CStreaming::AddImageToList - Successfully added file: TEXDB\GTA_INT.IMG with ID: 1
CStreaming::AddImageToList - Loading file: TEXDB\SAMP.IMG, bNotPlayerImg: true
CStreaming::AddImageToList - Successfully added file: TEXDB\SAMP.IMG with ID: 2
CStreaming::AddImageToList - Loading file: TEXDB\SAMPCOL.IMG, bNotPlayerImg: true
CStreaming::AddImageToList - Successfully added file: TEXDB\SAMPCOL.IMG with ID: 3
Loading vehicles.ide..
Loading peds.ide..
Loading gta.dat..
Loading script.img..
Loading script.img..
Loading weapon.dat..
Loading mainV1.scm..
Loading mainV1.scm..
Loading mainV1.scm..
0xc62ad793 | 0xc62ad793
CGame: InitInGame
Installing patches (ingame)..
CLocalPlayer - OcultarMacro 0
Registering RPC's..
Registering ScriptRPC's..
Json Sucesso
Finalizando leitura
Dialog: selected item 56513
GUI | CreateDeviceObjects.
GUI | Font atlas width: 2048, height: 128, depth: 32
GUI | Vertex buffer reallocated. Size: 30000
Incoming packet: ID_AUTH_KEY
[AUTH] 39803CC417E0E6B -> B0AA556A0EE4A5653BFA141D149CA2F4CEEDD946
Packet_ConnectionSucceeded

Extreme GangWar

RPC: InitGame
Count = 455
CPlayerPed::SetInitialState()1
CPlayerPed::SetInitialState()2
RPC: PlayAudioStream
Audio Stream http://brasilroleplaysamp.com/musicas/brp/gangstar_brp.mp3 |
bUsePos: 0 | fRadius 50 | m_fAudioStream 0
WARNING! No texture found for: loadsc13_LOADSUK
LoadTexture Texture: loadsc13_LOADSUK loaded from samp
Dialog - hidemacrobinder
Dialog - showmacro
Dialog: selected item 0
LocalPlayer Chamar_LocalPlayer = 0

Spawn Chamar_LocalPlayer - hideScreen e amora


Check_GG
Check_Library
Check_Lua
2 pMouse 0
2 pMouse 0
showmacro
CPlayerPed::SetInitialState()1
CPlayerPed::SetInitialState()2
LocalPlayer Chamar_LocalPlayer = 1

CLocalPlayer::UpdateRemoteInterior 3
Dialog - hidemacrobinder
Dialog - showmacro
Dialog: selected item 0
Dialog - hidemacrobinder
Dialog - showmacro
Dialog: selected item 3
Dialog - hidemacrobinder
Dialog - showmacro
Dialog: selected item 1
Dialog - hidemacrobinder
Dialog - showmacro
Dialog: selected item 1
Dialog - hidemacrobinder
Dialog - showmacro
Dialog: selected item 4
CLocalPlayer::UpdateRemoteInterior 3
ResetVehiclePool
ResetObjectPool
ResetPickupPool
ResetGangZonePool
ResetLabelPool
ResetTextDrawPool
ResetActorPool
[cmd_reconnect]O valor de Chamar_CMD 0
[cmd_reconnect]O valor de Chamar_CMD 0
Incoming packet: ID_AUTH_KEY
[AUTH] 2D8E7203667B29C4 -> FC0B1B8DA840F01738CC1048DED3579539714E53
Incoming packet: ID_AUTH_KEY
[AUTH] 4614E542D672DE5 -> BA108826578D5531DB2F86AE6143E3DAD823B8C4
ResetVehiclePool
ResetObjectPool
ResetPickupPool
ResetGangZonePool
ResetLabelPool
ResetTextDrawPool
ResetActorPool
[cmd_reconnect]O valor de Chamar_CMD 0
[cmd_reconnect]O valor de Chamar_CMD 0
Incoming packet: ID_AUTH_KEY
[AUTH] 336045812CC942AD -> 5398452AB416C43D2743F11ED2D5A615A7981C26
Packet_ConnectionSucceeded

Extreme GangWar

RPC: InitGame
Count = 455
CPlayerPed::SetInitialState()1
CPlayerPed::SetInitialState()2
RPC: PlayAudioStream
Audio Stream http://brasilroleplaysamp.com/musicas/brp/gangstar_brp.mp3 |
bUsePos: 0 | fRadius 50 | m_fAudioStream 0
WARNING! No texture found for: loadsc13_LOADSUK
LoadTexture Texture: loadsc13_LOADSUK loaded from samp
Dialog - hidemacrobinder
Dialog - showmacro
Dialog: selected item 0
CPlayerPed::SetInitialState()1
CPlayerPed::SetInitialState()2
LocalPlayer Chamar_LocalPlayer = 0

Spawn Chamar_LocalPlayer - hideScreen e amora


Check_GG
Check_Library
Check_Lua
2 pMouse 0
2 pMouse 0
showmacro
CPlayerPed::SetInitialState()1
CPlayerPed::SetInitialState()2
LocalPlayer Chamar_LocalPlayer = 1

CLocalPlayer::UpdateRemoteInterior 3
CreatePedSnapShot: 287, 0.000000, 0.000000, 0.000000
Done
CreatePedSnapShot: 285, 0.000000, 0.000000, 0.000000
Done
CreatePedSnapShot: 281, 0.000000, 0.000000, 0.000000
Done
CreatePedSnapShot: 280, 0.000000, 0.000000, 0.000000
Done
CreatePedSnapShot: 306, 0.000000, 0.000000, 0.000000
Done
CreatePedSnapShot: 307, 0.000000, 0.000000, 0.000000
Done
Sound 1085 pos 0.000000 0.000000 0.000000
Dialog - hidemacrobinder
Dialog - showmacro
Dialog: selected item 0
Dialog - hidemacrobinder
Dialog - showmacro
Dialog: selected item 3
Dialog - hidemacrobinder
Dialog - showmacro
Dialog: selected item 1
Dialog - hidemacrobinder
Dialog - showmacro
Dialog: selected item 1
Dialog - hidemacrobinder
Dialog - showmacro
Dialog: selected item 4
CPlayerPed::SetInitialState()1
CPlayerPed::SetInitialState()2
LocalPlayer Chamar_LocalPlayer = 1

CreatePedSnapShot: 287, 0.000000, 0.000000, 0.000000


Done
CreatePedSnapShot: 285, 0.000000, 0.000000, 0.000000
Done
CreatePedSnapShot: 281, 0.000000, 0.000000, 0.000000
Done
CreatePedSnapShot: 280, 0.000000, 0.000000, 0.000000
Done
CreatePedSnapShot: 306, 0.000000, 0.000000, 0.000000
Done
CreatePedSnapShot: 307, 0.000000, 0.000000, 0.000000
Done
Sound 1085 pos 0.000000 0.000000 0.000000
Sound 17802 pos 0.000000 0.000000 0.000000
Sound 17802 pos 0.000000 0.000000 0.000000
Sound 17802 pos 0.000000 0.000000 0.000000
Sound 17802 pos 0.000000 0.000000 0.000000
Sound 17802 pos 0.000000 0.000000 0.000000
CreatePedSnapShot: 287, 0.000000, 0.000000, 0.000000
Done
CreatePedSnapShot: 285, 0.000000, 0.000000, 0.000000
Done
CreatePedSnapShot: 281, 0.000000, 0.000000, 0.000000
Done
CreatePedSnapShot: 280, 0.000000, 0.000000, 0.000000
Done
CreatePedSnapShot: 306, 0.000000, 0.000000, 0.000000
Done
CreatePedSnapShot: 307, 0.000000, 0.000000, 0.000000
Done
Sound 17802 pos 0.000000 0.000000 0.000000
Sound 17802 pos 0.000000 0.000000 0.000000
CPlayerPed::SetInitialState()1
CPlayerPed::SetInitialState()2
LocalPlayer Chamar_LocalPlayer = 1

CPlayerPed::SetInitialState()1
CPlayerPed::SetInitialState()2
LocalPlayer Chamar_LocalPlayer = 1

CPlayerPed::SetInitialState()1
CPlayerPed::SetInitialState()2
LocalPlayer Chamar_LocalPlayer = 1

Sound 1085 pos 0.000000 0.000000 0.000000


Dialog - hidemacrobinder
Dialog - showmacro
Dialog: selected item 0
Dialog - hidemacrobinder
Dialog - showmacro
Dialog: selected item 3
Dialog - hidemacrobinder
Dialog - showmacro
Dialog: selected item 1
Dialog - hidemacrobinder
Dialog - showmacro
Dialog: selected item 1
Dialog - hidemacrobinder
Dialog - showmacro
Dialog: selected item 4
CPlayerPed::SetInitialState()1
CPlayerPed::SetInitialState()2
LocalPlayer Chamar_LocalPlayer = 1

Sound 17802 pos 0.000000 0.000000 0.000000


Sound 17802 pos 0.000000 0.000000 0.000000
Sound 17802 pos 0.000000 0.000000 0.000000
Sound 17802 pos 0.000000 0.000000 0.000000
Sound 17802 pos 0.000000 0.000000 0.000000
Sound 17802 pos 0.000000 0.000000 0.000000
Sound 17802 pos 0.000000 0.000000 0.000000
CPlayerPed::SetInitialState()1
CPlayerPed::SetInitialState()2
LocalPlayer Chamar_LocalPlayer = 1

CPlayerPed::SetInitialState()1
CPlayerPed::SetInitialState()2
LocalPlayer Chamar_LocalPlayer = 1

CPlayerPed::SetInitialState()1
CPlayerPed::SetInitialState()2
LocalPlayer Chamar_LocalPlayer = 1
CreatePedSnapShot: 287, 0.000000, 0.000000, 0.000000
Done
CreatePedSnapShot: 285, 0.000000, 0.000000, 0.000000
Done
CreatePedSnapShot: 281, 0.000000, 0.000000, 0.000000
Done
CreatePedSnapShot: 280, 0.000000, 0.000000, 0.000000
Done
CreatePedSnapShot: 306, 0.000000, 0.000000, 0.000000
Done
CreatePedSnapShot: 307, 0.000000, 0.000000, 0.000000
Done
Sound 1083 pos 0.000000 0.000000 0.000000
Dialog - hidemacrobinder
Dialog - showmacro
Dialog: selected item 0
Dialog - hidemacrobinder
Dialog - showmacro
Dialog: selected item 3
Dialog - hidemacrobinder
Dialog - showmacro
Dialog: selected item 1
Dialog - hidemacrobinder
Dialog - showmacro
Dialog: selected item 1
Dialog - hidemacrobinder
Dialog - showmacro
Dialog: selected item 4

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